import {Object2D} from "../Object2D.js"; import {Vector2} from "../math/Vector2.js"; /** * Line object draw a line from one point to another without any kind of interpolation. * * For drawing lines with interpolation check {BezierCurve} * * @class * @extends {Object2D} */ function Line() { Object2D.call(this); /** * Initial point of the line. * * Can be equal to the position object of another object. Making it automatically follow that object. */ this.from = new Vector2(); /** * Final point of the line. * * Can be equal to the position object of another object. Making it automatically follow that object. */ this.to = new Vector2(); /** * Dash line pattern to be used, if empty draws a solid line. * * Dash pattern is defined as the size of dashes as pairs of space with no line and with line. * * E.g if the dash pattern is [1, 2] we get 1 point with line, 2 without line repeat infinitelly. */ this.dashPattern = [5, 5]; /** * Style of the object line. */ this.strokeStyle = "#000000"; /** * Line width of the line. */ this.lineWidth = 1; } Line.prototype = Object.create(Object2D.prototype); Line.prototype.style = function(context, viewport, canvas) { context.lineWidth = this.lineWidth; context.strokeStyle = this.strokeStyle; context.setLineDash(this.dashPattern); }; Line.prototype.draw = function(context, viewport, canvas) { context.beginPath(); context.moveTo(this.from.x, this.from.y); context.lineTo(this.to.x, this.to.y); context.stroke(); }; export {Line};