A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Sailsman63 53f2a493f8 Some javadoc cleanup (#1986) 2 年之前
.github ee91fb8d15 main.yml: build on pushes to the new v3.6 branch 2 年之前
.vscode 0ee430b90e VSCODE: Format on paste and type 3 年之前
gradle a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 年之前
jme3-android 53f2a493f8 Some javadoc cleanup (#1986) 2 年之前
jme3-android-examples 22d8634a45 jme3-android-examples: upgrade the "junit" library to v4.13.2 3 年之前
jme3-android-native b4707e460a resolve issue #1955 (Can not play vorbis audio on Android API 31+) (#1956) 2 年之前
jme3-awt-dialogs 9e54d443f5 move SettingsDialog and ErrorDialog to new jme3-awt-dialogs module (#1876) 2 年之前
jme3-core a86a6eb142 solve issue #1969: missing check in GLRenderer.clearVertexAttribs() (#1970) 2 年之前
jme3-desktop 40e2b48a84 Fix #1945 (IllegalStateException when running TestAWTPanels with LWJGL 3) (#1949) 2 年之前
jme3-effects 398216eab5 ContrastAdjustment.j3md: correct a typo 3 年之前
jme3-examples c8a9199484 solve issue #1975: TestAttachDriver doesn't reset properly (#1976) 2 年之前
jme3-ios 925ff4561b add 4 getters to JmeContext for screen position and frame-buffer size (#1911) 2 年之前
jme3-jbullet c739b66abe When in VR attach the debug scene to the two eye's scenes. Fix#1795 (#1888) 2 年之前
jme3-jogg bffe8616d9 jme3-jogg: remove dependency on Java Media Framework (#1962) 2 年之前
jme3-lwjgl 6d83c63e5f jme3-lwjgl: bump to lwjgl 2.9.5 (#1914) 2 年之前
jme3-lwjgl3 e71f5062cb Fix a typo in LwjglWindow (#1953) 2 年之前
jme3-networking f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 年之前
jme3-niftygui 8b3d13f3c7 resolve issue #1926 (unnecessary dependencies) (#1927) 2 年之前
jme3-plugins b7e5319012 solve issue #1939 [NPE in FbxMesh.applyCluster()] (#1940) 2 年之前
jme3-terrain ec68c6a9b4 Replace Exception with warning in TerrainPatch (#1966) 2 年之前
jme3-testdata 8b3d13f3c7 resolve issue #1926 (unnecessary dependencies) (#1927) 2 年之前
jme3-vr 53f2a493f8 Some javadoc cleanup (#1986) 2 年之前
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 年之前
.gitignore 287f492955 remove the local.properties file (#1708) 3 年之前
.nb-gradle-properties f33fb69803 Add default license for new files 10 年之前
CONTRIBUTING.md 0cd971c3f4 document the correct build procedure (#1675) 3 年之前
LICENSE.md 00a8597090 LICENSE.md: add 2023 to copyright years 2 年之前
README.md b0bd1a51ab README.md: add Demon Lord to the list of published games 2 年之前
build.gradle a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 年之前
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 年之前
common.gradle 8b3d13f3c7 resolve issue #1926 (unnecessary dependencies) (#1927) 2 年之前
gradle.properties dd0b896d58 gradle.properties: next release from "master" branch should be v3.6.0 3 年之前
gradlew a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 年之前
gradlew.bat a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 年之前
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 年之前
natives-snapshot.properties ce59ce775b [skip ci] update natives snapshot 2 年之前
settings.gradle 9e54d443f5 move SettingsDialog and ErrorDialog to new jme3-awt-dialogs module (#1876) 2 年之前
source-file-header-template.txt 6946cfd671 #1569 Fix license file to be better detected by GitHub (#1855) 2 年之前
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 年之前

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.5.2 is the latest stable version of both the engine and the jMonkeyEngine SDK.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for a complete install guide. Power up with some SDK Plugins and AssetPacks and you are off to the races. At this point you're gonna want to join the forum so our tribe can grow stronger.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION, it will break constantly during development of the stable jME versions!

Technology Stack

  • Java
  • NetBeans Platform
  • Gradle

Plus a bunch of awesome libraries & tight integrations like Bullet, NiftyGUI and other goodies.

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License