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Merge pull request #12242 from Bsheridan12/dev

Modify all typed BufferAttributes to accept 'normalized' as a param.
Mr.doob 7 years ago
parent
commit
0985005358
1 changed files with 18 additions and 18 deletions
  1. 18 18
      src/core/BufferAttribute.js

+ 18 - 18
src/core/BufferAttribute.js

@@ -342,9 +342,9 @@ Object.assign( BufferAttribute.prototype, {
 
 //
 
-function Int8BufferAttribute( array, itemSize ) {
+function Int8BufferAttribute( array, itemSize, normalized ) {
 
-	BufferAttribute.call( this, new Int8Array( array ), itemSize );
+	BufferAttribute.call( this, new Int8Array( array ), itemSize, normalized );
 
 }
 
@@ -352,9 +352,9 @@ Int8BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
 Int8BufferAttribute.prototype.constructor = Int8BufferAttribute;
 
 
-function Uint8BufferAttribute( array, itemSize ) {
+function Uint8BufferAttribute( array, itemSize, normalized ) {
 
-	BufferAttribute.call( this, new Uint8Array( array ), itemSize );
+	BufferAttribute.call( this, new Uint8Array( array ), itemSize, normalized );
 
 }
 
@@ -362,9 +362,9 @@ Uint8BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
 Uint8BufferAttribute.prototype.constructor = Uint8BufferAttribute;
 
 
-function Uint8ClampedBufferAttribute( array, itemSize ) {
+function Uint8ClampedBufferAttribute( array, itemSize, normalized ) {
 
-	BufferAttribute.call( this, new Uint8ClampedArray( array ), itemSize );
+	BufferAttribute.call( this, new Uint8ClampedArray( array ), itemSize, normalized );
 
 }
 
@@ -372,9 +372,9 @@ Uint8ClampedBufferAttribute.prototype = Object.create( BufferAttribute.prototype
 Uint8ClampedBufferAttribute.prototype.constructor = Uint8ClampedBufferAttribute;
 
 
-function Int16BufferAttribute( array, itemSize ) {
+function Int16BufferAttribute( array, itemSize, normalized ) {
 
-	BufferAttribute.call( this, new Int16Array( array ), itemSize );
+	BufferAttribute.call( this, new Int16Array( array ), itemSize, normalized );
 
 }
 
@@ -382,9 +382,9 @@ Int16BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
 Int16BufferAttribute.prototype.constructor = Int16BufferAttribute;
 
 
-function Uint16BufferAttribute( array, itemSize ) {
+function Uint16BufferAttribute( array, itemSize, normalized ) {
 
-	BufferAttribute.call( this, new Uint16Array( array ), itemSize );
+	BufferAttribute.call( this, new Uint16Array( array ), itemSize, normalized );
 
 }
 
@@ -392,9 +392,9 @@ Uint16BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
 Uint16BufferAttribute.prototype.constructor = Uint16BufferAttribute;
 
 
-function Int32BufferAttribute( array, itemSize ) {
+function Int32BufferAttribute( array, itemSize, normalized ) {
 
-	BufferAttribute.call( this, new Int32Array( array ), itemSize );
+	BufferAttribute.call( this, new Int32Array( array ), itemSize, normalized );
 
 }
 
@@ -402,9 +402,9 @@ Int32BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
 Int32BufferAttribute.prototype.constructor = Int32BufferAttribute;
 
 
-function Uint32BufferAttribute( array, itemSize ) {
+function Uint32BufferAttribute( array, itemSize, normalized ) {
 
-	BufferAttribute.call( this, new Uint32Array( array ), itemSize );
+	BufferAttribute.call( this, new Uint32Array( array ), itemSize, normalized );
 
 }
 
@@ -412,9 +412,9 @@ Uint32BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
 Uint32BufferAttribute.prototype.constructor = Uint32BufferAttribute;
 
 
-function Float32BufferAttribute( array, itemSize ) {
+function Float32BufferAttribute( array, itemSize, normalized ) {
 
-	BufferAttribute.call( this, new Float32Array( array ), itemSize );
+	BufferAttribute.call( this, new Float32Array( array ), itemSize, normalized );
 
 }
 
@@ -422,9 +422,9 @@ Float32BufferAttribute.prototype = Object.create( BufferAttribute.prototype );
 Float32BufferAttribute.prototype.constructor = Float32BufferAttribute;
 
 
-function Float64BufferAttribute( array, itemSize ) {
+function Float64BufferAttribute( array, itemSize, normalized ) {
 
-	BufferAttribute.call( this, new Float64Array( array ), itemSize );
+	BufferAttribute.call( this, new Float64Array( array ), itemSize, normalized );
 
 }