objects_BezierCurve.js.html 4.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163
  1. <!DOCTYPE html>
  2. <html lang="en">
  3. <head>
  4. <meta charset="utf-8">
  5. <title>JSDoc: Source: objects/BezierCurve.js</title>
  6. <script src="scripts/prettify/prettify.js"> </script>
  7. <script src="scripts/prettify/lang-css.js"> </script>
  8. <!--[if lt IE 9]>
  9. <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
  10. <![endif]-->
  11. <link type="text/css" rel="stylesheet" href="styles/prettify-tomorrow.css">
  12. <link type="text/css" rel="stylesheet" href="styles/jsdoc-default.css">
  13. </head>
  14. <body>
  15. <div id="main">
  16. <h1 class="page-title">Source: objects/BezierCurve.js</h1>
  17. <section>
  18. <article>
  19. <pre class="prettyprint source linenums"><code>"use strict";
  20. import {Object2D} from "../Object2D.js";
  21. import {Vector2} from "../math/Vector2.js";
  22. import {Circle} from "./Circle.js";
  23. import {Line} from "./Line.js";
  24. /**
  25. * BezierCurve object draw as bezier curve between two points.
  26. *
  27. * @class
  28. */
  29. function BezierCurve()
  30. {
  31. Object2D.call(this);
  32. /**
  33. * Initial point of the curve.
  34. *
  35. * Can be equal to the position object of another object. (Making it automatically follow that object.)
  36. */
  37. this.from = new Vector2();
  38. /**
  39. * Intial position control point, indicates the tangent of the bezier curve on the first point.
  40. */
  41. this.fromCp = new Vector2();
  42. /**
  43. * Final point of the curve.
  44. *
  45. * Can be equal to the position object of another object. (Making it automatically follow that object.)
  46. */
  47. this.to = new Vector2();
  48. /**
  49. * Final position control point, indicates the tangent of the bezier curve on the last point.
  50. */
  51. this.toCp = new Vector2();
  52. /**
  53. * Color of the line.
  54. */
  55. this.strokeStyle = "#000000";
  56. /**
  57. * Dash line pattern to be used, is empty draws a solid line.
  58. */
  59. this.dashPattern = [5, 5];
  60. /**
  61. * BezierCurve width.
  62. */
  63. this.lineWidth = 1;
  64. }
  65. BezierCurve.prototype = Object.create(Object2D.prototype);
  66. /**
  67. * Create a bezier curve helper, to edit the bezier curve anchor points.
  68. *
  69. * @static
  70. */
  71. BezierCurve.curveHelper = function(object)
  72. {
  73. var fromCp = new Circle();
  74. fromCp.radius = 3;
  75. fromCp.layer = object.layer + 1;
  76. fromCp.draggable = true;
  77. fromCp.onPointerDrag = function(pointer, viewport, delta)
  78. {
  79. Object2D.prototype.onPointerDrag.call(this, pointer, viewport, delta);
  80. object.fromCp.copy(fromCp.position);
  81. };
  82. object.parent.add(fromCp);
  83. var fromLine = new Line();
  84. fromLine.from = object.from;
  85. fromLine.to = object.fromCp;
  86. object.parent.add(fromLine);
  87. var toCp = new Circle();
  88. toCp.radius = 3;
  89. toCp.layer = object.layer + 1;
  90. toCp.draggable = true;
  91. toCp.onPointerDrag = function(pointer, viewport, delta)
  92. {
  93. Object2D.prototype.onPointerDrag.call(this, pointer, viewport, delta);
  94. object.toCp.copy(toCp.position);
  95. };
  96. object.parent.add(toCp);
  97. var toLine = new Line();
  98. toLine.from = object.to;
  99. toLine.to = object.toCp;
  100. object.parent.add(toLine);
  101. };
  102. BezierCurve.prototype.draw = function(context, viewport, canvas)
  103. {
  104. context.lineWidth = this.lineWidth;
  105. context.strokeStyle = this.strokeStyle;
  106. context.setLineDash(this.dashPattern);
  107. context.beginPath();
  108. context.moveTo(this.from.x, this.from.y);
  109. context.bezierCurveTo(this.fromCp.x, this.fromCp.y, this.toCp.x, this.toCp.y, this.to.x, this.to.y);
  110. context.stroke();
  111. };
  112. export {BezierCurve};
  113. </code></pre>
  114. </article>
  115. </section>
  116. </div>
  117. <nav>
  118. <h2><a href="index.html">Home</a></h2><h3>Classes</h3><ul><li><a href="BezierCurve.html">BezierCurve</a></li><li><a href="Box.html">Box</a></li><li><a href="Box2.html">Box2</a></li><li><a href="BoxMask.html">BoxMask</a></li><li><a href="Circle.html">Circle</a></li><li><a href="DOM.html">DOM</a></li><li><a href="EventManager.html">EventManager</a></li><li><a href="Graph.html">Graph</a></li><li><a href="Helpers.html">Helpers</a></li><li><a href="Image.html">Image</a></li><li><a href="Key.html">Key</a></li><li><a href="Line.html">Line</a></li><li><a href="Mask.html">Mask</a></li><li><a href="Matrix.html">Matrix</a></li><li><a href="Object2D.html">Object2D</a></li><li><a href="Pattern.html">Pattern</a></li><li><a href="Pointer.html">Pointer</a></li><li><a href="Renderer.html">Renderer</a></li><li><a href="Text.html">Text</a></li><li><a href="UUID.html">UUID</a></li><li><a href="Vector2.html">Vector2</a></li><li><a href="Viewport.html">Viewport</a></li><li><a href="ViewportControls.html">ViewportControls</a></li></ul>
  119. </nav>
  120. <br class="clear">
  121. <footer>
  122. Documentation generated by <a href="https://github.com/jsdoc/jsdoc">JSDoc 3.6.2</a> on Thu Jun 13 2019 09:46:06 GMT+0100 (Western European Summer Time)
  123. </footer>
  124. <script> prettyPrint(); </script>
  125. <script src="scripts/linenumber.js"> </script>
  126. </body>
  127. </html>