objects_Box.js.html 4.7 KB

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  16. <h1 class="page-title">Source: objects/Box.js</h1>
  17. <section>
  18. <article>
  19. <pre class="prettyprint source linenums"><code>import {Object2D} from "../Object2D.js";
  20. import {Vector2} from "../math/Vector2.js";
  21. import {Box2} from "../math/Box2.js";
  22. /**
  23. * Box object draw a rectangular object.
  24. *
  25. * Can be used as a base to implement other box objects, already implements collision for pointer events.
  26. *
  27. * @class
  28. * @extends {Object2D}
  29. */
  30. function Box()
  31. {
  32. Object2D.call(this);
  33. /**
  34. * Box object containing the size of the object.
  35. */
  36. this.box = new Box2(new Vector2(-50, -50), new Vector2(50, 50));
  37. /**
  38. * Style of the object border line.
  39. *
  40. * If set null it is ignored.
  41. */
  42. this.strokeStyle = "#000000";
  43. /**
  44. * Line width, only used if a valid strokeStyle is defined.
  45. */
  46. this.lineWidth = 1;
  47. /**
  48. * Background color of the box.
  49. *
  50. * If set null it is ignored.
  51. */
  52. this.fillStyle = "#FFFFFF";
  53. }
  54. Box.prototype = Object.create(Object2D.prototype);
  55. Box.prototype.constructor = Box;
  56. Box.prototype.type = "Box";
  57. Object2D.register(Box, "Box");
  58. Box.prototype.onPointerEnter = function(pointer, viewport)
  59. {
  60. this.fillStyle = "#CCCCCC";
  61. };
  62. Box.prototype.onPointerLeave = function(pointer, viewport)
  63. {
  64. this.fillStyle = "#FFFFFF";
  65. };
  66. Box.prototype.isInside = function(point)
  67. {
  68. return this.box.containsPoint(point);
  69. };
  70. Box.prototype.draw = function(context, viewport, canvas)
  71. {
  72. var width = this.box.max.x - this.box.min.x;
  73. var height = this.box.max.y - this.box.min.y;
  74. if(this.fillStyle !== null)
  75. {
  76. context.fillStyle = this.fillStyle;
  77. context.fillRect(this.box.min.x, this.box.min.y, width, height);
  78. }
  79. if(this.strokeStyle !== null)
  80. {
  81. context.lineWidth = this.lineWidth;
  82. context.strokeStyle = this.strokeStyle;
  83. context.strokeRect(this.box.min.x, this.box.min.y, width, height);
  84. }
  85. };
  86. Box.prototype.serialize = function(recursive)
  87. {
  88. var data = Object2D.prototype.serialize.call(this, recursive);
  89. data.box = this.box.toArray();
  90. data.strokeStyle = this.strokeStyle;
  91. data.lineWidth = this.lineWidth;
  92. data.fillStyle = this.fillStyle;
  93. return data;
  94. };
  95. Box.prototype.parse = function(data, root)
  96. {
  97. Object2D.prototype.parse.call(this, data, root);
  98. this.box.fromArray(data.box);
  99. this.strokeStyle = data.strokeStyle;
  100. this.lineWidth = data.lineWidth;
  101. this.fillStyle = data.fillStyle;
  102. };
  103. export {Box};
  104. </code></pre>
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  109. <h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="BezierCurve.html">BezierCurve</a></li><li><a href="Box.html">Box</a></li><li><a href="Box2.html">Box2</a></li><li><a href="BoxMask.html">BoxMask</a></li><li><a href="Circle.html">Circle</a></li><li><a href="DOM.html">DOM</a></li><li><a href="EventManager.html">EventManager</a></li><li><a href="FileUtils.html">FileUtils</a></li><li><a href="Graph.html">Graph</a></li><li><a href="Helpers.html">Helpers</a></li><li><a href="Image.html">Image</a></li><li><a href="Key.html">Key</a></li><li><a href="Line.html">Line</a></li><li><a href="Mask.html">Mask</a></li><li><a href="Matrix.html">Matrix</a></li><li><a href="MultiLineText.html">MultiLineText</a></li><li><a href="Node.html">Node</a></li><li><a href="NodeConnector.html">NodeConnector</a></li><li><a href="NodeGraph.html">NodeGraph</a></li><li><a href="NodeSocket.html">NodeSocket</a></li><li><a href="Object2D.html">Object2D</a></li><li><a href="Pattern.html">Pattern</a></li><li><a href="Pointer.html">Pointer</a></li><li><a href="QuadraticCurve.html">QuadraticCurve</a></li><li><a href="Renderer.html">Renderer</a></li><li><a href="RoundedBox.html">RoundedBox</a></li><li><a href="Text.html">Text</a></li><li><a href="UUID.html">UUID</a></li><li><a href="Vector2.html">Vector2</a></li><li><a href="Viewport.html">Viewport</a></li><li><a href="ViewportControls.html">ViewportControls</a></li></ul><h3>Global</h3><ul><li><a href="global.html#writeFile">writeFile</a></li></ul>
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