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@@ -401,7 +401,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
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if ( texture.wrapS !== ClampToEdgeWrapping || texture.wrapT !== ClampToEdgeWrapping ) {
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- console.warn( 'THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.', texture );
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+ console.warn( 'THREE.WebGLRenderer: Texture is not power of two. Texture.wrapS and Texture.wrapT should be set to THREE.ClampToEdgeWrapping.' );
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}
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@@ -410,7 +410,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
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if ( texture.minFilter !== NearestFilter && texture.minFilter !== LinearFilter ) {
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- console.warn( 'THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.', texture );
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+ console.warn( 'THREE.WebGLRenderer: Texture is not power of two. Texture.minFilter should be set to THREE.NearestFilter or THREE.LinearFilter.' );
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}
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