|
@@ -54,13 +54,6 @@ const ENCODINGS = {
|
|
|
[ GammaEncoding ]: 6
|
|
|
};
|
|
|
|
|
|
-const backgroundMaterial = new MeshBasicMaterial( {
|
|
|
- side: BackSide,
|
|
|
- depthWrite: false,
|
|
|
- depthTest: false,
|
|
|
-} );
|
|
|
-const backgroundBox = new Mesh( new BoxGeometry(), backgroundMaterial );
|
|
|
-
|
|
|
const _flatCamera = /*@__PURE__*/ new OrthographicCamera();
|
|
|
const { _lodPlanes, _sizeLods, _sigmas } = /*@__PURE__*/ _createPlanes();
|
|
|
const _clearColor = /*@__PURE__*/ new Color();
|
|
@@ -279,8 +272,18 @@ class PMREMGenerator {
|
|
|
renderer.outputEncoding = LinearEncoding;
|
|
|
renderer.autoClear = false;
|
|
|
|
|
|
+ const backgroundMaterial = new MeshBasicMaterial( {
|
|
|
+ name: 'PMREM.Background',
|
|
|
+ side: BackSide,
|
|
|
+ depthWrite: false,
|
|
|
+ depthTest: false,
|
|
|
+ } );
|
|
|
+
|
|
|
+ const backgroundBox = new Mesh( new BoxGeometry(), backgroundMaterial );
|
|
|
+
|
|
|
let useSolidColor = false;
|
|
|
const background = scene.background;
|
|
|
+
|
|
|
if ( background ) {
|
|
|
|
|
|
if ( background.isColor ) {
|
|
@@ -298,7 +301,6 @@ class PMREMGenerator {
|
|
|
|
|
|
}
|
|
|
|
|
|
-
|
|
|
for ( let i = 0; i < 6; i ++ ) {
|
|
|
|
|
|
const col = i % 3;
|
|
@@ -333,6 +335,9 @@ class PMREMGenerator {
|
|
|
|
|
|
}
|
|
|
|
|
|
+ backgroundBox.geometry.dispose();
|
|
|
+ backgroundBox.material.dispose();
|
|
|
+
|
|
|
renderer.toneMapping = toneMapping;
|
|
|
renderer.outputEncoding = outputEncoding;
|
|
|
renderer.autoClear = originalAutoClear;
|