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utils_Helpers.js.html 5.9 KB

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  16. <h1 class="page-title">Source: utils/Helpers.js</h1>
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  18. <article>
  19. <pre class="prettyprint source linenums"><code>import {Circle} from "../objects/Circle.js";
  20. import {Object2D} from "../Object2D.js";
  21. /**
  22. * Class contains helper functions to create editing object tools.
  23. *
  24. * @class
  25. */
  26. function Helpers(){}
  27. /**
  28. * Create a rotation tool helper.
  29. *
  30. * When the object is dragged is changes the parent object rotation.
  31. *
  32. * @static
  33. */
  34. Helpers.rotateTool = function(object)
  35. {
  36. var tool = new Circle();
  37. tool.radius = 4;
  38. tool.layer = object.layer + 1;
  39. tool.onPointerDrag = function(pointer, viewport, delta)
  40. {
  41. object.rotation += delta.x * 1e-3;
  42. };
  43. object.add(tool);
  44. };
  45. /**
  46. * Create a box resize helper and attach it to an object to change the size of the object box.
  47. *
  48. * Each helper is positioned on one corner of the box, and the value of the corner is copied to the boxes as they are dragged.
  49. *
  50. * This method required to object to have a box property.
  51. *
  52. * @static
  53. */
  54. Helpers.boxResizeTool = function(object)
  55. {
  56. if(object.box === undefined)
  57. {
  58. console.warn("escher.js: Helpers.boxResizeTool(), object box property missing.");
  59. return;
  60. }
  61. function updateHelpers()
  62. {
  63. topRight.position.copy(object.box.min);
  64. bottomLeft.position.copy(object.box.max);
  65. topLeft.position.set(object.box.max.x, object.box.min.y);
  66. bottomRight.position.set(object.box.min.x, object.box.max.y);
  67. }
  68. var topRight = new Circle();
  69. topRight.radius = 4;
  70. topRight.layer = object.layer + 1;
  71. topRight.draggable = true;
  72. topRight.onPointerDrag = function(pointer, viewport, delta)
  73. {
  74. Object2D.prototype.onPointerDrag.call(this, pointer, viewport, delta);
  75. object.box.min.copy(topRight.position);
  76. updateHelpers();
  77. };
  78. object.add(topRight);
  79. var topLeft = new Circle();
  80. topLeft.radius = 4;
  81. topLeft.layer = object.layer + 1;
  82. topLeft.draggable = true;
  83. topLeft.onPointerDrag = function(pointer, viewport, delta)
  84. {
  85. Object2D.prototype.onPointerDrag.call(this, pointer, viewport, delta);
  86. object.box.max.x = topLeft.position.x;
  87. object.box.min.y = topLeft.position.y;
  88. updateHelpers();
  89. };
  90. object.add(topLeft);
  91. var bottomLeft = new Circle();
  92. bottomLeft.radius = 4;
  93. bottomLeft.layer = object.layer + 1;
  94. bottomLeft.draggable = true;
  95. bottomLeft.onPointerDrag = function(pointer, viewport, delta)
  96. {
  97. Object2D.prototype.onPointerDrag.call(this, pointer, viewport, delta);
  98. object.box.max.copy(bottomLeft.position);
  99. updateHelpers();
  100. };
  101. object.add(bottomLeft);
  102. var bottomRight = new Circle();
  103. bottomRight.radius = 4;
  104. bottomRight.layer = object.layer + 1;
  105. bottomRight.draggable = true;
  106. bottomRight.onPointerDrag = function(pointer, viewport, delta)
  107. {
  108. Object2D.prototype.onPointerDrag.call(this, pointer, viewport, delta);
  109. object.box.min.x = bottomRight.position.x;
  110. object.box.max.y = bottomRight.position.y;
  111. updateHelpers();
  112. };
  113. object.add(bottomRight);
  114. updateHelpers();
  115. };
  116. export {Helpers};
  117. </code></pre>
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