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@@ -143,6 +143,13 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
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### Change Log ###
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### Change Log ###
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+2012 02 25 - **r48** (393,602 KB, gzip: 99,416 KB)
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+
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+* Added camera support to `ColladaLoader`. ([jbaicoianu](http://github.com/jbaicoianu))
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+* More `ColladaLoader` improvements. ([mrdoob](http://github.com/mrdoob), [AddictArts](http://github.com/AddictArts), )
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+* Updated `IcosahedronGeometry` and `OctahedronGeometry` with @timothypratley's `PolyhedronGeometry` code which also brings `TetrahedronGeometry`. ([mrdoob](http://github.com/mrdoob))
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+* `LOD` should now behave as expected from anywhere in the scene graph. ([mrdoob](http://github.com/mrdoob))
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+
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2012 01 14 - **r47** (378,169 KB, gzip: 96,015 KB)
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2012 01 14 - **r47** (378,169 KB, gzip: 96,015 KB)
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@@ -158,7 +165,7 @@ This code creates a camera, then creates a scene, adds a cube on it, creates a &
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* Added support for the format [OpenCTM](http://openctm.sourceforge.net/). ([alteredq](http://github.com/alteredq))
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* Added support for the format [OpenCTM](http://openctm.sourceforge.net/). ([alteredq](http://github.com/alteredq))
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* Added `BufferGeometry` for direct rendering from typed arrays. ([alteredq](http://github.com/alteredq))
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* Added `BufferGeometry` for direct rendering from typed arrays. ([alteredq](http://github.com/alteredq))
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* Extended `Texture` class with `format` and `type` parameters. ([alteredq](http://github.com/alteredq))
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* Extended `Texture` class with `format` and `type` parameters. ([alteredq](http://github.com/alteredq))
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-* Autoscale texture to max size of WebGL hardware. ([greggman](http://github.com/greggman) and [alteredq](http://github.com/alteredq))
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+* Automatically reducing texture to max size of WebGL hardware. ([greggman](http://github.com/greggman) and [alteredq](http://github.com/alteredq))
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* Improved `WebGLRenderer`'s Shadow Map code. ([alteredq](http://github.com/alteredq))
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* Improved `WebGLRenderer`'s Shadow Map code. ([alteredq](http://github.com/alteredq))
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* Checking for `xhr.overrideMimeType` before using it (fixing IE support). ([mrdoob](http://github.com/mrdoob) and [alteredq](http://github.com/alteredq))
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* Checking for `xhr.overrideMimeType` before using it (fixing IE support). ([mrdoob](http://github.com/mrdoob) and [alteredq](http://github.com/alteredq))
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* Improved ATI and ANGLE support in across `WebGLRenderer` shaders. ([alteredq](http://github.com/alteredq))
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* Improved ATI and ANGLE support in across `WebGLRenderer` shaders. ([alteredq](http://github.com/alteredq))
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