utils_Helpers.js.html 4.8 KB

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  16. <h1 class="page-title">Source: utils/Helpers.js</h1>
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  19. <pre class="prettyprint source linenums"><code>"use strict";
  20. import {Circle} from "../objects/Circle.js";
  21. import {Object2D} from "../Object2D.js";
  22. /**
  23. * Class contains helper functions to create editing object tools.
  24. *
  25. * @class
  26. */
  27. function Helpers(){}
  28. /**
  29. * Create a rotation tool helper.
  30. *
  31. * When the object is dragged is changes the parent object rotation.
  32. *
  33. * @static
  34. */
  35. Helpers.rotateTool = function(object)
  36. {
  37. var tool = new Circle();
  38. tool.radius = 4;
  39. tool.layer = object.layer + 1;
  40. tool.onPointerDrag = function(pointer, viewport, delta)
  41. {
  42. object.rotation += delta.x * 1e-3;
  43. };
  44. object.add(tool);
  45. };
  46. /**
  47. * Create a box resize helper and attach it to an object to change the size of the object box.
  48. *
  49. * Each helper is positioned on one corner of the box, and the value of the corner is copied to the boxes as they are dragged.
  50. *
  51. * This method required to object to have a box property.
  52. *
  53. * @static
  54. */
  55. Helpers.boxResizeTool = function(object)
  56. {
  57. if(object.box === undefined)
  58. {
  59. console.warn("escher.js: Helpers.boxResizeTool(), object box property missing.");
  60. return;
  61. }
  62. function updateHelpers()
  63. {
  64. topRight.position.copy(object.box.min);
  65. bottomLeft.position.copy(object.box.max);
  66. topLeft.position.set(object.box.max.x, object.box.min.y);
  67. bottomRight.position.set(object.box.min.x, object.box.max.y);
  68. }
  69. var topRight = new Circle();
  70. topRight.radius = 4;
  71. topRight.layer = object.layer + 1;
  72. topRight.draggable = true;
  73. topRight.onPointerDrag = function(pointer, viewport, delta)
  74. {
  75. Object2D.prototype.onPointerDrag.call(this, pointer, viewport, delta);
  76. object.box.min.copy(topRight.position);
  77. updateHelpers();
  78. };
  79. object.add(topRight);
  80. var topLeft = new Circle();
  81. topLeft.radius = 4;
  82. topLeft.layer = object.layer + 1;
  83. topLeft.draggable = true;
  84. topLeft.onPointerDrag = function(pointer, viewport, delta)
  85. {
  86. Object2D.prototype.onPointerDrag.call(this, pointer, viewport, delta);
  87. object.box.max.x = topLeft.position.x;
  88. object.box.min.y = topLeft.position.y;
  89. updateHelpers();
  90. };
  91. object.add(topLeft);
  92. var bottomLeft = new Circle();
  93. bottomLeft.radius = 4;
  94. bottomLeft.layer = object.layer + 1;
  95. bottomLeft.draggable = true;
  96. bottomLeft.onPointerDrag = function(pointer, viewport, delta)
  97. {
  98. Object2D.prototype.onPointerDrag.call(this, pointer, viewport, delta);
  99. object.box.max.copy(bottomLeft.position);
  100. updateHelpers();
  101. };
  102. object.add(bottomLeft);
  103. var bottomRight = new Circle();
  104. bottomRight.radius = 4;
  105. bottomRight.layer = object.layer + 1;
  106. bottomRight.draggable = true;
  107. bottomRight.onPointerDrag = function(pointer, viewport, delta)
  108. {
  109. Object2D.prototype.onPointerDrag.call(this, pointer, viewport, delta);
  110. object.box.min.x = bottomRight.position.x;
  111. object.box.max.y = bottomRight.position.y;
  112. updateHelpers();
  113. };
  114. object.add(bottomRight);
  115. updateHelpers();
  116. };
  117. export {Helpers};</code></pre>
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  122. <h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="BezierCurve.html">BezierCurve</a></li><li><a href="Box.html">Box</a></li><li><a href="Box2.html">Box2</a></li><li><a href="BoxMask.html">BoxMask</a></li><li><a href="Circle.html">Circle</a></li><li><a href="DOM.html">DOM</a></li><li><a href="EventManager.html">EventManager</a></li><li><a href="Graph.html">Graph</a></li><li><a href="Helpers.html">Helpers</a></li><li><a href="Image.html">Image</a></li><li><a href="Key.html">Key</a></li><li><a href="Line.html">Line</a></li><li><a href="Mask.html">Mask</a></li><li><a href="Matrix.html">Matrix</a></li><li><a href="Object2D.html">Object2D</a></li><li><a href="Pattern.html">Pattern</a></li><li><a href="Pointer.html">Pointer</a></li><li><a href="Renderer.html">Renderer</a></li><li><a href="Text.html">Text</a></li><li><a href="UUID.html">UUID</a></li><li><a href="Vector2.html">Vector2</a></li><li><a href="Viewport.html">Viewport</a></li><li><a href="ViewportControls.html">ViewportControls</a></li></ul>
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