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@@ -39,15 +39,15 @@ THREE.LensFlare.prototype.add = function ( texture, size, distance, blending, co
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distance = Math.min( distance, Math.max( 0, distance ) );
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this.lensFlares.push( {
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- texture: texture, // THREE.Texture
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- size: size, // size in pixels (-1 = use texture.width)
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- distance: distance, // distance (0-1) from light source (0=at light source)
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- x: 0, y: 0, z: 0, // screen position (-1 => 1) z = 0 is in front z = 1 is back
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- scale: 1, // scale
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- rotation: 1, // rotation
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- opacity: opacity, // opacity
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- color: color, // color
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- blending: blending // blending
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+ texture: texture, // THREE.Texture
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+ size: size, // size in pixels (-1 = use texture.width)
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+ distance: distance, // distance (0-1) from light source (0=at light source)
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+ x: 0, y: 0, z: 0, // screen position (-1 => 1) z = 0 is in front z = 1 is back
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+ scale: 1, // scale
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+ rotation: 0, // rotation
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+ opacity: opacity, // opacity
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+ color: color, // color
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+ blending: blending // blending
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} );
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};
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