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Fix for issue #1914

Calling SceneUtils.cloneObject fails when adding an
Object3D with compiled JS file as THREE.MarchingCubes
hasn't been defined.
Kelvin Luck 13 years ago
parent
commit
078b61b5ea
1 changed files with 1 additions and 1 deletions
  1. 1 1
      src/extras/SceneUtils.js

+ 1 - 1
src/extras/SceneUtils.js

@@ -113,7 +113,7 @@ THREE.SceneUtils = {
 
 			object = new THREE.LOD();
 
-		} else if ( source instanceof THREE.MarchingCubes ) {
+		} else if ( THREE.MarchingCubes && source instanceof THREE.MarchingCubes ) {
 
 			object = new THREE.MarchingCubes( source.resolution, source.material );
 			object.field.set( source.field );