FishOrBear 6 年之前
父节点
当前提交
0184ffc8c5

+ 1 - 1
examples/jsm/shaders/CopyShader.d.ts

@@ -9,4 +9,4 @@ export const CopyShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/HalftoneShader.d.ts

@@ -20,4 +20,4 @@ export const HalftoneShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/HorizontalBlurShader.d.ts

@@ -9,4 +9,4 @@ export const HorizontalBlurShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 3 - 3
examples/jsm/shaders/SMAAShader.d.ts

@@ -12,7 +12,7 @@ export const SMAAEdgesShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};
 
 
 export const SMAAWeightsShader: {
 export const SMAAWeightsShader: {
   defines: {
   defines: {
@@ -29,7 +29,7 @@ export const SMAAWeightsShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};
 
 
 export const SMAABlendShader: {
 export const SMAABlendShader: {
   uniforms: {
   uniforms: {
@@ -39,4 +39,4 @@ export const SMAABlendShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 3 - 3
examples/jsm/shaders/SSAOShader.d.ts

@@ -24,7 +24,7 @@ export const SSAOShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};
 
 
 export const SSAODepthShader: {
 export const SSAODepthShader: {
   defines: {
   defines: {
@@ -37,7 +37,7 @@ export const SSAODepthShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};
 
 
 export const SSAOBlurShader: {
 export const SSAOBlurShader: {
   uniforms: {
   uniforms: {
@@ -46,4 +46,4 @@ export const SSAOBlurShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 3 - 3
examples/jsm/shaders/SkinShader.d.ts

@@ -38,7 +38,7 @@ export const SkinShaderBasic: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};
 
 
 export const SkinShaderAdvanced: {
 export const SkinShaderAdvanced: {
   uniforms: {
   uniforms: {
@@ -76,10 +76,10 @@ export const SkinShaderAdvanced: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};
 
 
 export const SkinShaderBeckmann: {
 export const SkinShaderBeckmann: {
   uniforms: {};
   uniforms: {};
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/SobelOperatorShader.d.ts

@@ -9,4 +9,4 @@ export const SobelOperatorShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/TechnicolorShader.d.ts

@@ -8,4 +8,4 @@ export const TechnicolorShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/TerrainShader.d.ts

@@ -44,4 +44,4 @@ export const TerrainShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/ToneMapShader.d.ts

@@ -13,4 +13,4 @@ export const ToneMapShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 4 - 4
examples/jsm/shaders/ToonShader.d.ts

@@ -11,7 +11,7 @@ export const ToonShader1: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};
 
 
 export const ToonShader2: {
 export const ToonShader2: {
   uniforms: {
   uniforms: {
@@ -26,7 +26,7 @@ export const ToonShader2: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};
 
 
 export const ToonShaderHatching: {
 export const ToonShaderHatching: {
   uniforms: {
   uniforms: {
@@ -41,7 +41,7 @@ export const ToonShaderHatching: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};
 
 
 export const ToonShaderDotted: {
 export const ToonShaderDotted: {
   uniforms: {
   uniforms: {
@@ -53,4 +53,4 @@ export const ToonShaderDotted: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/TranslucentShader.d.ts

@@ -36,4 +36,4 @@ export const TranslucentShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/TriangleBlurShader.d.ts

@@ -9,4 +9,4 @@ export const TriangleBlurShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/UnpackDepthRGBAShader.d.ts

@@ -9,4 +9,4 @@ export const UnpackDepthRGBAShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/VerticalBlurShader.d.ts

@@ -9,4 +9,4 @@ export const VerticalBlurShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/VerticalTiltShiftShader.d.ts

@@ -10,4 +10,4 @@ export const VerticalTiltShiftShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/VignetteShader.d.ts

@@ -10,4 +10,4 @@ export const VignetteShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/VolumeShader.d.ts

@@ -13,4 +13,4 @@ export const VolumeShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};

+ 1 - 1
examples/jsm/shaders/WaterRefractionShader.d.ts

@@ -12,4 +12,4 @@ export const WaterRefractionShader: {
   };
   };
   vertexShader: string;
   vertexShader: string;
   fragmentShader: string;
   fragmentShader: string;
-}
+};