objects_RoundedBox.js.html 5.6 KB

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  16. <h1 class="page-title">Source: objects/RoundedBox.js</h1>
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  19. <pre class="prettyprint source linenums"><code>import {Box} from "./Box";
  20. import {Object2D} from "../Object2D";
  21. /**
  22. * Rounded box object draw a rectangular object with rounded corners.
  23. *
  24. * @class
  25. * @extends {Box}
  26. */
  27. function RoundedBox()
  28. {
  29. Box.call(this);
  30. /**
  31. * Radius of the circular section that makes up the box corners.
  32. *
  33. * @type {number}
  34. */
  35. this.radius = 5;
  36. }
  37. RoundedBox.prototype = Object.create(Box.prototype);
  38. RoundedBox.prototype.constructor = RoundedBox;
  39. RoundedBox.prototype.type = "RoundedBox";
  40. Object2D.register(RoundedBox, "RoundedBox");
  41. /**
  42. * Draw a rounded rectangle into the canvas context using path to draw the rounded rectangle.
  43. *
  44. * @param {CanvasRenderingContext2D} context
  45. * @param {number} x The top left x coordinate
  46. * @param {number} y The top left y coordinate
  47. * @param {number} width The width of the rectangle
  48. * @param {number} height The height of the rectangle
  49. * @param {number} radius Radius of the rectangle corners.
  50. */
  51. RoundedBox.roundRect = function(context, x, y, width, height, radius)
  52. {
  53. context.beginPath();
  54. context.moveTo(x + radius, y);
  55. context.lineTo(x + width - radius, y);
  56. context.quadraticCurveTo(x + width, y, x + width, y + radius);
  57. context.lineTo(x + width, y + height - radius);
  58. context.quadraticCurveTo(x + width, y + height, x + width - radius, y + height);
  59. context.lineTo(x + radius, y + height);
  60. context.quadraticCurveTo(x, y + height, x, y + height - radius);
  61. context.lineTo(x, y + radius);
  62. context.quadraticCurveTo(x, y, x + radius, y);
  63. context.closePath();
  64. };
  65. RoundedBox.prototype.draw = function(context, viewport, canvas)
  66. {
  67. var width = this.box.max.x - this.box.min.x;
  68. var height = this.box.max.y - this.box.min.y;
  69. if(this.fillStyle !== null)
  70. {
  71. context.fillStyle = this.fillStyle.get(context);
  72. RoundedBox.roundRect(context, this.box.min.x, this.box.min.y, width, height, this.radius);
  73. context.fill();
  74. }
  75. if(this.strokeStyle !== null)
  76. {
  77. context.lineWidth = this.lineWidth;
  78. context.strokeStyle = this.strokeStyle.get(context);
  79. RoundedBox.roundRect(context, this.box.min.x, this.box.min.y, width, height, this.radius);
  80. context.stroke();
  81. }
  82. };
  83. RoundedBox.prototype.serialize = function(recursive)
  84. {
  85. var data = Box.prototype.serialize.call(this, recursive);
  86. data.radius = this.radius;
  87. return data;
  88. };
  89. RoundedBox.prototype.parse = function(data, root)
  90. {
  91. Box.prototype.parse.call(this, data, root);
  92. this.radius = data.radius;
  93. };
  94. export {RoundedBox};
  95. </code></pre>
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