|
@@ -14,12 +14,6 @@ class Euler {
|
|
|
|
|
|
}
|
|
|
|
|
|
- static get RotationOrders() {
|
|
|
-
|
|
|
- return [ 'XYZ', 'YZX', 'ZXY', 'XZY', 'YXZ', 'ZYX' ];
|
|
|
-
|
|
|
- }
|
|
|
-
|
|
|
get x() {
|
|
|
|
|
|
return this._x;
|
|
@@ -331,6 +325,7 @@ class Euler {
|
|
|
}
|
|
|
|
|
|
Euler.DefaultOrder = 'XYZ';
|
|
|
+Euler.RotationOrders = [ 'XYZ', 'YZX', 'ZXY', 'XZY', 'YXZ', 'ZYX' ];
|
|
|
|
|
|
const _matrix = new Matrix4();
|
|
|
const _quaternion = new Quaternion();
|