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@@ -111,12 +111,6 @@
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var mapHeight = new THREE.TextureLoader().load( "obj/leeperrysmith/Infinite-Level_02_Disp_NoSmoothUV-4096.jpg" );
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- mapHeight.anisotropy = 4;
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- mapHeight.repeat.set( 0.998, 0.998 );
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- mapHeight.offset.set( 0.001, 0.001 );
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- mapHeight.wrapS = mapHeight.wrapT = THREE.RepeatWrapping;
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- mapHeight.format = THREE.RGBFormat;
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-
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var material = new THREE.MeshPhongMaterial( {
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color: 0x552811,
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specular: 0x222222,
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