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@@ -80,7 +80,7 @@
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<p>
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Yes. It's possible to evaluate [page:WebGLRenderer.info], a special property of the renderer with a series of statistical information about the graphics board memory
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- and the rendering process. Among other things, it tells you have many textures, geometries and shader programs are internally stored. If you notice performance problems
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+ and the rendering process. Among other things, it tells you how many textures, geometries and shader programs are internally stored. If you notice performance problems
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in your application, it's a good idea to debug this property in order to easily identify a memory leak.
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</p>
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