"use strict";
import {Object2D} from "../Object2D.js";
import {Vector2} from "../math/Vector2.js";
import {Box2} from "../math/Box2.js";
import {Helpers} from "../utils/Helpers.js";
import {Circle} from "./Circle.js";
/**
* Graph object is used to draw simple graph data into the canvas.
*
* Graph data is composed of X, Y values.
*
* @class
*/
function Graph()
{
Object2D.call(this);
/**
* Graph object containing the size of the object.
*/
this.box = new Box2(new Vector2(-50, -35), new Vector2(50, 35));
/**
* Color of the box border line.
*/
this.strokeStyle = "rgb(0, 153, 255)";
/**
* Line width.
*/
this.lineWidth = 1;
/**
* Background color of the box.
*/
this.fillStyle = "rgba(0, 153, 255, 0.3)";
/**
* Minimum value of the graph.
*/
this.min = 0;
/**
* Maximum value of the graph.
*/
this.max = 10;
/**
* Data to be presented in the graph.
*
* The array should store numeric values.
*/
this.data = [];
}
Graph.prototype = Object.create(Object2D.prototype);
Graph.prototype.isInside = function(point)
{
return this.box.containsPoint(point);
};
Graph.prototype.draw = function(context, viewport, canvas)
{
if(this.data.length === 0)
{
return;
}
var width = this.box.max.x - this.box.min.x;
var height = this.box.max.y - this.box.min.y;
context.lineWidth = this.lineWidth;
context.strokeStyle = this.strokeStyle;
context.beginPath();
var step = width / (this.data.length - 1);
var gamma = this.max - this.min;
context.moveTo(this.box.min.x, this.box.max.y - ((this.data[0] - this.min) / gamma) * height);
for(var i = 1, s = step; i < this.data.length; s += step, i++)
{
context.lineTo(this.box.min.x + s, this.box.max.y - ((this.data[i] - this.min) / gamma) * height);
}
context.stroke();
if(this.fillStyle !== null)
{
context.fillStyle = this.fillStyle;
context.lineTo(this.box.max.x, this.box.max.y);
context.lineTo(this.box.min.x, this.box.max.y);
context.fill();
}
};
export {Graph};