A complete 3-D game development suite written in Java.

#gamedev #game-engine #engine #java #jmonkey #3d

Stephen Gold b5abd2eb37 main.yml: upgrade the wrapper validation action to v3 (#2257) 1 سال پیش
.github b5abd2eb37 main.yml: upgrade the wrapper validation action to v3 (#2257) 1 سال پیش
.vscode cafa271a4f Update vscode config (#2105) 1 سال پیش
config 4e6a7f1408 1877: Add checkstyle to project (#2042) 2 سال پیش
gradle b29c2f8c40 update the Gradle wrapper to v7.6.4 (#2197) 1 سال پیش
jme-angle 0b40bba3e5 UBO/SSBO Improvements, Structs, BufferObject and sub data update (#1782) 1 سال پیش
jme3-android 4e851bfeeb GL ES 3.0 megapatch (#2061) 2 سال پیش
jme3-android-examples 291cd556bc Update build.gradle to use default Build Tools (30.0.2) required by Android Gradle Plugin 4.2.0 (#2064) 2 سال پیش
jme3-android-native 3d49531fb9 resolve issue #1955 (Can not play vorbis audio on Android API 31+) (#1956) 2 سال پیش
jme3-awt-dialogs 9e54d443f5 move SettingsDialog and ErrorDialog to new jme3-awt-dialogs module (#1876) 2 سال پیش
jme3-core fa6083fd87 solution for issue #2250 (exceptions from Image.setMultiSamples(1)) (#2251) 1 سال پیش
jme3-desktop ec9c8c5efc Lwjgl3 canvas (#1868) 1 سال پیش
jme3-effects 2073697601 solve issue #2166 (logic error in DepthOfFieldFilter serialization) (#2170) 1 سال پیش
jme3-examples 94520781ff Gradle build (zip) (#2235) 1 سال پیش
jme3-ios 4e851bfeeb GL ES 3.0 megapatch (#2061) 2 سال پیش
jme3-jbullet c739b66abe When in VR attach the debug scene to the two eye's scenes. Fix#1795 (#1888) 2 سال پیش
jme3-jogg f33d4a8172 jme3-jogg: upgrade the j-ogg-vorbis library to v1.0.4 2 سال پیش
jme3-lwjgl d053625ebb Use synchronized block 1 سال پیش
jme3-lwjgl3 3a556b5e1c Logic code error (#2238) 1 سال پیش
jme3-networking f0918a4caf avoid use of deprecated methods (mostly Class.newInstance()) (#1774) 3 سال پیش
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jme3-plugins ff7374b8f1 Remove material cache, some materials seem not work when cloned (#2255) 1 سال پیش
jme3-plugins-json c46895e3ff Add autocast method to JSON abstraction and implementation and return the casted objects from get() 2 سال پیش
jme3-plugins-json-gson 8a71dce372 Update build.gradle 1 سال پیش
jme3-terrain f3f24e0ee2 Move NoiseLib.glslib to more appropriate location (#2189) 1 سال پیش
jme3-testdata 4e851bfeeb GL ES 3.0 megapatch (#2061) 2 سال پیش
jme3-vr 9e71c73f05 #2174 deprecate key classes in JME3-vr. This functionality is outdated (using OpenVR) and will be deleted in a future version. (#2175) 1 سال پیش
lib aa8cceebc8 correct the dependencies of jme3-jbullet (#1541) 4 سال پیش
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build.gradle 88d94b7513 build.gradle: don't hardcode the Gradle version here (#2213) 1 سال پیش
common-android-app.gradle 816ab99ac5 Fix version naming. Use version-branch-SNAPSHOT for local builds, add custom version name property. 5 سال پیش
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gradlew a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 سال پیش
gradlew.bat a2d639ca73 upgrade to Gradle v7.6 (for its Java 19 support) 2 سال پیش
javadoc-overview.html abb2b784e0 Javadoc: Add engine overview 10 سال پیش
natives-snapshot.properties 0cb5fe7555 [skip ci] update natives snapshot 2 سال پیش
settings.gradle 4c87531f03 JSON parser abstraction. (#2060) 2 سال پیش
source-file-header-template.txt 6946cfd671 #1569 Fix license file to be better detected by GitHub (#1855) 2 سال پیش
version.gradle b2ae269ede Updating the version.gradle to fix an issue with auto-versioning on the 5 سال پیش

README.md

jMonkeyEngine

Build Status

jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.6.1 is the latest stable version of the engine.

The engine is used by several commercial game studios and computer-science courses. Here's a taste:

jME3 Games Mashup

Getting Started

Go to https://github.com/jMonkeyEngine/sdk/releases to download the jMonkeyEngine SDK. Read the wiki for the installation guide and tutorials. Join the discussion forum to participate in our community, get your questions answered, and share your projects.

Note: The master branch on GitHub is a development version of the engine and is NOT MEANT TO BE USED IN PRODUCTION.

Technology Stack

  • windowed, multi-platform IDE derived from NetBeans
  • libraries for GUI, networking, physics, SFX, terrain, importing assets, etc.
  • platform-neutral core library for scene graph, animation, rendering, math, etc.
  • LWJGL v2/v3 (to access GLFW, OpenAL, OpenGL, and OpenVR) or Android or iOS
  • Java Virtual Machine (v8 or higher)

Documentation

Did you miss it? Don't sweat it, here it is again.

Contributing

Read our contribution guide.

License

New BSD (3-clause) License