A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Ryan McDonough 6ad716a575 Update AfflictionLib.glsllib (#1905) 2 년 전
.github eda8b6518c main.yml: use "temurin" openjdk. Fix #1896 (#1897) 2 년 전
.vscode 0ee430b90e VSCODE: Format on paste and type 3 년 전
gradle a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 년 전
jme3-android 29e07614ec JmeContext: add a getSystemListener() method (#1894) 2 년 전
jme3-android-examples 22d8634a45 jme3-android-examples: upgrade the "junit" library to v4.13.2 3 년 전
jme3-android-native 1ba2071979 Android: Implemented AndroidNativeBufferAllocator - Deprecated AndroidBufferAllocator (#1821) 3 년 전
jme3-awt-dialogs 9e54d443f5 move SettingsDialog and ErrorDialog to new jme3-awt-dialogs module (#1876) 2 년 전
jme3-core 29e07614ec JmeContext: add a getSystemListener() method (#1894) 2 년 전
jme3-desktop 29e07614ec JmeContext: add a getSystemListener() method (#1894) 2 년 전
jme3-effects 398216eab5 ContrastAdjustment.j3md: correct a typo 3 년 전
jme3-examples ed475e761f jme3-examples: add tests for issue #1903 2 년 전
jme3-ios 29e07614ec JmeContext: add a getSystemListener() method (#1894) 2 년 전
jme3-jbullet c739b66abe When in VR attach the debug scene to the two eye's scenes. Fix#1795 (#1888) 2 년 전
jme3-jogg 63a1d07535 jme3-jogg: upgrade the j-ogg-all library to v1.0.2 3 년 전
jme3-lwjgl 29e07614ec JmeContext: add a getSystemListener() method (#1894) 2 년 전
jme3-lwjgl3 29e07614ec JmeContext: add a getSystemListener() method (#1894) 2 년 전
jme3-networking f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 년 전
jme3-niftygui d07f66d15b jme3-niftygui: solve issue #1891 (incorrect fullscreen layout) (#1895) 2 년 전
jme3-plugins 1e237f333e Made extension loaders non-static to avoid concurrency issues (#1886) 2 년 전
jme3-terrain 6ad716a575 Update AfflictionLib.glsllib (#1905) 2 년 전
jme3-testdata 645b1bb3fb ColorAdjustmentFilter (#1665) 3 년 전
jme3-vr 29e07614ec JmeContext: add a getSystemListener() method (#1894) 2 년 전
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 년 전
.gitignore 287f492955 remove the local.properties file (#1708) 3 년 전
.nb-gradle-properties f33fb69803 Add default license for new files 10 년 전
CONTRIBUTING.md 0cd971c3f4 document the correct build procedure (#1675) 3 년 전
LICENSE.md 00a8597090 LICENSE.md: add 2023 to copyright years 2 년 전
README.md b0bd1a51ab README.md: add Demon Lord to the list of published games 2 년 전
build.gradle a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 년 전
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 년 전
common.gradle 0663306efc update the groovy-test library to v3.0.14 2 년 전
gradle.properties dd0b896d58 gradle.properties: next release from "master" branch should be v3.6.0 3 년 전
gradlew a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 년 전
gradlew.bat a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 년 전
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 년 전
natives-snapshot.properties 70244d990e [skip ci] update natives snapshot 3 년 전
settings.gradle 9e54d443f5 move SettingsDialog and ErrorDialog to new jme3-awt-dialogs module (#1876) 2 년 전
source-file-header-template.txt 6946cfd671 #1569 Fix license file to be better detected by GitHub (#1855) 2 년 전
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 년 전

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.5.2 is the latest stable version of both the engine and the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License