* EditorPreviewPureSkeleton * Prevent errors caused by no parent. * Simplify codes.
@@ -424,6 +424,10 @@ Editor.prototype = {
helper = new THREE.SkeletonHelper( object.skeleton.bones[ 0 ] );
+ } else if ( object.isBone && ( object.parent?.isBone !== true ) ) {
+
+ helper = new THREE.SkeletonHelper( object );
} else {
// no helper for this object type