cleanup MarchingCubes
@@ -563,7 +563,6 @@ THREE.MarchingCubes = function ( resolution, material, enableUvs, enableColors )
} catch ( err ) {
- userDefineColor = false;
ballColor = new THREE.Color( ballx, bally, ballz );
}
@@ -571,7 +571,6 @@ var MarchingCubes = function ( resolution, material, enableUvs, enableColors ) {
ballColor = new Color( ballx, bally, ballz );