objects_Path.js.html 5.3 KB

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  16. <h1 class="page-title">Source: objects/Path.js</h1>
  17. <section>
  18. <article>
  19. <pre class="prettyprint source linenums"><code>import {Object2D} from "../Object2D.js";
  20. import {ColorStyle} from "./style/ColorStyle";
  21. import {Style} from "./style/Style";
  22. /**
  23. * Path object can be used to draw paths build from commands into the canvas.
  24. *
  25. * These paths can be also obtained from SVG files as a SVG command list.
  26. *
  27. * @class
  28. * @extends {Object2D}
  29. */
  30. function Path(path)
  31. {
  32. Object2D.call(this);
  33. /**
  34. * Path2D object containing the commands to draw the shape into the canvas.
  35. *
  36. * Check https://developer.mozilla.org/en-US/docs/Web/API/Path2D/Path2D for more details.
  37. *
  38. * @type {Path2D}
  39. */
  40. this.path = path !== undefined ? path : new Path2D("M10 10 h 80 v 80 h -80 Z");
  41. /**
  42. * Style of the object border line.
  43. *
  44. * If set null it is ignored.
  45. *
  46. * @type {Style}
  47. */
  48. this.strokeStyle = new ColorStyle("#000000");
  49. /**
  50. * Line width, only used if a valid strokeStyle is defined.
  51. *
  52. * @type {number}
  53. */
  54. this.lineWidth = 1;
  55. /**
  56. * Background color of the path.
  57. *
  58. * If set null it is ignored.
  59. *
  60. * @param {Style}
  61. */
  62. this.fillStyle = new ColorStyle("#FFFFFF");
  63. }
  64. Path.prototype = Object.create(Object2D.prototype);
  65. Path.prototype.constructor = Path;
  66. Path.prototype.type = "Path";
  67. Object2D.register(Path, "Path");
  68. Path.prototype.draw = function(context)
  69. {
  70. if(this.fillStyle !== null)
  71. {
  72. context.fillStyle = this.fillStyle.get(context);
  73. context.fill(this.path);
  74. }
  75. if(this.strokeStyle !== null)
  76. {
  77. context.lineWidth = this.lineWidth;
  78. context.strokeStyle = this.strokeStyle.get(context);
  79. context.stroke(this.path);
  80. }
  81. };
  82. Path.prototype.serialize = function(recursive)
  83. {
  84. var data = Object2D.prototype.serialize.call(this, recursive);
  85. data.strokeStyle = this.strokeStyle !== null ? this.strokeStyle.serialize() : null;
  86. data.lineWidth = this.lineWidth;
  87. data.fillStyle = this.fillStyle !== null ? this.fillStyle.serialize() : null;
  88. return data;
  89. };
  90. Path.prototype.parse = function(data, root)
  91. {
  92. Object2D.prototype.parse.call(this, data, root);
  93. this.strokeStyle = data.strokeStyle !== null ? Style.parse(data.strokeStyle) : null;
  94. this.lineWidth = data.lineWidth;
  95. this.fillStyle = data.fillStyle !== null ? Style.parse(data.fillStyle) : null;
  96. };
  97. export {Path};
  98. </code></pre>
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