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@@ -2234,9 +2234,11 @@ THREE.GLTFLoader = ( function () {
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// Object3D. Use the skins' joint references to mark bones.
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for ( var skinIndex in skins ) {
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- for ( var jointIndex in skins[ skinIndex ].joints ) {
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+ var joints = skins[ skinIndex ].joints;
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- nodes[ jointIndex ].isBone = true;
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+ for ( var i = 0; i < joints.length; ++ i ) {
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+
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+ nodes[ joints[ i ] ].isBone = true;
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}
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