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@@ -1832,101 +1832,6 @@
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this.fillStyle = data.fillStyle;
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};
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- /**
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- * Graph object is used to draw simple graph data into the canvas.
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- *
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- * Graph data is composed of X, Y values.
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- *
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- * @class
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- * @extends {Object2D}
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- */
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- function Graph()
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- {
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- Object2D.call(this);
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-
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- /**
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- * Graph object containing the size of the object.
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- */
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- this.box = new Box2(new Vector2(-50, -35), new Vector2(50, 35));
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-
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- /**
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- * Color of the box border line.
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- */
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- this.strokeStyle = "rgb(0, 153, 255)";
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-
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- /**
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- * Line width.
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- */
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- this.lineWidth = 1;
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-
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- /**
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- * Background color of the box.
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- */
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- this.fillStyle = "rgba(0, 153, 255, 0.3)";
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-
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- /**
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- * Minimum value of the graph.
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- */
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- this.min = 0;
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-
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- /**
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- * Maximum value of the graph.
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- */
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- this.max = 10;
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-
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- /**
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- * Data to be presented in the graph.
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- *
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- * The array should store numeric values.
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- */
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- this.data = [];
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- }
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-
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- Graph.prototype = Object.create(Object2D.prototype);
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- Graph.prototype.constructor = Graph;
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- Graph.prototype.type = "Graph";
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-
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- Graph.prototype.isInside = function(point)
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- {
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- return this.box.containsPoint(point);
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- };
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-
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- Graph.prototype.draw = function(context, viewport, canvas)
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- {
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- if(this.data.length === 0)
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- {
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- return;
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- }
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-
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- var width = this.box.max.x - this.box.min.x;
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- var height = this.box.max.y - this.box.min.y;
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-
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- context.lineWidth = this.lineWidth;
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- context.strokeStyle = this.strokeStyle;
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- context.beginPath();
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-
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- var step = width / (this.data.length - 1);
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- var gamma = this.max - this.min;
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-
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- context.moveTo(this.box.min.x, this.box.max.y - ((this.data[0] - this.min) / gamma) * height);
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-
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- for(var i = 1, s = step; i < this.data.length; s += step, i++)
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- {
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- context.lineTo(this.box.min.x + s, this.box.max.y - ((this.data[i] - this.min) / gamma) * height);
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- }
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-
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- context.stroke();
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-
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- if(this.fillStyle !== null)
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- {
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- context.fillStyle = this.fillStyle;
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-
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- context.lineTo(this.box.max.x, this.box.max.y);
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- context.lineTo(this.box.min.x, this.box.max.y);
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- context.fill();
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- }
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- };
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-
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/**
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* Image object is used to draw an image from URL.
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*
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@@ -1990,6 +1895,24 @@
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}
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};
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+ Image.prototype.serialize = function(recursive)
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+ {
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+ var data = Object2D.prototype.serialize.call(this, recursive);
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+
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+ data.box = this.box.toArray();
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+ data.image = this.image.src;
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+
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+ return data;
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+ };
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+
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+ Image.prototype.parse = function(data)
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+ {
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+ Object2D.prototype.parse.call(this, data);
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+
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+ this.box.fromArray(data.box);
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+ this.image.src = data.image;
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+ };
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+
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/**
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* Line object draw a line from one point to another without any kind of interpolation.
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*
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@@ -4005,7 +3928,9 @@
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this.box = new Box2();
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/**
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- * Image source DOM element.
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+ * Image source DOM element. Used as a source for the pattern image.
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+ *
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+ * This element can be replaced by one of other type (e.g canvas, video).
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*
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* @type {Element}
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*/
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@@ -4014,6 +3939,10 @@
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/**
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* Repetition indicates how the pattern image should be repeated.
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*
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+ * Possible values are "repeat", "repeat-x", "repeat-y" or "no-repeat".
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+ *
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+ * More information about this attribute here https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/createPattern.
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+ *
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* @type {string}
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*/
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this.repetition = "repeat";
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@@ -4066,6 +3995,149 @@
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}
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};
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+ Image.prototype.serialize = function(recursive)
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+ {
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+ var data = Object2D.prototype.serialize.call(this, recursive);
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+
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+ data.box = this.box.toArray();
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+ data.image = this.image.src;
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+ data.repetition = this.repetition;
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+
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+ return data;
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+ };
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+
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+ Image.prototype.parse = function(data)
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+ {
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+ Object2D.prototype.parse.call(this, data);
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+
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+ this.box.fromArray(data.box);
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+ this.image.src = data.image;
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+ this.repetition = data.repetition;
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+ };
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+
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+ /**
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+ * Graph object is used to draw simple graph data into the canvas.
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+ *
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+ * Graph data is composed of X, Y values.
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+ *
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+ * @class
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+ * @extends {Object2D}
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+ */
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+ function Graph()
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+ {
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+ Object2D.call(this);
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+
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+ /**
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+ * Graph object containing the size of the object.
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+ */
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+ this.box = new Box2(new Vector2(-50, -35), new Vector2(50, 35));
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+
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+ /**
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+ * Color of the box border line.
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+ */
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+ this.strokeStyle = "rgb(0, 153, 255)";
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+
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+ /**
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+ * Line width.
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+ */
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+ this.lineWidth = 1;
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+
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+ /**
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+ * Background color of the box.
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+ */
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+ this.fillStyle = "rgba(0, 153, 255, 0.3)";
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+
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+ /**
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+ * Minimum value of the graph.
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+ */
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+ this.min = 0;
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+
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+ /**
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+ * Maximum value of the graph.
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+ */
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+ this.max = 10;
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+
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+ /**
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+ * Data to be presented in the graph.
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+ *
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+ * The array should store numeric values.
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+ */
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+ this.data = [];
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+ }
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+
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+ Graph.prototype = Object.create(Object2D.prototype);
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+ Graph.prototype.constructor = Graph;
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+ Graph.prototype.type = "Graph";
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+
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+ Graph.prototype.isInside = function(point)
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+ {
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+ return this.box.containsPoint(point);
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+ };
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+
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+ Graph.prototype.draw = function(context, viewport, canvas)
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+ {
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+ if(this.data.length === 0)
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+ {
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+ return;
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+ }
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+
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+ var width = this.box.max.x - this.box.min.x;
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+ var height = this.box.max.y - this.box.min.y;
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+
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+ context.lineWidth = this.lineWidth;
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+ context.strokeStyle = this.strokeStyle;
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+ context.beginPath();
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+
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+ var step = width / (this.data.length - 1);
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+ var gamma = this.max - this.min;
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+
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+ context.moveTo(this.box.min.x, this.box.max.y - ((this.data[0] - this.min) / gamma) * height);
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+
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+ for(var i = 1, s = step; i < this.data.length; s += step, i++)
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+ {
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+ context.lineTo(this.box.min.x + s, this.box.max.y - ((this.data[i] - this.min) / gamma) * height);
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+ }
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+
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+ context.stroke();
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+
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+ if(this.fillStyle !== null)
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+ {
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+ context.fillStyle = this.fillStyle;
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+
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+ context.lineTo(this.box.max.x, this.box.max.y);
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+ context.lineTo(this.box.min.x, this.box.max.y);
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+ context.fill();
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+ }
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+ };
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+
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+ Graph.prototype.serialize = function(recursive)
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+ {
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+ var data = Object2D.prototype.serialize.call(this, recursive);
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+
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+ data.box = this.box.toArray();
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+ data.strokeStyle = this.strokeStyle;
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+ data.lineWidth = this.lineWidth;
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+ data.fillStyle = this.fillStyle;
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+ data.min = this.min;
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+ data.max = this.max;
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+ data.data = this.data;
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+
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+ return data;
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+ };
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+
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+ Graph.prototype.parse = function(data)
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+ {
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+ Object2D.prototype.parse.call(this, data);
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+
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+ this.box.fromArray(data.box);
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+ this.strokeStyle = data.strokeStyle;
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+ this.lineWidth = data.lineWidth;
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+ this.fillStyle = data.fillStyle;
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+ this.min = data.min;
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+ this.max = data.max;
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+ this.data = data.data;
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+ };
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+
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/**
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* Node connector is used to connect a output of a node to a input of another node.
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*
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@@ -4710,6 +4782,66 @@
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updateHelpers();
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};
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+ /**
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+ * File utils is used to read and write files.
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+ *
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+ * Can be used alongside with object serialization to store and load objects from file.
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+ *
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+ * @class
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+ * @static
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+ */
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+ function FileUtils(){}
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+
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+ /**
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+ * Read a local or remote file as text data.
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+ *
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+ * @param {string} fname Path or URL of the file being read.
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+ * @param {Function} onLoad onLoad callback receives the read data as parameter.
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+ * @param {Function} onError onError call is called when a error occurs while reading the file.
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+ */
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+ FileUtils.read = function(fname, onLoad, onError)
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+ {
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+ var file = new XMLHttpRequest();
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+ file.overrideMimeType("text/plain");
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+ file.open("GET", fname, true);
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+ if(onLoad !== undefined)
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+ {
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+ file.onload = function()
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+ {
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+ onLoad(file.response);
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+ };
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+ }
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+
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+ if(onError !== undefined)
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+ {
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+ file.onerror = onError;
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+ }
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+
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+ file.send(null);
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+ };
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+
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+ /**
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+ * Write text to a file and automatically download it from blob storage.
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+ *
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+ * @method writeFile
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+ * @param {string} fname Path of the file to write.
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+ * @param {string} data Text data to be written to the file.
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+ */
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+ FileUtils.write = function(fname, data)
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+ {
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+ var blob = new Blob([data], {type:"octet/stream"});
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+ var download = document.createElement("a");
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+ download.download = fname;
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+ download.href = window.URL.createObjectURL(blob);
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+ download.style.display = "none";
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+ download.onclick = function()
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+ {
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+ document.body.removeChild(this);
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+ };
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+ document.body.appendChild(download);
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+ download.click();
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+ };
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+
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exports.BezierCurve = BezierCurve;
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exports.Box = Box;
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exports.Box2 = Box2;
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@@ -4717,6 +4849,7 @@
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exports.Circle = Circle;
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exports.DOM = DOM;
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exports.EventManager = EventManager;
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+ exports.FileUtils = FileUtils;
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exports.Graph = Graph;
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exports.Helpers = Helpers;
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exports.Image = Image;
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