Browse Source

Updated builds.

Mr.doob 10 years ago
parent
commit
035b586b4f
2 changed files with 52 additions and 65 deletions
  1. 0 12
      build/three.js
  2. 52 53
      build/three.min.js

+ 0 - 12
build/three.js

@@ -17904,7 +17904,6 @@ THREE.WebGLRenderer = function ( parameters ) {
 	 // camera matrices cache
 
 	_projScreenMatrix = new THREE.Matrix4(),
-	_projScreenMatrixPS = new THREE.Matrix4(),
 
 	_vector3 = new THREE.Vector3(),
 
@@ -18072,11 +18071,9 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 	var _vertexShaderPrecisionHighpFloat = _gl.getShaderPrecisionFormat( _gl.VERTEX_SHADER, _gl.HIGH_FLOAT );
 	var _vertexShaderPrecisionMediumpFloat = _gl.getShaderPrecisionFormat( _gl.VERTEX_SHADER, _gl.MEDIUM_FLOAT );
-	var _vertexShaderPrecisionLowpFloat = _gl.getShaderPrecisionFormat( _gl.VERTEX_SHADER, _gl.LOW_FLOAT );
 
 	var _fragmentShaderPrecisionHighpFloat = _gl.getShaderPrecisionFormat( _gl.FRAGMENT_SHADER, _gl.HIGH_FLOAT );
 	var _fragmentShaderPrecisionMediumpFloat = _gl.getShaderPrecisionFormat( _gl.FRAGMENT_SHADER, _gl.MEDIUM_FLOAT );
-	var _fragmentShaderPrecisionLowpFloat = _gl.getShaderPrecisionFormat( _gl.FRAGMENT_SHADER, _gl.LOW_FLOAT );
 
 	var getCompressedTextureFormats = ( function () {
 
@@ -18792,8 +18789,6 @@ THREE.WebGLRenderer = function ( parameters ) {
 		geometry.__vertexArray = new Float32Array( nvertices * 3 );
 		geometry.__colorArray = new Float32Array( nvertices * 3 );
 
-		geometry.__sortArray = [];
-
 		geometry.__webglParticleCount = nvertices;
 
 		initCustomAttributes( object );
@@ -18974,10 +18969,7 @@ THREE.WebGLRenderer = function ( parameters ) {
 		vertexArray = geometry.__vertexArray,
 		colorArray = geometry.__colorArray,
 
-		sortArray = geometry.__sortArray,
-
 		dirtyVertices = geometry.verticesNeedUpdate,
-		dirtyElements = geometry.elementsNeedUpdate,
 		dirtyColors = geometry.colorsNeedUpdate,
 
 		customAttributes = geometry.__webglCustomAttributesList,
@@ -19329,7 +19321,6 @@ THREE.WebGLRenderer = function ( parameters ) {
 		offset_skin = 0,
 		offset_morphTarget = 0,
 		offset_custom = 0,
-		offset_customSrc = 0,
 
 		value,
 
@@ -19369,8 +19360,6 @@ THREE.WebGLRenderer = function ( parameters ) {
 		obj_uvs  = geometry.faceVertexUvs[ 0 ],
 		obj_uvs2 = geometry.faceVertexUvs[ 1 ],
 
-		obj_colors = geometry.colors,
-
 		obj_skinIndices = geometry.skinIndices,
 		obj_skinWeights = geometry.skinWeights,
 
@@ -19793,7 +19782,6 @@ THREE.WebGLRenderer = function ( parameters ) {
 				if ( ! customAttribute.__original.needsUpdate ) continue;
 
 				offset_custom = 0;
-				offset_customSrc = 0;
 
 				if ( customAttribute.size === 1 ) {
 

+ 52 - 53
build/three.min.js

@@ -445,14 +445,14 @@ THREE.WebGLRenderer=function(a){function b(a){var b=a.geometry;a=a.material;var
 m.vertexAttrib2fv(k,a.defaultAttributeValues[h]):3===a.defaultAttributeValues[h].length&&m.vertexAttrib3fv(k,a.defaultAttributeValues[h]))}}W.disableUnusedAttributes()}function e(a,b){return a.object.renderOrder!==b.object.renderOrder?a.object.renderOrder-b.object.renderOrder:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function f(a,b){return a.object.renderOrder!==b.object.renderOrder?a.object.renderOrder-b.object.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function g(a,
 b){return b[0]-a[0]}function h(a){if(!1!==a.visible){if(!(a instanceof THREE.Scene||a instanceof THREE.Group)){void 0===a.__webglInit&&(a.__webglInit=!0,a._modelViewMatrix=new THREE.Matrix4,a._normalMatrix=new THREE.Matrix3,a.addEventListener("removed",wb));var c=a.geometry;if(void 0!==c&&void 0===c.__webglInit)if(c.__webglInit=!0,c.addEventListener("dispose",jb),c instanceof THREE.BufferGeometry)B.info.memory.geometries++;else if(a instanceof THREE.Mesh)q(a,c);else if(a instanceof THREE.Line){if(void 0===
 c.__webglVertexBuffer){c.__webglVertexBuffer=m.createBuffer();c.__webglColorBuffer=m.createBuffer();c.__webglLineDistanceBuffer=m.createBuffer();B.info.memory.geometries++;var d=c.vertices.length;c.__vertexArray=new Float32Array(3*d);c.__colorArray=new Float32Array(3*d);c.__lineDistanceArray=new Float32Array(1*d);c.__webglLineCount=d;b(a);c.verticesNeedUpdate=!0;c.colorsNeedUpdate=!0;c.lineDistancesNeedUpdate=!0}}else a instanceof THREE.PointCloud&&void 0===c.__webglVertexBuffer&&(c.__webglVertexBuffer=
-m.createBuffer(),c.__webglColorBuffer=m.createBuffer(),B.info.memory.geometries++,d=c.vertices.length,c.__vertexArray=new Float32Array(3*d),c.__colorArray=new Float32Array(3*d),c.__sortArray=[],c.__webglParticleCount=d,b(a),c.verticesNeedUpdate=!0,c.colorsNeedUpdate=!0);if(void 0===a.__webglActive)if(a.__webglActive=!0,a instanceof THREE.Mesh)if(c instanceof THREE.BufferGeometry)n(ba,c,a);else{if(c instanceof THREE.Geometry)for(var c=Ua[c.id],d=0,e=c.length;d<e;d++)n(ba,c[d],a)}else a instanceof THREE.Line||
-a instanceof THREE.PointCloud?n(ba,c,a):(a instanceof THREE.ImmediateRenderObject||a.immediateRenderCallback)&&qa.push({id:null,object:a,opaque:null,transparent:null,z:0});if(a instanceof THREE.Light)ca.push(a);else if(a instanceof THREE.Sprite)Xa.push(a);else if(a instanceof THREE.LensFlare)Ya.push(a);else if((c=ba[a.id])&&(!1===a.frustumCulled||!0===cb.intersectsObject(a)))for(d=0,e=c.length;d<e;d++){var f=c[d],g=f,k=g.object,l=g.buffer,p=k.geometry,k=k.material;k instanceof THREE.MeshFaceMaterial?
-(k=k.materials[p instanceof THREE.BufferGeometry?0:l.materialIndex],g.material=k,k.transparent?Qa.push(g):Ka.push(g)):k&&(g.material=k,k.transparent?Qa.push(g):Ka.push(g));f.render=!0;!0===B.sortObjects&&(wa.setFromMatrixPosition(a.matrixWorld),wa.applyProjection(db),f.z=wa.z)}}d=0;for(e=a.children.length;d<e;d++)h(a.children[d])}}function k(a,b,c,d,e){for(var f,g=0,h=a.length;g<h;g++){f=a[g];var k=f.object,m=f.buffer;w(k,b);if(e)f=e;else{f=f.material;if(!f)continue;u(f)}B.setMaterialFaces(f);m instanceof
-THREE.BufferGeometry?B.renderBufferDirect(b,c,d,f,m,k):B.renderBuffer(b,c,d,f,m,k)}}function l(a,b,c,d,e,f){for(var g,h=0,k=a.length;h<k;h++){g=a[h];var m=g.object;if(m.visible){if(f)g=f;else{g=g[b];if(!g)continue;u(g)}B.renderImmediateObject(c,d,e,g,m)}}}function p(a){var b=a.object.material;b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}function q(a,b){var d=a.material,e=!1;if(void 0===Ua[b.id]||!0===b.groupsNeedUpdate){delete ba[a.id];for(var f=Ua,g=b.id,d=d instanceof
-THREE.MeshFaceMaterial,h=da.get("OES_element_index_uint")?4294967296:65535,k,e={},l=b.morphTargets.length,p=b.morphNormals.length,q,r={},t=[],s=0,w=b.faces.length;s<w;s++){k=b.faces[s];var u=d?k.materialIndex:0;u in e||(e[u]={hash:u,counter:0});k=e[u].hash+"_"+e[u].counter;k in r||(q={id:Qb++,faces3:[],materialIndex:u,vertices:0,numMorphTargets:l,numMorphNormals:p},r[k]=q,t.push(q));r[k].vertices+3>h&&(e[u].counter+=1,k=e[u].hash+"_"+e[u].counter,k in r||(q={id:Qb++,faces3:[],materialIndex:u,vertices:0,
-numMorphTargets:l,numMorphNormals:p},r[k]=q,t.push(q)));r[k].faces3.push(s);r[k].vertices+=3}f[g]=t;b.groupsNeedUpdate=!1}f=Ua[b.id];g=0;for(d=f.length;g<d;g++){h=f[g];if(void 0===h.__webglVertexBuffer){e=h;e.__webglVertexBuffer=m.createBuffer();e.__webglNormalBuffer=m.createBuffer();e.__webglTangentBuffer=m.createBuffer();e.__webglColorBuffer=m.createBuffer();e.__webglUVBuffer=m.createBuffer();e.__webglUV2Buffer=m.createBuffer();e.__webglSkinIndicesBuffer=m.createBuffer();e.__webglSkinWeightsBuffer=
-m.createBuffer();e.__webglFaceBuffer=m.createBuffer();e.__webglLineBuffer=m.createBuffer();if(p=e.numMorphTargets)for(e.__webglMorphTargetsBuffers=[],l=0;l<p;l++)e.__webglMorphTargetsBuffers.push(m.createBuffer());if(p=e.numMorphNormals)for(e.__webglMorphNormalsBuffers=[],l=0;l<p;l++)e.__webglMorphNormalsBuffers.push(m.createBuffer());B.info.memory.geometries++;e=h;s=a;w=s.geometry;p=e.faces3;l=3*p.length;r=1*p.length;t=3*p.length;p=c(s,e);e.__vertexArray=new Float32Array(3*l);e.__normalArray=new Float32Array(3*
-l);e.__colorArray=new Float32Array(3*l);e.__uvArray=new Float32Array(2*l);1<w.faceVertexUvs.length&&(e.__uv2Array=new Float32Array(2*l));w.hasTangents&&(e.__tangentArray=new Float32Array(4*l));s.geometry.skinWeights.length&&s.geometry.skinIndices.length&&(e.__skinIndexArray=new Float32Array(4*l),e.__skinWeightArray=new Float32Array(4*l));s=null!==da.get("OES_element_index_uint")&&21845<r?Uint32Array:Uint16Array;e.__typeArray=s;e.__faceArray=new s(3*r);e.__lineArray=new s(2*t);if(w=e.numMorphTargets)for(e.__morphTargetsArrays=
+m.createBuffer(),c.__webglColorBuffer=m.createBuffer(),B.info.memory.geometries++,d=c.vertices.length,c.__vertexArray=new Float32Array(3*d),c.__colorArray=new Float32Array(3*d),c.__webglParticleCount=d,b(a),c.verticesNeedUpdate=!0,c.colorsNeedUpdate=!0);if(void 0===a.__webglActive)if(a.__webglActive=!0,a instanceof THREE.Mesh)if(c instanceof THREE.BufferGeometry)n(ba,c,a);else{if(c instanceof THREE.Geometry)for(var c=Ua[c.id],d=0,e=c.length;d<e;d++)n(ba,c[d],a)}else a instanceof THREE.Line||a instanceof
+THREE.PointCloud?n(ba,c,a):(a instanceof THREE.ImmediateRenderObject||a.immediateRenderCallback)&&qa.push({id:null,object:a,opaque:null,transparent:null,z:0});if(a instanceof THREE.Light)ca.push(a);else if(a instanceof THREE.Sprite)Xa.push(a);else if(a instanceof THREE.LensFlare)Ya.push(a);else if((c=ba[a.id])&&(!1===a.frustumCulled||!0===cb.intersectsObject(a)))for(d=0,e=c.length;d<e;d++){var f=c[d],g=f,k=g.object,l=g.buffer,p=k.geometry,k=k.material;k instanceof THREE.MeshFaceMaterial?(k=k.materials[p instanceof
+THREE.BufferGeometry?0:l.materialIndex],g.material=k,k.transparent?Qa.push(g):Ka.push(g)):k&&(g.material=k,k.transparent?Qa.push(g):Ka.push(g));f.render=!0;!0===B.sortObjects&&(wa.setFromMatrixPosition(a.matrixWorld),wa.applyProjection(db),f.z=wa.z)}}d=0;for(e=a.children.length;d<e;d++)h(a.children[d])}}function k(a,b,c,d,e){for(var f,g=0,h=a.length;g<h;g++){f=a[g];var k=f.object,m=f.buffer;w(k,b);if(e)f=e;else{f=f.material;if(!f)continue;u(f)}B.setMaterialFaces(f);m instanceof THREE.BufferGeometry?
+B.renderBufferDirect(b,c,d,f,m,k):B.renderBuffer(b,c,d,f,m,k)}}function l(a,b,c,d,e,f){for(var g,h=0,k=a.length;h<k;h++){g=a[h];var m=g.object;if(m.visible){if(f)g=f;else{g=g[b];if(!g)continue;u(g)}B.renderImmediateObject(c,d,e,g,m)}}}function p(a){var b=a.object.material;b.transparent?(a.transparent=b,a.opaque=null):(a.opaque=b,a.transparent=null)}function q(a,b){var d=a.material,e=!1;if(void 0===Ua[b.id]||!0===b.groupsNeedUpdate){delete ba[a.id];for(var f=Ua,g=b.id,d=d instanceof THREE.MeshFaceMaterial,
+h=da.get("OES_element_index_uint")?4294967296:65535,k,e={},l=b.morphTargets.length,p=b.morphNormals.length,q,r={},t=[],s=0,w=b.faces.length;s<w;s++){k=b.faces[s];var u=d?k.materialIndex:0;u in e||(e[u]={hash:u,counter:0});k=e[u].hash+"_"+e[u].counter;k in r||(q={id:Qb++,faces3:[],materialIndex:u,vertices:0,numMorphTargets:l,numMorphNormals:p},r[k]=q,t.push(q));r[k].vertices+3>h&&(e[u].counter+=1,k=e[u].hash+"_"+e[u].counter,k in r||(q={id:Qb++,faces3:[],materialIndex:u,vertices:0,numMorphTargets:l,
+numMorphNormals:p},r[k]=q,t.push(q)));r[k].faces3.push(s);r[k].vertices+=3}f[g]=t;b.groupsNeedUpdate=!1}f=Ua[b.id];g=0;for(d=f.length;g<d;g++){h=f[g];if(void 0===h.__webglVertexBuffer){e=h;e.__webglVertexBuffer=m.createBuffer();e.__webglNormalBuffer=m.createBuffer();e.__webglTangentBuffer=m.createBuffer();e.__webglColorBuffer=m.createBuffer();e.__webglUVBuffer=m.createBuffer();e.__webglUV2Buffer=m.createBuffer();e.__webglSkinIndicesBuffer=m.createBuffer();e.__webglSkinWeightsBuffer=m.createBuffer();
+e.__webglFaceBuffer=m.createBuffer();e.__webglLineBuffer=m.createBuffer();if(p=e.numMorphTargets)for(e.__webglMorphTargetsBuffers=[],l=0;l<p;l++)e.__webglMorphTargetsBuffers.push(m.createBuffer());if(p=e.numMorphNormals)for(e.__webglMorphNormalsBuffers=[],l=0;l<p;l++)e.__webglMorphNormalsBuffers.push(m.createBuffer());B.info.memory.geometries++;e=h;s=a;w=s.geometry;p=e.faces3;l=3*p.length;r=1*p.length;t=3*p.length;p=c(s,e);e.__vertexArray=new Float32Array(3*l);e.__normalArray=new Float32Array(3*l);
+e.__colorArray=new Float32Array(3*l);e.__uvArray=new Float32Array(2*l);1<w.faceVertexUvs.length&&(e.__uv2Array=new Float32Array(2*l));w.hasTangents&&(e.__tangentArray=new Float32Array(4*l));s.geometry.skinWeights.length&&s.geometry.skinIndices.length&&(e.__skinIndexArray=new Float32Array(4*l),e.__skinWeightArray=new Float32Array(4*l));s=null!==da.get("OES_element_index_uint")&&21845<r?Uint32Array:Uint16Array;e.__typeArray=s;e.__faceArray=new s(3*r);e.__lineArray=new s(2*t);if(w=e.numMorphTargets)for(e.__morphTargetsArrays=
 [],s=0;s<w;s++)e.__morphTargetsArrays.push(new Float32Array(3*l));if(w=e.numMorphNormals)for(e.__morphNormalsArrays=[],s=0;s<w;s++)e.__morphNormalsArrays.push(new Float32Array(3*l));e.__webglFaceCount=3*r;e.__webglLineCount=2*t;if(p.attributes)for(r in void 0===e.__webglCustomAttributesList&&(e.__webglCustomAttributesList=[]),r=void 0,p.attributes){var t=p.attributes[r],s={},v;for(v in t)s[v]=t[v];if(!s.__webglInitialized||s.createUniqueBuffers)s.__webglInitialized=!0,w=1,"v2"===s.type?w=2:"v3"===
 s.type?w=3:"v4"===s.type?w=4:"c"===s.type&&(w=3),s.size=w,s.array=new Float32Array(l*w),s.buffer=m.createBuffer(),s.buffer.belongsToAttribute=r,t.needsUpdate=!0,s.__original=t;e.__webglCustomAttributesList.push(s)}e.__inittedArrays=!0;b.verticesNeedUpdate=!0;b.morphTargetsNeedUpdate=!0;b.elementsNeedUpdate=!0;b.uvsNeedUpdate=!0;b.normalsNeedUpdate=!0;b.tangentsNeedUpdate=!0;e=b.colorsNeedUpdate=!0}else e=!1;(e||void 0===a.__webglActive)&&n(ba,h,a)}a.__webglActive=!0}function n(a,b,c){var d=c.id;a[d]=
 a[d]||[];a[d].push({id:d,buffer:b,object:c,material:null,z:0})}function t(a){var b=a.geometry;if(b instanceof THREE.BufferGeometry)for(var d=b.attributes,e=b.attributesKeys,f=0,g=e.length;f<g;f++){var h=e[f],k=d[h],n="index"===h?m.ELEMENT_ARRAY_BUFFER:m.ARRAY_BUFFER;void 0===k.buffer?(k.buffer=m.createBuffer(),m.bindBuffer(n,k.buffer),m.bufferData(n,k.array,k instanceof THREE.DynamicBufferAttribute?m.DYNAMIC_DRAW:m.STATIC_DRAW),k.needsUpdate=!1):!0===k.needsUpdate&&(m.bindBuffer(n,k.buffer),void 0===
@@ -523,53 +523,52 @@ if(a===THREE.SrcAlphaFactor)return m.SRC_ALPHA;if(a===THREE.OneMinusSrcAlphaFact
 if(a===THREE.RGBA_S3TC_DXT1_Format)return b.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===THREE.RGBA_S3TC_DXT3_Format)return b.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===THREE.RGBA_S3TC_DXT5_Format)return b.COMPRESSED_RGBA_S3TC_DXT5_EXT}b=da.get("WEBGL_compressed_texture_pvrtc");if(null!==b){if(a===THREE.RGB_PVRTC_4BPPV1_Format)return b.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===THREE.RGB_PVRTC_2BPPV1_Format)return b.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===THREE.RGBA_PVRTC_4BPPV1_Format)return b.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;
 if(a===THREE.RGBA_PVRTC_2BPPV1_Format)return b.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}b=da.get("EXT_blend_minmax");if(null!==b){if(a===THREE.MinEquation)return b.MIN_EXT;if(a===THREE.MaxEquation)return b.MAX_EXT}return 0}console.log("THREE.WebGLRenderer",THREE.REVISION);a=a||{};var U=void 0!==a.canvas?a.canvas:document.createElement("canvas"),M=void 0!==a.context?a.context:null,H=1,L=void 0!==a.precision?a.precision:"highp",P=void 0!==a.alpha?a.alpha:!1,N=void 0!==a.depth?a.depth:!0,R=void 0!==a.stencil?
 a.stencil:!0,V=void 0!==a.antialias?a.antialias:!1,J=void 0!==a.premultipliedAlpha?a.premultipliedAlpha:!0,oa=void 0!==a.preserveDrawingBuffer?a.preserveDrawingBuffer:!1,ja=void 0!==a.logarithmicDepthBuffer?a.logarithmicDepthBuffer:!1,ha=new THREE.Color(0),O=0,ca=[],ba={},qa=[],Ka=[],Qa=[],Xa=[],Ya=[];this.domElement=U;this.context=null;this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=!0;this.gammaFactor=2;this.shadowMapEnabled=this.gammaOutput=this.gammaInput=
-!1;this.shadowMapType=THREE.PCFShadowMap;this.shadowMapCullFace=THREE.CullFaceFront;this.shadowMapCascade=this.shadowMapDebug=!1;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=!0;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var B=this,Pa=[],ob=null,ab=null,ub=-1,ta="",vb=null,Mb=0,ib=0,bb=0,pb=U.width,qb=U.height,Xb=0,fc=0,cb=new THREE.Frustum,db=new THREE.Matrix4;new THREE.Matrix4;var wa=new THREE.Vector3,pa=new THREE.Vector3,
-Ob=!0,jc={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[],decays:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],anglesCos:[],exponents:[],decays:[]},hemi:{length:0,skyColors:[],groundColors:[],positions:[]}},m;try{var Yb={alpha:P,depth:N,stencil:R,antialias:V,premultipliedAlpha:J,preserveDrawingBuffer:oa};m=M||U.getContext("webgl",Yb)||U.getContext("experimental-webgl",Yb);if(null===m){if(null!==U.getContext("webgl"))throw"Error creating WebGL context with your selected attributes.";
+!1;this.shadowMapType=THREE.PCFShadowMap;this.shadowMapCullFace=THREE.CullFaceFront;this.shadowMapCascade=this.shadowMapDebug=!1;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=!0;this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var B=this,Pa=[],ob=null,ab=null,ub=-1,ta="",vb=null,Mb=0,ib=0,bb=0,pb=U.width,qb=U.height,Xb=0,fc=0,cb=new THREE.Frustum,db=new THREE.Matrix4,wa=new THREE.Vector3,pa=new THREE.Vector3,Ob=!0,jc={ambient:[0,
+0,0],directional:{length:0,colors:[],positions:[]},point:{length:0,colors:[],positions:[],distances:[],decays:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],anglesCos:[],exponents:[],decays:[]},hemi:{length:0,skyColors:[],groundColors:[],positions:[]}},m;try{var Yb={alpha:P,depth:N,stencil:R,antialias:V,premultipliedAlpha:J,preserveDrawingBuffer:oa};m=M||U.getContext("webgl",Yb)||U.getContext("experimental-webgl",Yb);if(null===m){if(null!==U.getContext("webgl"))throw"Error creating WebGL context with your selected attributes.";
 throw"Error creating WebGL context.";}U.addEventListener("webglcontextlost",function(a){a.preventDefault();Zb();lc();ba={}},!1)}catch(rc){THREE.error("THREE.WebGLRenderer: "+rc)}var W=new THREE.WebGLState(m,I);void 0===m.getShaderPrecisionFormat&&(m.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}});var da=new THREE.WebGLExtensions(m);da.get("OES_texture_float");da.get("OES_texture_float_linear");da.get("OES_texture_half_float");da.get("OES_texture_half_float_linear");
 da.get("OES_standard_derivatives");ja&&da.get("EXT_frag_depth");var rb=function(a,b,c,d){!0===J&&(a*=d,b*=d,c*=d);m.clearColor(a,b,c,d)},lc=function(){m.clearColor(0,0,0,1);m.clearDepth(1);m.clearStencil(0);m.enable(m.DEPTH_TEST);m.depthFunc(m.LEQUAL);m.frontFace(m.CCW);m.cullFace(m.BACK);m.enable(m.CULL_FACE);m.enable(m.BLEND);m.blendEquation(m.FUNC_ADD);m.blendFunc(m.SRC_ALPHA,m.ONE_MINUS_SRC_ALPHA);m.viewport(ib,bb,pb,qb);rb(ha.r,ha.g,ha.b,O)},Zb=function(){vb=ob=null;ta="";ub=-1;Ob=!0;W.reset()};
-lc();this.context=m;this.state=W;var Wb=m.getParameter(m.MAX_TEXTURE_IMAGE_UNITS),sc=m.getParameter(m.MAX_VERTEX_TEXTURE_IMAGE_UNITS),tc=m.getParameter(m.MAX_TEXTURE_SIZE),qc=m.getParameter(m.MAX_CUBE_MAP_TEXTURE_SIZE),Vb=0<sc,Nb=Vb&&da.get("OES_texture_float"),uc=m.getShaderPrecisionFormat(m.VERTEX_SHADER,m.HIGH_FLOAT),vc=m.getShaderPrecisionFormat(m.VERTEX_SHADER,m.MEDIUM_FLOAT);m.getShaderPrecisionFormat(m.VERTEX_SHADER,m.LOW_FLOAT);var wc=m.getShaderPrecisionFormat(m.FRAGMENT_SHADER,m.HIGH_FLOAT),
-xc=m.getShaderPrecisionFormat(m.FRAGMENT_SHADER,m.MEDIUM_FLOAT);m.getShaderPrecisionFormat(m.FRAGMENT_SHADER,m.LOW_FLOAT);var kc=function(){var a;return function(){if(void 0!==a)return a;a=[];if(da.get("WEBGL_compressed_texture_pvrtc")||da.get("WEBGL_compressed_texture_s3tc"))for(var b=m.getParameter(m.COMPRESSED_TEXTURE_FORMATS),c=0;c<b.length;c++)a.push(b[c]);return a}}(),yc=0<uc.precision&&0<wc.precision,mc=0<vc.precision&&0<xc.precision;"highp"!==L||yc||(mc?(L="mediump",THREE.warn("THREE.WebGLRenderer: highp not supported, using mediump.")):
-(L="lowp",THREE.warn("THREE.WebGLRenderer: highp and mediump not supported, using lowp.")));"mediump"!==L||mc||(L="lowp",THREE.warn("THREE.WebGLRenderer: mediump not supported, using lowp."));var zc=new THREE.ShadowMapPlugin(this,ca,ba,qa),Ac=new THREE.SpritePlugin(this,Xa),Bc=new THREE.LensFlarePlugin(this,Ya);this.getContext=function(){return m};this.forceContextLoss=function(){da.get("WEBGL_lose_context").loseContext()};this.supportsVertexTextures=function(){return Vb};this.supportsFloatTextures=
-function(){return da.get("OES_texture_float")};this.supportsHalfFloatTextures=function(){return da.get("OES_texture_half_float")};this.supportsStandardDerivatives=function(){return da.get("OES_standard_derivatives")};this.supportsCompressedTextureS3TC=function(){return da.get("WEBGL_compressed_texture_s3tc")};this.supportsCompressedTexturePVRTC=function(){return da.get("WEBGL_compressed_texture_pvrtc")};this.supportsBlendMinMax=function(){return da.get("EXT_blend_minmax")};this.getMaxAnisotropy=function(){var a;
-return function(){if(void 0!==a)return a;var b=da.get("EXT_texture_filter_anisotropic");return a=null!==b?m.getParameter(b.MAX_TEXTURE_MAX_ANISOTROPY_EXT):0}}();this.getPrecision=function(){return L};this.getPixelRatio=function(){return H};this.setPixelRatio=function(a){H=a};this.setSize=function(a,b,c){U.width=a*H;U.height=b*H;!1!==c&&(U.style.width=a+"px",U.style.height=b+"px");this.setViewport(0,0,a,b)};this.setViewport=function(a,b,c,d){ib=a*H;bb=b*H;pb=c*H;qb=d*H;m.viewport(ib,bb,pb,qb)};this.setScissor=
-function(a,b,c,d){m.scissor(a*H,b*H,c*H,d*H)};this.enableScissorTest=function(a){a?m.enable(m.SCISSOR_TEST):m.disable(m.SCISSOR_TEST)};this.getClearColor=function(){return ha};this.setClearColor=function(a,b){ha.set(a);O=void 0!==b?b:1;rb(ha.r,ha.g,ha.b,O)};this.getClearAlpha=function(){return O};this.setClearAlpha=function(a){O=a;rb(ha.r,ha.g,ha.b,O)};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=m.COLOR_BUFFER_BIT;if(void 0===b||b)d|=m.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=m.STENCIL_BUFFER_BIT;
-m.clear(d)};this.clearColor=function(){m.clear(m.COLOR_BUFFER_BIT)};this.clearDepth=function(){m.clear(m.DEPTH_BUFFER_BIT)};this.clearStencil=function(){m.clear(m.STENCIL_BUFFER_BIT)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.resetGLState=Zb;var wb=function(a){a.target.traverse(function(a){a.removeEventListener("remove",wb);if(a instanceof THREE.Mesh||a instanceof THREE.PointCloud||a instanceof THREE.Line)delete ba[a.id];else if(a instanceof THREE.ImmediateRenderObject||
-a.immediateRenderCallback)for(var b=qa,c=b.length-1;0<=c;c--)b[c].object===a&&b.splice(c,1);delete a.__webglInit;delete a._modelViewMatrix;delete a._normalMatrix;delete a.__webglActive})},jb=function(a){a=a.target;a.removeEventListener("dispose",jb);delete a.__webglInit;if(a instanceof THREE.BufferGeometry){for(var b in a.attributes){var c=a.attributes[b];void 0!==c.buffer&&(m.deleteBuffer(c.buffer),delete c.buffer)}B.info.memory.geometries--}else if(b=Ua[a.id],void 0!==b){for(var c=0,d=b.length;c<
-d;c++){var e=b[c];if(void 0!==e.numMorphTargets){for(var f=0,g=e.numMorphTargets;f<g;f++)m.deleteBuffer(e.__webglMorphTargetsBuffers[f]);delete e.__webglMorphTargetsBuffers}if(void 0!==e.numMorphNormals){f=0;for(g=e.numMorphNormals;f<g;f++)m.deleteBuffer(e.__webglMorphNormalsBuffers[f]);delete e.__webglMorphNormalsBuffers}nc(e)}delete Ua[a.id]}else nc(a);ta=""},Pb=function(a){a=a.target;a.removeEventListener("dispose",Pb);a.image&&a.image.__webglTextureCube?(m.deleteTexture(a.image.__webglTextureCube),
-delete a.image.__webglTextureCube):void 0!==a.__webglInit&&(m.deleteTexture(a.__webglTexture),delete a.__webglTexture,delete a.__webglInit);B.info.memory.textures--},oc=function(a){a=a.target;a.removeEventListener("dispose",oc);if(a&&void 0!==a.__webglTexture){m.deleteTexture(a.__webglTexture);delete a.__webglTexture;if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;6>b;b++)m.deleteFramebuffer(a.__webglFramebuffer[b]),m.deleteRenderbuffer(a.__webglRenderbuffer[b]);else m.deleteFramebuffer(a.__webglFramebuffer),
-m.deleteRenderbuffer(a.__webglRenderbuffer);delete a.__webglFramebuffer;delete a.__webglRenderbuffer}B.info.memory.textures--},ic=function(a){a=a.target;a.removeEventListener("dispose",ic);hc(a)},nc=function(a){for(var b="__webglVertexBuffer __webglNormalBuffer __webglTangentBuffer __webglColorBuffer __webglUVBuffer __webglUV2Buffer __webglSkinIndicesBuffer __webglSkinWeightsBuffer __webglFaceBuffer __webglLineBuffer __webglLineDistanceBuffer".split(" "),c=0,d=b.length;c<d;c++){var e=b[c];void 0!==
-a[e]&&(m.deleteBuffer(a[e]),delete a[e])}if(void 0!==a.__webglCustomAttributesList){for(e in a.__webglCustomAttributesList)m.deleteBuffer(a.__webglCustomAttributesList[e].buffer);delete a.__webglCustomAttributesList}B.info.memory.geometries--},hc=function(a){var b=a.program.program;if(void 0!==b){a.program=void 0;var c,d,e=!1;a=0;for(c=Pa.length;a<c;a++)if(d=Pa[a],d.program===b){d.usedTimes--;0===d.usedTimes&&(e=!0);break}if(!0===e){e=[];a=0;for(c=Pa.length;a<c;a++)d=Pa[a],d.program!==b&&e.push(d);
-Pa=e;m.deleteProgram(b);B.info.memory.programs--}}};this.renderBufferImmediate=function(a,b,c){W.initAttributes();a.hasPositions&&!a.__webglVertexBuffer&&(a.__webglVertexBuffer=m.createBuffer());a.hasNormals&&!a.__webglNormalBuffer&&(a.__webglNormalBuffer=m.createBuffer());a.hasUvs&&!a.__webglUvBuffer&&(a.__webglUvBuffer=m.createBuffer());a.hasColors&&!a.__webglColorBuffer&&(a.__webglColorBuffer=m.createBuffer());a.hasPositions&&(m.bindBuffer(m.ARRAY_BUFFER,a.__webglVertexBuffer),m.bufferData(m.ARRAY_BUFFER,
-a.positionArray,m.DYNAMIC_DRAW),W.enableAttribute(b.attributes.position),m.vertexAttribPointer(b.attributes.position,3,m.FLOAT,!1,0,0));if(a.hasNormals){m.bindBuffer(m.ARRAY_BUFFER,a.__webglNormalBuffer);if(!1===c instanceof THREE.MeshPhongMaterial&&c.shading===THREE.FlatShading){var d,e,f,g,h,k,n,l,p,q,r,s=3*a.count;for(r=0;r<s;r+=9)q=a.normalArray,d=q[r],e=q[r+1],f=q[r+2],g=q[r+3],k=q[r+4],l=q[r+5],h=q[r+6],n=q[r+7],p=q[r+8],d=(d+g+h)/3,e=(e+k+n)/3,f=(f+l+p)/3,q[r]=d,q[r+1]=e,q[r+2]=f,q[r+3]=d,
-q[r+4]=e,q[r+5]=f,q[r+6]=d,q[r+7]=e,q[r+8]=f}m.bufferData(m.ARRAY_BUFFER,a.normalArray,m.DYNAMIC_DRAW);W.enableAttribute(b.attributes.normal);m.vertexAttribPointer(b.attributes.normal,3,m.FLOAT,!1,0,0)}a.hasUvs&&c.map&&(m.bindBuffer(m.ARRAY_BUFFER,a.__webglUvBuffer),m.bufferData(m.ARRAY_BUFFER,a.uvArray,m.DYNAMIC_DRAW),W.enableAttribute(b.attributes.uv),m.vertexAttribPointer(b.attributes.uv,2,m.FLOAT,!1,0,0));a.hasColors&&c.vertexColors!==THREE.NoColors&&(m.bindBuffer(m.ARRAY_BUFFER,a.__webglColorBuffer),
-m.bufferData(m.ARRAY_BUFFER,a.colorArray,m.DYNAMIC_DRAW),W.enableAttribute(b.attributes.color),m.vertexAttribPointer(b.attributes.color,3,m.FLOAT,!1,0,0));W.disableUnusedAttributes();m.drawArrays(m.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,e,f,g){if(!1!==e.visible)if(t(g),a=v(a,b,c,e,g),b=!1,c="direct_"+f.id+"_"+a.id+"_"+(e.wireframe?1:0),c!==ta&&(ta=c,b=!0),b&&W.initAttributes(),g instanceof THREE.Mesh){g=!0===e.wireframe?m.LINES:m.TRIANGLES;var h=f.attributes.index;
-if(h){var k,n;h.array instanceof Uint32Array&&da.get("OES_element_index_uint")?(k=m.UNSIGNED_INT,n=4):(k=m.UNSIGNED_SHORT,n=2);c=f.offsets;if(0===c.length)b&&(d(e,a,f,0),m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,h.buffer)),m.drawElements(g,h.array.length,k,0),B.info.render.calls++,B.info.render.vertices+=h.array.length,B.info.render.faces+=h.array.length/3;else{b=!0;for(var l=0,p=c.length;l<p;l++){var q=c[l].index;b&&(d(e,a,f,q),m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,h.buffer));m.drawElements(g,c[l].count,
-k,c[l].start*n);B.info.render.calls++;B.info.render.vertices+=c[l].count;B.info.render.faces+=c[l].count/3}}}else b&&d(e,a,f,0),e=f.attributes.position,m.drawArrays(g,0,e.array.length/e.itemSize),B.info.render.calls++,B.info.render.vertices+=e.array.length/e.itemSize,B.info.render.faces+=e.array.length/(3*e.itemSize)}else if(g instanceof THREE.PointCloud)if(g=m.POINTS,h=f.attributes.index)if(h.array instanceof Uint32Array&&da.get("OES_element_index_uint")?(k=m.UNSIGNED_INT,n=4):(k=m.UNSIGNED_SHORT,
-n=2),c=f.offsets,0===c.length)b&&(d(e,a,f,0),m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,h.buffer)),m.drawElements(g,h.array.length,k,0),B.info.render.calls++,B.info.render.points+=h.array.length;else for(1<c.length&&(b=!0),l=0,p=c.length;l<p;l++)q=c[l].index,b&&(d(e,a,f,q),m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,h.buffer)),m.drawElements(g,c[l].count,k,c[l].start*n),B.info.render.calls++,B.info.render.points+=c[l].count;else if(b&&d(e,a,f,0),e=f.attributes.position,c=f.offsets,0===c.length)m.drawArrays(g,0,
-e.array.length/3),B.info.render.calls++,B.info.render.points+=e.array.length/3;else for(l=0,p=c.length;l<p;l++)m.drawArrays(g,c[l].index,c[l].count),B.info.render.calls++,B.info.render.points+=c[l].count;else if(g instanceof THREE.Line)if(g=g.mode===THREE.LineStrip?m.LINE_STRIP:m.LINES,W.setLineWidth(e.linewidth*H),h=f.attributes.index)if(h.array instanceof Uint32Array?(k=m.UNSIGNED_INT,n=4):(k=m.UNSIGNED_SHORT,n=2),c=f.offsets,0===c.length)b&&(d(e,a,f,0),m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,h.buffer)),
-m.drawElements(g,h.array.length,k,0),B.info.render.calls++,B.info.render.vertices+=h.array.length;else for(1<c.length&&(b=!0),l=0,p=c.length;l<p;l++)q=c[l].index,b&&(d(e,a,f,q),m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,h.buffer)),m.drawElements(g,c[l].count,k,c[l].start*n),B.info.render.calls++,B.info.render.vertices+=c[l].count;else if(b&&d(e,a,f,0),e=f.attributes.position,c=f.offsets,0===c.length)m.drawArrays(g,0,e.array.length/3),B.info.render.calls++,B.info.render.vertices+=e.array.length/3;else for(l=
-0,p=c.length;l<p;l++)m.drawArrays(g,c[l].index,c[l].count),B.info.render.calls++,B.info.render.vertices+=c[l].count};this.renderBuffer=function(a,b,c,d,e,f){if(!1!==d.visible){t(f);c=v(a,b,c,d,f);b=c.attributes;a=!1;c=e.id+"_"+c.id+"_"+(d.wireframe?1:0);c!==ta&&(ta=c,a=!0);a&&W.initAttributes();if(!d.morphTargets&&0<=b.position)a&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglVertexBuffer),W.enableAttribute(b.position),m.vertexAttribPointer(b.position,3,m.FLOAT,!1,0,0));else if(f.morphTargetBase){c=d.program.attributes;
--1!==f.morphTargetBase&&0<=c.position?(m.bindBuffer(m.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]),W.enableAttribute(c.position),m.vertexAttribPointer(c.position,3,m.FLOAT,!1,0,0)):0<=c.position&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglVertexBuffer),W.enableAttribute(c.position),m.vertexAttribPointer(c.position,3,m.FLOAT,!1,0,0));if(f.morphTargetForcedOrder.length)for(var h=0,k=f.morphTargetForcedOrder,n=f.morphTargetInfluences,l;h<d.numSupportedMorphTargets&&h<k.length;)l=c["morphTarget"+
-h],0<=l&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[k[h]]),W.enableAttribute(l),m.vertexAttribPointer(l,3,m.FLOAT,!1,0,0)),l=c["morphNormal"+h],0<=l&&d.morphNormals&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[k[h]]),W.enableAttribute(l),m.vertexAttribPointer(l,3,m.FLOAT,!1,0,0)),f.__webglMorphTargetInfluences[h]=n[k[h]],h++;else{k=[];n=f.morphTargetInfluences;h=f.geometry.morphTargets;n.length>h.length&&(console.warn("THREE.WebGLRenderer: Influences array is bigger than morphTargets array."),
-n.length=h.length);h=0;for(l=n.length;h<l;h++)k.push([n[h],h]);k.length>d.numSupportedMorphTargets?(k.sort(g),k.length=d.numSupportedMorphTargets):k.length>d.numSupportedMorphNormals?k.sort(g):0===k.length&&k.push([0,0]);for(var h=0,p=d.numSupportedMorphTargets;h<p;h++)if(k[h]){var q=k[h][1];l=c["morphTarget"+h];0<=l&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[q]),W.enableAttribute(l),m.vertexAttribPointer(l,3,m.FLOAT,!1,0,0));l=c["morphNormal"+h];0<=l&&d.morphNormals&&(m.bindBuffer(m.ARRAY_BUFFER,
-e.__webglMorphNormalsBuffers[q]),W.enableAttribute(l),m.vertexAttribPointer(l,3,m.FLOAT,!1,0,0));f.__webglMorphTargetInfluences[h]=n[q]}else f.__webglMorphTargetInfluences[h]=0}null!==d.program.uniforms.morphTargetInfluences&&m.uniform1fv(d.program.uniforms.morphTargetInfluences,f.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList)for(c=0,n=e.__webglCustomAttributesList.length;c<n;c++)k=e.__webglCustomAttributesList[c],0<=b[k.buffer.belongsToAttribute]&&(m.bindBuffer(m.ARRAY_BUFFER,
-k.buffer),W.enableAttribute(b[k.buffer.belongsToAttribute]),m.vertexAttribPointer(b[k.buffer.belongsToAttribute],k.size,m.FLOAT,!1,0,0));0<=b.color&&(0<f.geometry.colors.length||0<f.geometry.faces.length?(m.bindBuffer(m.ARRAY_BUFFER,e.__webglColorBuffer),W.enableAttribute(b.color),m.vertexAttribPointer(b.color,3,m.FLOAT,!1,0,0)):void 0!==d.defaultAttributeValues&&m.vertexAttrib3fv(b.color,d.defaultAttributeValues.color));0<=b.normal&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglNormalBuffer),W.enableAttribute(b.normal),
-m.vertexAttribPointer(b.normal,3,m.FLOAT,!1,0,0));0<=b.tangent&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglTangentBuffer),W.enableAttribute(b.tangent),m.vertexAttribPointer(b.tangent,4,m.FLOAT,!1,0,0));0<=b.uv&&(f.geometry.faceVertexUvs[0]?(m.bindBuffer(m.ARRAY_BUFFER,e.__webglUVBuffer),W.enableAttribute(b.uv),m.vertexAttribPointer(b.uv,2,m.FLOAT,!1,0,0)):void 0!==d.defaultAttributeValues&&m.vertexAttrib2fv(b.uv,d.defaultAttributeValues.uv));0<=b.uv2&&(f.geometry.faceVertexUvs[1]?(m.bindBuffer(m.ARRAY_BUFFER,
-e.__webglUV2Buffer),W.enableAttribute(b.uv2),m.vertexAttribPointer(b.uv2,2,m.FLOAT,!1,0,0)):void 0!==d.defaultAttributeValues&&m.vertexAttrib2fv(b.uv2,d.defaultAttributeValues.uv2));d.skinning&&0<=b.skinIndex&&0<=b.skinWeight&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglSkinIndicesBuffer),W.enableAttribute(b.skinIndex),m.vertexAttribPointer(b.skinIndex,4,m.FLOAT,!1,0,0),m.bindBuffer(m.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),W.enableAttribute(b.skinWeight),m.vertexAttribPointer(b.skinWeight,4,m.FLOAT,!1,
-0,0));0<=b.lineDistance&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglLineDistanceBuffer),W.enableAttribute(b.lineDistance),m.vertexAttribPointer(b.lineDistance,1,m.FLOAT,!1,0,0))}W.disableUnusedAttributes();f instanceof THREE.Mesh?(f=e.__typeArray===Uint32Array?m.UNSIGNED_INT:m.UNSIGNED_SHORT,d.wireframe?(W.setLineWidth(d.wireframeLinewidth*H),a&&m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer),m.drawElements(m.LINES,e.__webglLineCount,f,0)):(a&&m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),
-m.drawElements(m.TRIANGLES,e.__webglFaceCount,f,0)),B.info.render.calls++,B.info.render.vertices+=e.__webglFaceCount,B.info.render.faces+=e.__webglFaceCount/3):f instanceof THREE.Line?(f=f.mode===THREE.LineStrip?m.LINE_STRIP:m.LINES,W.setLineWidth(d.linewidth*H),m.drawArrays(f,0,e.__webglLineCount),B.info.render.calls++):f instanceof THREE.PointCloud&&(m.drawArrays(m.POINTS,0,e.__webglParticleCount),B.info.render.calls++,B.info.render.points+=e.__webglParticleCount)}};this.render=function(a,b,c,d){if(!1===
-b instanceof THREE.Camera)THREE.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else{var g=a.fog;ta="";ub=-1;vb=null;Ob=!0;!0===a.autoUpdate&&a.updateMatrixWorld();void 0===b.parent&&b.updateMatrixWorld();a.traverse(function(a){a instanceof THREE.SkinnedMesh&&a.skeleton.update()});b.matrixWorldInverse.getInverse(b.matrixWorld);db.multiplyMatrices(b.projectionMatrix,b.matrixWorldInverse);cb.setFromMatrix(db);ca.length=0;Ka.length=0;Qa.length=0;Xa.length=0;Ya.length=
-0;h(a);!0===B.sortObjects&&(Ka.sort(e),Qa.sort(f));zc.render(a,b);B.info.render.calls=0;B.info.render.vertices=0;B.info.render.faces=0;B.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);d=0;for(var m=qa.length;d<m;d++){var n=qa[d],q=n.object;q.visible&&(w(q,b),p(n))}a.overrideMaterial?(d=a.overrideMaterial,u(d),k(Ka,b,ca,g,d),k(Qa,b,ca,g,d),l(qa,"",b,ca,g,d)):(W.setBlending(THREE.NoBlending),k(Ka,b,ca,g,null),
-l(qa,"opaque",b,ca,g,null),k(Qa,b,ca,g,null),l(qa,"transparent",b,ca,g,null));Ac.render(a,b);Bc.render(a,b,Xb,fc);c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&F(c);W.setDepthTest(!0);W.setDepthWrite(!0);W.setColorWrite(!0)}};this.renderImmediateObject=function(a,b,c,d,e){var f=v(a,b,c,d,e);ta="";B.setMaterialFaces(d);e.immediateRenderCallback?e.immediateRenderCallback(f,m,cb):e.render(function(a){B.renderBufferImmediate(a,f,d)})};var Ua={},Qb=0,pc={MeshDepthMaterial:"depth",
-MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointCloudMaterial:"particle_basic"};this.setFaceCulling=function(a,b){a===THREE.CullFaceNone?m.disable(m.CULL_FACE):(b===THREE.FrontFaceDirectionCW?m.frontFace(m.CW):m.frontFace(m.CCW),a===THREE.CullFaceBack?m.cullFace(m.BACK):a===THREE.CullFaceFront?m.cullFace(m.FRONT):m.cullFace(m.FRONT_AND_BACK),m.enable(m.CULL_FACE))};this.setMaterialFaces=
-function(a){W.setDoubleSided(a.side===THREE.DoubleSide);W.setFlipSided(a.side===THREE.BackSide)};this.uploadTexture=function(a){void 0===a.__webglInit&&(a.__webglInit=!0,a.addEventListener("dispose",Pb),a.__webglTexture=m.createTexture(),B.info.memory.textures++);m.bindTexture(m.TEXTURE_2D,a.__webglTexture);m.pixelStorei(m.UNPACK_FLIP_Y_WEBGL,a.flipY);m.pixelStorei(m.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);m.pixelStorei(m.UNPACK_ALIGNMENT,a.unpackAlignment);a.image=E(a.image,tc);var b=
-a.image,c=THREE.Math.isPowerOfTwo(b.width)&&THREE.Math.isPowerOfTwo(b.height),d=I(a.format),e=I(a.type);A(m.TEXTURE_2D,a,c);var f=a.mipmaps;if(a instanceof THREE.DataTexture)if(0<f.length&&c){for(var g=0,h=f.length;g<h;g++)b=f[g],m.texImage2D(m.TEXTURE_2D,g,d,b.width,b.height,0,d,e,b.data);a.generateMipmaps=!1}else m.texImage2D(m.TEXTURE_2D,0,d,b.width,b.height,0,d,e,b.data);else if(a instanceof THREE.CompressedTexture)for(g=0,h=f.length;g<h;g++)b=f[g],a.format!==THREE.RGBAFormat&&a.format!==THREE.RGBFormat?
--1<kc().indexOf(d)?m.compressedTexImage2D(m.TEXTURE_2D,g,d,b.width,b.height,0,b.data):THREE.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):m.texImage2D(m.TEXTURE_2D,g,d,b.width,b.height,0,d,e,b.data);else if(0<f.length&&c){g=0;for(h=f.length;g<h;g++)b=f[g],m.texImage2D(m.TEXTURE_2D,g,d,d,e,b);a.generateMipmaps=!1}else m.texImage2D(m.TEXTURE_2D,0,d,d,e,a.image);a.generateMipmaps&&c&&m.generateMipmap(m.TEXTURE_2D);a.needsUpdate=!1;if(a.onUpdate)a.onUpdate()};
-this.setTexture=function(a,b){m.activeTexture(m.TEXTURE0+b);a.needsUpdate?B.uploadTexture(a):m.bindTexture(m.TEXTURE_2D,a.__webglTexture)};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&void 0===a.__webglFramebuffer){void 0===a.depthBuffer&&(a.depthBuffer=!0);void 0===a.stencilBuffer&&(a.stencilBuffer=!0);a.addEventListener("dispose",oc);a.__webglTexture=m.createTexture();B.info.memory.textures++;var c=THREE.Math.isPowerOfTwo(a.width)&&THREE.Math.isPowerOfTwo(a.height),
-d=I(a.format),e=I(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];m.bindTexture(m.TEXTURE_CUBE_MAP,a.__webglTexture);A(m.TEXTURE_CUBE_MAP,a,c);for(var f=0;6>f;f++){a.__webglFramebuffer[f]=m.createFramebuffer();a.__webglRenderbuffer[f]=m.createRenderbuffer();m.texImage2D(m.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var g=a,h=m.TEXTURE_CUBE_MAP_POSITIVE_X+f;m.bindFramebuffer(m.FRAMEBUFFER,a.__webglFramebuffer[f]);m.framebufferTexture2D(m.FRAMEBUFFER,m.COLOR_ATTACHMENT0,
-h,g.__webglTexture,0);G(a.__webglRenderbuffer[f],a)}c&&m.generateMipmap(m.TEXTURE_CUBE_MAP)}else a.__webglFramebuffer=m.createFramebuffer(),a.__webglRenderbuffer=a.shareDepthFrom?a.shareDepthFrom.__webglRenderbuffer:m.createRenderbuffer(),m.bindTexture(m.TEXTURE_2D,a.__webglTexture),A(m.TEXTURE_2D,a,c),m.texImage2D(m.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null),d=m.TEXTURE_2D,m.bindFramebuffer(m.FRAMEBUFFER,a.__webglFramebuffer),m.framebufferTexture2D(m.FRAMEBUFFER,m.COLOR_ATTACHMENT0,d,a.__webglTexture,
-0),a.shareDepthFrom?a.depthBuffer&&!a.stencilBuffer?m.framebufferRenderbuffer(m.FRAMEBUFFER,m.DEPTH_ATTACHMENT,m.RENDERBUFFER,a.__webglRenderbuffer):a.depthBuffer&&a.stencilBuffer&&m.framebufferRenderbuffer(m.FRAMEBUFFER,m.DEPTH_STENCIL_ATTACHMENT,m.RENDERBUFFER,a.__webglRenderbuffer):G(a.__webglRenderbuffer,a),c&&m.generateMipmap(m.TEXTURE_2D);b?m.bindTexture(m.TEXTURE_CUBE_MAP,null):m.bindTexture(m.TEXTURE_2D,null);m.bindRenderbuffer(m.RENDERBUFFER,null);m.bindFramebuffer(m.FRAMEBUFFER,null)}a?
-(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,c=a.width,a=a.height,e=d=0):(b=null,c=pb,a=qb,d=ib,e=bb);b!==ab&&(m.bindFramebuffer(m.FRAMEBUFFER,b),m.viewport(d,e,c,a),ab=b);Xb=c;fc=a};this.readRenderTargetPixels=function(a,b,c,d,e,f){if(!(a instanceof THREE.WebGLRenderTarget))console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");else if(a.__webglFramebuffer)if(a.format!==THREE.RGBAFormat)console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA format. readPixels can read only RGBA format.");
+lc();this.context=m;this.state=W;var Wb=m.getParameter(m.MAX_TEXTURE_IMAGE_UNITS),sc=m.getParameter(m.MAX_VERTEX_TEXTURE_IMAGE_UNITS),tc=m.getParameter(m.MAX_TEXTURE_SIZE),qc=m.getParameter(m.MAX_CUBE_MAP_TEXTURE_SIZE),Vb=0<sc,Nb=Vb&&da.get("OES_texture_float"),uc=m.getShaderPrecisionFormat(m.VERTEX_SHADER,m.HIGH_FLOAT),vc=m.getShaderPrecisionFormat(m.VERTEX_SHADER,m.MEDIUM_FLOAT),wc=m.getShaderPrecisionFormat(m.FRAGMENT_SHADER,m.HIGH_FLOAT),xc=m.getShaderPrecisionFormat(m.FRAGMENT_SHADER,m.MEDIUM_FLOAT),
+kc=function(){var a;return function(){if(void 0!==a)return a;a=[];if(da.get("WEBGL_compressed_texture_pvrtc")||da.get("WEBGL_compressed_texture_s3tc"))for(var b=m.getParameter(m.COMPRESSED_TEXTURE_FORMATS),c=0;c<b.length;c++)a.push(b[c]);return a}}(),yc=0<uc.precision&&0<wc.precision,mc=0<vc.precision&&0<xc.precision;"highp"!==L||yc||(mc?(L="mediump",THREE.warn("THREE.WebGLRenderer: highp not supported, using mediump.")):(L="lowp",THREE.warn("THREE.WebGLRenderer: highp and mediump not supported, using lowp.")));
+"mediump"!==L||mc||(L="lowp",THREE.warn("THREE.WebGLRenderer: mediump not supported, using lowp."));var zc=new THREE.ShadowMapPlugin(this,ca,ba,qa),Ac=new THREE.SpritePlugin(this,Xa),Bc=new THREE.LensFlarePlugin(this,Ya);this.getContext=function(){return m};this.forceContextLoss=function(){da.get("WEBGL_lose_context").loseContext()};this.supportsVertexTextures=function(){return Vb};this.supportsFloatTextures=function(){return da.get("OES_texture_float")};this.supportsHalfFloatTextures=function(){return da.get("OES_texture_half_float")};
+this.supportsStandardDerivatives=function(){return da.get("OES_standard_derivatives")};this.supportsCompressedTextureS3TC=function(){return da.get("WEBGL_compressed_texture_s3tc")};this.supportsCompressedTexturePVRTC=function(){return da.get("WEBGL_compressed_texture_pvrtc")};this.supportsBlendMinMax=function(){return da.get("EXT_blend_minmax")};this.getMaxAnisotropy=function(){var a;return function(){if(void 0!==a)return a;var b=da.get("EXT_texture_filter_anisotropic");return a=null!==b?m.getParameter(b.MAX_TEXTURE_MAX_ANISOTROPY_EXT):
+0}}();this.getPrecision=function(){return L};this.getPixelRatio=function(){return H};this.setPixelRatio=function(a){H=a};this.setSize=function(a,b,c){U.width=a*H;U.height=b*H;!1!==c&&(U.style.width=a+"px",U.style.height=b+"px");this.setViewport(0,0,a,b)};this.setViewport=function(a,b,c,d){ib=a*H;bb=b*H;pb=c*H;qb=d*H;m.viewport(ib,bb,pb,qb)};this.setScissor=function(a,b,c,d){m.scissor(a*H,b*H,c*H,d*H)};this.enableScissorTest=function(a){a?m.enable(m.SCISSOR_TEST):m.disable(m.SCISSOR_TEST)};this.getClearColor=
+function(){return ha};this.setClearColor=function(a,b){ha.set(a);O=void 0!==b?b:1;rb(ha.r,ha.g,ha.b,O)};this.getClearAlpha=function(){return O};this.setClearAlpha=function(a){O=a;rb(ha.r,ha.g,ha.b,O)};this.clear=function(a,b,c){var d=0;if(void 0===a||a)d|=m.COLOR_BUFFER_BIT;if(void 0===b||b)d|=m.DEPTH_BUFFER_BIT;if(void 0===c||c)d|=m.STENCIL_BUFFER_BIT;m.clear(d)};this.clearColor=function(){m.clear(m.COLOR_BUFFER_BIT)};this.clearDepth=function(){m.clear(m.DEPTH_BUFFER_BIT)};this.clearStencil=function(){m.clear(m.STENCIL_BUFFER_BIT)};
+this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.resetGLState=Zb;var wb=function(a){a.target.traverse(function(a){a.removeEventListener("remove",wb);if(a instanceof THREE.Mesh||a instanceof THREE.PointCloud||a instanceof THREE.Line)delete ba[a.id];else if(a instanceof THREE.ImmediateRenderObject||a.immediateRenderCallback)for(var b=qa,c=b.length-1;0<=c;c--)b[c].object===a&&b.splice(c,1);delete a.__webglInit;delete a._modelViewMatrix;delete a._normalMatrix;delete a.__webglActive})},
+jb=function(a){a=a.target;a.removeEventListener("dispose",jb);delete a.__webglInit;if(a instanceof THREE.BufferGeometry){for(var b in a.attributes){var c=a.attributes[b];void 0!==c.buffer&&(m.deleteBuffer(c.buffer),delete c.buffer)}B.info.memory.geometries--}else if(b=Ua[a.id],void 0!==b){for(var c=0,d=b.length;c<d;c++){var e=b[c];if(void 0!==e.numMorphTargets){for(var f=0,g=e.numMorphTargets;f<g;f++)m.deleteBuffer(e.__webglMorphTargetsBuffers[f]);delete e.__webglMorphTargetsBuffers}if(void 0!==e.numMorphNormals){f=
+0;for(g=e.numMorphNormals;f<g;f++)m.deleteBuffer(e.__webglMorphNormalsBuffers[f]);delete e.__webglMorphNormalsBuffers}nc(e)}delete Ua[a.id]}else nc(a);ta=""},Pb=function(a){a=a.target;a.removeEventListener("dispose",Pb);a.image&&a.image.__webglTextureCube?(m.deleteTexture(a.image.__webglTextureCube),delete a.image.__webglTextureCube):void 0!==a.__webglInit&&(m.deleteTexture(a.__webglTexture),delete a.__webglTexture,delete a.__webglInit);B.info.memory.textures--},oc=function(a){a=a.target;a.removeEventListener("dispose",
+oc);if(a&&void 0!==a.__webglTexture){m.deleteTexture(a.__webglTexture);delete a.__webglTexture;if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;6>b;b++)m.deleteFramebuffer(a.__webglFramebuffer[b]),m.deleteRenderbuffer(a.__webglRenderbuffer[b]);else m.deleteFramebuffer(a.__webglFramebuffer),m.deleteRenderbuffer(a.__webglRenderbuffer);delete a.__webglFramebuffer;delete a.__webglRenderbuffer}B.info.memory.textures--},ic=function(a){a=a.target;a.removeEventListener("dispose",ic);hc(a)},nc=function(a){for(var b=
+"__webglVertexBuffer __webglNormalBuffer __webglTangentBuffer __webglColorBuffer __webglUVBuffer __webglUV2Buffer __webglSkinIndicesBuffer __webglSkinWeightsBuffer __webglFaceBuffer __webglLineBuffer __webglLineDistanceBuffer".split(" "),c=0,d=b.length;c<d;c++){var e=b[c];void 0!==a[e]&&(m.deleteBuffer(a[e]),delete a[e])}if(void 0!==a.__webglCustomAttributesList){for(e in a.__webglCustomAttributesList)m.deleteBuffer(a.__webglCustomAttributesList[e].buffer);delete a.__webglCustomAttributesList}B.info.memory.geometries--},
+hc=function(a){var b=a.program.program;if(void 0!==b){a.program=void 0;var c,d,e=!1;a=0;for(c=Pa.length;a<c;a++)if(d=Pa[a],d.program===b){d.usedTimes--;0===d.usedTimes&&(e=!0);break}if(!0===e){e=[];a=0;for(c=Pa.length;a<c;a++)d=Pa[a],d.program!==b&&e.push(d);Pa=e;m.deleteProgram(b);B.info.memory.programs--}}};this.renderBufferImmediate=function(a,b,c){W.initAttributes();a.hasPositions&&!a.__webglVertexBuffer&&(a.__webglVertexBuffer=m.createBuffer());a.hasNormals&&!a.__webglNormalBuffer&&(a.__webglNormalBuffer=
+m.createBuffer());a.hasUvs&&!a.__webglUvBuffer&&(a.__webglUvBuffer=m.createBuffer());a.hasColors&&!a.__webglColorBuffer&&(a.__webglColorBuffer=m.createBuffer());a.hasPositions&&(m.bindBuffer(m.ARRAY_BUFFER,a.__webglVertexBuffer),m.bufferData(m.ARRAY_BUFFER,a.positionArray,m.DYNAMIC_DRAW),W.enableAttribute(b.attributes.position),m.vertexAttribPointer(b.attributes.position,3,m.FLOAT,!1,0,0));if(a.hasNormals){m.bindBuffer(m.ARRAY_BUFFER,a.__webglNormalBuffer);if(!1===c instanceof THREE.MeshPhongMaterial&&
+c.shading===THREE.FlatShading){var d,e,f,g,h,k,n,l,p,q,r,s=3*a.count;for(r=0;r<s;r+=9)q=a.normalArray,d=q[r],e=q[r+1],f=q[r+2],g=q[r+3],k=q[r+4],l=q[r+5],h=q[r+6],n=q[r+7],p=q[r+8],d=(d+g+h)/3,e=(e+k+n)/3,f=(f+l+p)/3,q[r]=d,q[r+1]=e,q[r+2]=f,q[r+3]=d,q[r+4]=e,q[r+5]=f,q[r+6]=d,q[r+7]=e,q[r+8]=f}m.bufferData(m.ARRAY_BUFFER,a.normalArray,m.DYNAMIC_DRAW);W.enableAttribute(b.attributes.normal);m.vertexAttribPointer(b.attributes.normal,3,m.FLOAT,!1,0,0)}a.hasUvs&&c.map&&(m.bindBuffer(m.ARRAY_BUFFER,a.__webglUvBuffer),
+m.bufferData(m.ARRAY_BUFFER,a.uvArray,m.DYNAMIC_DRAW),W.enableAttribute(b.attributes.uv),m.vertexAttribPointer(b.attributes.uv,2,m.FLOAT,!1,0,0));a.hasColors&&c.vertexColors!==THREE.NoColors&&(m.bindBuffer(m.ARRAY_BUFFER,a.__webglColorBuffer),m.bufferData(m.ARRAY_BUFFER,a.colorArray,m.DYNAMIC_DRAW),W.enableAttribute(b.attributes.color),m.vertexAttribPointer(b.attributes.color,3,m.FLOAT,!1,0,0));W.disableUnusedAttributes();m.drawArrays(m.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,
+b,c,e,f,g){if(!1!==e.visible)if(t(g),a=v(a,b,c,e,g),b=!1,c="direct_"+f.id+"_"+a.id+"_"+(e.wireframe?1:0),c!==ta&&(ta=c,b=!0),b&&W.initAttributes(),g instanceof THREE.Mesh){g=!0===e.wireframe?m.LINES:m.TRIANGLES;var h=f.attributes.index;if(h){var k,n;h.array instanceof Uint32Array&&da.get("OES_element_index_uint")?(k=m.UNSIGNED_INT,n=4):(k=m.UNSIGNED_SHORT,n=2);c=f.offsets;if(0===c.length)b&&(d(e,a,f,0),m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,h.buffer)),m.drawElements(g,h.array.length,k,0),B.info.render.calls++,
+B.info.render.vertices+=h.array.length,B.info.render.faces+=h.array.length/3;else{b=!0;for(var l=0,p=c.length;l<p;l++){var q=c[l].index;b&&(d(e,a,f,q),m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,h.buffer));m.drawElements(g,c[l].count,k,c[l].start*n);B.info.render.calls++;B.info.render.vertices+=c[l].count;B.info.render.faces+=c[l].count/3}}}else b&&d(e,a,f,0),e=f.attributes.position,m.drawArrays(g,0,e.array.length/e.itemSize),B.info.render.calls++,B.info.render.vertices+=e.array.length/e.itemSize,B.info.render.faces+=
+e.array.length/(3*e.itemSize)}else if(g instanceof THREE.PointCloud)if(g=m.POINTS,h=f.attributes.index)if(h.array instanceof Uint32Array&&da.get("OES_element_index_uint")?(k=m.UNSIGNED_INT,n=4):(k=m.UNSIGNED_SHORT,n=2),c=f.offsets,0===c.length)b&&(d(e,a,f,0),m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,h.buffer)),m.drawElements(g,h.array.length,k,0),B.info.render.calls++,B.info.render.points+=h.array.length;else for(1<c.length&&(b=!0),l=0,p=c.length;l<p;l++)q=c[l].index,b&&(d(e,a,f,q),m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,
+h.buffer)),m.drawElements(g,c[l].count,k,c[l].start*n),B.info.render.calls++,B.info.render.points+=c[l].count;else if(b&&d(e,a,f,0),e=f.attributes.position,c=f.offsets,0===c.length)m.drawArrays(g,0,e.array.length/3),B.info.render.calls++,B.info.render.points+=e.array.length/3;else for(l=0,p=c.length;l<p;l++)m.drawArrays(g,c[l].index,c[l].count),B.info.render.calls++,B.info.render.points+=c[l].count;else if(g instanceof THREE.Line)if(g=g.mode===THREE.LineStrip?m.LINE_STRIP:m.LINES,W.setLineWidth(e.linewidth*
+H),h=f.attributes.index)if(h.array instanceof Uint32Array?(k=m.UNSIGNED_INT,n=4):(k=m.UNSIGNED_SHORT,n=2),c=f.offsets,0===c.length)b&&(d(e,a,f,0),m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,h.buffer)),m.drawElements(g,h.array.length,k,0),B.info.render.calls++,B.info.render.vertices+=h.array.length;else for(1<c.length&&(b=!0),l=0,p=c.length;l<p;l++)q=c[l].index,b&&(d(e,a,f,q),m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,h.buffer)),m.drawElements(g,c[l].count,k,c[l].start*n),B.info.render.calls++,B.info.render.vertices+=
+c[l].count;else if(b&&d(e,a,f,0),e=f.attributes.position,c=f.offsets,0===c.length)m.drawArrays(g,0,e.array.length/3),B.info.render.calls++,B.info.render.vertices+=e.array.length/3;else for(l=0,p=c.length;l<p;l++)m.drawArrays(g,c[l].index,c[l].count),B.info.render.calls++,B.info.render.vertices+=c[l].count};this.renderBuffer=function(a,b,c,d,e,f){if(!1!==d.visible){t(f);c=v(a,b,c,d,f);b=c.attributes;a=!1;c=e.id+"_"+c.id+"_"+(d.wireframe?1:0);c!==ta&&(ta=c,a=!0);a&&W.initAttributes();if(!d.morphTargets&&
+0<=b.position)a&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglVertexBuffer),W.enableAttribute(b.position),m.vertexAttribPointer(b.position,3,m.FLOAT,!1,0,0));else if(f.morphTargetBase){c=d.program.attributes;-1!==f.morphTargetBase&&0<=c.position?(m.bindBuffer(m.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[f.morphTargetBase]),W.enableAttribute(c.position),m.vertexAttribPointer(c.position,3,m.FLOAT,!1,0,0)):0<=c.position&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglVertexBuffer),W.enableAttribute(c.position),m.vertexAttribPointer(c.position,
+3,m.FLOAT,!1,0,0));if(f.morphTargetForcedOrder.length)for(var h=0,k=f.morphTargetForcedOrder,n=f.morphTargetInfluences,l;h<d.numSupportedMorphTargets&&h<k.length;)l=c["morphTarget"+h],0<=l&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[k[h]]),W.enableAttribute(l),m.vertexAttribPointer(l,3,m.FLOAT,!1,0,0)),l=c["morphNormal"+h],0<=l&&d.morphNormals&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[k[h]]),W.enableAttribute(l),m.vertexAttribPointer(l,3,m.FLOAT,!1,0,0)),f.__webglMorphTargetInfluences[h]=
+n[k[h]],h++;else{k=[];n=f.morphTargetInfluences;h=f.geometry.morphTargets;n.length>h.length&&(console.warn("THREE.WebGLRenderer: Influences array is bigger than morphTargets array."),n.length=h.length);h=0;for(l=n.length;h<l;h++)k.push([n[h],h]);k.length>d.numSupportedMorphTargets?(k.sort(g),k.length=d.numSupportedMorphTargets):k.length>d.numSupportedMorphNormals?k.sort(g):0===k.length&&k.push([0,0]);for(var h=0,p=d.numSupportedMorphTargets;h<p;h++)if(k[h]){var q=k[h][1];l=c["morphTarget"+h];0<=l&&
+(m.bindBuffer(m.ARRAY_BUFFER,e.__webglMorphTargetsBuffers[q]),W.enableAttribute(l),m.vertexAttribPointer(l,3,m.FLOAT,!1,0,0));l=c["morphNormal"+h];0<=l&&d.morphNormals&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglMorphNormalsBuffers[q]),W.enableAttribute(l),m.vertexAttribPointer(l,3,m.FLOAT,!1,0,0));f.__webglMorphTargetInfluences[h]=n[q]}else f.__webglMorphTargetInfluences[h]=0}null!==d.program.uniforms.morphTargetInfluences&&m.uniform1fv(d.program.uniforms.morphTargetInfluences,f.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList)for(c=
+0,n=e.__webglCustomAttributesList.length;c<n;c++)k=e.__webglCustomAttributesList[c],0<=b[k.buffer.belongsToAttribute]&&(m.bindBuffer(m.ARRAY_BUFFER,k.buffer),W.enableAttribute(b[k.buffer.belongsToAttribute]),m.vertexAttribPointer(b[k.buffer.belongsToAttribute],k.size,m.FLOAT,!1,0,0));0<=b.color&&(0<f.geometry.colors.length||0<f.geometry.faces.length?(m.bindBuffer(m.ARRAY_BUFFER,e.__webglColorBuffer),W.enableAttribute(b.color),m.vertexAttribPointer(b.color,3,m.FLOAT,!1,0,0)):void 0!==d.defaultAttributeValues&&
+m.vertexAttrib3fv(b.color,d.defaultAttributeValues.color));0<=b.normal&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglNormalBuffer),W.enableAttribute(b.normal),m.vertexAttribPointer(b.normal,3,m.FLOAT,!1,0,0));0<=b.tangent&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglTangentBuffer),W.enableAttribute(b.tangent),m.vertexAttribPointer(b.tangent,4,m.FLOAT,!1,0,0));0<=b.uv&&(f.geometry.faceVertexUvs[0]?(m.bindBuffer(m.ARRAY_BUFFER,e.__webglUVBuffer),W.enableAttribute(b.uv),m.vertexAttribPointer(b.uv,2,m.FLOAT,!1,0,
+0)):void 0!==d.defaultAttributeValues&&m.vertexAttrib2fv(b.uv,d.defaultAttributeValues.uv));0<=b.uv2&&(f.geometry.faceVertexUvs[1]?(m.bindBuffer(m.ARRAY_BUFFER,e.__webglUV2Buffer),W.enableAttribute(b.uv2),m.vertexAttribPointer(b.uv2,2,m.FLOAT,!1,0,0)):void 0!==d.defaultAttributeValues&&m.vertexAttrib2fv(b.uv2,d.defaultAttributeValues.uv2));d.skinning&&0<=b.skinIndex&&0<=b.skinWeight&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglSkinIndicesBuffer),W.enableAttribute(b.skinIndex),m.vertexAttribPointer(b.skinIndex,
+4,m.FLOAT,!1,0,0),m.bindBuffer(m.ARRAY_BUFFER,e.__webglSkinWeightsBuffer),W.enableAttribute(b.skinWeight),m.vertexAttribPointer(b.skinWeight,4,m.FLOAT,!1,0,0));0<=b.lineDistance&&(m.bindBuffer(m.ARRAY_BUFFER,e.__webglLineDistanceBuffer),W.enableAttribute(b.lineDistance),m.vertexAttribPointer(b.lineDistance,1,m.FLOAT,!1,0,0))}W.disableUnusedAttributes();f instanceof THREE.Mesh?(f=e.__typeArray===Uint32Array?m.UNSIGNED_INT:m.UNSIGNED_SHORT,d.wireframe?(W.setLineWidth(d.wireframeLinewidth*H),a&&m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,
+e.__webglLineBuffer),m.drawElements(m.LINES,e.__webglLineCount,f,0)):(a&&m.bindBuffer(m.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer),m.drawElements(m.TRIANGLES,e.__webglFaceCount,f,0)),B.info.render.calls++,B.info.render.vertices+=e.__webglFaceCount,B.info.render.faces+=e.__webglFaceCount/3):f instanceof THREE.Line?(f=f.mode===THREE.LineStrip?m.LINE_STRIP:m.LINES,W.setLineWidth(d.linewidth*H),m.drawArrays(f,0,e.__webglLineCount),B.info.render.calls++):f instanceof THREE.PointCloud&&(m.drawArrays(m.POINTS,
+0,e.__webglParticleCount),B.info.render.calls++,B.info.render.points+=e.__webglParticleCount)}};this.render=function(a,b,c,d){if(!1===b instanceof THREE.Camera)THREE.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");else{var g=a.fog;ta="";ub=-1;vb=null;Ob=!0;!0===a.autoUpdate&&a.updateMatrixWorld();void 0===b.parent&&b.updateMatrixWorld();a.traverse(function(a){a instanceof THREE.SkinnedMesh&&a.skeleton.update()});b.matrixWorldInverse.getInverse(b.matrixWorld);db.multiplyMatrices(b.projectionMatrix,
+b.matrixWorldInverse);cb.setFromMatrix(db);ca.length=0;Ka.length=0;Qa.length=0;Xa.length=0;Ya.length=0;h(a);!0===B.sortObjects&&(Ka.sort(e),Qa.sort(f));zc.render(a,b);B.info.render.calls=0;B.info.render.vertices=0;B.info.render.faces=0;B.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,this.autoClearDepth,this.autoClearStencil);d=0;for(var n=qa.length;d<n;d++){var m=qa[d],q=m.object;q.visible&&(w(q,b),p(m))}a.overrideMaterial?(d=a.overrideMaterial,u(d),
+k(Ka,b,ca,g,d),k(Qa,b,ca,g,d),l(qa,"",b,ca,g,d)):(W.setBlending(THREE.NoBlending),k(Ka,b,ca,g,null),l(qa,"opaque",b,ca,g,null),k(Qa,b,ca,g,null),l(qa,"transparent",b,ca,g,null));Ac.render(a,b);Bc.render(a,b,Xb,fc);c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter&&F(c);W.setDepthTest(!0);W.setDepthWrite(!0);W.setColorWrite(!0)}};this.renderImmediateObject=function(a,b,c,d,e){var f=v(a,b,c,d,e);ta="";B.setMaterialFaces(d);e.immediateRenderCallback?e.immediateRenderCallback(f,
+m,cb):e.render(function(a){B.renderBufferImmediate(a,f,d)})};var Ua={},Qb=0,pc={MeshDepthMaterial:"depth",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointCloudMaterial:"particle_basic"};this.setFaceCulling=function(a,b){a===THREE.CullFaceNone?m.disable(m.CULL_FACE):(b===THREE.FrontFaceDirectionCW?m.frontFace(m.CW):m.frontFace(m.CCW),a===THREE.CullFaceBack?m.cullFace(m.BACK):a===
+THREE.CullFaceFront?m.cullFace(m.FRONT):m.cullFace(m.FRONT_AND_BACK),m.enable(m.CULL_FACE))};this.setMaterialFaces=function(a){W.setDoubleSided(a.side===THREE.DoubleSide);W.setFlipSided(a.side===THREE.BackSide)};this.uploadTexture=function(a){void 0===a.__webglInit&&(a.__webglInit=!0,a.addEventListener("dispose",Pb),a.__webglTexture=m.createTexture(),B.info.memory.textures++);m.bindTexture(m.TEXTURE_2D,a.__webglTexture);m.pixelStorei(m.UNPACK_FLIP_Y_WEBGL,a.flipY);m.pixelStorei(m.UNPACK_PREMULTIPLY_ALPHA_WEBGL,
+a.premultiplyAlpha);m.pixelStorei(m.UNPACK_ALIGNMENT,a.unpackAlignment);a.image=E(a.image,tc);var b=a.image,c=THREE.Math.isPowerOfTwo(b.width)&&THREE.Math.isPowerOfTwo(b.height),d=I(a.format),e=I(a.type);A(m.TEXTURE_2D,a,c);var f=a.mipmaps;if(a instanceof THREE.DataTexture)if(0<f.length&&c){for(var g=0,h=f.length;g<h;g++)b=f[g],m.texImage2D(m.TEXTURE_2D,g,d,b.width,b.height,0,d,e,b.data);a.generateMipmaps=!1}else m.texImage2D(m.TEXTURE_2D,0,d,b.width,b.height,0,d,e,b.data);else if(a instanceof THREE.CompressedTexture)for(g=
+0,h=f.length;g<h;g++)b=f[g],a.format!==THREE.RGBAFormat&&a.format!==THREE.RGBFormat?-1<kc().indexOf(d)?m.compressedTexImage2D(m.TEXTURE_2D,g,d,b.width,b.height,0,b.data):THREE.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):m.texImage2D(m.TEXTURE_2D,g,d,b.width,b.height,0,d,e,b.data);else if(0<f.length&&c){g=0;for(h=f.length;g<h;g++)b=f[g],m.texImage2D(m.TEXTURE_2D,g,d,d,e,b);a.generateMipmaps=!1}else m.texImage2D(m.TEXTURE_2D,0,d,d,e,a.image);
+a.generateMipmaps&&c&&m.generateMipmap(m.TEXTURE_2D);a.needsUpdate=!1;if(a.onUpdate)a.onUpdate()};this.setTexture=function(a,b){m.activeTexture(m.TEXTURE0+b);a.needsUpdate?B.uploadTexture(a):m.bindTexture(m.TEXTURE_2D,a.__webglTexture)};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&void 0===a.__webglFramebuffer){void 0===a.depthBuffer&&(a.depthBuffer=!0);void 0===a.stencilBuffer&&(a.stencilBuffer=!0);a.addEventListener("dispose",oc);a.__webglTexture=m.createTexture();
+B.info.memory.textures++;var c=THREE.Math.isPowerOfTwo(a.width)&&THREE.Math.isPowerOfTwo(a.height),d=I(a.format),e=I(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];m.bindTexture(m.TEXTURE_CUBE_MAP,a.__webglTexture);A(m.TEXTURE_CUBE_MAP,a,c);for(var f=0;6>f;f++){a.__webglFramebuffer[f]=m.createFramebuffer();a.__webglRenderbuffer[f]=m.createRenderbuffer();m.texImage2D(m.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var g=a,h=m.TEXTURE_CUBE_MAP_POSITIVE_X+f;m.bindFramebuffer(m.FRAMEBUFFER,
+a.__webglFramebuffer[f]);m.framebufferTexture2D(m.FRAMEBUFFER,m.COLOR_ATTACHMENT0,h,g.__webglTexture,0);G(a.__webglRenderbuffer[f],a)}c&&m.generateMipmap(m.TEXTURE_CUBE_MAP)}else a.__webglFramebuffer=m.createFramebuffer(),a.__webglRenderbuffer=a.shareDepthFrom?a.shareDepthFrom.__webglRenderbuffer:m.createRenderbuffer(),m.bindTexture(m.TEXTURE_2D,a.__webglTexture),A(m.TEXTURE_2D,a,c),m.texImage2D(m.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null),d=m.TEXTURE_2D,m.bindFramebuffer(m.FRAMEBUFFER,a.__webglFramebuffer),
+m.framebufferTexture2D(m.FRAMEBUFFER,m.COLOR_ATTACHMENT0,d,a.__webglTexture,0),a.shareDepthFrom?a.depthBuffer&&!a.stencilBuffer?m.framebufferRenderbuffer(m.FRAMEBUFFER,m.DEPTH_ATTACHMENT,m.RENDERBUFFER,a.__webglRenderbuffer):a.depthBuffer&&a.stencilBuffer&&m.framebufferRenderbuffer(m.FRAMEBUFFER,m.DEPTH_STENCIL_ATTACHMENT,m.RENDERBUFFER,a.__webglRenderbuffer):G(a.__webglRenderbuffer,a),c&&m.generateMipmap(m.TEXTURE_2D);b?m.bindTexture(m.TEXTURE_CUBE_MAP,null):m.bindTexture(m.TEXTURE_2D,null);m.bindRenderbuffer(m.RENDERBUFFER,
+null);m.bindFramebuffer(m.FRAMEBUFFER,null)}a?(b=b?a.__webglFramebuffer[a.activeCubeFace]:a.__webglFramebuffer,c=a.width,a=a.height,e=d=0):(b=null,c=pb,a=qb,d=ib,e=bb);b!==ab&&(m.bindFramebuffer(m.FRAMEBUFFER,b),m.viewport(d,e,c,a),ab=b);Xb=c;fc=a};this.readRenderTargetPixels=function(a,b,c,d,e,f){if(!(a instanceof THREE.WebGLRenderTarget))console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");else if(a.__webglFramebuffer)if(a.format!==THREE.RGBAFormat)console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA format. readPixels can read only RGBA format.");
 else{var g=!1;a.__webglFramebuffer!==ab&&(m.bindFramebuffer(m.FRAMEBUFFER,a.__webglFramebuffer),g=!0);m.checkFramebufferStatus(m.FRAMEBUFFER)===m.FRAMEBUFFER_COMPLETE?m.readPixels(b,c,d,e,m.RGBA,m.UNSIGNED_BYTE,f):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.");g&&m.bindFramebuffer(m.FRAMEBUFFER,ab)}};this.initMaterial=function(){THREE.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")};this.addPrePlugin=function(){THREE.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")};
 this.addPostPlugin=function(){THREE.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")};this.updateShadowMap=function(){THREE.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")}};
 THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=void 0!==c.wrapS?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=void 0!==c.wrapT?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=void 0!==c.magFilter?c.magFilter:THREE.LinearFilter;this.minFilter=void 0!==c.minFilter?c.minFilter:THREE.LinearMipMapLinearFilter;this.anisotropy=void 0!==c.anisotropy?c.anisotropy:1;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=void 0!==c.format?c.format: