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up Color.js test coverage to 78%

Brian Cajes 12 years ago
parent
commit
0642eea184
1 changed files with 167 additions and 1 deletions
  1. 167 1
      test/unit/math/Color.js

+ 167 - 1
test/unit/math/Color.js

@@ -18,8 +18,174 @@ test( "copy", function(){
 
 test( "setRGB", function(){
     var c = new THREE.Color()
-    c.setRGB(0, 1, 2);
+    c.setRGB(0, 1, 1);
     ok( c.r == 0, "Red: " + c.r );
     ok( c.g == 1, "Green: " + c.g );
     ok( c.b == 1, "Blue: " + c.b );
 });
+
+test( "copyGammaToLinear", function(){
+    var c = new THREE.Color();
+    var c2 = new THREE.Color();
+    c2.setRGB(2, 2, 2)
+    c.copyGammaToLinear(c2)
+    ok( c.r == 4, "Red c: " + c.r + " Red c2: " + c2.r);
+    ok( c.g == 4, "Green c: " + c.g + " Green c2: " + c2.g);
+    ok( c.b == 4, "Blue c: " + c.g + " Blue c2: " + c2.b);
+});
+
+test( "copyLinearToGamma", function(){
+    var c = new THREE.Color();
+    var c2 = new THREE.Color();
+    c2.setRGB(4, 4, 4)
+    c.copyLinearToGamma(c2)
+    ok( c.r == 2, "Red c: " + c.r + " Red c2: " + c2.r);
+    ok( c.g == 2, "Green c: " + c.g + " Green c2: " + c2.g);
+    ok( c.b == 2, "Blue c: " + c.g + " Blue c2: " + c2.b);
+});
+
+
+test( "convertGammaToLinear", function(){
+    var c = new THREE.Color();
+    c.setRGB(2, 2, 2)
+    c.convertGammaToLinear()
+    ok( c.r == 4, "Red: " + c.r );
+    ok( c.g == 4, "Green: " + c.g );
+    ok( c.b == 4, "Blue: " + c.b );
+});
+
+
+test( "convertLinearToGamma", function(){
+    var c = new THREE.Color();
+    c.setRGB(4, 4, 4)
+    c.convertLinearToGamma()
+    ok( c.r == 2, "Red: " + c.r );
+    ok( c.g == 2, "Green: " + c.g );
+    ok( c.b == 2, "Blue: " + c.b );
+});
+
+test("setWithNum", function(){
+    var c = new THREE.Color();
+    c.set(0xFF0000);
+    ok( c.r == 1, "Red: " + c.r );
+    ok( c.g == 0, "Green: " + c.g );
+    ok( c.b == 0, "Blue: " + c.b );
+});
+
+
+test( "setWithString", function(){
+    var c = new THREE.Color();
+    c.set('red');
+    ok( c.r == 1, "Red: " + c.r );
+    ok( c.g == 0, "Green: " + c.g );
+    ok( c.b == 0, "Blue: " + c.b );
+});
+
+
+test( "clone", function(){
+    var c = new THREE.Color('red');
+    var c2 = c.clone();
+    ok( c2.r == 1, "Red c: " + c.r + " Red c2: " + c2.r);
+    ok( c2.g == 0, "Green c: " + c.g + " Green c2: " + c2.g);
+    ok( c2.b == 0, "Blue c: " + c.g + " Blue c2: " + c2.b);
+});
+
+test( "lerpSelf", function(){
+    var c = new THREE.Color();
+    var c2 = new THREE.Color();
+    c.setRGB(0, 0, 0);
+    c.lerpSelf(c2, 2);
+    ok( c.r == 2, "Red: " + c.r );
+    ok( c.g == 2, "Green: " + c.g );
+    ok( c.b == 2, "Blue: " + c.b );
+    
+});
+
+
+test( "setStyleRGBRed", function(){
+    var c = new THREE.Color();
+    c.setStyle('rgb(255,0,0)');
+    ok( c.r == 1, "Red: " + c.r );
+    ok( c.g == 0, "Green: " + c.g );
+    ok( c.b == 0, "Blue: " + c.b );
+});
+
+test( "setStyleRGBPercentRed", function(){
+    var c = new THREE.Color();
+    c.setStyle('rgb(100%,0%,0%)');
+    ok( c.r == 1, "Red: " + c.r );
+    ok( c.g == 0, "Green: " + c.g );
+    ok( c.b == 0, "Blue: " + c.b );
+});
+
+test( "setStyleHexRed", function(){
+    var c = new THREE.Color();
+    c.setStyle('#ff0000');
+    ok( c.r == 1, "Red: " + c.r );
+    ok( c.g == 0, "Green: " + c.g );
+    ok( c.b == 0, "Blue: " + c.b );
+});
+
+test( "setStyleHex2Red", function(){
+    var c = new THREE.Color();
+    c.setStyle('#f00');
+    ok( c.r == 1, "Red: " + c.r );
+    ok( c.g == 0, "Green: " + c.g );
+    ok( c.b == 0, "Blue: " + c.b );
+});
+
+test( "setStyleColorName", function(){
+    var c = new THREE.Color();
+    c.setStyle('red');
+    ok( c.r == 1, "Red: " + c.r );
+    ok( c.g == 0, "Green: " + c.g );
+    ok( c.b == 0, "Blue: " + c.b );
+});
+
+
+test( "getHex", function(){
+    var c = new THREE.Color('red');
+    var res = c.getHex();
+    ok( res == 0xFF0000, "Hex: " + res );
+});
+
+test( "setHex", function(){
+    var c = new THREE.Color();
+    c.setHex(0xFF0000);
+    ok( c.r == 1, "Red: " + c.r );
+    ok( c.g == 0, "Green: " + c.g );
+    ok( c.b == 0, "Blue: " + c.b );
+});
+
+test( "getHexString", function(){
+    var c = new THREE.Color('red');
+    var res = c.getHexString();
+    ok( res == 'ff0000', "Hex: " + res );
+});
+
+test( "getStyle", function(){
+    var c = new THREE.Color('red');    
+    var res = c.getStyle();
+    ok( res == 'rgb(255,0,0)', "style: " + res );
+});
+
+test( "getHSV", function(){
+    var c = new THREE.Color('red');    
+    var hsv = c.getHSV();
+
+    ok( hsv.h == 0, "hue: " + hsv.h );
+    ok( hsv.s == 1, "saturation: " + hsv.s );
+    ok( hsv.v == 1, "value: " + hsv.v );
+});
+
+test( "setHSV", function(){
+    var c = new THREE.Color();    
+    c.setHSV(0, 1, 1);
+    var hsv = c.getHSV();
+    ok( hsv.h == 0, "hue: " + hsv.h );
+    ok( hsv.s == 1, "saturation: " + hsv.s );
+    ok( hsv.v == 1, "value: " + hsv.v );
+});
+
+// xxx todo more hsv tests
+