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Update ExtrudeGeometry.html

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Modificáronse 1 ficheiros con 40 adicións e 12 borrados
  1. 40 12
      docs/api/extras/geometries/ExtrudeGeometry.html

+ 40 - 12
docs/api/extras/geometries/ExtrudeGeometry.html

@@ -17,7 +17,7 @@
 		<h2>Constructor</h2>
 
 
-		<h3>[name]([page:todo shapes], [page:Object options])</h3>
+		<h3>[name]([page:Array shapes], [page:Object options])</h3>
 		<div>
 		shapes — Shape or an array of shapes. <br />
 		options — Object that can contain the following parameters.
@@ -39,7 +39,7 @@
 
 		</div>
 		<div>
-		todo
+		This object extrudes an 2D shape to an 3D geometry.
 		</div>
 
 
@@ -48,19 +48,47 @@
 
 		<h2>Methods</h2>
 
-		<h3>.addShapeList ([page:todo shapes], [page:Object options])</h3>
+		<h3>.addShapeList ([page:Array shapes], [page:Object options])</h3>
 		<div>
-			shapes — todo <br />
-			options — todo
-		</div>
-		<div>todo</div>
+			shapes — An Array of shapes to add. <br />
+			options — Object that can contain the following parameters.
+	<ul>
+<li>curveSegments —  int. number of points on the curves</li>
+<li>steps —  int. number of points used for subdividing segements of extrude spline</li>
+<li>amount —  int. Depth to extrude the shape</li>
+<li>bevelEnabled —  bool. turn on bevel</li>
+<li>bevelThickness —  float. how deep into the original shape bevel goes</li>
+<li>bevelSize —  float. how far from shape outline is bevel</li>
+<li>bevelSegments —  int. number of bevel layers</li>
+<li>extrudePath —  THREE.CurvePath. 3d spline path to extrude shape along. (creates Frames if (frames aren't defined)</li>
+<li>frames —  THREE.TubeGeometry.FrenetFrames.  containing arrays of tangents, normals, binormals</li>
+<li>material —  int. material index for front and back faces</li>
+<li>extrudeMaterial —  int. material index for extrusion and beveled faces</li>
+<li>uvGenerator —  Object. object that provides UV generator functions</li>
+	</ul>
+	</div>
+		<div>Adds the shapes to the list to extrude.</div>
 
-		<h3>.addShape ([page:todo shape], [page:Object options])</h3>
+		<h3>.addShape ([page:Shape shape], [page:Object options])</h3>
 		<div>
-			shape — todo <br />
-			options — todo
-		</div>
-		<div>todo</div>
+			shape — A shape to add. <br />
+			options — Object that can contain the following parameters.
+	<ul>
+<li>curveSegments —  int. number of points on the curves</li>
+<li>steps —  int. number of points used for subdividing segements of extrude spline</li>
+<li>amount —  int. Depth to extrude the shape</li>
+<li>bevelEnabled —  bool. turn on bevel</li>
+<li>bevelThickness —  float. how deep into the original shape bevel goes</li>
+<li>bevelSize —  float. how far from shape outline is bevel</li>
+<li>bevelSegments —  int. number of bevel layers</li>
+<li>extrudePath —  THREE.CurvePath. 3d spline path to extrude shape along. (creates Frames if (frames aren't defined)</li>
+<li>frames —  THREE.TubeGeometry.FrenetFrames.  containing arrays of tangents, normals, binormals</li>
+<li>material —  int. material index for front and back faces</li>
+<li>extrudeMaterial —  int. material index for extrusion and beveled faces</li>
+<li>uvGenerator —  Object. object that provides UV generator functions</li>
+	</ul>
+	</div>
+		<div>Add the shape to the list to extrude.</div>
 
 
 		<h2>Source</h2>