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@@ -1,47 +1,104 @@
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/**
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* @author mrdoob / http://mrdoob.com
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+ * @author stewdio / http://stewd.io
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*/
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-THREE.ViveController = function ( id ) {
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+THREE.ViveController = function( id ) {
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THREE.Object3D.call( this );
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- var scope = this;
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- var gamepad;
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+ var
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+ scope = this,
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+ gamepad,
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+ axes = [ 0, 0 ],
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+ thumbpadIsPressed = false,
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+ triggerIsPressed = false,
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+ gripsArePressed = false,
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+ menuIsPressed = false;
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+
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+ function dispatchViveControllerEvent( name, custom ) {
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+
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+ var data = {};
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+
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+ data.id = id;
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+ data.gamepad = gamepad;
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+ data.instance = scope;
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+ if ( custom !== undefined ) Object.assign( data, custom );
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+ window.dispatchEvent( new CustomEvent( 'viveController' + name, { detail: data } ) );
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+
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+ }
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- this.getGamepad = function () { return gamepad; };
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this.matrixAutoUpdate = false;
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this.standingMatrix = new THREE.Matrix4();
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+ this.getGamepad = function() {
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- function update() {
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+ return gamepad;
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- requestAnimationFrame( update );
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+ }
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+ this.getButtonState = function( button ) {
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- gamepad = navigator.getGamepads()[ id ];
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+ return scope[ button + ( button === 'grips' ? 'ArePressed' : 'IsPressed' ) ];
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+ }
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+ this.update = function() {
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+
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+ var pose;
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+
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+ gamepad = navigator.getGamepads()[ id ];
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if ( gamepad !== undefined && gamepad.pose !== null ) {
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- var pose = gamepad.pose;
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+ // Position and orientation.
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+
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+ pose = gamepad.pose;
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scope.position.fromArray( pose.position );
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scope.quaternion.fromArray( pose.orientation );
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scope.matrix.compose( scope.position, scope.quaternion, scope.scale );
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scope.matrix.multiplyMatrices( scope.standingMatrix, scope.matrix );
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scope.matrixWorldNeedsUpdate = true;
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-
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scope.visible = true;
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- } else {
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- scope.visible = false;
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+ // Thumbpad and Buttons.
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- }
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+ if ( axes[ 0 ] !== gamepad.axes[ 0 ] ||
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+ axes[ 1 ] !== gamepad.axes[ 1 ] ) {
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- }
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+ axes[ 0 ] = gamepad.axes[ 0 ];// X axis: -1 = Left, +1 = Right.
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+ axes[ 1 ] = gamepad.axes[ 1 ];// Y axis: -1 = Bottom, +1 = Top.
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+ dispatchViveControllerEvent( 'AxisChanged', { axes: axes } );
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+
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+ }
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+ if ( thumbpadIsPressed !== gamepad.buttons[ 0 ].pressed ) {
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+
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+ thumbpadIsPressed = gamepad.buttons[ 0 ].pressed;
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+ dispatchViveControllerEvent( thumbpadIsPressed ? 'ThumbpadPressed' : 'ThumbpadReleased' );
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+
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+ }
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+ if ( triggerIsPressed !== gamepad.buttons[ 1 ].pressed ) {
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+
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+ triggerIsPressed = gamepad.buttons[ 1 ].pressed;
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+ dispatchViveControllerEvent( triggerIsPressed ? 'TriggerPressed' : 'TriggerReleased' );
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+
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+ }
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+ if ( gripsArePressed !== gamepad.buttons[ 2 ].pressed ) {
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- update();
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+ gripsArePressed = gamepad.buttons[ 2 ].pressed;
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+ dispatchViveControllerEvent( gripsArePressed ? 'GripsPressed' : 'GripsReleased' );
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-};
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+ }
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+ if ( menuIsPressed !== gamepad.buttons[ 3 ].pressed ) {
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+
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+ menuIsPressed = gamepad.buttons[ 3 ].pressed;
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+ dispatchViveControllerEvent( menuIsPressed ? 'MenuPressed' : 'MenuReleased' );
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+
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+ }
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+
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+ }
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+ else scope.visible = false;
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+
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+ }
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+}
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THREE.ViveController.prototype = Object.create( THREE.Object3D.prototype );
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THREE.ViveController.prototype.constructor = THREE.ViveController;
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