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@@ -421,7 +421,7 @@
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var mult = 0.025;
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var mult = 0.025;
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var r = 0;
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var r = 0;
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for ( var i = 0; i < 15; i++ ) {
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for ( var i = 0; i < 15; i++ ) {
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- r += multR * simplex.noise3d( x * mult, y * mult, z * mult );
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+ r += multR * simplex.noise( x * mult, y * mult );
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multR *= 0.53 + 0.025 * i;
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multR *= 0.53 + 0.025 * i;
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mult *= 1.25;
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mult *= 1.25;
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}
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}
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