|
@@ -289,7 +289,7 @@
|
|
uniforms: {
|
|
uniforms: {
|
|
resolution: { value: new THREE.Vector2( canvas.width, canvas.height ) },
|
|
resolution: { value: new THREE.Vector2( canvas.width, canvas.height ) },
|
|
cameraWorldMatrix: { value: camera.matrixWorld },
|
|
cameraWorldMatrix: { value: camera.matrixWorld },
|
|
- cameraProjectionMatrixInverse: { value: new THREE.Matrix4().copy( camera.projectionMatrixInverse ) }
|
|
|
|
|
|
+ cameraProjectionMatrixInverse: { value: camera.projectionMatrixInverse.clone() }
|
|
},
|
|
},
|
|
vertexShader: document.getElementById( 'vertex_shader' ).textContent,
|
|
vertexShader: document.getElementById( 'vertex_shader' ).textContent,
|
|
fragmentShader: document.getElementById( 'fragment_shader' ).textContent
|
|
fragmentShader: document.getElementById( 'fragment_shader' ).textContent
|