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@@ -5,7 +5,7 @@ function(a){clearTimeout(a)}})();THREE.NoShading=0;THREE.FlatShading=1;THREE.Smo
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THREE.OneMinusSrcAlphaFactor=205;THREE.DstAlphaFactor=206;THREE.OneMinusDstAlphaFactor=207;THREE.DstColorFactor=208;THREE.OneMinusDstColorFactor=209;THREE.SrcAlphaSaturateFactor=210;THREE.MultiplyOperation=0;THREE.MixOperation=1;THREE.UVMapping=function(){};THREE.CubeReflectionMapping=function(){};THREE.CubeRefractionMapping=function(){};THREE.SphericalReflectionMapping=function(){};THREE.SphericalRefractionMapping=function(){};THREE.RepeatWrapping=1E3;THREE.ClampToEdgeWrapping=1001;
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THREE.MirroredRepeatWrapping=1002;THREE.NearestFilter=1003;THREE.NearestMipMapNearestFilter=1004;THREE.NearestMipMapLinearFilter=1005;THREE.LinearFilter=1006;THREE.LinearMipMapNearestFilter=1007;THREE.LinearMipMapLinearFilter=1008;THREE.UnsignedByteType=1009;THREE.ByteType=1010;THREE.ShortType=1011;THREE.UnsignedShortType=1012;THREE.IntType=1013;THREE.UnsignedIntType=1014;THREE.FloatType=1015;THREE.UnsignedShort4444Type=1016;THREE.UnsignedShort5551Type=1017;THREE.UnsignedShort565Type=1018;
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THREE.AlphaFormat=1019;THREE.RGBFormat=1020;THREE.RGBAFormat=1021;THREE.LuminanceFormat=1022;THREE.LuminanceAlphaFormat=1023;THREE.Clock=function(a){this.autoStart=a!==void 0?a:true;this.elapsedTime=this.oldTime=this.startTime=0;this.running=false};THREE.Clock.prototype.start=function(){this.oldTime=this.startTime=Date.now();this.running=true};THREE.Clock.prototype.stop=function(){this.getElapsedTime();this.running=false};
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-THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime=this.elapsedTime+this.getDelta()};THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.001*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
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+THREE.Clock.prototype.getElapsedTime=function(){return this.elapsedTime=this.elapsedTime+this.getDelta()};THREE.Clock.prototype.getDelta=function(){var a=0;this.autoStart&&!this.running&&this.start();if(this.running){var b=Date.now(),a=0.0010*(b-this.oldTime);this.oldTime=b;this.elapsedTime=this.elapsedTime+a}return a};THREE.Color=function(a){a!==void 0&&this.setHex(a);return this};
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THREE.Color.prototype={constructor:THREE.Color,r:1,g:1,b:1,copy:function(a){this.r=a.r;this.g=a.g;this.b=a.b;return this},copyGammaToLinear:function(a){this.r=a.r*a.r;this.g=a.g*a.g;this.b=a.b*a.b;return this},copyLinearToGamma:function(a){this.r=Math.sqrt(a.r);this.g=Math.sqrt(a.g);this.b=Math.sqrt(a.b);return this},convertGammaToLinear:function(){var a=this.r,b=this.g,c=this.b;this.r=a*a;this.g=b*b;this.b=c*c;return this},convertLinearToGamma:function(){this.r=Math.sqrt(this.r);this.g=Math.sqrt(this.g);
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this.b=Math.sqrt(this.b);return this},setRGB:function(a,b,c){this.r=a;this.g=b;this.b=c;return this},setHSV:function(a,b,c){var d,e,f;if(c===0)this.r=this.g=this.b=0;else{d=Math.floor(a*6);e=a*6-d;a=c*(1-b);f=c*(1-b*e);b=c*(1-b*(1-e));if(d===0){this.r=c;this.g=b;this.b=a}else if(d===1){this.r=f;this.g=c;this.b=a}else if(d===2){this.r=a;this.g=c;this.b=b}else if(d===3){this.r=a;this.g=f;this.b=c}else if(d===4){this.r=b;this.g=a;this.b=c}else if(d===5){this.r=c;this.g=a;this.b=f}}return this},setHex:function(a){a=
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Math.floor(a);this.r=(a>>16&255)/255;this.g=(a>>8&255)/255;this.b=(a&255)/255;return this},lerpSelf:function(a,b){this.r=this.r+(a.r-this.r)*b;this.g=this.g+(a.g-this.g)*b;this.b=this.b+(a.b-this.b)*b;return this},getHex:function(){return Math.floor(this.r*255)<<16^Math.floor(this.g*255)<<8^Math.floor(this.b*255)},getContextStyle:function(){return"rgb("+Math.floor(this.r*255)+","+Math.floor(this.g*255)+","+Math.floor(this.b*255)+")"},clone:function(){return(new THREE.Color).setRGB(this.r,this.g,this.b)}};
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@@ -27,7 +27,7 @@ THREE.Vector4.prototype={constructor:THREE.Vector4,set:function(a,b,c,d){this.x=
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this.x-a.x;this.y=this.y-a.y;this.z=this.z-a.z;this.w=this.w-a.w;return this},multiplyScalar:function(a){this.x=this.x*a;this.y=this.y*a;this.z=this.z*a;this.w=this.w*a;return this},divideScalar:function(a){if(a){this.x=this.x/a;this.y=this.y/a;this.z=this.z/a;this.w=this.w/a}else{this.z=this.y=this.x=0;this.w=1}return this},negate:function(){return this.multiplyScalar(-1)},dot:function(a){return this.x*a.x+this.y*a.y+this.z*a.z+this.w*a.w},lengthSq:function(){return this.dot(this)},length:function(){return Math.sqrt(this.lengthSq())},
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normalize:function(){return this.divideScalar(this.length())},setLength:function(a){return this.normalize().multiplyScalar(a)},lerpSelf:function(a,b){this.x=this.x+(a.x-this.x)*b;this.y=this.y+(a.y-this.y)*b;this.z=this.z+(a.z-this.z)*b;this.w=this.w+(a.w-this.w)*b;return this},clone:function(){return new THREE.Vector4(this.x,this.y,this.z,this.w)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);if(b<1.0E-4){this.x=1;this.z=this.y=0}else{this.x=a.x/b;this.y=
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a.y/b;this.z=a.z/b}return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d,a=a.elements,e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],i=a[9];c=a[2];b=a[6];var j=a[10];if(Math.abs(d-g)<0.01&&Math.abs(f-c)<0.01&&Math.abs(i-b)<0.01){if(Math.abs(d+g)<0.1&&Math.abs(f+c)<0.1&&Math.abs(i+b)<0.1&&Math.abs(e+h+j-3)<0.1){this.set(1,0,0,0);return this}a=Math.PI;e=(e+1)/2;h=(h+1)/2;j=(j+1)/2;d=(d+g)/4;f=(f+c)/4;i=(i+b)/4;if(e>h&&e>j)if(e<0.01){b=0;d=c=0.707106781}else{b=Math.sqrt(e);c=d/b;d=f/b}else if(h>
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-j)if(h<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(h);b=d/c;d=i/c}else if(j<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(j);b=f/d;c=i/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-i)*(b-i)+(f-c)*(f-c)+(g-d)*(g-d));Math.abs(a)<0.001&&(a=1);this.x=(b-i)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+j-1)/2);return this}};
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+j)if(h<0.01){b=0.707106781;c=0;d=0.707106781}else{c=Math.sqrt(h);b=d/c;d=i/c}else if(j<0.01){c=b=0.707106781;d=0}else{d=Math.sqrt(j);b=f/d;c=i/d}this.set(b,c,d,a);return this}a=Math.sqrt((b-i)*(b-i)+(f-c)*(f-c)+(g-d)*(g-d));Math.abs(a)<0.0010&&(a=1);this.x=(b-i)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+j-1)/2);return this}};
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THREE.EventTarget=function(){var a={};this.addEventListener=function(b,c){a[b]===void 0&&(a[b]=[]);a[b].indexOf(c)===-1&&a[b].push(c)};this.dispatchEvent=function(b){for(var c in a[b.type])a[b.type][c](b)};this.removeEventListener=function(b,c){var d=a[b].indexOf(c);d!==-1&&a[b].splice(d,1)}};THREE.Frustum=function(){this.planes=[new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4,new THREE.Vector4]};
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THREE.Frustum.prototype.setFromMatrix=function(a){var b=this.planes,c=a.elements,a=c[0],d=c[1],e=c[2],f=c[3],g=c[4],h=c[5],i=c[6],j=c[7],l=c[8],o=c[9],m=c[10],p=c[11],r=c[12],n=c[13],q=c[14],c=c[15];b[0].set(f-a,j-g,p-l,c-r);b[1].set(f+a,j+g,p+l,c+r);b[2].set(f+d,j+h,p+o,c+n);b[3].set(f-d,j-h,p-o,c-n);b[4].set(f-e,j-i,p-m,c-q);b[5].set(f+e,j+i,p+m,c+q);for(d=0;d<6;d++){a=b[d];a.divideScalar(Math.sqrt(a.x*a.x+a.y*a.y+a.z*a.z))}};
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THREE.Frustum.prototype.contains=function(a){for(var b=0,c=this.planes,b=a.matrixWorld,d=b.elements,a=-a.geometry.boundingSphere.radius*b.getMaxScaleOnAxis(),e=0;e<6;e++){b=c[e].x*d[12]+c[e].y*d[13]+c[e].z*d[14]+c[e].w;if(b<=a)return false}return true};THREE.Frustum.__v1=new THREE.Vector3;
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@@ -47,26 +47,26 @@ THREE.Matrix4.prototype={constructor:THREE.Matrix4,set:function(a,b,c,d,e,f,g,h,
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e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;g.sub(a,b).normalize();if(g.length()===0)g.z=1;e.cross(c,g).normalize();if(e.length()===0){g.x=g.x+1.0E-4;e.cross(c,g).normalize()}f.cross(g,e);d[0]=e.x;d[4]=f.x;d[8]=g.x;d[1]=e.y;d[5]=f.y;d[9]=g.y;d[2]=e.z;d[6]=f.z;d[10]=g.z;return this},multiply:function(a,b){var c=a.elements,d=b.elements,e=this.elements,f=c[0],g=c[4],h=c[8],i=c[12],j=c[1],l=c[5],o=c[9],m=c[13],p=c[2],r=c[6],n=c[10],q=c[14],t=c[3],u=c[7],w=c[11],c=c[15],s=d[0],x=d[4],
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F=d[8],C=d[12],z=d[1],v=d[5],H=d[9],I=d[13],N=d[2],R=d[6],Y=d[10],B=d[14],G=d[3],Q=d[7],D=d[11],d=d[15];e[0]=f*s+g*z+h*N+i*G;e[4]=f*x+g*v+h*R+i*Q;e[8]=f*F+g*H+h*Y+i*D;e[12]=f*C+g*I+h*B+i*d;e[1]=j*s+l*z+o*N+m*G;e[5]=j*x+l*v+o*R+m*Q;e[9]=j*F+l*H+o*Y+m*D;e[13]=j*C+l*I+o*B+m*d;e[2]=p*s+r*z+n*N+q*G;e[6]=p*x+r*v+n*R+q*Q;e[10]=p*F+r*H+n*Y+q*D;e[14]=p*C+r*I+n*B+q*d;e[3]=t*s+u*z+w*N+c*G;e[7]=t*x+u*v+w*R+c*Q;e[11]=t*F+u*H+w*Y+c*D;e[15]=t*C+u*I+w*B+c*d;return this},multiplySelf:function(a){return this.multiply(this,
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a)},multiplyToArray:function(a,b,c){var d=this.elements;this.multiply(a,b);c[0]=d[0];c[1]=d[1];c[2]=d[2];c[3]=d[3];c[4]=d[4];c[5]=d[5];c[6]=d[6];c[7]=d[7];c[8]=d[8];c[9]=d[9];c[10]=d[10];c[11]=d[11];c[12]=d[12];c[13]=d[13];c[14]=d[14];c[15]=d[15];return this},multiplyScalar:function(a){var b=this.elements;b[0]=b[0]*a;b[4]=b[4]*a;b[8]=b[8]*a;b[12]=b[12]*a;b[1]=b[1]*a;b[5]=b[5]*a;b[9]=b[9]*a;b[13]=b[13]*a;b[2]=b[2]*a;b[6]=b[6]*a;b[10]=b[10]*a;b[14]=b[14]*a;b[3]=b[3]*a;b[7]=b[7]*a;b[11]=b[11]*a;b[15]=
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-b[15]*a;return this},multiplyVector3:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=1/(b[3]*c+b[7]*d+b[11]*e+b[15]);a.x=(b[0]*c+b[4]*d+b[8]*e+b[12])*f;a.y=(b[1]*c+b[5]*d+b[9]*e+b[13])*f;a.z=(b[2]*c+b[6]*d+b[10]*e+b[14])*f;return a},multiplyVector4:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w;a.x=b[0]*c+b[4]*d+b[8]*e+b[12]*f;a.y=b[1]*c+b[5]*d+b[9]*e+b[13]*f;a.z=b[2]*c+b[6]*d+b[10]*e+b[14]*f;a.w=b[3]*c+b[7]*d+b[11]*e+b[15]*f;return a},rotateAxis:function(a){var b=this.elements,c=a.x,
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-d=a.y,e=a.z;a.x=c*b[0]+d*b[4]+e*b[8];a.y=c*b[1]+d*b[5]+e*b[9];a.z=c*b[2]+d*b[6]+e*b[10];a.normalize();return a},crossVector:function(a){var b=this.elements,c=new THREE.Vector4;c.x=b[0]*a.x+b[4]*a.y+b[8]*a.z+b[12]*a.w;c.y=b[1]*a.x+b[5]*a.y+b[9]*a.z+b[13]*a.w;c.z=b[2]*a.x+b[6]*a.y+b[10]*a.z+b[14]*a.w;c.w=a.w?b[3]*a.x+b[7]*a.y+b[11]*a.z+b[15]*a.w:1;return c},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],i=a[13],j=a[2],l=a[6],o=a[10],m=a[14],p=a[3],r=a[7],
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-n=a[11],a=a[15];return e*h*l*p-d*i*l*p-e*g*o*p+c*i*o*p+d*g*m*p-c*h*m*p-e*h*j*r+d*i*j*r+e*f*o*r-b*i*o*r-d*f*m*r+b*h*m*r+e*g*j*n-c*i*j*n-e*f*l*n+b*i*l*n+c*f*m*n-b*g*m*n-d*g*j*a+c*h*j*a+d*f*l*a-b*h*l*a-c*f*o*a+b*g*o*a},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},flattenToArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[1];a[2]=b[2];
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-a[3]=b[3];a[4]=b[4];a[5]=b[5];a[6]=b[6];a[7]=b[7];a[8]=b[8];a[9]=b[9];a[10]=b[10];a[11]=b[11];a[12]=b[12];a[13]=b[13];a[14]=b[14];a[15]=b[15];return a},flattenToArrayOffset:function(a,b){var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a},getPosition:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[12],a[13],
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-a[14])},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getColumnX:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[0],a[1],a[2])},getColumnY:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[4],a[5],a[6])},getColumnZ:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[8],a[9],a[10])},getInverse:function(a){var b=this.elements,c=a.elements,d=c[0],e=c[4],f=c[8],g=c[12],h=c[1],i=c[5],j=c[9],l=c[13],o=c[2],m=c[6],p=c[10],r=
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-c[14],n=c[3],q=c[7],t=c[11],c=c[15];b[0]=j*r*q-l*p*q+l*m*t-i*r*t-j*m*c+i*p*c;b[4]=g*p*q-f*r*q-g*m*t+e*r*t+f*m*c-e*p*c;b[8]=f*l*q-g*j*q+g*i*t-e*l*t-f*i*c+e*j*c;b[12]=g*j*m-f*l*m-g*i*p+e*l*p+f*i*r-e*j*r;b[1]=l*p*n-j*r*n-l*o*t+h*r*t+j*o*c-h*p*c;b[5]=f*r*n-g*p*n+g*o*t-d*r*t-f*o*c+d*p*c;b[9]=g*j*n-f*l*n-g*h*t+d*l*t+f*h*c-d*j*c;b[13]=f*l*o-g*j*o+g*h*p-d*l*p-f*h*r+d*j*r;b[2]=i*r*n-l*m*n+l*o*q-h*r*q-i*o*c+h*m*c;b[6]=g*m*n-e*r*n-g*o*q+d*r*q+e*o*c-d*m*c;b[10]=e*l*n-g*i*n+g*h*q-d*l*q-e*h*c+d*i*c;b[14]=g*i*o-
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-e*l*o-g*h*m+d*l*m+e*h*r-d*i*r;b[3]=j*m*n-i*p*n-j*o*q+h*p*q+i*o*t-h*m*t;b[7]=e*p*n-f*m*n+f*o*q-d*p*q-e*o*t+d*m*t;b[11]=f*i*n-e*j*n-f*h*q+d*j*q+e*h*t-d*i*t;b[15]=e*j*o-f*i*o+f*h*m-d*j*m-e*h*p+d*i*p;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=this.elements,d=a.x,e=a.y,f=a.z,g=Math.cos(d),d=Math.sin(d),h=Math.cos(e),e=Math.sin(e),i=Math.cos(f),f=Math.sin(f);if(b===void 0||b==="XYZ"){var j=g*i,l=g*f,o=d*i,m=d*f;c[0]=h*i;c[4]=-h*f;c[8]=e;c[1]=l+o*e;c[5]=
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-j-m*e;c[9]=-d*h;c[2]=m-j*e;c[6]=o+l*e;c[10]=g*h}else if(b==="YXZ"){j=h*i;l=h*f;o=e*i;m=e*f;c[0]=j+m*d;c[4]=o*d-l;c[8]=g*e;c[1]=g*f;c[5]=g*i;c[9]=-d;c[2]=l*d-o;c[6]=m+j*d;c[10]=g*h}else if(b==="ZXY"){j=h*i;l=h*f;o=e*i;m=e*f;c[0]=j-m*d;c[4]=-g*f;c[8]=o+l*d;c[1]=l+o*d;c[5]=g*i;c[9]=m-j*d;c[2]=-g*e;c[6]=d;c[10]=g*h}else if(b==="ZYX"){j=g*i;l=g*f;o=d*i;m=d*f;c[0]=h*i;c[4]=o*e-l;c[8]=j*e+m;c[1]=h*f;c[5]=m*e+j;c[9]=l*e-o;c[2]=-e;c[6]=d*h;c[10]=g*h}else if(b==="YZX"){j=g*h;l=g*e;o=d*h;m=d*e;c[0]=h*i;c[4]=
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-m-j*f;c[8]=o*f+l;c[1]=f;c[5]=g*i;c[9]=-d*i;c[2]=-e*i;c[6]=l*f+o;c[10]=j-m*f}else if(b==="XZY"){j=g*h;l=g*e;o=d*h;m=d*e;c[0]=h*i;c[4]=-f;c[8]=e*i;c[1]=j*f+m;c[5]=g*i;c[9]=l*f-o;c[2]=o*f-l;c[6]=d*i;c[10]=m*f+j}return this},setRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,h=d+d,i=e+e,a=c*g,j=c*h,c=c*i,l=d*h,d=d*i,e=e*i,g=f*g,h=f*h,f=f*i;b[0]=1-(l+e);b[4]=j-f;b[8]=c+h;b[1]=j+f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-h;b[6]=d+g;b[10]=1-(a+l);return this},compose:function(a,
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|
-b,c){var d=this.elements,e=THREE.Matrix4.__m1,f=THREE.Matrix4.__m2;e.identity();e.setRotationFromQuaternion(b);f.makeScale(c.x,c.y,c.z);this.multiply(e,f);d[12]=a.x;d[13]=a.y;d[14]=a.z;return this},decompose:function(a,b,c){var d=this.elements,e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;e.set(d[0],d[1],d[2]);f.set(d[4],d[5],d[6]);g.set(d[8],d[9],d[10]);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?
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-c:new THREE.Vector3;c.x=e.length();c.y=f.length();c.z=g.length();a.x=d[12];a.y=d[13];a.z=d[14];d=THREE.Matrix4.__m1;d.copy(this);d.elements[0]=d.elements[0]/c.x;d.elements[1]=d.elements[1]/c.x;d.elements[2]=d.elements[2]/c.x;d.elements[4]=d.elements[4]/c.y;d.elements[5]=d.elements[5]/c.y;d.elements[6]=d.elements[6]/c.y;d.elements[8]=d.elements[8]/c.z;d.elements[9]=d.elements[9]/c.z;d.elements[10]=d.elements[10]/c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){var b=this.elements,
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-a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractRotation:function(a){var b=this.elements,a=a.elements,c=THREE.Matrix4.__v1,d=1/c.set(a[0],a[1],a[2]).length(),e=1/c.set(a[4],a[5],a[6]).length(),c=1/c.set(a[8],a[9],a[10]).length();b[0]=a[0]*d;b[1]=a[1]*d;b[2]=a[2]*d;b[4]=a[4]*e;b[5]=a[5]*e;b[6]=a[6]*e;b[8]=a[8]*c;b[9]=a[9]*c;b[10]=a[10]*c;return this},translate:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[12]=b[0]*c+b[4]*d+b[8]*a+b[12];b[13]=b[1]*c+b[5]*d+b[9]*a+b[13];b[14]=
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-b[2]*c+b[6]*d+b[10]*a+b[14];b[15]=b[3]*c+b[7]*d+b[11]*a+b[15];return this},rotateX:function(a){var b=this.elements,c=b[4],d=b[5],e=b[6],f=b[7],g=b[8],h=b[9],i=b[10],j=b[11],l=Math.cos(a),a=Math.sin(a);b[4]=l*c+a*g;b[5]=l*d+a*h;b[6]=l*e+a*i;b[7]=l*f+a*j;b[8]=l*g-a*c;b[9]=l*h-a*d;b[10]=l*i-a*e;b[11]=l*j-a*f;return this},rotateY:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[8],h=b[9],i=b[10],j=b[11],l=Math.cos(a),a=Math.sin(a);b[0]=l*c-a*g;b[1]=l*d-a*h;b[2]=l*e-a*i;b[3]=l*f-a*j;b[8]=
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-l*g+a*c;b[9]=l*h+a*d;b[10]=l*i+a*e;b[11]=l*j+a*f;return this},rotateZ:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[4],h=b[5],i=b[6],j=b[7],l=Math.cos(a),a=Math.sin(a);b[0]=l*c+a*g;b[1]=l*d+a*h;b[2]=l*e+a*i;b[3]=l*f+a*j;b[4]=l*g-a*c;b[5]=l*h-a*d;b[6]=l*i-a*e;b[7]=l*j-a*f;return this},rotateByAxis:function(a,b){var c=this.elements;if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);
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-var d=a.x,e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,i=f*f,j=Math.cos(b),l=Math.sin(b),o=1-j,m=d*e*o,p=d*f*o,o=e*f*o,d=d*l,r=e*l,l=f*l,f=g+(1-g)*j,g=m+l,e=p-r,m=m-l,h=h+(1-h)*j,l=o+d,p=p+r,o=o-d,i=i+(1-i)*j,j=c[0],d=c[1],r=c[2],n=c[3],q=c[4],t=c[5],u=c[6],w=c[7],s=c[8],x=c[9],F=c[10],C=c[11];c[0]=f*j+g*q+e*s;c[1]=f*d+g*t+e*x;c[2]=f*r+g*u+e*F;c[3]=f*n+g*w+e*C;c[4]=m*j+h*q+l*s;c[5]=m*d+h*t+l*x;c[6]=m*r+h*u+l*F;c[7]=m*n+h*w+l*C;c[8]=p*j+o*q+i*s;c[9]=p*d+o*t+i*x;c[10]=p*r+o*u+
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-i*F;c[11]=p*n+o*w+i*C;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,
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-0,1);return this},makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,i=e*f,j=e*g;this.set(i*f+c,i*g-d*h,i*h+d*g,0,i*g+d*h,j*
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-g+c,j*h-d*f,0,i*h-d*g,j*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,
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|
-b,c,d,e,f){var g=this.elements,h=b-a,i=c-d,j=f-e;g[0]=2/h;g[4]=0;g[8]=0;g[12]=-((b+a)/h);g[1]=0;g[5]=2/i;g[9]=0;g[13]=-((c+d)/i);g[2]=0;g[6]=0;g[10]=-2/j;g[14]=-((f+e)/j);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},clone:function(){var a=this.elements;return new THREE.Matrix4(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],a[6],a[10],a[14],a[3],a[7],a[11],a[15])}};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;
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|
-THREE.Matrix4.__m2=new THREE.Matrix4;
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|
+b[15]*a;return this},multiplyVector3:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=1/(b[3]*c+b[7]*d+b[11]*e+b[15]);a.x=(b[0]*c+b[4]*d+b[8]*e+b[12])*f;a.y=(b[1]*c+b[5]*d+b[9]*e+b[13])*f;a.z=(b[2]*c+b[6]*d+b[10]*e+b[14])*f;return a},multiplyVector4:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w;a.x=b[0]*c+b[4]*d+b[8]*e+b[12]*f;a.y=b[1]*c+b[5]*d+b[9]*e+b[13]*f;a.z=b[2]*c+b[6]*d+b[10]*e+b[14]*f;a.w=b[3]*c+b[7]*d+b[11]*e+b[15]*f;return a},multiplyVector3Array:function(a){for(var b=THREE.Matrix4.__v1,
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|
+c=0,d=a.length;c<d;c=c+3){b.x=a[c];b.y=a[c+1];b.z=a[c+2];this.multiplyVector3(b);a[c]=b.x;a[c+1]=b.y;a[c+2]=b.z}return a},rotateAxis:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z;a.x=c*b[0]+d*b[4]+e*b[8];a.y=c*b[1]+d*b[5]+e*b[9];a.z=c*b[2]+d*b[6]+e*b[10];a.normalize();return a},crossVector:function(a){var b=this.elements,c=new THREE.Vector4;c.x=b[0]*a.x+b[4]*a.y+b[8]*a.z+b[12]*a.w;c.y=b[1]*a.x+b[5]*a.y+b[9]*a.z+b[13]*a.w;c.z=b[2]*a.x+b[6]*a.y+b[10]*a.z+b[14]*a.w;c.w=a.w?b[3]*a.x+b[7]*a.y+b[11]*
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+a.z+b[15]*a.w:1;return c},determinant:function(){var a=this.elements,b=a[0],c=a[4],d=a[8],e=a[12],f=a[1],g=a[5],h=a[9],i=a[13],j=a[2],l=a[6],o=a[10],m=a[14],p=a[3],r=a[7],n=a[11],a=a[15];return e*h*l*p-d*i*l*p-e*g*o*p+c*i*o*p+d*g*m*p-c*h*m*p-e*h*j*r+d*i*j*r+e*f*o*r-b*i*o*r-d*f*m*r+b*h*m*r+e*g*j*n-c*i*j*n-e*f*l*n+b*i*l*n+c*f*m*n-b*g*m*n-d*g*j*a+c*h*j*a+d*f*l*a-b*h*l*a-c*f*o*a+b*g*o*a},transpose:function(){var a=this.elements,b;b=a[1];a[1]=a[4];a[4]=b;b=a[2];a[2]=a[8];a[8]=b;b=a[6];a[6]=a[9];a[9]=b;
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+b=a[3];a[3]=a[12];a[12]=b;b=a[7];a[7]=a[13];a[13]=b;b=a[11];a[11]=a[14];a[14]=b;return this},flattenToArray:function(a){var b=this.elements;a[0]=b[0];a[1]=b[1];a[2]=b[2];a[3]=b[3];a[4]=b[4];a[5]=b[5];a[6]=b[6];a[7]=b[7];a[8]=b[8];a[9]=b[9];a[10]=b[10];a[11]=b[11];a[12]=b[12];a[13]=b[13];a[14]=b[14];a[15]=b[15];return a},flattenToArrayOffset:function(a,b){var c=this.elements;a[b]=c[0];a[b+1]=c[1];a[b+2]=c[2];a[b+3]=c[3];a[b+4]=c[4];a[b+5]=c[5];a[b+6]=c[6];a[b+7]=c[7];a[b+8]=c[8];a[b+9]=c[9];a[b+10]=
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+c[10];a[b+11]=c[11];a[b+12]=c[12];a[b+13]=c[13];a[b+14]=c[14];a[b+15]=c[15];return a},getPosition:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[12],a[13],a[14])},setPosition:function(a){var b=this.elements;b[12]=a.x;b[13]=a.y;b[14]=a.z;return this},getColumnX:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[0],a[1],a[2])},getColumnY:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[4],a[5],a[6])},getColumnZ:function(){var a=this.elements;return THREE.Matrix4.__v1.set(a[8],
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+a[9],a[10])},getInverse:function(a){var b=this.elements,c=a.elements,d=c[0],e=c[4],f=c[8],g=c[12],h=c[1],i=c[5],j=c[9],l=c[13],o=c[2],m=c[6],p=c[10],r=c[14],n=c[3],q=c[7],t=c[11],c=c[15];b[0]=j*r*q-l*p*q+l*m*t-i*r*t-j*m*c+i*p*c;b[4]=g*p*q-f*r*q-g*m*t+e*r*t+f*m*c-e*p*c;b[8]=f*l*q-g*j*q+g*i*t-e*l*t-f*i*c+e*j*c;b[12]=g*j*m-f*l*m-g*i*p+e*l*p+f*i*r-e*j*r;b[1]=l*p*n-j*r*n-l*o*t+h*r*t+j*o*c-h*p*c;b[5]=f*r*n-g*p*n+g*o*t-d*r*t-f*o*c+d*p*c;b[9]=g*j*n-f*l*n-g*h*t+d*l*t+f*h*c-d*j*c;b[13]=f*l*o-g*j*o+g*h*p-d*
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|
+l*p-f*h*r+d*j*r;b[2]=i*r*n-l*m*n+l*o*q-h*r*q-i*o*c+h*m*c;b[6]=g*m*n-e*r*n-g*o*q+d*r*q+e*o*c-d*m*c;b[10]=e*l*n-g*i*n+g*h*q-d*l*q-e*h*c+d*i*c;b[14]=g*i*o-e*l*o-g*h*m+d*l*m+e*h*r-d*i*r;b[3]=j*m*n-i*p*n-j*o*q+h*p*q+i*o*t-h*m*t;b[7]=e*p*n-f*m*n+f*o*q-d*p*q-e*o*t+d*m*t;b[11]=f*i*n-e*j*n-f*h*q+d*j*q+e*h*t-d*i*t;b[15]=e*j*o-f*i*o+f*h*m-d*j*m-e*h*p+d*i*p;this.multiplyScalar(1/a.determinant());return this},setRotationFromEuler:function(a,b){var c=this.elements,d=a.x,e=a.y,f=a.z,g=Math.cos(d),d=Math.sin(d),
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|
+h=Math.cos(e),e=Math.sin(e),i=Math.cos(f),f=Math.sin(f);if(b===void 0||b==="XYZ"){var j=g*i,l=g*f,o=d*i,m=d*f;c[0]=h*i;c[4]=-h*f;c[8]=e;c[1]=l+o*e;c[5]=j-m*e;c[9]=-d*h;c[2]=m-j*e;c[6]=o+l*e;c[10]=g*h}else if(b==="YXZ"){j=h*i;l=h*f;o=e*i;m=e*f;c[0]=j+m*d;c[4]=o*d-l;c[8]=g*e;c[1]=g*f;c[5]=g*i;c[9]=-d;c[2]=l*d-o;c[6]=m+j*d;c[10]=g*h}else if(b==="ZXY"){j=h*i;l=h*f;o=e*i;m=e*f;c[0]=j-m*d;c[4]=-g*f;c[8]=o+l*d;c[1]=l+o*d;c[5]=g*i;c[9]=m-j*d;c[2]=-g*e;c[6]=d;c[10]=g*h}else if(b==="ZYX"){j=g*i;l=g*f;o=d*i;
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|
+m=d*f;c[0]=h*i;c[4]=o*e-l;c[8]=j*e+m;c[1]=h*f;c[5]=m*e+j;c[9]=l*e-o;c[2]=-e;c[6]=d*h;c[10]=g*h}else if(b==="YZX"){j=g*h;l=g*e;o=d*h;m=d*e;c[0]=h*i;c[4]=m-j*f;c[8]=o*f+l;c[1]=f;c[5]=g*i;c[9]=-d*i;c[2]=-e*i;c[6]=l*f+o;c[10]=j-m*f}else if(b==="XZY"){j=g*h;l=g*e;o=d*h;m=d*e;c[0]=h*i;c[4]=-f;c[8]=e*i;c[1]=j*f+m;c[5]=g*i;c[9]=l*f-o;c[2]=o*f-l;c[6]=d*i;c[10]=m*f+j}return this},setRotationFromQuaternion:function(a){var b=this.elements,c=a.x,d=a.y,e=a.z,f=a.w,g=c+c,h=d+d,i=e+e,a=c*g,j=c*h,c=c*i,l=d*h,d=d*
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|
+i,e=e*i,g=f*g,h=f*h,f=f*i;b[0]=1-(l+e);b[4]=j-f;b[8]=c+h;b[1]=j+f;b[5]=1-(a+e);b[9]=d-g;b[2]=c-h;b[6]=d+g;b[10]=1-(a+l);return this},compose:function(a,b,c){var d=this.elements,e=THREE.Matrix4.__m1,f=THREE.Matrix4.__m2;e.identity();e.setRotationFromQuaternion(b);f.makeScale(c.x,c.y,c.z);this.multiply(e,f);d[12]=a.x;d[13]=a.y;d[14]=a.z;return this},decompose:function(a,b,c){var d=this.elements,e=THREE.Matrix4.__v1,f=THREE.Matrix4.__v2,g=THREE.Matrix4.__v3;e.set(d[0],d[1],d[2]);f.set(d[4],d[5],d[6]);
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|
|
+g.set(d[8],d[9],d[10]);a=a instanceof THREE.Vector3?a:new THREE.Vector3;b=b instanceof THREE.Quaternion?b:new THREE.Quaternion;c=c instanceof THREE.Vector3?c:new THREE.Vector3;c.x=e.length();c.y=f.length();c.z=g.length();a.x=d[12];a.y=d[13];a.z=d[14];d=THREE.Matrix4.__m1;d.copy(this);d.elements[0]=d.elements[0]/c.x;d.elements[1]=d.elements[1]/c.x;d.elements[2]=d.elements[2]/c.x;d.elements[4]=d.elements[4]/c.y;d.elements[5]=d.elements[5]/c.y;d.elements[6]=d.elements[6]/c.y;d.elements[8]=d.elements[8]/
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|
+c.z;d.elements[9]=d.elements[9]/c.z;d.elements[10]=d.elements[10]/c.z;b.setFromRotationMatrix(d);return[a,b,c]},extractPosition:function(a){var b=this.elements,a=a.elements;b[12]=a[12];b[13]=a[13];b[14]=a[14];return this},extractRotation:function(a){var b=this.elements,a=a.elements,c=THREE.Matrix4.__v1,d=1/c.set(a[0],a[1],a[2]).length(),e=1/c.set(a[4],a[5],a[6]).length(),c=1/c.set(a[8],a[9],a[10]).length();b[0]=a[0]*d;b[1]=a[1]*d;b[2]=a[2]*d;b[4]=a[4]*e;b[5]=a[5]*e;b[6]=a[6]*e;b[8]=a[8]*c;b[9]=a[9]*
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+c;b[10]=a[10]*c;return this},translate:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[12]=b[0]*c+b[4]*d+b[8]*a+b[12];b[13]=b[1]*c+b[5]*d+b[9]*a+b[13];b[14]=b[2]*c+b[6]*d+b[10]*a+b[14];b[15]=b[3]*c+b[7]*d+b[11]*a+b[15];return this},rotateX:function(a){var b=this.elements,c=b[4],d=b[5],e=b[6],f=b[7],g=b[8],h=b[9],i=b[10],j=b[11],l=Math.cos(a),a=Math.sin(a);b[4]=l*c+a*g;b[5]=l*d+a*h;b[6]=l*e+a*i;b[7]=l*f+a*j;b[8]=l*g-a*c;b[9]=l*h-a*d;b[10]=l*i-a*e;b[11]=l*j-a*f;return this},rotateY:function(a){var b=
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+this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[8],h=b[9],i=b[10],j=b[11],l=Math.cos(a),a=Math.sin(a);b[0]=l*c-a*g;b[1]=l*d-a*h;b[2]=l*e-a*i;b[3]=l*f-a*j;b[8]=l*g+a*c;b[9]=l*h+a*d;b[10]=l*i+a*e;b[11]=l*j+a*f;return this},rotateZ:function(a){var b=this.elements,c=b[0],d=b[1],e=b[2],f=b[3],g=b[4],h=b[5],i=b[6],j=b[7],l=Math.cos(a),a=Math.sin(a);b[0]=l*c+a*g;b[1]=l*d+a*h;b[2]=l*e+a*i;b[3]=l*f+a*j;b[4]=l*g-a*c;b[5]=l*h-a*d;b[6]=l*i-a*e;b[7]=l*j-a*f;return this},rotateByAxis:function(a,b){var c=this.elements;
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+if(a.x===1&&a.y===0&&a.z===0)return this.rotateX(b);if(a.x===0&&a.y===1&&a.z===0)return this.rotateY(b);if(a.x===0&&a.y===0&&a.z===1)return this.rotateZ(b);var d=a.x,e=a.y,f=a.z,g=Math.sqrt(d*d+e*e+f*f),d=d/g,e=e/g,f=f/g,g=d*d,h=e*e,i=f*f,j=Math.cos(b),l=Math.sin(b),o=1-j,m=d*e*o,p=d*f*o,o=e*f*o,d=d*l,r=e*l,l=f*l,f=g+(1-g)*j,g=m+l,e=p-r,m=m-l,h=h+(1-h)*j,l=o+d,p=p+r,o=o-d,i=i+(1-i)*j,j=c[0],d=c[1],r=c[2],n=c[3],q=c[4],t=c[5],u=c[6],w=c[7],s=c[8],x=c[9],F=c[10],C=c[11];c[0]=f*j+g*q+e*s;c[1]=f*d+g*
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+t+e*x;c[2]=f*r+g*u+e*F;c[3]=f*n+g*w+e*C;c[4]=m*j+h*q+l*s;c[5]=m*d+h*t+l*x;c[6]=m*r+h*u+l*F;c[7]=m*n+h*w+l*C;c[8]=p*j+o*q+i*s;c[9]=p*d+o*t+i*x;c[10]=p*r+o*u+i*F;c[11]=p*n+o*w+i*C;return this},scale:function(a){var b=this.elements,c=a.x,d=a.y,a=a.z;b[0]=b[0]*c;b[4]=b[4]*d;b[8]=b[8]*a;b[1]=b[1]*c;b[5]=b[5]*d;b[9]=b[9]*a;b[2]=b[2]*c;b[6]=b[6]*d;b[10]=b[10]*a;b[3]=b[3]*c;b[7]=b[7]*d;b[11]=b[11]*a;return this},getMaxScaleOnAxis:function(){var a=this.elements;return Math.sqrt(Math.max(a[0]*a[0]+a[1]*a[1]+
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+a[2]*a[2],Math.max(a[4]*a[4]+a[5]*a[5]+a[6]*a[6],a[8]*a[8]+a[9]*a[9]+a[10]*a[10])))},makeTranslation:function(a,b,c){this.set(1,0,0,a,0,1,0,b,0,0,1,c,0,0,0,1);return this},makeRotationX:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(1,0,0,0,0,b,-a,0,0,a,b,0,0,0,0,1);return this},makeRotationY:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,0,a,0,0,1,0,0,-a,0,b,0,0,0,0,1);return this},makeRotationZ:function(a){var b=Math.cos(a),a=Math.sin(a);this.set(b,-a,0,0,a,b,0,0,0,0,1,0,0,0,0,1);
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+return this},makeRotationAxis:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=1-c,f=a.x,g=a.y,h=a.z,i=e*f,j=e*g;this.set(i*f+c,i*g-d*h,i*h+d*g,0,i*g+d*h,j*g+c,j*h-d*f,0,i*h-d*g,j*h+d*f,e*h*h+c,0,0,0,0,1);return this},makeScale:function(a,b,c){this.set(a,0,0,0,0,b,0,0,0,0,c,0,0,0,0,1);return this},makeFrustum:function(a,b,c,d,e,f){var g=this.elements;g[0]=2*e/(b-a);g[4]=0;g[8]=(b+a)/(b-a);g[12]=0;g[1]=0;g[5]=2*e/(d-c);g[9]=(d+c)/(d-c);g[13]=0;g[2]=0;g[6]=0;g[10]=-(f+e)/(f-e);g[14]=-2*f*e/(f-e);g[3]=
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+0;g[7]=0;g[11]=-1;g[15]=0;return this},makePerspective:function(a,b,c,d){var a=c*Math.tan(a*Math.PI/360),e=-a;return this.makeFrustum(e*b,a*b,e,a,c,d)},makeOrthographic:function(a,b,c,d,e,f){var g=this.elements,h=b-a,i=c-d,j=f-e;g[0]=2/h;g[4]=0;g[8]=0;g[12]=-((b+a)/h);g[1]=0;g[5]=2/i;g[9]=0;g[13]=-((c+d)/i);g[2]=0;g[6]=0;g[10]=-2/j;g[14]=-((f+e)/j);g[3]=0;g[7]=0;g[11]=0;g[15]=1;return this},clone:function(){var a=this.elements;return new THREE.Matrix4(a[0],a[4],a[8],a[12],a[1],a[5],a[9],a[13],a[2],
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+a[6],a[10],a[14],a[3],a[7],a[11],a[15])}};THREE.Matrix4.__v1=new THREE.Vector3;THREE.Matrix4.__v2=new THREE.Vector3;THREE.Matrix4.__v3=new THREE.Vector3;THREE.Matrix4.__m1=new THREE.Matrix4;THREE.Matrix4.__m2=new THREE.Matrix4;
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THREE.Object3D=function(){this.id=THREE.Object3DCount++;this.name="";this.parent=void 0;this.children=[];this.up=new THREE.Vector3(0,1,0);this.position=new THREE.Vector3;this.rotation=new THREE.Vector3;this.eulerOrder="XYZ";this.scale=new THREE.Vector3(1,1,1);this.flipSided=this.doubleSided=false;this.renderDepth=null;this.rotationAutoUpdate=true;this.matrix=new THREE.Matrix4;this.matrixWorld=new THREE.Matrix4;this.matrixRotationWorld=new THREE.Matrix4;this.matrixWorldNeedsUpdate=this.matrixAutoUpdate=
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true;this.quaternion=new THREE.Quaternion;this.useQuaternion=false;this.boundRadius=0;this.boundRadiusScale=1;this.visible=true;this.receiveShadow=this.castShadow=false;this.frustumCulled=true;this._vector=new THREE.Vector3};
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THREE.Object3D.prototype={constructor:THREE.Object3D,applyMatrix:function(a){this.matrix.multiply(a,this.matrix);this.scale.getScaleFromMatrix(this.matrix);this.rotation.setEulerFromRotationMatrix((new THREE.Matrix4).extractRotation(this.matrix),this.eulerOrder);this.position.getPositionFromMatrix(this.matrix)},translate:function(a,b){this.matrix.rotateAxis(b);this.position.addSelf(b.multiplyScalar(a))},translateX:function(a){this.translate(a,this._vector.set(1,0,0))},translateY:function(a){this.translate(a,
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@@ -78,12 +78,12 @@ THREE.Projector=function(){function a(){var a;if(f===g.length){a=new THREE.Rende
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g/(g-h)));if(d<c)return false;a.lerpSelf(b,c);b.lerpSelf(a,1-d);return true}var e,f,g=[],h,i,j=[],l,o,m=[],p,r=[],n,q,t=[],u,w,s=[],x={objects:[],sprites:[],lights:[],elements:[]},F=new THREE.Vector3,C=new THREE.Vector4,z=new THREE.Matrix4,v=new THREE.Matrix4,H=new THREE.Frustum,I=new THREE.Vector4,N=new THREE.Vector4;this.projectVector=function(a,b){b.matrixWorldInverse.getInverse(b.matrixWorld);z.multiply(b.projectionMatrix,b.matrixWorldInverse);z.multiplyVector3(a);return a};this.unprojectVector=
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function(a,b){b.projectionMatrixInverse.getInverse(b.projectionMatrix);z.multiply(b.matrixWorld,b.projectionMatrixInverse);z.multiplyVector3(a);return a};this.pickingRay=function(a,b){var c;a.z=-1;c=new THREE.Vector3(a.x,a.y,1);this.unprojectVector(a,b);this.unprojectVector(c,b);c.subSelf(a).normalize();return new THREE.Ray(a,c)};this.projectGraph=function(b,d){f=0;x.objects.length=0;x.sprites.length=0;x.lights.length=0;var g=function(b){if(b.visible!==false){if((b instanceof THREE.Mesh||b instanceof
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THREE.Line)&&(b.frustumCulled===false||H.contains(b)===true)){F.copy(b.matrixWorld.getPosition());z.multiplyVector3(F);e=a();e.object=b;e.z=F.z;x.objects.push(e)}else if(b instanceof THREE.Sprite||b instanceof THREE.Particle){F.copy(b.matrixWorld.getPosition());z.multiplyVector3(F);e=a();e.object=b;e.z=F.z;x.sprites.push(e)}else b instanceof THREE.Light&&x.lights.push(b);for(var c=0,d=b.children.length;c<d;c++)g(b.children[c])}};g(b);d===true&&x.objects.sort(c);return x};this.projectScene=function(a,
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-e,f){var g=e.near,F=e.far,D=false,k,P,L,S,aa,K,ca,ga,O,Z,$,X,ia,ya,Ha;w=q=p=o=0;x.elements.length=0;if(e.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);z.multiply(e.projectionMatrix,e.matrixWorldInverse);H.setFromMatrix(z);x=this.projectGraph(a,false);a=0;for(k=x.objects.length;a<k;a++){O=x.objects[a].object;Z=O.matrixWorld;i=0;if(O instanceof THREE.Mesh){$=O.geometry;X=O.geometry.materials;
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+e,f){var g=e.near,F=e.far,D=false,k,P,L,S,aa,K,ca,ha,O,Z,$,X,ia,ya,Ia;w=q=p=o=0;x.elements.length=0;if(e.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(e)}a.updateMatrixWorld();e.matrixWorldInverse.getInverse(e.matrixWorld);z.multiply(e.projectionMatrix,e.matrixWorldInverse);H.setFromMatrix(z);x=this.projectGraph(a,false);a=0;for(k=x.objects.length;a<k;a++){O=x.objects[a].object;Z=O.matrixWorld;i=0;if(O instanceof THREE.Mesh){$=O.geometry;X=O.geometry.materials;
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S=$.vertices;ia=$.faces;ya=$.faceVertexUvs;$=O.matrixRotationWorld.extractRotation(Z);P=0;for(L=S.length;P<L;P++){h=b();h.positionWorld.copy(S[P]);Z.multiplyVector3(h.positionWorld);h.positionScreen.copy(h.positionWorld);z.multiplyVector4(h.positionScreen);h.positionScreen.x=h.positionScreen.x/h.positionScreen.w;h.positionScreen.y=h.positionScreen.y/h.positionScreen.w;h.visible=h.positionScreen.z>g&&h.positionScreen.z<F}S=0;for(P=ia.length;S<P;S++){L=ia[S];if(L instanceof THREE.Face3){aa=j[L.a];K=
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-j[L.b];ca=j[L.c];if(aa.visible===true&&K.visible===true&&ca.visible===true){D=(ca.positionScreen.x-aa.positionScreen.x)*(K.positionScreen.y-aa.positionScreen.y)-(ca.positionScreen.y-aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0;if(O.doubleSided===true||D!==O.flipSided){ga=void 0;if(o===m.length){ga=new THREE.RenderableFace3;m.push(ga)}else ga=m[o];o++;l=ga;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca)}else continue}else continue}else if(L instanceof THREE.Face4){aa=j[L.a];K=j[L.b];ca=
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-j[L.c];ga=j[L.d];if(aa.visible===true&&K.visible===true&&ca.visible===true&&ga.visible===true){D=(ga.positionScreen.x-aa.positionScreen.x)*(K.positionScreen.y-aa.positionScreen.y)-(ga.positionScreen.y-aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0||(K.positionScreen.x-ca.positionScreen.x)*(ga.positionScreen.y-ca.positionScreen.y)-(K.positionScreen.y-ca.positionScreen.y)*(ga.positionScreen.x-ca.positionScreen.x)<0;if(O.doubleSided===true||D!==O.flipSided){Ha=void 0;if(p===r.length){Ha=
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-new THREE.RenderableFace4;r.push(Ha)}else Ha=r[p];p++;l=Ha;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca);l.v4.copy(ga)}else continue}else continue}l.normalWorld.copy(L.normal);D===false&&(O.flipSided===true||O.doubleSided===true)&&l.normalWorld.negate();$.multiplyVector3(l.normalWorld);l.centroidWorld.copy(L.centroid);Z.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);z.multiplyVector3(l.centroidScreen);ca=L.vertexNormals;aa=0;for(K=ca.length;aa<K;aa++){ga=l.vertexNormalsWorld[aa];
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-ga.copy(ca[aa]);D===false&&(O.flipSided===true||O.doubleSided===true)&&ga.negate();$.multiplyVector3(ga)}aa=0;for(K=ya.length;aa<K;aa++){Ha=ya[aa][S];if(Ha!==void 0){ca=0;for(ga=Ha.length;ca<ga;ca++)l.uvs[aa][ca]=Ha[ca]}}l.material=O.material;l.faceMaterial=L.materialIndex!==null?X[L.materialIndex]:null;l.z=l.centroidScreen.z;x.elements.push(l)}}else if(O instanceof THREE.Line){v.multiply(z,Z);S=O.geometry.vertices;aa=b();aa.positionScreen.copy(S[0]);v.multiplyVector4(aa.positionScreen);Z=O.type===
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+j[L.b];ca=j[L.c];if(aa.visible===true&&K.visible===true&&ca.visible===true){D=(ca.positionScreen.x-aa.positionScreen.x)*(K.positionScreen.y-aa.positionScreen.y)-(ca.positionScreen.y-aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0;if(O.doubleSided===true||D!==O.flipSided){ha=void 0;if(o===m.length){ha=new THREE.RenderableFace3;m.push(ha)}else ha=m[o];o++;l=ha;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca)}else continue}else continue}else if(L instanceof THREE.Face4){aa=j[L.a];K=j[L.b];ca=
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+j[L.c];ha=j[L.d];if(aa.visible===true&&K.visible===true&&ca.visible===true&&ha.visible===true){D=(ha.positionScreen.x-aa.positionScreen.x)*(K.positionScreen.y-aa.positionScreen.y)-(ha.positionScreen.y-aa.positionScreen.y)*(K.positionScreen.x-aa.positionScreen.x)<0||(K.positionScreen.x-ca.positionScreen.x)*(ha.positionScreen.y-ca.positionScreen.y)-(K.positionScreen.y-ca.positionScreen.y)*(ha.positionScreen.x-ca.positionScreen.x)<0;if(O.doubleSided===true||D!==O.flipSided){Ia=void 0;if(p===r.length){Ia=
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+new THREE.RenderableFace4;r.push(Ia)}else Ia=r[p];p++;l=Ia;l.v1.copy(aa);l.v2.copy(K);l.v3.copy(ca);l.v4.copy(ha)}else continue}else continue}l.normalWorld.copy(L.normal);D===false&&(O.flipSided===true||O.doubleSided===true)&&l.normalWorld.negate();$.multiplyVector3(l.normalWorld);l.centroidWorld.copy(L.centroid);Z.multiplyVector3(l.centroidWorld);l.centroidScreen.copy(l.centroidWorld);z.multiplyVector3(l.centroidScreen);ca=L.vertexNormals;aa=0;for(K=ca.length;aa<K;aa++){ha=l.vertexNormalsWorld[aa];
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+ha.copy(ca[aa]);D===false&&(O.flipSided===true||O.doubleSided===true)&&ha.negate();$.multiplyVector3(ha)}aa=0;for(K=ya.length;aa<K;aa++){Ia=ya[aa][S];if(Ia!==void 0){ca=0;for(ha=Ia.length;ca<ha;ca++)l.uvs[aa][ca]=Ia[ca]}}l.material=O.material;l.faceMaterial=L.materialIndex!==null?X[L.materialIndex]:null;l.z=l.centroidScreen.z;x.elements.push(l)}}else if(O instanceof THREE.Line){v.multiply(z,Z);S=O.geometry.vertices;aa=b();aa.positionScreen.copy(S[0]);v.multiplyVector4(aa.positionScreen);Z=O.type===
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THREE.LinePieces?2:1;P=1;for(L=S.length;P<L;P++){aa=b();aa.positionScreen.copy(S[P]);v.multiplyVector4(aa.positionScreen);if(!((P+1)%Z>0)){K=j[i-2];I.copy(aa.positionScreen);N.copy(K.positionScreen);if(d(I,N)===true){I.multiplyScalar(1/I.w);N.multiplyScalar(1/N.w);X=void 0;if(q===t.length){X=new THREE.RenderableLine;t.push(X)}else X=t[q];q++;n=X;n.v1.positionScreen.copy(I);n.v2.positionScreen.copy(N);n.z=Math.max(I.z,N.z);n.material=O.material;x.elements.push(n)}}}}}a=0;for(k=x.sprites.length;a<k;a++){O=
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x.sprites[a].object;Z=O.matrixWorld;if(O instanceof THREE.Particle){C.set(Z.elements[12],Z.elements[13],Z.elements[14],1);z.multiplyVector4(C);C.z=C.z/C.w;if(C.z>0&&C.z<1){g=void 0;if(w===s.length){g=new THREE.RenderableParticle;s.push(g)}else g=s[w];w++;u=g;u.x=C.x/C.w;u.y=C.y/C.w;u.z=C.z;u.rotation=O.rotation.z;u.scale.x=O.scale.x*Math.abs(u.x-(C.x+e.projectionMatrix.elements[0])/(C.w+e.projectionMatrix.elements[12]));u.scale.y=O.scale.y*Math.abs(u.y-(C.y+e.projectionMatrix.elements[5])/(C.w+e.projectionMatrix.elements[13]));
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u.material=O.material;x.elements.push(u)}}}f&&x.elements.sort(c);return x}};THREE.Quaternion=function(a,b,c,d){this.x=a||0;this.y=b||0;this.z=c||0;this.w=d!==void 0?d:1};
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@@ -92,9 +92,9 @@ c*d*h-f*g*e;this.w=c*d*e+f*g*h}else if(b==="ZXY"){this.x=f*d*e-c*g*h;this.y=c*g*
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d;this.z=a.z*d;this.w=Math.cos(c);return this},setFromRotationMatrix:function(a){var b=a.elements,c=b[0],a=b[4],d=b[8],e=b[1],f=b[5],g=b[9],h=b[2],i=b[6],b=b[10],j=c+f+b;if(j>0){c=0.5/Math.sqrt(j+1);this.w=0.25/c;this.x=(i-g)*c;this.y=(d-h)*c;this.z=(e-a)*c}else if(c>f&&c>b){c=2*Math.sqrt(1+c-f-b);this.w=(i-g)/c;this.x=0.25*c;this.y=(a+e)/c;this.z=(d+h)/c}else if(f>b){c=2*Math.sqrt(1+f-c-b);this.w=(d-h)/c;this.x=(a+e)/c;this.y=0.25*c;this.z=(g+i)/c}else{c=2*Math.sqrt(1+b-c-f);this.w=(e-a)/c;this.x=
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(d+h)/c;this.y=(g+i)/c;this.z=0.25*c}return this},calculateW:function(){this.w=-Math.sqrt(Math.abs(1-this.x*this.x-this.y*this.y-this.z*this.z));return this},inverse:function(){this.x=this.x*-1;this.y=this.y*-1;this.z=this.z*-1;return this},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)},normalize:function(){var a=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);if(a===0)this.w=this.z=this.y=this.x=0;else{a=1/a;this.x=this.x*a;this.y=
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this.y*a;this.z=this.z*a;this.w=this.w*a}return this},multiply:function(a,b){this.x=a.x*b.w+a.y*b.z-a.z*b.y+a.w*b.x;this.y=-a.x*b.z+a.y*b.w+a.z*b.x+a.w*b.y;this.z=a.x*b.y-a.y*b.x+a.z*b.w+a.w*b.z;this.w=-a.x*b.x-a.y*b.y-a.z*b.z+a.w*b.w;return this},multiplySelf:function(a){var b=this.x,c=this.y,d=this.z,e=this.w,f=a.x,g=a.y,h=a.z,a=a.w;this.x=b*a+e*f+c*h-d*g;this.y=c*a+e*g+d*f-b*h;this.z=d*a+e*h+b*g-c*f;this.w=e*a-b*f-c*g-d*h;return this},multiplyVector3:function(a,b){b||(b=a);var c=a.x,d=a.y,e=a.z,
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-f=this.x,g=this.y,h=this.z,i=this.w,j=i*c+g*e-h*d,l=i*d+h*c-f*e,o=i*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=j*i+c*-f+l*-h-o*-g;b.y=l*i+c*-g+o*-f-j*-h;b.z=o*i+c*-h+j*-g-l*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,g=f*a.w+c*a.x+d*a.y+e*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var h=Math.acos(g),i=Math.sqrt(1-g*g);if(Math.abs(i)<0.001){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x);
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+f=this.x,g=this.y,h=this.z,i=this.w,j=i*c+g*e-h*d,l=i*d+h*c-f*e,o=i*e+f*d-g*c,c=-f*c-g*d-h*e;b.x=j*i+c*-f+l*-h-o*-g;b.y=l*i+c*-g+o*-f-j*-h;b.z=o*i+c*-h+j*-g-l*-f;return b},slerpSelf:function(a,b){var c=this.x,d=this.y,e=this.z,f=this.w,g=f*a.w+c*a.x+d*a.y+e*a.z;if(g<0){this.w=-a.w;this.x=-a.x;this.y=-a.y;this.z=-a.z;g=-g}else this.copy(a);if(g>=1){this.w=f;this.x=c;this.y=d;this.z=e;return this}var h=Math.acos(g),i=Math.sqrt(1-g*g);if(Math.abs(i)<0.0010){this.w=0.5*(f+this.w);this.x=0.5*(c+this.x);
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this.y=0.5*(d+this.y);this.z=0.5*(e+this.z);return this}g=Math.sin((1-b)*h)/i;h=Math.sin(b*h)/i;this.w=f*g+this.w*h;this.x=c*g+this.x*h;this.y=d*g+this.y*h;this.z=e*g+this.z*h;return this},clone:function(){return new THREE.Quaternion(this.x,this.y,this.z,this.w)}};
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-THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.001){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
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+THREE.Quaternion.slerp=function(a,b,c,d){var e=a.w*b.w+a.x*b.x+a.y*b.y+a.z*b.z;if(e<0){c.w=-b.w;c.x=-b.x;c.y=-b.y;c.z=-b.z;e=-e}else c.copy(b);if(Math.abs(e)>=1){c.w=a.w;c.x=a.x;c.y=a.y;c.z=a.z;return c}var b=Math.acos(e),f=Math.sqrt(1-e*e);if(Math.abs(f)<0.0010){c.w=0.5*(a.w+c.w);c.x=0.5*(a.x+c.x);c.y=0.5*(a.y+c.y);c.z=0.5*(a.z+c.z);return c}e=Math.sin((1-d)*b)/f;d=Math.sin(d*b)/f;c.w=a.w*e+c.w*d;c.x=a.x*e+c.x*d;c.y=a.y*e+c.y*d;c.z=a.z*e+c.z*d;return c};THREE.Vertex=function(){console.warn("THREE.Vertex has been DEPRECATED. Use THREE.Vector3 instead.")};
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THREE.Face3=function(a,b,c,d,e,f){this.a=a;this.b=b;this.c=c;this.normal=d instanceof THREE.Vector3?d:new THREE.Vector3;this.vertexNormals=d instanceof Array?d:[];this.color=e instanceof THREE.Color?e:new THREE.Color;this.vertexColors=e instanceof Array?e:[];this.vertexTangents=[];this.materialIndex=f;this.centroid=new THREE.Vector3};
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THREE.Face3.prototype={constructor:THREE.Face3,clone:function(){var a=new THREE.Face3(this.a,this.b,this.c);a.normal.copy(this.normal);a.color.copy(this.color);a.centroid.copy(this.centroid);a.materialIndex=this.materialIndex;var b,c;b=0;for(c=this.vertexNormals.length;b<c;b++)a.vertexNormals[b]=this.vertexNormals[b].clone();b=0;for(c=this.vertexColors.length;b<c;b++)a.vertexColors[b]=this.vertexColors[b].clone();b=0;for(c=this.vertexTangents.length;b<c;b++)a.vertexTangents[b]=this.vertexTangents[b].clone();
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return a}};THREE.Face4=function(a,b,c,d,e,f,g){this.a=a;this.b=b;this.c=c;this.d=d;this.normal=e instanceof THREE.Vector3?e:new THREE.Vector3;this.vertexNormals=e instanceof Array?e:[];this.color=f instanceof THREE.Color?f:new THREE.Color;this.vertexColors=f instanceof Array?f:[];this.vertexTangents=[];this.materialIndex=g;this.centroid=new THREE.Vector3};
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@@ -239,35 +239,35 @@ THREE.Scene.prototype.__addObject=function(a){if(a instanceof THREE.Light)this._
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THREE.Scene.prototype.__removeObject=function(a){if(a instanceof THREE.Light){var b=this.__lights.indexOf(a);b!==-1&&this.__lights.splice(b,1)}else if(!(a instanceof THREE.Camera)){b=this.__objects.indexOf(a);if(b!==-1){this.__objects.splice(b,1);this.__objectsRemoved.push(a);b=this.__objectsAdded.indexOf(a);b!==-1&&this.__objectsAdded.splice(b,1)}}for(b=0;b<a.children.length;b++)this.__removeObject(a.children[b])};
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THREE.Fog=function(a,b,c){this.color=new THREE.Color(a);this.near=b!==void 0?b:1;this.far=c!==void 0?c:1E3};THREE.FogExp2=function(a,b){this.color=new THREE.Color(a);this.density=b!==void 0?b:2.5E-4};
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THREE.CanvasRenderer=function(a){function b(a){if(u!==a)u=n.globalAlpha=a}function c(a){if(w!==a){if(a===THREE.NormalBlending)n.globalCompositeOperation="source-over";else if(a===THREE.AdditiveBlending)n.globalCompositeOperation="lighter";else if(a===THREE.SubtractiveBlending)n.globalCompositeOperation="darker";w=a}}function d(a){if(s!==a)s=n.strokeStyle=a}function e(a){if(x!==a)x=n.fillStyle=a}console.log("THREE.CanvasRenderer",THREE.REVISION);var a=a||{},f=this,g,h,i,j=new THREE.Projector,l=a.canvas!==
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-void 0?a.canvas:document.createElement("canvas"),o,m,p,r,n=l.getContext("2d"),q=new THREE.Color(0),t=0,u=1,w=0,s=null,x=null,F=null,C=null,z=null,v,H,I,N,R=new THREE.RenderableVertex,Y=new THREE.RenderableVertex,B,G,Q,D,k,P,L,S,aa,K,ca,ga,O=new THREE.Color,Z=new THREE.Color,$=new THREE.Color,X=new THREE.Color,ia=new THREE.Color,ya=[],Ha=[],Oa,Pa,Ta,eb,fb,Za,mb,ib,nb,ob,ab=new THREE.Rectangle,Ca=new THREE.Rectangle,za=new THREE.Rectangle,jb=false,wa=new THREE.Color,Qa=new THREE.Color,Ea=new THREE.Color,
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-ja=new THREE.Vector3,pb,$a,ac,fa,pc,Bc,a=16;pb=document.createElement("canvas");pb.width=pb.height=2;$a=pb.getContext("2d");$a.fillStyle="rgba(0,0,0,1)";$a.fillRect(0,0,2,2);ac=$a.getImageData(0,0,2,2);fa=ac.data;pc=document.createElement("canvas");pc.width=pc.height=a;Bc=pc.getContext("2d");Bc.translate(-a/2,-a/2);Bc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){o=a;m=b;p=Math.floor(o/2);
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-r=Math.floor(m/2);l.width=o;l.height=m;ab.set(-p,-r,p,r);Ca.set(-p,-r,p,r);u=1;w=0;z=C=F=x=s=null};this.setClearColor=function(a,b){q.copy(a);t=b!==void 0?b:1;Ca.set(-p,-r,p,r)};this.setClearColorHex=function(a,b){q.setHex(a);t=b!==void 0?b:1;Ca.set(-p,-r,p,r)};this.clear=function(){n.setTransform(1,0,0,-1,p,r);if(Ca.isEmpty()===false){Ca.minSelf(ab);Ca.inflate(2);t<1&&n.clearRect(Math.floor(Ca.getX()),Math.floor(Ca.getY()),Math.floor(Ca.getWidth()),Math.floor(Ca.getHeight()));if(t>0){c(THREE.NormalBlending);
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-b(1);e("rgba("+Math.floor(q.r*255)+","+Math.floor(q.g*255)+","+Math.floor(q.b*255)+","+t+")");n.fillRect(Math.floor(Ca.getX()),Math.floor(Ca.getY()),Math.floor(Ca.getWidth()),Math.floor(Ca.getHeight()))}Ca.empty()}};this.render=function(a,l){function m(a){var b,c,d,e;wa.setRGB(0,0,0);Qa.setRGB(0,0,0);Ea.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){wa.r=wa.r+e.r;wa.g=wa.g+e.g;wa.b=wa.b+e.b}else if(d instanceof THREE.DirectionalLight){Qa.r=Qa.r+e.r;
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-Qa.g=Qa.g+e.g;Qa.b=Qa.b+e.b}else if(d instanceof THREE.PointLight){Ea.r=Ea.r+e.r;Ea.g=Ea.g+e.g;Ea.b=Ea.b+e.b}}}function o(a,b,c,d){var e,f,g,h,k,i;e=0;for(f=a.length;e<f;e++){g=a[e];h=g.color;if(g instanceof THREE.DirectionalLight){k=g.matrixWorld.getPosition();i=c.dot(k);if(!(i<=0)){i=i*g.intensity;d.r=d.r+h.r*i;d.g=d.g+h.g*i;d.b=d.b+h.b*i}}else if(g instanceof THREE.PointLight){k=g.matrixWorld.getPosition();i=c.dot(ja.sub(k,b).normalize());if(!(i<=0)){i=i*(g.distance==0?1:1-Math.min(b.distanceTo(k)/
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-g.distance,1));if(i!=0){i=i*g.intensity;d.r=d.r+h.r*i;d.g=d.g+h.g*i;d.b=d.b+h.b*i}}}}}function q(a,f,g){b(g.opacity);c(g.blending);var h,k,i,l,j,m;if(g instanceof THREE.ParticleBasicMaterial){if(g.map!==null){l=g.map.image;j=l.width>>1;m=l.height>>1;g=f.scale.x*p;i=f.scale.y*r;h=g*j;k=i*m;za.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ab.intersects(za)!==false){n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(g,-i);n.translate(-j,-m);n.drawImage(l,0,0);n.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){h=
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-f.scale.x*p;k=f.scale.y*r;za.set(a.x-h,a.y-k,a.x+h,a.y+k);if(ab.intersects(za)!==false){d(g.color.getContextStyle());e(g.color.getContextStyle());n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(h,k);g.program(n);n.restore()}}}function t(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(F!==a)F=n.lineWidth=a;a=g.linecap;
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-if(C!==a)C=n.lineCap=a;a=g.linejoin;if(z!==a)z=n.lineJoin=a;d(g.color.getContextStyle());n.stroke();za.inflate(g.linewidth*2)}}function s(a,d,e,g,h,j,m,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);B=a.positionScreen.x;G=a.positionScreen.y;Q=d.positionScreen.x;D=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;w(B,G,Q,D,k,P);if(n instanceof THREE.MeshBasicMaterial)if(n.map!==null){if(n.map.mapping instanceof THREE.UVMapping){eb=m.uvs[0];
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-$c(B,G,Q,D,k,P,eb[g].u,eb[g].v,eb[h].u,eb[h].v,eb[j].u,eb[j].v,n.map)}}else if(n.envMap!==null){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=l.matrixWorldInverse;ja.copy(m.vertexNormalsWorld[g]);fb=(ja.x*a.elements[0]+ja.y*a.elements[4]+ja.z*a.elements[8])*0.5+0.5;Za=-(ja.x*a.elements[1]+ja.y*a.elements[5]+ja.z*a.elements[9])*0.5+0.5;ja.copy(m.vertexNormalsWorld[h]);mb=(ja.x*a.elements[0]+ja.y*a.elements[4]+ja.z*a.elements[8])*0.5+0.5;ib=-(ja.x*a.elements[1]+ja.y*a.elements[5]+
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-ja.z*a.elements[9])*0.5+0.5;ja.copy(m.vertexNormalsWorld[j]);nb=(ja.x*a.elements[0]+ja.y*a.elements[4]+ja.z*a.elements[8])*0.5+0.5;ob=-(ja.x*a.elements[1]+ja.y*a.elements[5]+ja.z*a.elements[9])*0.5+0.5;$c(B,G,Q,D,k,P,fb,Za,mb,ib,nb,ob,n.envMap)}}else n.wireframe===true?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(n.color);else if(n instanceof THREE.MeshLambertMaterial)if(jb===true)if(n.wireframe===false&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==3){Z.r=
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+void 0?a.canvas:document.createElement("canvas"),o,m,p,r,n=l.getContext("2d"),q=new THREE.Color(0),t=0,u=1,w=0,s=null,x=null,F=null,C=null,z=null,v,H,I,N,R=new THREE.RenderableVertex,Y=new THREE.RenderableVertex,B,G,Q,D,k,P,L,S,aa,K,ca,ha,O=new THREE.Color,Z=new THREE.Color,$=new THREE.Color,X=new THREE.Color,ia=new THREE.Color,ya=[],Ia=[],Pa,Qa,Ua,fb,gb,$a,ob,kb,pb,hb,bb=new THREE.Rectangle,Ca=new THREE.Rectangle,za=new THREE.Rectangle,lb=false,wa=new THREE.Color,Ra=new THREE.Color,Fa=new THREE.Color,
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+ja=new THREE.Vector3,qb,ab,bc,ga,qc,Cc,a=16;qb=document.createElement("canvas");qb.width=qb.height=2;ab=qb.getContext("2d");ab.fillStyle="rgba(0,0,0,1)";ab.fillRect(0,0,2,2);bc=ab.getImageData(0,0,2,2);ga=bc.data;qc=document.createElement("canvas");qc.width=qc.height=a;Cc=qc.getContext("2d");Cc.translate(-a/2,-a/2);Cc.scale(a,a);a--;this.domElement=l;this.sortElements=this.sortObjects=this.autoClear=true;this.info={render:{vertices:0,faces:0}};this.setSize=function(a,b){o=a;m=b;p=Math.floor(o/2);
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+r=Math.floor(m/2);l.width=o;l.height=m;bb.set(-p,-r,p,r);Ca.set(-p,-r,p,r);u=1;w=0;z=C=F=x=s=null};this.setClearColor=function(a,b){q.copy(a);t=b!==void 0?b:1;Ca.set(-p,-r,p,r)};this.setClearColorHex=function(a,b){q.setHex(a);t=b!==void 0?b:1;Ca.set(-p,-r,p,r)};this.clear=function(){n.setTransform(1,0,0,-1,p,r);if(Ca.isEmpty()===false){Ca.minSelf(bb);Ca.inflate(2);t<1&&n.clearRect(Math.floor(Ca.getX()),Math.floor(Ca.getY()),Math.floor(Ca.getWidth()),Math.floor(Ca.getHeight()));if(t>0){c(THREE.NormalBlending);
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+b(1);e("rgba("+Math.floor(q.r*255)+","+Math.floor(q.g*255)+","+Math.floor(q.b*255)+","+t+")");n.fillRect(Math.floor(Ca.getX()),Math.floor(Ca.getY()),Math.floor(Ca.getWidth()),Math.floor(Ca.getHeight()))}Ca.empty()}};this.render=function(a,l){function m(a){var b,c,d,e;wa.setRGB(0,0,0);Ra.setRGB(0,0,0);Fa.setRGB(0,0,0);b=0;for(c=a.length;b<c;b++){d=a[b];e=d.color;if(d instanceof THREE.AmbientLight){wa.r=wa.r+e.r;wa.g=wa.g+e.g;wa.b=wa.b+e.b}else if(d instanceof THREE.DirectionalLight){Ra.r=Ra.r+e.r;
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+Ra.g=Ra.g+e.g;Ra.b=Ra.b+e.b}else if(d instanceof THREE.PointLight){Fa.r=Fa.r+e.r;Fa.g=Fa.g+e.g;Fa.b=Fa.b+e.b}}}function o(a,b,c,d){var e,f,g,k,h,i;e=0;for(f=a.length;e<f;e++){g=a[e];k=g.color;if(g instanceof THREE.DirectionalLight){h=g.matrixWorld.getPosition();i=c.dot(h);if(!(i<=0)){i=i*g.intensity;d.r=d.r+k.r*i;d.g=d.g+k.g*i;d.b=d.b+k.b*i}}else if(g instanceof THREE.PointLight){h=g.matrixWorld.getPosition();i=c.dot(ja.sub(h,b).normalize());if(!(i<=0)){i=i*(g.distance==0?1:1-Math.min(b.distanceTo(h)/
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+g.distance,1));if(i!=0){i=i*g.intensity;d.r=d.r+k.r*i;d.g=d.g+k.g*i;d.b=d.b+k.b*i}}}}}function q(a,f,g){b(g.opacity);c(g.blending);var k,h,i,l,j,m;if(g instanceof THREE.ParticleBasicMaterial){if(g.map!==null){l=g.map.image;j=l.width>>1;m=l.height>>1;g=f.scale.x*p;i=f.scale.y*r;k=g*j;h=i*m;za.set(a.x-k,a.y-h,a.x+k,a.y+h);if(bb.intersects(za)!==false){n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(g,-i);n.translate(-j,-m);n.drawImage(l,0,0);n.restore()}}}else if(g instanceof THREE.ParticleCanvasMaterial){k=
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+f.scale.x*p;h=f.scale.y*r;za.set(a.x-k,a.y-h,a.x+k,a.y+h);if(bb.intersects(za)!==false){d(g.color.getContextStyle());e(g.color.getContextStyle());n.save();n.translate(a.x,a.y);n.rotate(-f.rotation);n.scale(k,h);g.program(n);n.restore()}}}function t(a,e,f,g){b(g.opacity);c(g.blending);n.beginPath();n.moveTo(a.positionScreen.x,a.positionScreen.y);n.lineTo(e.positionScreen.x,e.positionScreen.y);n.closePath();if(g instanceof THREE.LineBasicMaterial){a=g.linewidth;if(F!==a)F=n.lineWidth=a;a=g.linecap;
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+if(C!==a)C=n.lineCap=a;a=g.linejoin;if(z!==a)z=n.lineJoin=a;d(g.color.getContextStyle());n.stroke();za.inflate(g.linewidth*2)}}function s(a,d,e,g,h,j,m,n){f.info.render.vertices=f.info.render.vertices+3;f.info.render.faces++;b(n.opacity);c(n.blending);B=a.positionScreen.x;G=a.positionScreen.y;Q=d.positionScreen.x;D=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;w(B,G,Q,D,k,P);if(n instanceof THREE.MeshBasicMaterial)if(n.map!==null){if(n.map.mapping instanceof THREE.UVMapping){fb=m.uvs[0];
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+bd(B,G,Q,D,k,P,fb[g].u,fb[g].v,fb[h].u,fb[h].v,fb[j].u,fb[j].v,n.map)}}else if(n.envMap!==null){if(n.envMap.mapping instanceof THREE.SphericalReflectionMapping){a=l.matrixWorldInverse;ja.copy(m.vertexNormalsWorld[g]);gb=(ja.x*a.elements[0]+ja.y*a.elements[4]+ja.z*a.elements[8])*0.5+0.5;$a=-(ja.x*a.elements[1]+ja.y*a.elements[5]+ja.z*a.elements[9])*0.5+0.5;ja.copy(m.vertexNormalsWorld[h]);ob=(ja.x*a.elements[0]+ja.y*a.elements[4]+ja.z*a.elements[8])*0.5+0.5;kb=-(ja.x*a.elements[1]+ja.y*a.elements[5]+
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+ja.z*a.elements[9])*0.5+0.5;ja.copy(m.vertexNormalsWorld[j]);pb=(ja.x*a.elements[0]+ja.y*a.elements[4]+ja.z*a.elements[8])*0.5+0.5;hb=-(ja.x*a.elements[1]+ja.y*a.elements[5]+ja.z*a.elements[9])*0.5+0.5;bd(B,G,Q,D,k,P,gb,$a,ob,kb,pb,hb,n.envMap)}}else n.wireframe===true?Nb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Hb(n.color);else if(n instanceof THREE.MeshLambertMaterial)if(lb===true)if(n.wireframe===false&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==3){Z.r=
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$.r=X.r=wa.r;Z.g=$.g=X.g=wa.g;Z.b=$.b=X.b=wa.b;o(i,m.v1.positionWorld,m.vertexNormalsWorld[0],Z);o(i,m.v2.positionWorld,m.vertexNormalsWorld[1],$);o(i,m.v3.positionWorld,m.vertexNormalsWorld[2],X);Z.r=Math.max(0,Math.min(n.color.r*Z.r,1));Z.g=Math.max(0,Math.min(n.color.g*Z.g,1));Z.b=Math.max(0,Math.min(n.color.b*Z.b,1));$.r=Math.max(0,Math.min(n.color.r*$.r,1));$.g=Math.max(0,Math.min(n.color.g*$.g,1));$.b=Math.max(0,Math.min(n.color.b*$.b,1));X.r=Math.max(0,Math.min(n.color.r*X.r,1));X.g=Math.max(0,
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-Math.min(n.color.g*X.g,1));X.b=Math.max(0,Math.min(n.color.b*X.b,1));ia.r=($.r+X.r)*0.5;ia.g=($.g+X.g)*0.5;ia.b=($.b+X.b)*0.5;Ta=Cc(Z,$,X,ia);hc(B,G,Q,D,k,P,0,0,1,0,0,1,Ta)}else{O.r=wa.r;O.g=wa.g;O.b=wa.b;o(i,m.centroidWorld,m.normalWorld,O);O.r=Math.max(0,Math.min(n.color.r*O.r,1));O.g=Math.max(0,Math.min(n.color.g*O.g,1));O.b=Math.max(0,Math.min(n.color.b*O.b,1));n.wireframe===true?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(O)}else n.wireframe===true?Mb(n.color,n.wireframeLinewidth,
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-n.wireframeLinecap,n.wireframeLinejoin):Gb(n.color);else if(n instanceof THREE.MeshDepthMaterial){Oa=l.near;Pa=l.far;Z.r=Z.g=Z.b=1-bc(a.positionScreen.z,Oa,Pa);$.r=$.g=$.b=1-bc(d.positionScreen.z,Oa,Pa);X.r=X.g=X.b=1-bc(e.positionScreen.z,Oa,Pa);ia.r=($.r+X.r)*0.5;ia.g=($.g+X.g)*0.5;ia.b=($.b+X.b)*0.5;Ta=Cc(Z,$,X,ia);hc(B,G,Q,D,k,P,0,0,1,0,0,1,Ta)}else if(n instanceof THREE.MeshNormalMaterial){O.r=ic(m.normalWorld.x);O.g=ic(m.normalWorld.y);O.b=ic(m.normalWorld.z);n.wireframe===true?Mb(O,n.wireframeLinewidth,
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-n.wireframeLinecap,n.wireframeLinejoin):Gb(O)}}function u(a,d,e,g,h,j,m,n,fa){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(n.opacity);c(n.blending);if(n.map!==null||n.envMap!==null){s(a,d,g,0,1,3,m,n,fa);s(h,e,j,1,2,3,m,n,fa)}else{B=a.positionScreen.x;G=a.positionScreen.y;Q=d.positionScreen.x;D=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;L=g.positionScreen.x;S=g.positionScreen.y;aa=h.positionScreen.x;K=h.positionScreen.y;ca=j.positionScreen.x;ga=j.positionScreen.y;
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-if(n instanceof THREE.MeshBasicMaterial){x(B,G,Q,D,k,P,L,S);n.wireframe===true?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(n.color)}else if(n instanceof THREE.MeshLambertMaterial)if(jb===true)if(!n.wireframe&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==4){Z.r=$.r=X.r=ia.r=wa.r;Z.g=$.g=X.g=ia.g=wa.g;Z.b=$.b=X.b=ia.b=wa.b;o(i,m.v1.positionWorld,m.vertexNormalsWorld[0],Z);o(i,m.v2.positionWorld,m.vertexNormalsWorld[1],$);o(i,m.v4.positionWorld,m.vertexNormalsWorld[3],
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+Math.min(n.color.g*X.g,1));X.b=Math.max(0,Math.min(n.color.b*X.b,1));ia.r=($.r+X.r)*0.5;ia.g=($.g+X.g)*0.5;ia.b=($.b+X.b)*0.5;Ua=Dc(Z,$,X,ia);ic(B,G,Q,D,k,P,0,0,1,0,0,1,Ua)}else{O.r=wa.r;O.g=wa.g;O.b=wa.b;o(i,m.centroidWorld,m.normalWorld,O);O.r=Math.max(0,Math.min(n.color.r*O.r,1));O.g=Math.max(0,Math.min(n.color.g*O.g,1));O.b=Math.max(0,Math.min(n.color.b*O.b,1));n.wireframe===true?Nb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Hb(O)}else n.wireframe===true?Nb(n.color,n.wireframeLinewidth,
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+n.wireframeLinecap,n.wireframeLinejoin):Hb(n.color);else if(n instanceof THREE.MeshDepthMaterial){Pa=l.near;Qa=l.far;Z.r=Z.g=Z.b=1-cc(a.positionScreen.z,Pa,Qa);$.r=$.g=$.b=1-cc(d.positionScreen.z,Pa,Qa);X.r=X.g=X.b=1-cc(e.positionScreen.z,Pa,Qa);ia.r=($.r+X.r)*0.5;ia.g=($.g+X.g)*0.5;ia.b=($.b+X.b)*0.5;Ua=Dc(Z,$,X,ia);ic(B,G,Q,D,k,P,0,0,1,0,0,1,Ua)}else if(n instanceof THREE.MeshNormalMaterial){O.r=jc(m.normalWorld.x);O.g=jc(m.normalWorld.y);O.b=jc(m.normalWorld.z);n.wireframe===true?Nb(O,n.wireframeLinewidth,
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+n.wireframeLinecap,n.wireframeLinejoin):Hb(O)}}function u(a,d,e,g,h,j,m,n,ga){f.info.render.vertices=f.info.render.vertices+4;f.info.render.faces++;b(n.opacity);c(n.blending);if(n.map!==null||n.envMap!==null){s(a,d,g,0,1,3,m,n,ga);s(h,e,j,1,2,3,m,n,ga)}else{B=a.positionScreen.x;G=a.positionScreen.y;Q=d.positionScreen.x;D=d.positionScreen.y;k=e.positionScreen.x;P=e.positionScreen.y;L=g.positionScreen.x;S=g.positionScreen.y;aa=h.positionScreen.x;K=h.positionScreen.y;ca=j.positionScreen.x;ha=j.positionScreen.y;
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+if(n instanceof THREE.MeshBasicMaterial){x(B,G,Q,D,k,P,L,S);n.wireframe===true?Nb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Hb(n.color)}else if(n instanceof THREE.MeshLambertMaterial)if(lb===true)if(!n.wireframe&&n.shading==THREE.SmoothShading&&m.vertexNormalsWorld.length==4){Z.r=$.r=X.r=ia.r=wa.r;Z.g=$.g=X.g=ia.g=wa.g;Z.b=$.b=X.b=ia.b=wa.b;o(i,m.v1.positionWorld,m.vertexNormalsWorld[0],Z);o(i,m.v2.positionWorld,m.vertexNormalsWorld[1],$);o(i,m.v4.positionWorld,m.vertexNormalsWorld[3],
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X);o(i,m.v3.positionWorld,m.vertexNormalsWorld[2],ia);Z.r=Math.max(0,Math.min(n.color.r*Z.r,1));Z.g=Math.max(0,Math.min(n.color.g*Z.g,1));Z.b=Math.max(0,Math.min(n.color.b*Z.b,1));$.r=Math.max(0,Math.min(n.color.r*$.r,1));$.g=Math.max(0,Math.min(n.color.g*$.g,1));$.b=Math.max(0,Math.min(n.color.b*$.b,1));X.r=Math.max(0,Math.min(n.color.r*X.r,1));X.g=Math.max(0,Math.min(n.color.g*X.g,1));X.b=Math.max(0,Math.min(n.color.b*X.b,1));ia.r=Math.max(0,Math.min(n.color.r*ia.r,1));ia.g=Math.max(0,Math.min(n.color.g*
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-ia.g,1));ia.b=Math.max(0,Math.min(n.color.b*ia.b,1));Ta=Cc(Z,$,X,ia);w(B,G,Q,D,L,S);hc(B,G,Q,D,L,S,0,0,1,0,0,1,Ta);w(aa,K,k,P,ca,ga);hc(aa,K,k,P,ca,ga,1,0,1,1,0,1,Ta)}else{O.r=wa.r;O.g=wa.g;O.b=wa.b;o(i,m.centroidWorld,m.normalWorld,O);O.r=Math.max(0,Math.min(n.color.r*O.r,1));O.g=Math.max(0,Math.min(n.color.g*O.g,1));O.b=Math.max(0,Math.min(n.color.b*O.b,1));x(B,G,Q,D,k,P,L,S);n.wireframe===true?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(O)}else{x(B,G,Q,D,k,P,L,S);n.wireframe===
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-true?Mb(n.color,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(n.color)}else if(n instanceof THREE.MeshNormalMaterial){O.r=ic(m.normalWorld.x);O.g=ic(m.normalWorld.y);O.b=ic(m.normalWorld.z);x(B,G,Q,D,k,P,L,S);n.wireframe===true?Mb(O,n.wireframeLinewidth,n.wireframeLinecap,n.wireframeLinejoin):Gb(O)}else if(n instanceof THREE.MeshDepthMaterial){Oa=l.near;Pa=l.far;Z.r=Z.g=Z.b=1-bc(a.positionScreen.z,Oa,Pa);$.r=$.g=$.b=1-bc(d.positionScreen.z,Oa,Pa);X.r=X.g=X.b=1-bc(g.positionScreen.z,
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-Oa,Pa);ia.r=ia.g=ia.b=1-bc(e.positionScreen.z,Oa,Pa);Ta=Cc(Z,$,X,ia);w(B,G,Q,D,L,S);hc(B,G,Q,D,L,S,0,0,1,0,0,1,Ta);w(aa,K,k,P,ca,ga);hc(aa,K,k,P,ca,ga,1,0,1,1,0,1,Ta)}}}function w(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(a,b)}function x(a,b,c,d,e,f,g,h){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,h);n.lineTo(a,b)}function Mb(a,b,c,e){if(F!==b)F=n.lineWidth=b;if(C!==c)C=n.lineCap=c;if(z!==e)z=n.lineJoin=e;d(a.getContextStyle());n.stroke();
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-za.inflate(b*2)}function Gb(a){e(a.getContextStyle());n.fill()}function $c(a,b,c,d,f,g,h,k,i,j,l,m,o){if(!(o.image===void 0||o.image.width===0)){if(o.needsUpdate===true||ya[o.id]===void 0){var fa=o.wrapS==THREE.RepeatWrapping,p=o.wrapT==THREE.RepeatWrapping;ya[o.id]=n.createPattern(o.image,fa===true&&p===true?"repeat":fa===true&&p===false?"repeat-x":fa===false&&p===true?"repeat-y":"no-repeat");o.needsUpdate=false}e(ya[o.id]);var fa=o.offset.x/o.repeat.x,p=o.offset.y/o.repeat.y,r=o.image.width*o.repeat.x,
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-q=o.image.height*o.repeat.y,h=(h+fa)*r,k=(k+p)*q,c=c-a,d=d-b,f=f-a,g=g-b,i=(i+fa)*r-h,j=(j+p)*q-k,l=(l+fa)*r-h,m=(m+p)*q-k,fa=i*m-l*j;if(fa===0){if(Ha[o.id]===void 0){b=document.createElement("canvas");b.width=o.image.width;b.height=o.image.height;b=b.getContext("2d");b.drawImage(o.image,0,0);Ha[o.id]=b.getImageData(0,0,o.image.width,o.image.height).data}b=Ha[o.id];h=(Math.floor(h)+Math.floor(k)*o.image.width)*4;O.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);Gb(O)}else{fa=1/fa;o=(m*c-j*f)*fa;j=(m*d-j*g)*
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-fa;c=(i*f-l*c)*fa;d=(i*g-l*d)*fa;a=a-o*h-c*k;h=b-j*h-d*k;n.save();n.transform(o,j,c,d,a,h);n.fill();n.restore()}}}function hc(a,b,c,d,e,f,g,h,k,i,j,l,m){var o,fa;o=m.width-1;fa=m.height-1;g=g*o;h=h*fa;c=c-a;d=d-b;e=e-a;f=f-b;k=k*o-g;i=i*fa-h;j=j*o-g;l=l*fa-h;fa=1/(k*l-j*i);o=(l*c-i*e)*fa;i=(l*d-i*f)*fa;c=(k*e-j*c)*fa;d=(k*f-j*d)*fa;a=a-o*g-c*h;b=b-i*g-d*h;n.save();n.transform(o,i,c,d,a,b);n.clip();n.drawImage(m,0,0);n.restore()}function Cc(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=
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-~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),k=~~(c.r*255),i=~~(c.g*255),c=~~(c.b*255),j=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);fa[0]=e<0?0:e>255?255:e;fa[1]=f<0?0:f>255?255:f;fa[2]=a<0?0:a>255?255:a;fa[4]=g<0?0:g>255?255:g;fa[5]=h<0?0:h>255?255:h;fa[6]=b<0?0:b>255?255:b;fa[8]=k<0?0:k>255?255:k;fa[9]=i<0?0:i>255?255:i;fa[10]=c<0?0:c>255?255:c;fa[12]=j<0?0:j>255?255:j;fa[13]=l<0?0:l>255?255:l;fa[14]=d<0?0:d>255?255:d;$a.putImageData(ac,0,0);Bc.drawImage(pb,0,0);return pc}function bc(a,b,c){a=(a-b)/(c-
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-b);return a*a*(3-2*a)}function ic(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function Nb(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!==0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var Dc,ad,La,gb;this.autoClear===true?this.clear():n.setTransform(1,0,0,-1,p,r);f.info.render.vertices=0;f.info.render.faces=0;g=j.projectScene(a,l,this.sortElements);h=g.elements;i=g.lights;jb=i.length>0;jb===true&&m(i);Dc=0;for(ad=h.length;Dc<ad;Dc++){La=h[Dc];gb=La.material;gb=gb instanceof THREE.MeshFaceMaterial?
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-La.faceMaterial:gb;if(!(gb===void 0||gb.visible===false)){za.empty();if(La instanceof THREE.RenderableParticle){v=La;v.x=v.x*p;v.y=v.y*r;q(v,La,gb,a)}else if(La instanceof THREE.RenderableLine){v=La.v1;H=La.v2;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;za.addPoint(v.positionScreen.x,v.positionScreen.y);za.addPoint(H.positionScreen.x,H.positionScreen.y);ab.intersects(za)===true&&t(v,
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-H,La,gb,a)}else if(La instanceof THREE.RenderableFace3){v=La.v1;H=La.v2;I=La.v3;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;if(gb.overdraw===true){Nb(v.positionScreen,H.positionScreen);Nb(H.positionScreen,I.positionScreen);Nb(I.positionScreen,v.positionScreen)}za.add3Points(v.positionScreen.x,v.positionScreen.y,
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-H.positionScreen.x,H.positionScreen.y,I.positionScreen.x,I.positionScreen.y);ab.intersects(za)===true&&s(v,H,I,0,1,2,La,gb,a)}else if(La instanceof THREE.RenderableFace4){v=La.v1;H=La.v2;I=La.v3;N=La.v4;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;N.positionScreen.x=N.positionScreen.x*p;N.positionScreen.y=
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-N.positionScreen.y*r;R.positionScreen.copy(H.positionScreen);Y.positionScreen.copy(N.positionScreen);if(gb.overdraw===true){Nb(v.positionScreen,H.positionScreen);Nb(H.positionScreen,N.positionScreen);Nb(N.positionScreen,v.positionScreen);Nb(I.positionScreen,R.positionScreen);Nb(I.positionScreen,Y.positionScreen)}za.addPoint(v.positionScreen.x,v.positionScreen.y);za.addPoint(H.positionScreen.x,H.positionScreen.y);za.addPoint(I.positionScreen.x,I.positionScreen.y);za.addPoint(N.positionScreen.x,N.positionScreen.y);
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-ab.intersects(za)===true&&u(v,H,I,N,R,Y,La,gb,a)}Ca.addRectangle(za)}}n.setTransform(1,0,0,1,0,0)}};
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+Pa,Qa);ia.r=ia.g=ia.b=1-cc(e.positionScreen.z,Pa,Qa);Ua=Dc(Z,$,X,ia);w(B,G,Q,D,L,S);ic(B,G,Q,D,L,S,0,0,1,0,0,1,Ua);w(aa,K,k,P,ca,ha);ic(aa,K,k,P,ca,ha,1,0,1,1,0,1,Ua)}}}function w(a,b,c,d,e,f){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(a,b)}function x(a,b,c,d,e,f,g,h){n.beginPath();n.moveTo(a,b);n.lineTo(c,d);n.lineTo(e,f);n.lineTo(g,h);n.lineTo(a,b)}function Nb(a,b,c,e){if(F!==b)F=n.lineWidth=b;if(C!==c)C=n.lineCap=c;if(z!==e)z=n.lineJoin=e;d(a.getContextStyle());n.stroke();
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+q=o.image.height*o.repeat.y,h=(h+ga)*r,k=(k+p)*q,c=c-a,d=d-b,f=f-a,g=g-b,i=(i+ga)*r-h,j=(j+p)*q-k,l=(l+ga)*r-h,m=(m+p)*q-k,ga=i*m-l*j;if(ga===0){if(Ia[o.id]===void 0){b=document.createElement("canvas");b.width=o.image.width;b.height=o.image.height;b=b.getContext("2d");b.drawImage(o.image,0,0);Ia[o.id]=b.getImageData(0,0,o.image.width,o.image.height).data}b=Ia[o.id];h=(Math.floor(h)+Math.floor(k)*o.image.width)*4;O.setRGB(b[h]/255,b[h+1]/255,b[h+2]/255);Hb(O)}else{ga=1/ga;o=(m*c-j*f)*ga;j=(m*d-j*g)*
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|
+ga;c=(i*f-l*c)*ga;d=(i*g-l*d)*ga;a=a-o*h-c*k;h=b-j*h-d*k;n.save();n.transform(o,j,c,d,a,h);n.fill();n.restore()}}}function ic(a,b,c,d,e,f,g,h,k,i,j,l,m){var o,ga;o=m.width-1;ga=m.height-1;g=g*o;h=h*ga;c=c-a;d=d-b;e=e-a;f=f-b;k=k*o-g;i=i*ga-h;j=j*o-g;l=l*ga-h;ga=1/(k*l-j*i);o=(l*c-i*e)*ga;i=(l*d-i*f)*ga;c=(k*e-j*c)*ga;d=(k*f-j*d)*ga;a=a-o*g-c*h;b=b-i*g-d*h;n.save();n.transform(o,i,c,d,a,b);n.clip();n.drawImage(m,0,0);n.restore()}function Dc(a,b,c,d){var e=~~(a.r*255),f=~~(a.g*255),a=~~(a.b*255),g=
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+~~(b.r*255),h=~~(b.g*255),b=~~(b.b*255),k=~~(c.r*255),i=~~(c.g*255),c=~~(c.b*255),j=~~(d.r*255),l=~~(d.g*255),d=~~(d.b*255);ga[0]=e<0?0:e>255?255:e;ga[1]=f<0?0:f>255?255:f;ga[2]=a<0?0:a>255?255:a;ga[4]=g<0?0:g>255?255:g;ga[5]=h<0?0:h>255?255:h;ga[6]=b<0?0:b>255?255:b;ga[8]=k<0?0:k>255?255:k;ga[9]=i<0?0:i>255?255:i;ga[10]=c<0?0:c>255?255:c;ga[12]=j<0?0:j>255?255:j;ga[13]=l<0?0:l>255?255:l;ga[14]=d<0?0:d>255?255:d;ab.putImageData(bc,0,0);Cc.drawImage(qb,0,0);return qc}function cc(a,b,c){a=(a-b)/(c-
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+b);return a*a*(3-2*a)}function jc(a){a=(a+1)*0.5;return a<0?0:a>1?1:a}function Ob(a,b){var c=b.x-a.x,d=b.y-a.y,e=c*c+d*d;if(e!==0){e=1/Math.sqrt(e);c=c*e;d=d*e;b.x=b.x+c;b.y=b.y+d;a.x=a.x-c;a.y=a.y-d}}var Ec,cd,Ma,ib;this.autoClear===true?this.clear():n.setTransform(1,0,0,-1,p,r);f.info.render.vertices=0;f.info.render.faces=0;g=j.projectScene(a,l,this.sortElements);h=g.elements;i=g.lights;lb=i.length>0;lb===true&&m(i);Ec=0;for(cd=h.length;Ec<cd;Ec++){Ma=h[Ec];ib=Ma.material;ib=ib instanceof THREE.MeshFaceMaterial?
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+Ma.faceMaterial:ib;if(!(ib===void 0||ib.visible===false)){za.empty();if(Ma instanceof THREE.RenderableParticle){v=Ma;v.x=v.x*p;v.y=v.y*r;q(v,Ma,ib,a)}else if(Ma instanceof THREE.RenderableLine){v=Ma.v1;H=Ma.v2;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;za.addPoint(v.positionScreen.x,v.positionScreen.y);za.addPoint(H.positionScreen.x,H.positionScreen.y);bb.intersects(za)===true&&t(v,
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+H,Ma,ib,a)}else if(Ma instanceof THREE.RenderableFace3){v=Ma.v1;H=Ma.v2;I=Ma.v3;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;if(ib.overdraw===true){Ob(v.positionScreen,H.positionScreen);Ob(H.positionScreen,I.positionScreen);Ob(I.positionScreen,v.positionScreen)}za.add3Points(v.positionScreen.x,v.positionScreen.y,
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+H.positionScreen.x,H.positionScreen.y,I.positionScreen.x,I.positionScreen.y);bb.intersects(za)===true&&s(v,H,I,0,1,2,Ma,ib,a)}else if(Ma instanceof THREE.RenderableFace4){v=Ma.v1;H=Ma.v2;I=Ma.v3;N=Ma.v4;v.positionScreen.x=v.positionScreen.x*p;v.positionScreen.y=v.positionScreen.y*r;H.positionScreen.x=H.positionScreen.x*p;H.positionScreen.y=H.positionScreen.y*r;I.positionScreen.x=I.positionScreen.x*p;I.positionScreen.y=I.positionScreen.y*r;N.positionScreen.x=N.positionScreen.x*p;N.positionScreen.y=
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+N.positionScreen.y*r;R.positionScreen.copy(H.positionScreen);Y.positionScreen.copy(N.positionScreen);if(ib.overdraw===true){Ob(v.positionScreen,H.positionScreen);Ob(H.positionScreen,N.positionScreen);Ob(N.positionScreen,v.positionScreen);Ob(I.positionScreen,R.positionScreen);Ob(I.positionScreen,Y.positionScreen)}za.addPoint(v.positionScreen.x,v.positionScreen.y);za.addPoint(H.positionScreen.x,H.positionScreen.y);za.addPoint(I.positionScreen.x,I.positionScreen.y);za.addPoint(N.positionScreen.x,N.positionScreen.y);
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+bb.intersects(za)===true&&u(v,H,I,N,R,Y,Ma,ib,a)}Ca.addRectangle(za)}}n.setTransform(1,0,0,1,0,0)}};
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THREE.ShaderChunk={fog_pars_fragment:"#ifdef USE_FOG\nuniform vec3 fogColor;\n#ifdef FOG_EXP2\nuniform float fogDensity;\n#else\nuniform float fogNear;\nuniform float fogFar;\n#endif\n#endif",fog_fragment:"#ifdef USE_FOG\nfloat depth = gl_FragCoord.z / gl_FragCoord.w;\n#ifdef FOG_EXP2\nconst float LOG2 = 1.442695;\nfloat fogFactor = exp2( - fogDensity * fogDensity * depth * depth * LOG2 );\nfogFactor = 1.0 - clamp( fogFactor, 0.0, 1.0 );\n#else\nfloat fogFactor = smoothstep( fogNear, fogFar, depth );\n#endif\ngl_FragColor = mix( gl_FragColor, vec4( fogColor, gl_FragColor.w ), fogFactor );\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float reflectivity;\nuniform samplerCube envMap;\nuniform float flipEnvMap;\nuniform int combine;\n#endif",
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envmap_fragment:"#ifdef USE_ENVMAP\n#ifdef DOUBLE_SIDED\nfloat flipNormal = ( -1.0 + 2.0 * float( gl_FrontFacing ) );\nvec4 cubeColor = textureCube( envMap, flipNormal * vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#else\nvec4 cubeColor = textureCube( envMap, vec3( flipEnvMap * vReflect.x, vReflect.yz ) );\n#endif\n#ifdef GAMMA_INPUT\ncubeColor.xyz *= cubeColor.xyz;\n#endif\nif ( combine == 1 ) {\ngl_FragColor.xyz = mix( gl_FragColor.xyz, cubeColor.xyz, reflectivity );\n} else {\ngl_FragColor.xyz = gl_FragColor.xyz * cubeColor.xyz;\n}\n#endif",
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envmap_pars_vertex:"#ifdef USE_ENVMAP\nvarying vec3 vReflect;\nuniform float refractionRatio;\nuniform bool useRefract;\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\nvec4 mPosition = objectMatrix * vec4( position, 1.0 );\nvec3 nWorld = mat3( objectMatrix[ 0 ].xyz, objectMatrix[ 1 ].xyz, objectMatrix[ 2 ].xyz ) * normal;\nif ( useRefract ) {\nvReflect = refract( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ), refractionRatio );\n} else {\nvReflect = reflect( normalize( mPosition.xyz - cameraPosition ), normalize( nWorld.xyz ) );\n}\n#endif",
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@@ -306,18 +306,18 @@ THREE.ShaderChunk.map_particle_pars_fragment,THREE.ShaderChunk.fog_pars_fragment
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THREE.ShaderChunk.morphtarget_vertex,THREE.ShaderChunk.default_vertex,"}"].join("\n"),fragmentShader:"vec4 pack_depth( const in float depth ) {\nconst vec4 bit_shift = vec4( 256.0 * 256.0 * 256.0, 256.0 * 256.0, 256.0, 1.0 );\nconst vec4 bit_mask = vec4( 0.0, 1.0 / 256.0, 1.0 / 256.0, 1.0 / 256.0 );\nvec4 res = fract( depth * bit_shift );\nres -= res.xxyz * bit_mask;\nreturn res;\n}\nvoid main() {\ngl_FragData[ 0 ] = pack_depth( gl_FragCoord.z );\n}"}};
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THREE.WebGLRenderer=function(a){function b(a,b){var c=a.vertices.length,d=b.material;if(d.attributes){if(a.__webglCustomAttributesList===void 0)a.__webglCustomAttributesList=[];for(var e in d.attributes){var f=d.attributes[e];if(!f.__webglInitialized||f.createUniqueBuffers){f.__webglInitialized=true;var g=1;f.type==="v2"?g=2:f.type==="v3"?g=3:f.type==="v4"?g=4:f.type==="c"&&(g=3);f.size=g;f.array=new Float32Array(c*g);f.buffer=k.createBuffer();f.buffer.belongsToAttribute=e;f.needsUpdate=true}a.__webglCustomAttributesList.push(f)}}}
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function c(a,b){if(a.material&&!(a.material instanceof THREE.MeshFaceMaterial))return a.material;if(b.materialIndex>=0)return a.geometry.materials[b.materialIndex]}function d(a){return a instanceof THREE.MeshBasicMaterial&&!a.envMap||a instanceof THREE.MeshDepthMaterial?false:a&&a.shading!==void 0&&a.shading===THREE.SmoothShading?THREE.SmoothShading:THREE.FlatShading}function e(a){return a.map||a.lightMap||a instanceof THREE.ShaderMaterial?true:false}function f(a,b,c){var d,e,f,g,h=a.vertices;g=h.length;
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-var i=a.colors,j=i.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,r=a.__webglCustomAttributesList;if(c.sortParticles){wa.copy(jb);wa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];Qa.copy(e);wa.multiplyVector3(Qa);n[d]=[Qa.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<j;d++){f=d*3;e=i[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];
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+var i=a.colors,j=i.length,l=a.__vertexArray,m=a.__colorArray,n=a.__sortArray,o=a.verticesNeedUpdate,p=a.colorsNeedUpdate,r=a.__webglCustomAttributesList;if(c.sortParticles){wa.copy(lb);wa.multiplySelf(c.matrixWorld);for(d=0;d<g;d++){e=h[d];Ra.copy(e);wa.multiplyVector3(Ra);n[d]=[Ra.z,d]}n.sort(function(a,b){return b[0]-a[0]});for(d=0;d<g;d++){e=h[n[d][1]];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}for(d=0;d<j;d++){f=d*3;e=i[n[d][1]];m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];
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if(h.boundTo===void 0||h.boundTo==="vertices"){f=0;e=h.value.length;if(h.size===1)for(d=0;d<e;d++){g=n[d][1];h.array[d]=h.value[g]}else if(h.size===2)for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===3)if(h.type==="c")for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=n[d][1];g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=n[d][1];
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g=h.value[g];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}else{if(o)for(d=0;d<g;d++){e=h[d];f=d*3;l[f]=e.x;l[f+1]=e.y;l[f+2]=e.z}if(p)for(d=0;d<j;d++){e=i[d];f=d*3;m[f]=e.r;m[f+1]=e.g;m[f+2]=e.b}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];if(h.needsUpdate&&(h.boundTo===void 0||h.boundTo==="vertices")){e=h.value.length;f=0;if(h.size===1)for(d=0;d<e;d++)h.array[d]=h.value[d];else if(h.size===2)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;f=f+2}else if(h.size===
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3)if(h.type==="c")for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.r;h.array[f+1]=g.g;h.array[f+2]=g.b;f=f+3}else for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;f=f+3}else if(h.size===4)for(d=0;d<e;d++){g=h.value[d];h.array[f]=g.x;h.array[f+1]=g.y;h.array[f+2]=g.z;h.array[f+3]=g.w;f=f+4}}}}}if(o||c.sortParticles){k.bindBuffer(k.ARRAY_BUFFER,a.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,l,b)}if(p||c.sortParticles){k.bindBuffer(k.ARRAY_BUFFER,a.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,
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-m,b)}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];if(h.needsUpdate||c.sortParticles){k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.bufferData(k.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return b.z-a.z}function h(a,b){return b[1]-a[1]}function i(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){ga=S=null;K=ca=$=Z=Pa=Oa=X=-1;ja=true;a[d].render(b,c,ab,Ca);ga=S=null;K=ca=$=Z=Pa=Oa=X=-1;ja=true}}function j(a,b,c,d,e,f,g,h){var k,i,j,l;if(b){i=a.length-1;l=b=-1}else{i=0;b=a.length;l=1}for(var m=i;m!==b;m=m+l){k=
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|
+m,b)}if(r){i=0;for(j=r.length;i<j;i++){h=r[i];if(h.needsUpdate||c.sortParticles){k.bindBuffer(k.ARRAY_BUFFER,h.buffer);k.bufferData(k.ARRAY_BUFFER,h.array,b)}}}}function g(a,b){return b.z-a.z}function h(a,b){return b[1]-a[1]}function i(a,b,c){if(a.length)for(var d=0,e=a.length;d<e;d++){ha=S=null;K=ca=$=Z=Qa=Pa=X=-1;ja=true;a[d].render(b,c,bb,Ca);ha=S=null;K=ca=$=Z=Qa=Pa=X=-1;ja=true}}function j(a,b,c,d,e,f,g,h){var k,i,j,l;if(b){i=a.length-1;l=b=-1}else{i=0;b=a.length;l=1}for(var m=i;m!==b;m=m+l){k=
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|
a[m];if(k.render){i=k.object;j=k.buffer;if(h)k=h;else{k=k[c];if(!k)continue;g&&D.setBlending(k.blending,k.blendEquation,k.blendSrc,k.blendDst);D.setDepthTest(k.depthTest);D.setDepthWrite(k.depthWrite);u(k.polygonOffset,k.polygonOffsetFactor,k.polygonOffsetUnits)}D.setObjectFaces(i);j instanceof THREE.BufferGeometry?D.renderBufferDirect(d,e,f,k,j,i):D.renderBuffer(d,e,f,k,j,i)}}}function l(a,b,c,d,e,f,g){for(var h,k,i=0,j=a.length;i<j;i++){h=a[i];k=h.object;if(k.visible){if(g)h=g;else{h=h[b];if(!h)continue;
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f&&D.setBlending(h.blending,h.blendEquation,h.blendSrc,h.blendDst);D.setDepthTest(h.depthTest);D.setDepthWrite(h.depthWrite);u(h.polygonOffset,h.polygonOffsetFactor,h.polygonOffsetUnits)}D.renderImmediateObject(c,d,e,h,k)}}}function o(a,b,c){a.push({buffer:b,object:c,opaque:null,transparent:null})}function m(a){for(var b in a.attributes)if(a.attributes[b].needsUpdate)return true;return false}function p(a){for(var b in a.attributes)a.attributes[b].needsUpdate=false}function r(a,b){for(var c=a.length-
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|
-1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function n(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function q(a,b,c,d,e){if(d.needsUpdate){d.program&&D.deallocateMaterial(d);D.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences)e.__webglMorphTargetInfluences=new Float32Array(D.maxMorphTargets);var f=false,g=d.program,h=g.uniforms,i=d.uniforms;if(g!==S){k.useProgram(g);S=g;f=true}if(d.id!==K){K=d.id;f=true}if(f||a!==ga){k.uniformMatrix4fv(h.projectionMatrix,
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|
-false,a._projectionMatrixArray);a!==ga&&(ga=a)}if(f){if(c&&d.fog){i.fogColor.value=c.color;if(c instanceof THREE.Fog){i.fogNear.value=c.near;i.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(ja){for(var j,l=0,m=0,n=0,o,r,p,q=pb,t=q.directional.colors,u=q.directional.positions,v=q.point.colors,w=q.point.positions,x=q.point.distances,F=q.spot.colors,B=q.spot.positions,H=q.spot.distances,
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|
-Z=q.spot.directions,I=q.spot.angles,G=q.spot.exponents,N=0,X=0,L=0,O=p=0,c=O=0,f=b.length;c<f;c++){j=b[c];if(!j.onlyShadow&&j.visible){o=j.color;r=j.intensity;p=j.distance;if(j instanceof THREE.AmbientLight)if(D.gammaInput){l=l+o.r*o.r;m=m+o.g*o.g;n=n+o.b*o.b}else{l=l+o.r;m=m+o.g;n=n+o.b}else if(j instanceof THREE.DirectionalLight){p=N*3;if(D.gammaInput){t[p]=o.r*o.r*r*r;t[p+1]=o.g*o.g*r*r;t[p+2]=o.b*o.b*r*r}else{t[p]=o.r*r;t[p+1]=o.g*r;t[p+2]=o.b*r}Ea.copy(j.matrixWorld.getPosition());Ea.subSelf(j.target.matrixWorld.getPosition());
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|
-Ea.normalize();u[p]=Ea.x;u[p+1]=Ea.y;u[p+2]=Ea.z;N=N+1}else if(j instanceof THREE.PointLight){O=X*3;if(D.gammaInput){v[O]=o.r*o.r*r*r;v[O+1]=o.g*o.g*r*r;v[O+2]=o.b*o.b*r*r}else{v[O]=o.r*r;v[O+1]=o.g*r;v[O+2]=o.b*r}o=j.matrixWorld.getPosition();w[O]=o.x;w[O+1]=o.y;w[O+2]=o.z;x[X]=p;X=X+1}else if(j instanceof THREE.SpotLight){O=L*3;if(D.gammaInput){F[O]=o.r*o.r*r*r;F[O+1]=o.g*o.g*r*r;F[O+2]=o.b*o.b*r*r}else{F[O]=o.r*r;F[O+1]=o.g*r;F[O+2]=o.b*r}o=j.matrixWorld.getPosition();B[O]=o.x;B[O+1]=o.y;B[O+2]=
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|
-o.z;H[L]=p;Ea.copy(o);Ea.subSelf(j.target.matrixWorld.getPosition());Ea.normalize();Z[O]=Ea.x;Z[O+1]=Ea.y;Z[O+2]=Ea.z;I[L]=Math.cos(j.angle);G[L]=j.exponent;L=L+1}}}c=N*3;for(f=t.length;c<f;c++)t[c]=0;c=X*3;for(f=v.length;c<f;c++)v[c]=0;c=L*3;for(f=F.length;c<f;c++)F[c]=0;q.directional.length=N;q.point.length=X;q.spot.length=L;q.ambient[0]=l;q.ambient[1]=m;q.ambient[2]=n;ja=false}c=pb;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=
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|
+1;c>=0;c--)a[c].object===b&&a.splice(c,1)}function n(a,b){for(var c=a.length-1;c>=0;c--)a[c]===b&&a.splice(c,1)}function q(a,b,c,d,e){if(d.needsUpdate){d.program&&D.deallocateMaterial(d);D.initMaterial(d,b,c,e);d.needsUpdate=false}if(d.morphTargets&&!e.__webglMorphTargetInfluences)e.__webglMorphTargetInfluences=new Float32Array(D.maxMorphTargets);var f=false,g=d.program,h=g.uniforms,i=d.uniforms;if(g!==S){k.useProgram(g);S=g;f=true}if(d.id!==K){K=d.id;f=true}if(f||a!==ha){k.uniformMatrix4fv(h.projectionMatrix,
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|
+false,a._projectionMatrixArray);a!==ha&&(ha=a)}if(f){if(c&&d.fog){i.fogColor.value=c.color;if(c instanceof THREE.Fog){i.fogNear.value=c.near;i.fogFar.value=c.far}else if(c instanceof THREE.FogExp2)i.fogDensity.value=c.density}if(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d.lights){if(ja){for(var j,l=0,m=0,n=0,o,r,p,q=qb,t=q.directional.colors,u=q.directional.positions,v=q.point.colors,w=q.point.positions,x=q.point.distances,F=q.spot.colors,B=q.spot.positions,H=q.spot.distances,
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|
+Z=q.spot.directions,I=q.spot.angles,G=q.spot.exponents,N=0,X=0,L=0,O=p=0,c=O=0,f=b.length;c<f;c++){j=b[c];if(!j.onlyShadow&&j.visible){o=j.color;r=j.intensity;p=j.distance;if(j instanceof THREE.AmbientLight)if(D.gammaInput){l=l+o.r*o.r;m=m+o.g*o.g;n=n+o.b*o.b}else{l=l+o.r;m=m+o.g;n=n+o.b}else if(j instanceof THREE.DirectionalLight){p=N*3;if(D.gammaInput){t[p]=o.r*o.r*r*r;t[p+1]=o.g*o.g*r*r;t[p+2]=o.b*o.b*r*r}else{t[p]=o.r*r;t[p+1]=o.g*r;t[p+2]=o.b*r}Fa.copy(j.matrixWorld.getPosition());Fa.subSelf(j.target.matrixWorld.getPosition());
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|
+Fa.normalize();u[p]=Fa.x;u[p+1]=Fa.y;u[p+2]=Fa.z;N=N+1}else if(j instanceof THREE.PointLight){O=X*3;if(D.gammaInput){v[O]=o.r*o.r*r*r;v[O+1]=o.g*o.g*r*r;v[O+2]=o.b*o.b*r*r}else{v[O]=o.r*r;v[O+1]=o.g*r;v[O+2]=o.b*r}o=j.matrixWorld.getPosition();w[O]=o.x;w[O+1]=o.y;w[O+2]=o.z;x[X]=p;X=X+1}else if(j instanceof THREE.SpotLight){O=L*3;if(D.gammaInput){F[O]=o.r*o.r*r*r;F[O+1]=o.g*o.g*r*r;F[O+2]=o.b*o.b*r*r}else{F[O]=o.r*r;F[O+1]=o.g*r;F[O+2]=o.b*r}o=j.matrixWorld.getPosition();B[O]=o.x;B[O+1]=o.y;B[O+2]=
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|
+o.z;H[L]=p;Fa.copy(o);Fa.subSelf(j.target.matrixWorld.getPosition());Fa.normalize();Z[O]=Fa.x;Z[O+1]=Fa.y;Z[O+2]=Fa.z;I[L]=Math.cos(j.angle);G[L]=j.exponent;L=L+1}}}c=N*3;for(f=t.length;c<f;c++)t[c]=0;c=X*3;for(f=v.length;c<f;c++)v[c]=0;c=L*3;for(f=F.length;c<f;c++)F[c]=0;q.directional.length=N;q.point.length=X;q.spot.length=L;q.ambient[0]=l;q.ambient[1]=m;q.ambient[2]=n;ja=false}c=qb;i.ambientLightColor.value=c.ambient;i.directionalLightColor.value=c.directional.colors;i.directionalLightDirection.value=
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|
c.directional.positions;i.pointLightColor.value=c.point.colors;i.pointLightPosition.value=c.point.positions;i.pointLightDistance.value=c.point.distances;i.spotLightColor.value=c.spot.colors;i.spotLightPosition.value=c.spot.positions;i.spotLightDistance.value=c.spot.distances;i.spotLightDirection.value=c.spot.directions;i.spotLightAngle.value=c.spot.angles;i.spotLightExponent.value=c.spot.exponents}if(d instanceof THREE.MeshBasicMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.MeshPhongMaterial){i.opacity.value=
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|
d.opacity;D.gammaInput?i.diffuse.value.copyGammaToLinear(d.color):i.diffuse.value=d.color;(i.map.texture=d.map)&&i.offsetRepeat.value.set(d.map.offset.x,d.map.offset.y,d.map.repeat.x,d.map.repeat.y);i.lightMap.texture=d.lightMap;i.envMap.texture=d.envMap;i.flipEnvMap.value=d.envMap instanceof THREE.WebGLRenderTargetCube?1:-1;i.reflectivity.value=d.reflectivity;i.refractionRatio.value=d.refractionRatio;i.combine.value=d.combine;i.useRefract.value=d.envMap&&d.envMap.mapping instanceof THREE.CubeRefractionMapping}if(d instanceof
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|
|
THREE.LineBasicMaterial){i.diffuse.value=d.color;i.opacity.value=d.opacity}else if(d instanceof THREE.ParticleBasicMaterial){i.psColor.value=d.color;i.opacity.value=d.opacity;i.size.value=d.size;i.scale.value=z.height/2;i.map.texture=d.map}else if(d instanceof THREE.MeshPhongMaterial){i.shininess.value=d.shininess;if(D.gammaInput){i.ambient.value.copyGammaToLinear(d.ambient);i.emissive.value.copyGammaToLinear(d.emissive);i.specular.value.copyGammaToLinear(d.specular)}else{i.ambient.value=d.ambient;
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|
@@ -326,11 +326,11 @@ d.opacity;if(e.receiveShadow&&!d._shadowPass&&i.shadowMatrix){f=c=0;for(j=b.leng
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|
if(m==="i")k.uniform1i(l,j);else if(m==="f")k.uniform1f(l,j);else if(m==="v2")k.uniform2f(l,j.x,j.y);else if(m==="v3")k.uniform3f(l,j.x,j.y,j.z);else if(m==="v4")k.uniform4f(l,j.x,j.y,j.z,j.w);else if(m==="c")k.uniform3f(l,j.r,j.g,j.b);else if(m==="fv1")k.uniform1fv(l,j);else if(m==="fv")k.uniform3fv(l,j);else if(m==="v2v"){if(f._array===void 0)f._array=new Float32Array(2*j.length);m=0;for(n=j.length;m<n;m++){q=m*2;f._array[q]=j[m].x;f._array[q+1]=j[m].y}k.uniform2fv(l,f._array)}else if(m==="v3v"){if(f._array===
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|
void 0)f._array=new Float32Array(3*j.length);m=0;for(n=j.length;m<n;m++){q=m*3;f._array[q]=j[m].x;f._array[q+1]=j[m].y;f._array[q+2]=j[m].z}k.uniform3fv(l,f._array)}else if(m==="v4v"){if(f._array===void 0)f._array=new Float32Array(4*j.length);m=0;for(n=j.length;m<n;m++){q=m*4;f._array[q]=j[m].x;f._array[q+1]=j[m].y;f._array[q+2]=j[m].z;f._array[q+3]=j[m].w}k.uniform4fv(l,f._array)}else if(m==="m4"){if(f._array===void 0)f._array=new Float32Array(16);j.flattenToArray(f._array);k.uniformMatrix4fv(l,
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|
false,f._array)}else if(m==="m4v"){if(f._array===void 0)f._array=new Float32Array(16*j.length);m=0;for(n=j.length;m<n;m++)j[m].flattenToArrayOffset(f._array,m*16);k.uniformMatrix4fv(l,false,f._array)}else if(m==="t"){k.uniform1i(l,j);if(l=f.texture)if(l.image instanceof Array&&l.image.length===6){f=l;if(f.image.length===6)if(f.needsUpdate){if(!f.image.__webglTextureCube)f.image.__webglTextureCube=k.createTexture();k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube);
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|
-j=[];for(l=0;l<6;l++){m=j;n=l;if(D.autoScaleCubemaps){q=f.image[l];u=ac;if(!(q.width<=u&&q.height<=u)){v=Math.max(q.width,q.height);t=Math.floor(q.width*u/v);u=Math.floor(q.height*u/v);v=document.createElement("canvas");v.width=t;v.height=u;v.getContext("2d").drawImage(q,0,0,q.width,q.height,0,0,t,u);q=v}}else q=f.image[l];m[n]=q}l=j[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;n=C(f.format);q=C(f.type);s(k.TEXTURE_CUBE_MAP,f,m);for(l=0;l<6;l++)k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+
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|
+j=[];for(l=0;l<6;l++){m=j;n=l;if(D.autoScaleCubemaps){q=f.image[l];u=bc;if(!(q.width<=u&&q.height<=u)){v=Math.max(q.width,q.height);t=Math.floor(q.width*u/v);u=Math.floor(q.height*u/v);v=document.createElement("canvas");v.width=t;v.height=u;v.getContext("2d").drawImage(q,0,0,q.width,q.height,0,0,t,u);q=v}}else q=f.image[l];m[n]=q}l=j[0];m=(l.width&l.width-1)===0&&(l.height&l.height-1)===0;n=C(f.format);q=C(f.type);s(k.TEXTURE_CUBE_MAP,f,m);for(l=0;l<6;l++)k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+
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|
l,0,n,n,q,j[l]);f.generateMipmaps&&m&&k.generateMipmap(k.TEXTURE_CUBE_MAP);f.needsUpdate=false;if(f.onUpdate)f.onUpdate()}else{k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.image.__webglTextureCube)}}else if(l instanceof THREE.WebGLRenderTargetCube){f=l;k.activeTexture(k.TEXTURE0+j);k.bindTexture(k.TEXTURE_CUBE_MAP,f.__webglTexture)}else D.setTexture(l,j)}else if(m==="tv"){if(f._array===void 0){f._array=[];m=0;for(n=f.texture.length;m<n;m++)f._array[m]=j+m}k.uniform1iv(l,f._array);
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|
m=0;for(n=f.texture.length;m<n;m++)(l=f.texture[m])&&D.setTexture(l,f._array[m])}}if((d instanceof THREE.ShaderMaterial||d instanceof THREE.MeshPhongMaterial||d.envMap)&&h.cameraPosition!==null){b=a.matrixWorld.getPosition();k.uniform3f(h.cameraPosition,b.x,b.y,b.z)}(d instanceof THREE.MeshPhongMaterial||d instanceof THREE.MeshLambertMaterial||d instanceof THREE.ShaderMaterial||d.skinning)&&h.viewMatrix!==null&&k.uniformMatrix4fv(h.viewMatrix,false,a._viewMatrixArray);d.skinning&&k.uniformMatrix4fv(h.boneGlobalMatrices,
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|
-false,e.boneMatrices)}k.uniformMatrix4fv(h.modelViewMatrix,false,e._modelViewMatrix.elements);h.normalMatrix&&k.uniformMatrix3fv(h.normalMatrix,false,e._normalMatrix.elements);h.objectMatrix!==null&&k.uniformMatrix4fv(h.objectMatrix,false,e.matrixWorld.elements);return g}function t(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}function u(a,b,c){if(Ta!==a){a?k.enable(k.POLYGON_OFFSET_FILL):k.disable(k.POLYGON_OFFSET_FILL);
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-Ta=a}if(a&&(eb!==b||fb!==c)){k.polygonOffset(b,c);eb=b;fb=c}}function w(a,b){var c;a==="fragment"?c=k.createShader(k.FRAGMENT_SHADER):a==="vertex"&&(c=k.createShader(k.VERTEX_SHADER));k.shaderSource(c,b);k.compileShader(c);if(!k.getShaderParameter(c,k.COMPILE_STATUS)){console.error(k.getShaderInfoLog(c));console.error(b);return null}return c}function s(a,b,c){if(c){k.texParameteri(a,k.TEXTURE_WRAP_S,C(b.wrapS));k.texParameteri(a,k.TEXTURE_WRAP_T,C(b.wrapT));k.texParameteri(a,k.TEXTURE_MAG_FILTER,
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|
+false,e.boneMatrices)}k.uniformMatrix4fv(h.modelViewMatrix,false,e._modelViewMatrix.elements);h.normalMatrix&&k.uniformMatrix3fv(h.normalMatrix,false,e._normalMatrix.elements);h.objectMatrix!==null&&k.uniformMatrix4fv(h.objectMatrix,false,e.matrixWorld.elements);return g}function t(a,b){a._modelViewMatrix.multiply(b.matrixWorldInverse,a.matrixWorld);a._normalMatrix.getInverse(a._modelViewMatrix);a._normalMatrix.transpose()}function u(a,b,c){if(Ua!==a){a?k.enable(k.POLYGON_OFFSET_FILL):k.disable(k.POLYGON_OFFSET_FILL);
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|
|
+Ua=a}if(a&&(fb!==b||gb!==c)){k.polygonOffset(b,c);fb=b;gb=c}}function w(a,b){var c;a==="fragment"?c=k.createShader(k.FRAGMENT_SHADER):a==="vertex"&&(c=k.createShader(k.VERTEX_SHADER));k.shaderSource(c,b);k.compileShader(c);if(!k.getShaderParameter(c,k.COMPILE_STATUS)){console.error(k.getShaderInfoLog(c));console.error(b);return null}return c}function s(a,b,c){if(c){k.texParameteri(a,k.TEXTURE_WRAP_S,C(b.wrapS));k.texParameteri(a,k.TEXTURE_WRAP_T,C(b.wrapT));k.texParameteri(a,k.TEXTURE_MAG_FILTER,
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|
C(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,C(b.minFilter))}else{k.texParameteri(a,k.TEXTURE_WRAP_S,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_WRAP_T,k.CLAMP_TO_EDGE);k.texParameteri(a,k.TEXTURE_MAG_FILTER,F(b.magFilter));k.texParameteri(a,k.TEXTURE_MIN_FILTER,F(b.minFilter))}}function x(a,b){k.bindRenderbuffer(k.RENDERBUFFER,a);if(b.depthBuffer&&!b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_COMPONENT16,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_ATTACHMENT,
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|
k.RENDERBUFFER,a)}else if(b.depthBuffer&&b.stencilBuffer){k.renderbufferStorage(k.RENDERBUFFER,k.DEPTH_STENCIL,b.width,b.height);k.framebufferRenderbuffer(k.FRAMEBUFFER,k.DEPTH_STENCIL_ATTACHMENT,k.RENDERBUFFER,a)}else k.renderbufferStorage(k.RENDERBUFFER,k.RGBA4,b.width,b.height)}function F(a){return a===THREE.NearestFilter||a===THREE.NearestMipMapNearestFilter||a===THREE.NearestMipMapLinearFilter?k.NEAREST:k.LINEAR}function C(a){return a===THREE.RepeatWrapping?k.REPEAT:a===THREE.ClampToEdgeWrapping?
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|
k.CLAMP_TO_EDGE:a===THREE.MirroredRepeatWrapping?k.MIRRORED_REPEAT:a===THREE.NearestFilter?k.NEAREST:a===THREE.NearestMipMapNearestFilter?k.NEAREST_MIPMAP_NEAREST:a===THREE.NearestMipMapLinearFilter?k.NEAREST_MIPMAP_LINEAR:a===THREE.LinearFilter?k.LINEAR:a===THREE.LinearMipMapNearestFilter?k.LINEAR_MIPMAP_NEAREST:a===THREE.LinearMipMapLinearFilter?k.LINEAR_MIPMAP_LINEAR:a===THREE.UnsignedByteType?k.UNSIGNED_BYTE:a===THREE.UnsignedShort4444Type?k.UNSIGNED_SHORT_4_4_4_4:a===THREE.UnsignedShort5551Type?
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@@ -338,16 +338,16 @@ k.UNSIGNED_SHORT_5_5_5_1:a===THREE.UnsignedShort565Type?k.UNSIGNED_SHORT_5_6_5:a
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|
k.FUNC_SUBTRACT:a===THREE.ReverseSubtractEquation?k.FUNC_REVERSE_SUBTRACT:a===THREE.ZeroFactor?k.ZERO:a===THREE.OneFactor?k.ONE:a===THREE.SrcColorFactor?k.SRC_COLOR:a===THREE.OneMinusSrcColorFactor?k.ONE_MINUS_SRC_COLOR:a===THREE.SrcAlphaFactor?k.SRC_ALPHA:a===THREE.OneMinusSrcAlphaFactor?k.ONE_MINUS_SRC_ALPHA:a===THREE.DstAlphaFactor?k.DST_ALPHA:a===THREE.OneMinusDstAlphaFactor?k.ONE_MINUS_DST_ALPHA:a===THREE.DstColorFactor?k.DST_COLOR:a===THREE.OneMinusDstColorFactor?k.ONE_MINUS_DST_COLOR:a===THREE.SrcAlphaSaturateFactor?
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|
k.SRC_ALPHA_SATURATE:0}console.log("THREE.WebGLRenderer",THREE.REVISION);var a=a||{},z=a.canvas!==void 0?a.canvas:document.createElement("canvas"),v=a.precision!==void 0?a.precision:"highp",H=a.alpha!==void 0?a.alpha:true,I=a.premultipliedAlpha!==void 0?a.premultipliedAlpha:true,N=a.antialias!==void 0?a.antialias:false,R=a.stencil!==void 0?a.stencil:true,Y=a.preserveDrawingBuffer!==void 0?a.preserveDrawingBuffer:false,B=a.clearColor!==void 0?new THREE.Color(a.clearColor):new THREE.Color(0),G=a.clearAlpha!==
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void 0?a.clearAlpha:0,Q=a.maxLights!==void 0?a.maxLights:4;this.domElement=z;this.context=null;this.autoUpdateScene=this.autoUpdateObjects=this.sortObjects=this.autoClearStencil=this.autoClearDepth=this.autoClearColor=this.autoClear=true;this.shadowMapEnabled=this.physicallyBasedShading=this.gammaOutput=this.gammaInput=false;this.shadowMapCullFrontFaces=this.shadowMapSoft=this.shadowMapAutoUpdate=true;this.shadowMapCascade=this.shadowMapDebug=false;this.maxMorphTargets=8;this.maxMorphNormals=4;this.autoScaleCubemaps=
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|
-true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var D=this,k,P=[],L=0,S=null,aa=null,K=-1,ca=null,ga=null,O=0,Z=-1,$=-1,X=-1,ia=-1,ya=-1,Ha=-1,Oa=-1,Pa=-1,Ta=null,eb=null,fb=null,Za=null,mb=0,ib=0,nb=0,ob=0,ab=0,Ca=0,za=new THREE.Frustum,jb=new THREE.Matrix4,wa=new THREE.Matrix4,Qa=new THREE.Vector4,Ea=new THREE.Vector3,ja=true,pb={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},
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+true;this.renderPluginsPre=[];this.renderPluginsPost=[];this.info={memory:{programs:0,geometries:0,textures:0},render:{calls:0,vertices:0,faces:0,points:0}};var D=this,k,P=[],L=0,S=null,aa=null,K=-1,ca=null,ha=null,O=0,Z=-1,$=-1,X=-1,ia=-1,ya=-1,Ia=-1,Pa=-1,Qa=-1,Ua=null,fb=null,gb=null,$a=null,ob=0,kb=0,pb=0,hb=0,bb=0,Ca=0,za=new THREE.Frustum,lb=new THREE.Matrix4,wa=new THREE.Matrix4,Ra=new THREE.Vector4,Fa=new THREE.Vector3,ja=true,qb={ambient:[0,0,0],directional:{length:0,colors:[],positions:[]},
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|
point:{length:0,colors:[],positions:[],distances:[]},spot:{length:0,colors:[],positions:[],distances:[],directions:[],angles:[],exponents:[]}};k=function(){var a;try{if(!(a=z.getContext("experimental-webgl",{alpha:H,premultipliedAlpha:I,antialias:N,stencil:R,preserveDrawingBuffer:Y})))throw"Error creating WebGL context.";}catch(b){console.error(b)}a.getExtension("OES_texture_float")||console.log("THREE.WebGLRenderer: Float textures not supported.");return a}();k.clearColor(0,0,0,1);k.clearDepth(1);
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|
-k.clearStencil(0);k.enable(k.DEPTH_TEST);k.depthFunc(k.LEQUAL);k.frontFace(k.CCW);k.cullFace(k.BACK);k.enable(k.CULL_FACE);k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(B.r,B.g,B.b,G);this.context=k;var $a=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS);k.getParameter(k.MAX_TEXTURE_SIZE);var ac=k.getParameter(k.MAX_CUBE_MAP_TEXTURE_SIZE);this.getContext=function(){return k};this.supportsVertexTextures=function(){return $a>0};this.setSize=
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|
-function(a,b){z.width=a;z.height=b;this.setViewport(0,0,z.width,z.height)};this.setViewport=function(a,b,c,d){mb=a;ib=b;nb=c;ob=d;k.viewport(mb,ib,nb,ob)};this.setScissor=function(a,b,c,d){k.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.setClearColorHex=function(a,b){B.setHex(a);G=b;k.clearColor(B.r,B.g,B.b,G)};this.setClearColor=function(a,b){B.copy(a);G=b;k.clearColor(B.r,B.g,B.b,G)};this.getClearColor=function(){return B};this.getClearAlpha=
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|
+k.clearStencil(0);k.enable(k.DEPTH_TEST);k.depthFunc(k.LEQUAL);k.frontFace(k.CCW);k.cullFace(k.BACK);k.enable(k.CULL_FACE);k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA);k.clearColor(B.r,B.g,B.b,G);this.context=k;var ab=k.getParameter(k.MAX_VERTEX_TEXTURE_IMAGE_UNITS);k.getParameter(k.MAX_TEXTURE_SIZE);var bc=k.getParameter(k.MAX_CUBE_MAP_TEXTURE_SIZE);this.getContext=function(){return k};this.supportsVertexTextures=function(){return ab>0};this.setSize=
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|
+function(a,b){z.width=a;z.height=b;this.setViewport(0,0,z.width,z.height)};this.setViewport=function(a,b,c,d){ob=a;kb=b;pb=c;hb=d;k.viewport(ob,kb,pb,hb)};this.setScissor=function(a,b,c,d){k.scissor(a,b,c,d)};this.enableScissorTest=function(a){a?k.enable(k.SCISSOR_TEST):k.disable(k.SCISSOR_TEST)};this.setClearColorHex=function(a,b){B.setHex(a);G=b;k.clearColor(B.r,B.g,B.b,G)};this.setClearColor=function(a,b){B.copy(a);G=b;k.clearColor(B.r,B.g,B.b,G)};this.getClearColor=function(){return B};this.getClearAlpha=
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|
function(){return G};this.clear=function(a,b,c){var d=0;if(a===void 0||a)d=d|k.COLOR_BUFFER_BIT;if(b===void 0||b)d=d|k.DEPTH_BUFFER_BIT;if(c===void 0||c)d=d|k.STENCIL_BUFFER_BIT;k.clear(d)};this.clearTarget=function(a,b,c,d){this.setRenderTarget(a);this.clear(b,c,d)};this.addPostPlugin=function(a){a.init(this);this.renderPluginsPost.push(a)};this.addPrePlugin=function(a){a.init(this);this.renderPluginsPre.push(a)};this.deallocateObject=function(a){if(a.__webglInit){a.__webglInit=false;delete a._modelViewMatrix;
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|
delete a._normalMatrix;delete a._normalMatrixArray;delete a._modelViewMatrixArray;delete a._objectMatrixArray;if(a instanceof THREE.Mesh)for(var b in a.geometry.geometryGroups){var c=a.geometry.geometryGroups[b];k.deleteBuffer(c.__webglVertexBuffer);k.deleteBuffer(c.__webglNormalBuffer);k.deleteBuffer(c.__webglTangentBuffer);k.deleteBuffer(c.__webglColorBuffer);k.deleteBuffer(c.__webglUVBuffer);k.deleteBuffer(c.__webglUV2Buffer);k.deleteBuffer(c.__webglSkinVertexABuffer);k.deleteBuffer(c.__webglSkinVertexBBuffer);
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|
k.deleteBuffer(c.__webglSkinIndicesBuffer);k.deleteBuffer(c.__webglSkinWeightsBuffer);k.deleteBuffer(c.__webglFaceBuffer);k.deleteBuffer(c.__webglLineBuffer);var d=void 0,e=void 0;if(c.numMorphTargets){d=0;for(e=c.numMorphTargets;d<e;d++)k.deleteBuffer(c.__webglMorphTargetsBuffers[d])}if(c.numMorphNormals){d=0;for(e=c.numMorphNormals;d<e;d++)k.deleteBuffer(c.__webglMorphNormalsBuffers[d])}if(c.__webglCustomAttributesList){d=void 0;for(d in c.__webglCustomAttributesList)k.deleteBuffer(c.__webglCustomAttributesList[d].buffer)}D.info.memory.geometries--}else if(a instanceof
|
|
|
THREE.Ribbon){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);D.info.memory.geometries--}else if(a instanceof THREE.Line){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);D.info.memory.geometries--}else if(a instanceof THREE.ParticleSystem){a=a.geometry;k.deleteBuffer(a.__webglVertexBuffer);k.deleteBuffer(a.__webglColorBuffer);D.info.memory.geometries--}}};this.deallocateTexture=function(a){if(a.__webglInit){a.__webglInit=
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|
false;k.deleteTexture(a.__webglTexture);D.info.memory.textures--}};this.deallocateRenderTarget=function(a){if(a&&a.__webglTexture){k.deleteTexture(a.__webglTexture);if(a instanceof THREE.WebGLRenderTargetCube)for(var b=0;b<6;b++){k.deleteFramebuffer(a.__webglFramebuffer[b]);k.deleteRenderbuffer(a.__webglRenderbuffer[b])}else{k.deleteFramebuffer(a.__webglFramebuffer);k.deleteRenderbuffer(a.__webglRenderbuffer)}}};this.deallocateMaterial=function(a){var b=a.program;if(b){a.program=void 0;var c,d,e=
|
|
|
-false,a=0;for(c=P.length;a<c;a++){d=P[a];if(d.program===b){d.usedTimes--;d.usedTimes===0&&(e=true);break}}if(e){e=[];a=0;for(c=P.length;a<c;a++){d=P[a];d.program!==b&&e.push(d)}P=e;k.deleteProgram(b);D.info.memory.programs--}}};this.updateShadowMap=function(a,b){S=null;K=ca=Pa=Oa=X=-1;ja=true;$=Z=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,b,c){if(a.hasPositions&&!a.__webglVertexBuffer)a.__webglVertexBuffer=k.createBuffer();if(a.hasNormals&&!a.__webglNormalBuffer)a.__webglNormalBuffer=
|
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|
+false,a=0;for(c=P.length;a<c;a++){d=P[a];if(d.program===b){d.usedTimes--;d.usedTimes===0&&(e=true);break}}if(e){e=[];a=0;for(c=P.length;a<c;a++){d=P[a];d.program!==b&&e.push(d)}P=e;k.deleteProgram(b);D.info.memory.programs--}}};this.updateShadowMap=function(a,b){S=null;K=ca=Qa=Pa=X=-1;ja=true;$=Z=-1;this.shadowMapPlugin.update(a,b)};this.renderBufferImmediate=function(a,b,c){if(a.hasPositions&&!a.__webglVertexBuffer)a.__webglVertexBuffer=k.createBuffer();if(a.hasNormals&&!a.__webglNormalBuffer)a.__webglNormalBuffer=
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|
k.createBuffer();if(a.hasUvs&&!a.__webglUvBuffer)a.__webglUvBuffer=k.createBuffer();if(a.hasColors&&!a.__webglColorBuffer)a.__webglColorBuffer=k.createBuffer();if(a.hasPositions){k.bindBuffer(k.ARRAY_BUFFER,a.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,a.positionArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.position);k.vertexAttribPointer(b.attributes.position,3,k.FLOAT,false,0,0)}if(a.hasNormals){k.bindBuffer(k.ARRAY_BUFFER,a.__webglNormalBuffer);if(c.shading===THREE.FlatShading){var d,
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|
e,f,g,h,i,j,l,m,n,o,r=a.count*3;for(o=0;o<r;o=o+9){n=a.normalArray;d=n[o];e=n[o+1];f=n[o+2];g=n[o+3];i=n[o+4];l=n[o+5];h=n[o+6];j=n[o+7];m=n[o+8];d=(d+g+h)/3;e=(e+i+j)/3;f=(f+l+m)/3;n[o]=d;n[o+1]=e;n[o+2]=f;n[o+3]=d;n[o+4]=e;n[o+5]=f;n[o+6]=d;n[o+7]=e;n[o+8]=f}}k.bufferData(k.ARRAY_BUFFER,a.normalArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.normal);k.vertexAttribPointer(b.attributes.normal,3,k.FLOAT,false,0,0)}if(a.hasUvs&&c.map){k.bindBuffer(k.ARRAY_BUFFER,a.__webglUvBuffer);k.bufferData(k.ARRAY_BUFFER,
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|
a.uvArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.uv);k.vertexAttribPointer(b.attributes.uv,2,k.FLOAT,false,0,0)}if(a.hasColors&&c.vertexColors!==THREE.NoColors){k.bindBuffer(k.ARRAY_BUFFER,a.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,a.colorArray,k.DYNAMIC_DRAW);k.enableVertexAttribArray(b.attributes.color);k.vertexAttribPointer(b.attributes.color,3,k.FLOAT,false,0,0)}k.drawArrays(k.TRIANGLES,0,a.count);a.count=0};this.renderBufferDirect=function(a,b,c,d,e,f){if(d.visible!==false){c=
|
|
@@ -360,12 +360,12 @@ i.push([0,0]);for(j=0;j<d.numSupportedMorphTargets;){if(i[j]){l=i[j][0];k.bindBu
|
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|
k.FLOAT,false,0,0);f.__webglMorphTargetInfluences[j]=0}j++}}d.program.uniforms.morphTargetInfluences!==null&&k.uniform1fv(d.program.uniforms.morphTargetInfluences,f.__webglMorphTargetInfluences)}if(a){if(e.__webglCustomAttributesList){g=0;for(i=e.__webglCustomAttributesList.length;g<i;g++){c=e.__webglCustomAttributesList[g];if(b[c.buffer.belongsToAttribute]>=0){k.bindBuffer(k.ARRAY_BUFFER,c.buffer);k.vertexAttribPointer(b[c.buffer.belongsToAttribute],c.size,k.FLOAT,false,0,0)}}}if(b.color>=0){k.bindBuffer(k.ARRAY_BUFFER,
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|
e.__webglColorBuffer);k.vertexAttribPointer(b.color,3,k.FLOAT,false,0,0)}if(b.normal>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglNormalBuffer);k.vertexAttribPointer(b.normal,3,k.FLOAT,false,0,0)}if(b.tangent>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglTangentBuffer);k.vertexAttribPointer(b.tangent,4,k.FLOAT,false,0,0)}if(b.uv>=0)if(e.__webglUVBuffer){k.bindBuffer(k.ARRAY_BUFFER,e.__webglUVBuffer);k.vertexAttribPointer(b.uv,2,k.FLOAT,false,0,0);k.enableVertexAttribArray(b.uv)}else k.disableVertexAttribArray(b.uv);
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|
if(b.uv2>=0)if(e.__webglUV2Buffer){k.bindBuffer(k.ARRAY_BUFFER,e.__webglUV2Buffer);k.vertexAttribPointer(b.uv2,2,k.FLOAT,false,0,0);k.enableVertexAttribArray(b.uv2)}else k.disableVertexAttribArray(b.uv2);if(d.skinning&&b.skinVertexA>=0&&b.skinVertexB>=0&&b.skinIndex>=0&&b.skinWeight>=0){k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinVertexABuffer);k.vertexAttribPointer(b.skinVertexA,4,k.FLOAT,false,0,0);k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinVertexBBuffer);k.vertexAttribPointer(b.skinVertexB,4,k.FLOAT,
|
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|
-false,0,0);k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinIndicesBuffer);k.vertexAttribPointer(b.skinIndex,4,k.FLOAT,false,0,0);k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinWeightsBuffer);k.vertexAttribPointer(b.skinWeight,4,k.FLOAT,false,0,0)}}if(f instanceof THREE.Mesh){if(d.wireframe){d=d.wireframeLinewidth;if(d!==Za){k.lineWidth(d);Za=d}a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer);k.drawElements(k.LINES,e.__webglLineCount,k.UNSIGNED_SHORT,0)}else{a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);
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|
-k.drawElements(k.TRIANGLES,e.__webglFaceCount,k.UNSIGNED_SHORT,0)}D.info.render.calls++;D.info.render.vertices=D.info.render.vertices+e.__webglFaceCount;D.info.render.faces=D.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?k.LINE_STRIP:k.LINES;d=d.linewidth;if(d!==Za){k.lineWidth(d);Za=d}k.drawArrays(f,0,e.__webglLineCount);D.info.render.calls++}else if(f instanceof THREE.ParticleSystem){k.drawArrays(k.POINTS,0,e.__webglParticleCount);D.info.render.calls++;
|
|
|
+false,0,0);k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinIndicesBuffer);k.vertexAttribPointer(b.skinIndex,4,k.FLOAT,false,0,0);k.bindBuffer(k.ARRAY_BUFFER,e.__webglSkinWeightsBuffer);k.vertexAttribPointer(b.skinWeight,4,k.FLOAT,false,0,0)}}if(f instanceof THREE.Mesh){if(d.wireframe){d=d.wireframeLinewidth;if(d!==$a){k.lineWidth(d);$a=d}a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglLineBuffer);k.drawElements(k.LINES,e.__webglLineCount,k.UNSIGNED_SHORT,0)}else{a&&k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,e.__webglFaceBuffer);
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|
+k.drawElements(k.TRIANGLES,e.__webglFaceCount,k.UNSIGNED_SHORT,0)}D.info.render.calls++;D.info.render.vertices=D.info.render.vertices+e.__webglFaceCount;D.info.render.faces=D.info.render.faces+e.__webglFaceCount/3}else if(f instanceof THREE.Line){f=f.type===THREE.LineStrip?k.LINE_STRIP:k.LINES;d=d.linewidth;if(d!==$a){k.lineWidth(d);$a=d}k.drawArrays(f,0,e.__webglLineCount);D.info.render.calls++}else if(f instanceof THREE.ParticleSystem){k.drawArrays(k.POINTS,0,e.__webglParticleCount);D.info.render.calls++;
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|
|
D.info.render.points=D.info.render.points+e.__webglParticleCount}else if(f instanceof THREE.Ribbon){k.drawArrays(k.TRIANGLE_STRIP,0,e.__webglVertexCount);D.info.render.calls++}}};this.render=function(a,b,c,d){var e,f,h,m,n=a.__lights,o=a.fog;K=-1;ja=true;if(b.parent===void 0){console.warn("DEPRECATED: Camera hasn't been added to a Scene. Adding it...");a.add(b)}this.autoUpdateScene&&a.updateMatrixWorld();if(!b._viewMatrixArray)b._viewMatrixArray=new Float32Array(16);if(!b._projectionMatrixArray)b._projectionMatrixArray=
|
|
|
-new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);jb.multiply(b.projectionMatrix,b.matrixWorldInverse);za.setFromMatrix(jb);this.autoUpdateObjects&&this.initWebGLObjects(a);i(this.renderPluginsPre,a,b);D.info.render.calls=0;D.info.render.vertices=0;D.info.render.faces=0;D.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,
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|
|
+new Float32Array(16);b.matrixWorldInverse.getInverse(b.matrixWorld);b.matrixWorldInverse.flattenToArray(b._viewMatrixArray);b.projectionMatrix.flattenToArray(b._projectionMatrixArray);lb.multiply(b.projectionMatrix,b.matrixWorldInverse);za.setFromMatrix(lb);this.autoUpdateObjects&&this.initWebGLObjects(a);i(this.renderPluginsPre,a,b);D.info.render.calls=0;D.info.render.vertices=0;D.info.render.faces=0;D.info.render.points=0;this.setRenderTarget(c);(this.autoClear||d)&&this.clear(this.autoClearColor,
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|
|
this.autoClearDepth,this.autoClearStencil);m=a.__webglObjects;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;f.render=false;if(h.visible&&(!(h instanceof THREE.Mesh||h instanceof THREE.ParticleSystem)||!h.frustumCulled||za.contains(h))){t(h,b);var r=f,p=r.object,q=r.buffer,s=void 0,s=s=void 0,s=p.material;if(s instanceof THREE.MeshFaceMaterial){s=q.materialIndex;if(s>=0){s=p.geometry.materials[s];if(s.transparent){r.transparent=s;r.opaque=null}else{r.opaque=s;r.transparent=null}}}else if(s)if(s.transparent){r.transparent=
|
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|
-s;r.opaque=null}else{r.opaque=s;r.transparent=null}f.render=true;if(this.sortObjects)if(h.renderDepth)f.z=h.renderDepth;else{Qa.copy(h.matrixWorld.getPosition());jb.multiplyVector3(Qa);f.z=Qa.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;if(h.visible){t(h,b);h=f.object.material;if(h.transparent){f.transparent=h;f.opaque=null}else{f.opaque=h;f.transparent=null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,
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|
+s;r.opaque=null}else{r.opaque=s;r.transparent=null}f.render=true;if(this.sortObjects)if(h.renderDepth)f.z=h.renderDepth;else{Ra.copy(h.matrixWorld.getPosition());lb.multiplyVector3(Ra);f.z=Ra.z}}}this.sortObjects&&m.sort(g);m=a.__webglObjectsImmediate;d=0;for(e=m.length;d<e;d++){f=m[d];h=f.object;if(h.visible){t(h,b);h=f.object.material;if(h.transparent){f.transparent=h;f.opaque=null}else{f.opaque=h;f.transparent=null}}}if(a.overrideMaterial){d=a.overrideMaterial;this.setBlending(d.blending,d.blendEquation,
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|
|
d.blendSrc,d.blendDst);this.setDepthTest(d.depthTest);this.setDepthWrite(d.depthWrite);u(d.polygonOffset,d.polygonOffsetFactor,d.polygonOffsetUnits);j(a.__webglObjects,false,"",b,n,o,true,d);l(a.__webglObjectsImmediate,"",b,n,o,false,d)}else{this.setBlending(THREE.NormalBlending);j(a.__webglObjects,true,"opaque",b,n,o,false);l(a.__webglObjectsImmediate,"opaque",b,n,o,false);j(a.__webglObjects,false,"transparent",b,n,o,true);l(a.__webglObjectsImmediate,"transparent",b,n,o,true)}i(this.renderPluginsPost,
|
|
|
a,b);if(c&&c.generateMipmaps&&c.minFilter!==THREE.NearestFilter&&c.minFilter!==THREE.LinearFilter)if(c instanceof THREE.WebGLRenderTargetCube){k.bindTexture(k.TEXTURE_CUBE_MAP,c.__webglTexture);k.generateMipmap(k.TEXTURE_CUBE_MAP);k.bindTexture(k.TEXTURE_CUBE_MAP,null)}else{k.bindTexture(k.TEXTURE_2D,c.__webglTexture);k.generateMipmap(k.TEXTURE_2D);k.bindTexture(k.TEXTURE_2D,null)}this.setDepthTest(true);this.setDepthWrite(true)};this.renderImmediateObject=function(a,b,c,d,e){var f=q(a,b,c,d,e);ca=
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|
-1;D.setObjectFaces(e);e.immediateRenderCallback?e.immediateRenderCallback(f,k,za):e.render(function(a){D.renderBufferImmediate(a,f,d)})};this.initWebGLObjects=function(a){if(!a.__webglObjects){a.__webglObjects=[];a.__webglObjectsImmediate=[];a.__webglSprites=[];a.__webglFlares=[]}for(;a.__objectsAdded.length;){var g=a.__objectsAdded[0],h=a,i=void 0,j=void 0,l=void 0;if(!g.__webglInit){g.__webglInit=true;g._modelViewMatrix=new THREE.Matrix4;g._normalMatrix=new THREE.Matrix3;if(g instanceof THREE.Mesh){j=
|
|
@@ -373,68 +373,70 @@ g.geometry;if(j instanceof THREE.Geometry){if(j.geometryGroups===void 0){var q=j
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|
w=v instanceof THREE.Face3?3:4;if(q.geometryGroups[z].vertices+w>65535){F[x].counter=F[x].counter+1;z=F[x].hash+"_"+F[x].counter;q.geometryGroups[z]===void 0&&(q.geometryGroups[z]={faces3:[],faces4:[],materialIndex:u,vertices:0,numMorphTargets:C,numMorphNormals:B})}v instanceof THREE.Face3?q.geometryGroups[z].faces3.push(s):q.geometryGroups[z].faces4.push(s);q.geometryGroups[z].vertices=q.geometryGroups[z].vertices+w}q.geometryGroupsList=[];var H=void 0;for(H in q.geometryGroups){q.geometryGroups[H].id=
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|
|
O++;q.geometryGroupsList.push(q.geometryGroups[H])}}for(i in j.geometryGroups){l=j.geometryGroups[i];if(!l.__webglVertexBuffer){var K=l;K.__webglVertexBuffer=k.createBuffer();K.__webglNormalBuffer=k.createBuffer();K.__webglTangentBuffer=k.createBuffer();K.__webglColorBuffer=k.createBuffer();K.__webglUVBuffer=k.createBuffer();K.__webglUV2Buffer=k.createBuffer();K.__webglSkinVertexABuffer=k.createBuffer();K.__webglSkinVertexBBuffer=k.createBuffer();K.__webglSkinIndicesBuffer=k.createBuffer();K.__webglSkinWeightsBuffer=
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|
|
k.createBuffer();K.__webglFaceBuffer=k.createBuffer();K.__webglLineBuffer=k.createBuffer();var Z=void 0,I=void 0;if(K.numMorphTargets){K.__webglMorphTargetsBuffers=[];Z=0;for(I=K.numMorphTargets;Z<I;Z++)K.__webglMorphTargetsBuffers.push(k.createBuffer())}if(K.numMorphNormals){K.__webglMorphNormalsBuffers=[];Z=0;for(I=K.numMorphNormals;Z<I;Z++)K.__webglMorphNormalsBuffers.push(k.createBuffer())}D.info.memory.geometries++;var G=l,L=g,X=L.geometry,N=G.faces3,$=G.faces4,S=N.length*3+$.length*4,Q=N.length*
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|
|
-1+$.length*2,R=N.length*3+$.length*4,P=c(L,G),aa=e(P),Y=d(P),ga=P.vertexColors?P.vertexColors:false;G.__vertexArray=new Float32Array(S*3);if(Y)G.__normalArray=new Float32Array(S*3);if(X.hasTangents)G.__tangentArray=new Float32Array(S*4);if(ga)G.__colorArray=new Float32Array(S*3);if(aa){if(X.faceUvs.length>0||X.faceVertexUvs.length>0)G.__uvArray=new Float32Array(S*2);if(X.faceUvs.length>1||X.faceVertexUvs.length>1)G.__uv2Array=new Float32Array(S*2)}if(L.geometry.skinWeights.length&&L.geometry.skinIndices.length){G.__skinVertexAArray=
|
|
|
+1+$.length*2,R=N.length*3+$.length*4,P=c(L,G),aa=e(P),Y=d(P),ha=P.vertexColors?P.vertexColors:false;G.__vertexArray=new Float32Array(S*3);if(Y)G.__normalArray=new Float32Array(S*3);if(X.hasTangents)G.__tangentArray=new Float32Array(S*4);if(ha)G.__colorArray=new Float32Array(S*3);if(aa){if(X.faceUvs.length>0||X.faceVertexUvs.length>0)G.__uvArray=new Float32Array(S*2);if(X.faceUvs.length>1||X.faceVertexUvs.length>1)G.__uv2Array=new Float32Array(S*2)}if(L.geometry.skinWeights.length&&L.geometry.skinIndices.length){G.__skinVertexAArray=
|
|
|
new Float32Array(S*4);G.__skinVertexBArray=new Float32Array(S*4);G.__skinIndexArray=new Float32Array(S*4);G.__skinWeightArray=new Float32Array(S*4)}G.__faceArray=new Uint16Array(Q*3);G.__lineArray=new Uint16Array(R*2);var ca=void 0,ia=void 0;if(G.numMorphTargets){G.__morphTargetsArrays=[];ca=0;for(ia=G.numMorphTargets;ca<ia;ca++)G.__morphTargetsArrays.push(new Float32Array(S*3))}if(G.numMorphNormals){G.__morphNormalsArrays=[];ca=0;for(ia=G.numMorphNormals;ca<ia;ca++)G.__morphNormalsArrays.push(new Float32Array(S*
|
|
|
-3))}G.__webglFaceCount=Q*3;G.__webglLineCount=R*2;if(P.attributes){if(G.__webglCustomAttributesList===void 0)G.__webglCustomAttributesList=[];var Oa=void 0;for(Oa in P.attributes){var Ha=P.attributes[Oa],ya={},Pa;for(Pa in Ha)ya[Pa]=Ha[Pa];if(!ya.__webglInitialized||ya.createUniqueBuffers){ya.__webglInitialized=true;var ja=1;ya.type==="v2"?ja=2:ya.type==="v3"?ja=3:ya.type==="v4"?ja=4:ya.type==="c"&&(ja=3);ya.size=ja;ya.array=new Float32Array(S*ja);ya.buffer=k.createBuffer();ya.buffer.belongsToAttribute=
|
|
|
-Oa;Ha.needsUpdate=true;ya.__original=Ha}G.__webglCustomAttributesList.push(ya)}}G.__inittedArrays=true;j.verticesNeedUpdate=true;j.morphTargetsNeedUpdate=true;j.elementsNeedUpdate=true;j.uvsNeedUpdate=true;j.normalsNeedUpdate=true;j.tangetsNeedUpdate=true;j.colorsNeedUpdate=true}}}}else if(g instanceof THREE.Ribbon){j=g.geometry;if(!j.__webglVertexBuffer){var Ta=j;Ta.__webglVertexBuffer=k.createBuffer();Ta.__webglColorBuffer=k.createBuffer();D.info.memory.geometries++;var wa=j,za=wa.vertices.length;
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|
|
-wa.__vertexArray=new Float32Array(za*3);wa.__colorArray=new Float32Array(za*3);wa.__webglVertexCount=za;j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.Line){j=g.geometry;if(!j.__webglVertexBuffer){var Ea=j;Ea.__webglVertexBuffer=k.createBuffer();Ea.__webglColorBuffer=k.createBuffer();D.info.memory.geometries++;var Ca=j,eb=g,Qa=Ca.vertices.length;Ca.__vertexArray=new Float32Array(Qa*3);Ca.__colorArray=new Float32Array(Qa*3);Ca.__webglLineCount=Qa;b(Ca,eb);j.verticesNeedUpdate=
|
|
|
-true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.ParticleSystem){j=g.geometry;if(!j.__webglVertexBuffer){var ab=j;ab.__webglVertexBuffer=k.createBuffer();ab.__webglColorBuffer=k.createBuffer();D.info.geometries++;var Za=j,jb=g,mb=Za.vertices.length;Za.__vertexArray=new Float32Array(mb*3);Za.__colorArray=new Float32Array(mb*3);Za.__sortArray=[];Za.__webglParticleCount=mb;b(Za,jb);j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}}if(!g.__webglActive){if(g instanceof THREE.Mesh){j=g.geometry;
|
|
|
+3))}G.__webglFaceCount=Q*3;G.__webglLineCount=R*2;if(P.attributes){if(G.__webglCustomAttributesList===void 0)G.__webglCustomAttributesList=[];var Pa=void 0;for(Pa in P.attributes){var Ia=P.attributes[Pa],ya={},Qa;for(Qa in Ia)ya[Qa]=Ia[Qa];if(!ya.__webglInitialized||ya.createUniqueBuffers){ya.__webglInitialized=true;var ja=1;ya.type==="v2"?ja=2:ya.type==="v3"?ja=3:ya.type==="v4"?ja=4:ya.type==="c"&&(ja=3);ya.size=ja;ya.array=new Float32Array(S*ja);ya.buffer=k.createBuffer();ya.buffer.belongsToAttribute=
|
|
|
+Pa;Ia.needsUpdate=true;ya.__original=Ia}G.__webglCustomAttributesList.push(ya)}}G.__inittedArrays=true;j.verticesNeedUpdate=true;j.morphTargetsNeedUpdate=true;j.elementsNeedUpdate=true;j.uvsNeedUpdate=true;j.normalsNeedUpdate=true;j.tangetsNeedUpdate=true;j.colorsNeedUpdate=true}}}}else if(g instanceof THREE.Ribbon){j=g.geometry;if(!j.__webglVertexBuffer){var Ua=j;Ua.__webglVertexBuffer=k.createBuffer();Ua.__webglColorBuffer=k.createBuffer();D.info.memory.geometries++;var wa=j,za=wa.vertices.length;
|
|
|
+wa.__vertexArray=new Float32Array(za*3);wa.__colorArray=new Float32Array(za*3);wa.__webglVertexCount=za;j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.Line){j=g.geometry;if(!j.__webglVertexBuffer){var Fa=j;Fa.__webglVertexBuffer=k.createBuffer();Fa.__webglColorBuffer=k.createBuffer();D.info.memory.geometries++;var Ca=j,fb=g,Ra=Ca.vertices.length;Ca.__vertexArray=new Float32Array(Ra*3);Ca.__colorArray=new Float32Array(Ra*3);Ca.__webglLineCount=Ra;b(Ca,fb);j.verticesNeedUpdate=
|
|
|
+true;j.colorsNeedUpdate=true}}else if(g instanceof THREE.ParticleSystem){j=g.geometry;if(!j.__webglVertexBuffer){var bb=j;bb.__webglVertexBuffer=k.createBuffer();bb.__webglColorBuffer=k.createBuffer();D.info.geometries++;var $a=j,lb=g,ob=$a.vertices.length;$a.__vertexArray=new Float32Array(ob*3);$a.__colorArray=new Float32Array(ob*3);$a.__sortArray=[];$a.__webglParticleCount=ob;b($a,lb);j.verticesNeedUpdate=true;j.colorsNeedUpdate=true}}}if(!g.__webglActive){if(g instanceof THREE.Mesh){j=g.geometry;
|
|
|
if(j instanceof THREE.BufferGeometry)o(h.__webglObjects,j,g);else for(i in j.geometryGroups){l=j.geometryGroups[i];o(h.__webglObjects,l,g)}}else if(g instanceof THREE.Ribbon||g instanceof THREE.Line||g instanceof THREE.ParticleSystem){j=g.geometry;o(h.__webglObjects,j,g)}else g instanceof THREE.ImmediateRenderObject||g.immediateRenderCallback?h.__webglObjectsImmediate.push({object:g,opaque:null,transparent:null}):g instanceof THREE.Sprite?h.__webglSprites.push(g):g instanceof THREE.LensFlare&&h.__webglFlares.push(g);
|
|
|
-g.__webglActive=true}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var bb=a.__objectsRemoved[0],ib=a;bb instanceof THREE.Mesh||bb instanceof THREE.ParticleSystem||bb instanceof THREE.Ribbon||bb instanceof THREE.Line?r(ib.__webglObjects,bb):bb instanceof THREE.Sprite?n(ib.__webglSprites,bb):bb instanceof THREE.LensFlare?n(ib.__webglFlares,bb):(bb instanceof THREE.ImmediateRenderObject||bb.immediateRenderCallback)&&r(ib.__webglObjectsImmediate,bb);bb.__webglActive=false;a.__objectsRemoved.splice(0,
|
|
|
-1)}for(var nb=0,pb=a.__webglObjects.length;nb<pb;nb++){var kb=a.__webglObjects[nb].object,ha=kb.geometry,$a=void 0,fb=void 0,Ua=void 0;if(kb instanceof THREE.Mesh)if(ha instanceof THREE.BufferGeometry){ha.verticesNeedUpdate=false;ha.elementsNeedUpdate=false;ha.uvsNeedUpdate=false;ha.normalsNeedUpdate=false;ha.colorsNeedUpdate=false}else{for(var ob=0,ac=ha.geometryGroupsList.length;ob<ac;ob++){$a=ha.geometryGroupsList[ob];Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ha.verticesNeedUpdate||ha.morphTargetsNeedUpdate||
|
|
|
-ha.elementsNeedUpdate||ha.uvsNeedUpdate||ha.normalsNeedUpdate||ha.colorsNeedUpdate||ha.tangetsNeedUpdate||fb){var da=$a,md=kb,Wa=k.DYNAMIC_DRAW,nd=!ha.dynamic,cc=Ua;if(da.__inittedArrays){var bd=d(cc),Sc=cc.vertexColors?cc.vertexColors:false,cd=e(cc),Ec=bd===THREE.SmoothShading,E=void 0,T=void 0,hb=void 0,M=void 0,jc=void 0,Ob=void 0,lb=void 0,Fc=void 0,Hb=void 0,kc=void 0,lc=void 0,U=void 0,V=void 0,W=void 0,na=void 0,qb=void 0,rb=void 0,sb=void 0,qc=void 0,tb=void 0,ub=void 0,vb=void 0,rc=void 0,
|
|
|
-wb=void 0,xb=void 0,yb=void 0,sc=void 0,zb=void 0,Ab=void 0,Bb=void 0,tc=void 0,Cb=void 0,Db=void 0,Eb=void 0,uc=void 0,Pb=void 0,Qb=void 0,Rb=void 0,Gc=void 0,Sb=void 0,Tb=void 0,Ub=void 0,Hc=void 0,ka=void 0,dd=void 0,Vb=void 0,mc=void 0,nc=void 0,Ia=void 0,ed=void 0,Fa=void 0,Ga=void 0,Wb=void 0,Ib=void 0,xa=0,Da=0,Jb=0,Kb=0,cb=0,Na=0,oa=0,Ra=0,Aa=0,J=0,ba=0,A=0,Xa=void 0,Ja=da.__vertexArray,vc=da.__uvArray,wc=da.__uv2Array,db=da.__normalArray,qa=da.__tangentArray,Ka=da.__colorArray,ra=da.__skinVertexAArray,
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|
|
-sa=da.__skinVertexBArray,ta=da.__skinIndexArray,ua=da.__skinWeightArray,Tc=da.__morphTargetsArrays,Uc=da.__morphNormalsArrays,Vc=da.__webglCustomAttributesList,y=void 0,Fb=da.__faceArray,Ya=da.__lineArray,Sa=md.geometry,od=Sa.elementsNeedUpdate,fd=Sa.uvsNeedUpdate,pd=Sa.normalsNeedUpdate,qd=Sa.tangetsNeedUpdate,rd=Sa.colorsNeedUpdate,sd=Sa.morphTargetsNeedUpdate,dc=Sa.vertices,la=da.faces3,ma=da.faces4,Ba=Sa.faces,Wc=Sa.faceVertexUvs[0],Xc=Sa.faceVertexUvs[1],ec=Sa.skinVerticesA,fc=Sa.skinVerticesB,
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|
|
-gc=Sa.skinIndices,Xb=Sa.skinWeights,Yb=Sa.morphTargets,Ic=Sa.morphNormals;if(Sa.verticesNeedUpdate){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];U=dc[M.a];V=dc[M.b];W=dc[M.c];Ja[Da]=U.x;Ja[Da+1]=U.y;Ja[Da+2]=U.z;Ja[Da+3]=V.x;Ja[Da+4]=V.y;Ja[Da+5]=V.z;Ja[Da+6]=W.x;Ja[Da+7]=W.y;Ja[Da+8]=W.z;Da=Da+9}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];U=dc[M.a];V=dc[M.b];W=dc[M.c];na=dc[M.d];Ja[Da]=U.x;Ja[Da+1]=U.y;Ja[Da+2]=U.z;Ja[Da+3]=V.x;Ja[Da+4]=V.y;Ja[Da+5]=V.z;Ja[Da+6]=W.x;Ja[Da+7]=W.y;Ja[Da+8]=W.z;Ja[Da+9]=na.x;
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|
-Ja[Da+10]=na.y;Ja[Da+11]=na.z;Da=Da+12}k.bindBuffer(k.ARRAY_BUFFER,da.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Ja,Wa)}if(sd){Ia=0;for(ed=Yb.length;Ia<ed;Ia++){E=ba=0;for(T=la.length;E<T;E++){Wb=la[E];M=Ba[Wb];U=Yb[Ia].vertices[M.a];V=Yb[Ia].vertices[M.b];W=Yb[Ia].vertices[M.c];Fa=Tc[Ia];Fa[ba]=U.x;Fa[ba+1]=U.y;Fa[ba+2]=U.z;Fa[ba+3]=V.x;Fa[ba+4]=V.y;Fa[ba+5]=V.z;Fa[ba+6]=W.x;Fa[ba+7]=W.y;Fa[ba+8]=W.z;if(cc.morphNormals){if(Ec){Ib=Ic[Ia].vertexNormals[Wb];tb=Ib.a;ub=Ib.b;vb=Ib.c}else vb=ub=
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|
|
-tb=Ic[Ia].faceNormals[Wb];Ga=Uc[Ia];Ga[ba]=tb.x;Ga[ba+1]=tb.y;Ga[ba+2]=tb.z;Ga[ba+3]=ub.x;Ga[ba+4]=ub.y;Ga[ba+5]=ub.z;Ga[ba+6]=vb.x;Ga[ba+7]=vb.y;Ga[ba+8]=vb.z}ba=ba+9}E=0;for(T=ma.length;E<T;E++){Wb=ma[E];M=Ba[Wb];U=Yb[Ia].vertices[M.a];V=Yb[Ia].vertices[M.b];W=Yb[Ia].vertices[M.c];na=Yb[Ia].vertices[M.d];Fa=Tc[Ia];Fa[ba]=U.x;Fa[ba+1]=U.y;Fa[ba+2]=U.z;Fa[ba+3]=V.x;Fa[ba+4]=V.y;Fa[ba+5]=V.z;Fa[ba+6]=W.x;Fa[ba+7]=W.y;Fa[ba+8]=W.z;Fa[ba+9]=na.x;Fa[ba+10]=na.y;Fa[ba+11]=na.z;if(cc.morphNormals){if(Ec){Ib=
|
|
|
-Ic[Ia].vertexNormals[Wb];tb=Ib.a;ub=Ib.b;vb=Ib.c;rc=Ib.d}else rc=vb=ub=tb=Ic[Ia].faceNormals[Wb];Ga=Uc[Ia];Ga[ba]=tb.x;Ga[ba+1]=tb.y;Ga[ba+2]=tb.z;Ga[ba+3]=ub.x;Ga[ba+4]=ub.y;Ga[ba+5]=ub.z;Ga[ba+6]=vb.x;Ga[ba+7]=vb.y;Ga[ba+8]=vb.z;Ga[ba+9]=rc.x;Ga[ba+10]=rc.y;Ga[ba+11]=rc.z}ba=ba+12}k.bindBuffer(k.ARRAY_BUFFER,da.__webglMorphTargetsBuffers[Ia]);k.bufferData(k.ARRAY_BUFFER,Tc[Ia],Wa);if(cc.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,da.__webglMorphNormalsBuffers[Ia]);k.bufferData(k.ARRAY_BUFFER,Uc[Ia],
|
|
|
-Wa)}}}if(Xb.length){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];zb=Xb[M.a];Ab=Xb[M.b];Bb=Xb[M.c];ua[J]=zb.x;ua[J+1]=zb.y;ua[J+2]=zb.z;ua[J+3]=zb.w;ua[J+4]=Ab.x;ua[J+5]=Ab.y;ua[J+6]=Ab.z;ua[J+7]=Ab.w;ua[J+8]=Bb.x;ua[J+9]=Bb.y;ua[J+10]=Bb.z;ua[J+11]=Bb.w;Cb=gc[M.a];Db=gc[M.b];Eb=gc[M.c];ta[J]=Cb.x;ta[J+1]=Cb.y;ta[J+2]=Cb.z;ta[J+3]=Cb.w;ta[J+4]=Db.x;ta[J+5]=Db.y;ta[J+6]=Db.z;ta[J+7]=Db.w;ta[J+8]=Eb.x;ta[J+9]=Eb.y;ta[J+10]=Eb.z;ta[J+11]=Eb.w;Pb=ec[M.a];Qb=ec[M.b];Rb=ec[M.c];ra[J]=Pb.x;ra[J+1]=Pb.y;ra[J+
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|
|
-2]=Pb.z;ra[J+3]=1;ra[J+4]=Qb.x;ra[J+5]=Qb.y;ra[J+6]=Qb.z;ra[J+7]=1;ra[J+8]=Rb.x;ra[J+9]=Rb.y;ra[J+10]=Rb.z;ra[J+11]=1;Sb=fc[M.a];Tb=fc[M.b];Ub=fc[M.c];sa[J]=Sb.x;sa[J+1]=Sb.y;sa[J+2]=Sb.z;sa[J+3]=1;sa[J+4]=Tb.x;sa[J+5]=Tb.y;sa[J+6]=Tb.z;sa[J+7]=1;sa[J+8]=Ub.x;sa[J+9]=Ub.y;sa[J+10]=Ub.z;sa[J+11]=1;J=J+12}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];zb=Xb[M.a];Ab=Xb[M.b];Bb=Xb[M.c];tc=Xb[M.d];ua[J]=zb.x;ua[J+1]=zb.y;ua[J+2]=zb.z;ua[J+3]=zb.w;ua[J+4]=Ab.x;ua[J+5]=Ab.y;ua[J+6]=Ab.z;ua[J+7]=Ab.w;ua[J+8]=Bb.x;
|
|
|
-ua[J+9]=Bb.y;ua[J+10]=Bb.z;ua[J+11]=Bb.w;ua[J+12]=tc.x;ua[J+13]=tc.y;ua[J+14]=tc.z;ua[J+15]=tc.w;Cb=gc[M.a];Db=gc[M.b];Eb=gc[M.c];uc=gc[M.d];ta[J]=Cb.x;ta[J+1]=Cb.y;ta[J+2]=Cb.z;ta[J+3]=Cb.w;ta[J+4]=Db.x;ta[J+5]=Db.y;ta[J+6]=Db.z;ta[J+7]=Db.w;ta[J+8]=Eb.x;ta[J+9]=Eb.y;ta[J+10]=Eb.z;ta[J+11]=Eb.w;ta[J+12]=uc.x;ta[J+13]=uc.y;ta[J+14]=uc.z;ta[J+15]=uc.w;Pb=ec[M.a];Qb=ec[M.b];Rb=ec[M.c];Gc=ec[M.d];ra[J]=Pb.x;ra[J+1]=Pb.y;ra[J+2]=Pb.z;ra[J+3]=1;ra[J+4]=Qb.x;ra[J+5]=Qb.y;ra[J+6]=Qb.z;ra[J+7]=1;ra[J+8]=
|
|
|
-Rb.x;ra[J+9]=Rb.y;ra[J+10]=Rb.z;ra[J+11]=1;ra[J+12]=Gc.x;ra[J+13]=Gc.y;ra[J+14]=Gc.z;ra[J+15]=1;Sb=fc[M.a];Tb=fc[M.b];Ub=fc[M.c];Hc=fc[M.d];sa[J]=Sb.x;sa[J+1]=Sb.y;sa[J+2]=Sb.z;sa[J+3]=1;sa[J+4]=Tb.x;sa[J+5]=Tb.y;sa[J+6]=Tb.z;sa[J+7]=1;sa[J+8]=Ub.x;sa[J+9]=Ub.y;sa[J+10]=Ub.z;sa[J+11]=1;sa[J+12]=Hc.x;sa[J+13]=Hc.y;sa[J+14]=Hc.z;sa[J+15]=1;J=J+16}if(J>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexABuffer);k.bufferData(k.ARRAY_BUFFER,ra,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinVertexBBuffer);
|
|
|
-k.bufferData(k.ARRAY_BUFFER,sa,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinIndicesBuffer);k.bufferData(k.ARRAY_BUFFER,ta,Wa);k.bindBuffer(k.ARRAY_BUFFER,da.__webglSkinWeightsBuffer);k.bufferData(k.ARRAY_BUFFER,ua,Wa)}}if(rd&&Sc){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];lb=M.vertexColors;Fc=M.color;if(lb.length===3&&Sc===THREE.VertexColors){wb=lb[0];xb=lb[1];yb=lb[2]}else yb=xb=wb=Fc;Ka[Aa]=wb.r;Ka[Aa+1]=wb.g;Ka[Aa+2]=wb.b;Ka[Aa+3]=xb.r;Ka[Aa+4]=xb.g;Ka[Aa+5]=xb.b;Ka[Aa+6]=yb.r;Ka[Aa+7]=yb.g;Ka[Aa+
|
|
|
-8]=yb.b;Aa=Aa+9}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];lb=M.vertexColors;Fc=M.color;if(lb.length===4&&Sc===THREE.VertexColors){wb=lb[0];xb=lb[1];yb=lb[2];sc=lb[3]}else sc=yb=xb=wb=Fc;Ka[Aa]=wb.r;Ka[Aa+1]=wb.g;Ka[Aa+2]=wb.b;Ka[Aa+3]=xb.r;Ka[Aa+4]=xb.g;Ka[Aa+5]=xb.b;Ka[Aa+6]=yb.r;Ka[Aa+7]=yb.g;Ka[Aa+8]=yb.b;Ka[Aa+9]=sc.r;Ka[Aa+10]=sc.g;Ka[Aa+11]=sc.b;Aa=Aa+12}if(Aa>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Ka,Wa)}}if(qd&&Sa.hasTangents){E=0;for(T=la.length;E<
|
|
|
-T;E++){M=Ba[la[E]];Hb=M.vertexTangents;qb=Hb[0];rb=Hb[1];sb=Hb[2];qa[oa]=qb.x;qa[oa+1]=qb.y;qa[oa+2]=qb.z;qa[oa+3]=qb.w;qa[oa+4]=rb.x;qa[oa+5]=rb.y;qa[oa+6]=rb.z;qa[oa+7]=rb.w;qa[oa+8]=sb.x;qa[oa+9]=sb.y;qa[oa+10]=sb.z;qa[oa+11]=sb.w;oa=oa+12}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];Hb=M.vertexTangents;qb=Hb[0];rb=Hb[1];sb=Hb[2];qc=Hb[3];qa[oa]=qb.x;qa[oa+1]=qb.y;qa[oa+2]=qb.z;qa[oa+3]=qb.w;qa[oa+4]=rb.x;qa[oa+5]=rb.y;qa[oa+6]=rb.z;qa[oa+7]=rb.w;qa[oa+8]=sb.x;qa[oa+9]=sb.y;qa[oa+10]=sb.z;qa[oa+11]=
|
|
|
-sb.w;qa[oa+12]=qc.x;qa[oa+13]=qc.y;qa[oa+14]=qc.z;qa[oa+15]=qc.w;oa=oa+16}k.bindBuffer(k.ARRAY_BUFFER,da.__webglTangentBuffer);k.bufferData(k.ARRAY_BUFFER,qa,Wa)}if(pd&&bd){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];jc=M.vertexNormals;Ob=M.normal;if(jc.length===3&&Ec)for(ka=0;ka<3;ka++){Vb=jc[ka];db[Na]=Vb.x;db[Na+1]=Vb.y;db[Na+2]=Vb.z;Na=Na+3}else for(ka=0;ka<3;ka++){db[Na]=Ob.x;db[Na+1]=Ob.y;db[Na+2]=Ob.z;Na=Na+3}}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];jc=M.vertexNormals;Ob=M.normal;if(jc.length===
|
|
|
-4&&Ec)for(ka=0;ka<4;ka++){Vb=jc[ka];db[Na]=Vb.x;db[Na+1]=Vb.y;db[Na+2]=Vb.z;Na=Na+3}else for(ka=0;ka<4;ka++){db[Na]=Ob.x;db[Na+1]=Ob.y;db[Na+2]=Ob.z;Na=Na+3}}k.bindBuffer(k.ARRAY_BUFFER,da.__webglNormalBuffer);k.bufferData(k.ARRAY_BUFFER,db,Wa)}if(fd&&Wc&&cd){E=0;for(T=la.length;E<T;E++){hb=la[E];M=Ba[hb];kc=Wc[hb];if(kc!==void 0)for(ka=0;ka<3;ka++){mc=kc[ka];vc[Jb]=mc.u;vc[Jb+1]=mc.v;Jb=Jb+2}}E=0;for(T=ma.length;E<T;E++){hb=ma[E];M=Ba[hb];kc=Wc[hb];if(kc!==void 0)for(ka=0;ka<4;ka++){mc=kc[ka];vc[Jb]=
|
|
|
-mc.u;vc[Jb+1]=mc.v;Jb=Jb+2}}if(Jb>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglUVBuffer);k.bufferData(k.ARRAY_BUFFER,vc,Wa)}}if(fd&&Xc&&cd){E=0;for(T=la.length;E<T;E++){hb=la[E];M=Ba[hb];lc=Xc[hb];if(lc!==void 0)for(ka=0;ka<3;ka++){nc=lc[ka];wc[Kb]=nc.u;wc[Kb+1]=nc.v;Kb=Kb+2}}E=0;for(T=ma.length;E<T;E++){hb=ma[E];M=Ba[hb];lc=Xc[hb];if(lc!==void 0)for(ka=0;ka<4;ka++){nc=lc[ka];wc[Kb]=nc.u;wc[Kb+1]=nc.v;Kb=Kb+2}}if(Kb>0){k.bindBuffer(k.ARRAY_BUFFER,da.__webglUV2Buffer);k.bufferData(k.ARRAY_BUFFER,wc,Wa)}}if(od){E=
|
|
|
-0;for(T=la.length;E<T;E++){M=Ba[la[E]];Fb[cb]=xa;Fb[cb+1]=xa+1;Fb[cb+2]=xa+2;cb=cb+3;Ya[Ra]=xa;Ya[Ra+1]=xa+1;Ya[Ra+2]=xa;Ya[Ra+3]=xa+2;Ya[Ra+4]=xa+1;Ya[Ra+5]=xa+2;Ra=Ra+6;xa=xa+3}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];Fb[cb]=xa;Fb[cb+1]=xa+1;Fb[cb+2]=xa+3;Fb[cb+3]=xa+1;Fb[cb+4]=xa+2;Fb[cb+5]=xa+3;cb=cb+6;Ya[Ra]=xa;Ya[Ra+1]=xa+1;Ya[Ra+2]=xa;Ya[Ra+3]=xa+3;Ya[Ra+4]=xa+1;Ya[Ra+5]=xa+2;Ya[Ra+6]=xa+2;Ya[Ra+7]=xa+3;Ra=Ra+8;xa=xa+4}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,da.__webglFaceBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,
|
|
|
-Fb,Wa);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,da.__webglLineBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Ya,Wa)}if(Vc){ka=0;for(dd=Vc.length;ka<dd;ka++){y=Vc[ka];if(y.__original.needsUpdate){A=0;if(y.size===1)if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];y.array[A]=y.value[M.a];y.array[A+1]=y.value[M.b];y.array[A+2]=y.value[M.c];A=A+3}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];y.array[A]=y.value[M.a];y.array[A+1]=y.value[M.b];y.array[A+2]=y.value[M.c];y.array[A+
|
|
|
-3]=y.value[M.d];A=A+4}}else{if(y.boundTo==="faces"){E=0;for(T=la.length;E<T;E++){Xa=y.value[la[E]];y.array[A]=Xa;y.array[A+1]=Xa;y.array[A+2]=Xa;A=A+3}E=0;for(T=ma.length;E<T;E++){Xa=y.value[ma[E]];y.array[A]=Xa;y.array[A+1]=Xa;y.array[A+2]=Xa;y.array[A+3]=Xa;A=A+4}}}else if(y.size===2)if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];U=y.value[M.a];V=y.value[M.b];W=y.value[M.c];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=V.x;y.array[A+3]=V.y;y.array[A+4]=W.x;
|
|
|
-y.array[A+5]=W.y;A=A+6}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];U=y.value[M.a];V=y.value[M.b];W=y.value[M.c];na=y.value[M.d];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=V.x;y.array[A+3]=V.y;y.array[A+4]=W.x;y.array[A+5]=W.y;y.array[A+6]=na.x;y.array[A+7]=na.y;A=A+8}}else{if(y.boundTo==="faces"){E=0;for(T=la.length;E<T;E++){W=V=U=Xa=y.value[la[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=V.x;y.array[A+3]=V.y;y.array[A+4]=W.x;y.array[A+5]=W.y;A=A+6}E=0;for(T=ma.length;E<T;E++){na=W=V=U=Xa=y.value[ma[E]];
|
|
|
-y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=V.x;y.array[A+3]=V.y;y.array[A+4]=W.x;y.array[A+5]=W.y;y.array[A+6]=na.x;y.array[A+7]=na.y;A=A+8}}}else if(y.size===3){var ea;ea=y.type==="c"?["r","g","b"]:["x","y","z"];if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];U=y.value[M.a];V=y.value[M.b];W=y.value[M.c];y.array[A]=U[ea[0]];y.array[A+1]=U[ea[1]];y.array[A+2]=U[ea[2]];y.array[A+3]=V[ea[0]];y.array[A+4]=V[ea[1]];y.array[A+5]=V[ea[2]];y.array[A+6]=W[ea[0]];y.array[A+
|
|
|
-7]=W[ea[1]];y.array[A+8]=W[ea[2]];A=A+9}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];U=y.value[M.a];V=y.value[M.b];W=y.value[M.c];na=y.value[M.d];y.array[A]=U[ea[0]];y.array[A+1]=U[ea[1]];y.array[A+2]=U[ea[2]];y.array[A+3]=V[ea[0]];y.array[A+4]=V[ea[1]];y.array[A+5]=V[ea[2]];y.array[A+6]=W[ea[0]];y.array[A+7]=W[ea[1]];y.array[A+8]=W[ea[2]];y.array[A+9]=na[ea[0]];y.array[A+10]=na[ea[1]];y.array[A+11]=na[ea[2]];A=A+12}}else if(y.boundTo==="faces"){E=0;for(T=la.length;E<T;E++){W=V=U=Xa=y.value[la[E]];y.array[A]=
|
|
|
-U[ea[0]];y.array[A+1]=U[ea[1]];y.array[A+2]=U[ea[2]];y.array[A+3]=V[ea[0]];y.array[A+4]=V[ea[1]];y.array[A+5]=V[ea[2]];y.array[A+6]=W[ea[0]];y.array[A+7]=W[ea[1]];y.array[A+8]=W[ea[2]];A=A+9}E=0;for(T=ma.length;E<T;E++){na=W=V=U=Xa=y.value[ma[E]];y.array[A]=U[ea[0]];y.array[A+1]=U[ea[1]];y.array[A+2]=U[ea[2]];y.array[A+3]=V[ea[0]];y.array[A+4]=V[ea[1]];y.array[A+5]=V[ea[2]];y.array[A+6]=W[ea[0]];y.array[A+7]=W[ea[1]];y.array[A+8]=W[ea[2]];y.array[A+9]=na[ea[0]];y.array[A+10]=na[ea[1]];y.array[A+11]=
|
|
|
-na[ea[2]];A=A+12}}}else if(y.size===4)if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];U=y.value[M.a];V=y.value[M.b];W=y.value[M.c];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;A=A+12}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];U=y.value[M.a];V=y.value[M.b];W=y.value[M.c];na=y.value[M.d];y.array[A]=U.x;y.array[A+
|
|
|
-1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;y.array[A+12]=na.x;y.array[A+13]=na.y;y.array[A+14]=na.z;y.array[A+15]=na.w;A=A+16}}else if(y.boundTo==="faces"){E=0;for(T=la.length;E<T;E++){W=V=U=Xa=y.value[la[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+
|
|
|
-9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;A=A+12}E=0;for(T=ma.length;E<T;E++){na=W=V=U=Xa=y.value[ma[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;y.array[A+12]=na.x;y.array[A+13]=na.y;y.array[A+14]=na.z;y.array[A+15]=na.w;A=A+16}}k.bindBuffer(k.ARRAY_BUFFER,y.buffer);k.bufferData(k.ARRAY_BUFFER,y.array,Wa)}}}if(nd){delete da.__inittedArrays;
|
|
|
-delete da.__colorArray;delete da.__normalArray;delete da.__tangentArray;delete da.__uvArray;delete da.__uv2Array;delete da.__faceArray;delete da.__vertexArray;delete da.__lineArray;delete da.__skinVertexAArray;delete da.__skinVertexBArray;delete da.__skinIndexArray;delete da.__skinWeightArray}}}}ha.verticesNeedUpdate=false;ha.morphTargetsNeedUpdate=false;ha.elementsNeedUpdate=false;ha.uvsNeedUpdate=false;ha.normalsNeedUpdate=false;ha.colorsNeedUpdate=false;ha.tangetsNeedUpdate=false;Ua.attributes&&
|
|
|
-p(Ua)}else if(kb instanceof THREE.Ribbon){if(ha.verticesNeedUpdate||ha.colorsNeedUpdate){var Zb=ha,gd=k.DYNAMIC_DRAW,xc=void 0,yc=void 0,Jc=void 0,$b=void 0,Kc=void 0,hd=Zb.vertices,id=Zb.colors,td=hd.length,ud=id.length,Lc=Zb.__vertexArray,Mc=Zb.__colorArray,vd=Zb.colorsNeedUpdate;if(Zb.verticesNeedUpdate){for(xc=0;xc<td;xc++){Jc=hd[xc];$b=xc*3;Lc[$b]=Jc.x;Lc[$b+1]=Jc.y;Lc[$b+2]=Jc.z}k.bindBuffer(k.ARRAY_BUFFER,Zb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Lc,gd)}if(vd){for(yc=0;yc<ud;yc++){Kc=
|
|
|
-id[yc];$b=yc*3;Mc[$b]=Kc.r;Mc[$b+1]=Kc.g;Mc[$b+2]=Kc.b}k.bindBuffer(k.ARRAY_BUFFER,Zb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Mc,gd)}}ha.verticesNeedUpdate=false;ha.colorsNeedUpdate=false}else if(kb instanceof THREE.Line){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);if(ha.verticesNeedUpdate||ha.colorsNeedUpdate||fb){var Lb=ha,Yc=k.DYNAMIC_DRAW,zc=void 0,Ac=void 0,Nc=void 0,va=void 0,Oc=void 0,jd=Lb.vertices,kd=Lb.colors,wd=jd.length,xd=kd.length,Pc=Lb.__vertexArray,Qc=Lb.__colorArray,yd=Lb.colorsNeedUpdate,
|
|
|
-Zc=Lb.__webglCustomAttributesList,Rc=void 0,ld=void 0,Ma=void 0,oc=void 0,Va=void 0,pa=void 0;if(Lb.verticesNeedUpdate){for(zc=0;zc<wd;zc++){Nc=jd[zc];va=zc*3;Pc[va]=Nc.x;Pc[va+1]=Nc.y;Pc[va+2]=Nc.z}k.bindBuffer(k.ARRAY_BUFFER,Lb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Pc,Yc)}if(yd){for(Ac=0;Ac<xd;Ac++){Oc=kd[Ac];va=Ac*3;Qc[va]=Oc.r;Qc[va+1]=Oc.g;Qc[va+2]=Oc.b}k.bindBuffer(k.ARRAY_BUFFER,Lb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Qc,Yc)}if(Zc){Rc=0;for(ld=Zc.length;Rc<ld;Rc++){pa=
|
|
|
-Zc[Rc];if(pa.needsUpdate&&(pa.boundTo===void 0||pa.boundTo==="vertices")){va=0;oc=pa.value.length;if(pa.size===1)for(Ma=0;Ma<oc;Ma++)pa.array[Ma]=pa.value[Ma];else if(pa.size===2)for(Ma=0;Ma<oc;Ma++){Va=pa.value[Ma];pa.array[va]=Va.x;pa.array[va+1]=Va.y;va=va+2}else if(pa.size===3)if(pa.type==="c")for(Ma=0;Ma<oc;Ma++){Va=pa.value[Ma];pa.array[va]=Va.r;pa.array[va+1]=Va.g;pa.array[va+2]=Va.b;va=va+3}else for(Ma=0;Ma<oc;Ma++){Va=pa.value[Ma];pa.array[va]=Va.x;pa.array[va+1]=Va.y;pa.array[va+2]=Va.z;
|
|
|
-va=va+3}else if(pa.size===4)for(Ma=0;Ma<oc;Ma++){Va=pa.value[Ma];pa.array[va]=Va.x;pa.array[va+1]=Va.y;pa.array[va+2]=Va.z;pa.array[va+3]=Va.w;va=va+4}k.bindBuffer(k.ARRAY_BUFFER,pa.buffer);k.bufferData(k.ARRAY_BUFFER,pa.array,Yc)}}}}ha.verticesNeedUpdate=false;ha.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}else if(kb instanceof THREE.ParticleSystem){Ua=c(kb,$a);fb=Ua.attributes&&m(Ua);(ha.verticesNeedUpdate||ha.colorsNeedUpdate||kb.sortParticles||fb)&&f(ha,k.DYNAMIC_DRAW,kb);ha.verticesNeedUpdate=
|
|
|
-false;ha.colorsNeedUpdate=false;Ua.attributes&&p(Ua)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];a.uniforms=THREE.UniformsUtils.clone(h.uniforms);
|
|
|
-a.vertexShader=h.vertexShader;a.fragmentShader=h.fragmentShader}var i,j,l,m,n;i=m=n=h=0;for(j=b.length;i<j;i++){l=b[i];if(!l.onlyShadow){l instanceof THREE.DirectionalLight&&m++;l instanceof THREE.PointLight&&n++;l instanceof THREE.SpotLight&&h++}}if(n+h+m<=Q){j=m;l=n;m=h}else{j=Math.ceil(Q*m/(n+m));m=l=Q-j}var o=0,h=0;for(n=b.length;h<n;h++){i=b[h];if(i.castShadow){i instanceof THREE.SpotLight&&o++;i instanceof THREE.DirectionalLight&&!i.shadowCascade&&o++}}var r=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)r=
|
|
|
-d.bones.length;var p;a:{i=a.fragmentShader;n=a.vertexShader;var h=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,maxBones:r,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:j,maxPointLights:l,maxSpotLights:m,maxShadows:o,shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,
|
|
|
-shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},q,d=[];if(g)d.push(g);else{d.push(i);d.push(n)}for(q in c){d.push(q);d.push(c[q])}g=d.join();q=0;for(d=P.length;q<d;q++){j=P[q];if(j.code===g){j.usedTimes++;p=j.program;break a}}q=k.createProgram();d=["precision "+v+" float;",$a>0?"#define VERTEX_TEXTURES":"",D.gammaInput?"#define GAMMA_INPUT":
|
|
|
-"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":
|
|
|
-"",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
|
|
|
+g.__webglActive=true}a.__objectsAdded.splice(0,1)}for(;a.__objectsRemoved.length;){var cb=a.__objectsRemoved[0],kb=a;cb instanceof THREE.Mesh||cb instanceof THREE.ParticleSystem||cb instanceof THREE.Ribbon||cb instanceof THREE.Line?r(kb.__webglObjects,cb):cb instanceof THREE.Sprite?n(kb.__webglSprites,cb):cb instanceof THREE.LensFlare?n(kb.__webglFlares,cb):(cb instanceof THREE.ImmediateRenderObject||cb.immediateRenderCallback)&&r(kb.__webglObjectsImmediate,cb);cb.__webglActive=false;a.__objectsRemoved.splice(0,
|
|
|
+1)}for(var pb=0,qb=a.__webglObjects.length;pb<qb;pb++){var mb=a.__webglObjects[pb].object,da=mb.geometry,ab=void 0,gb=void 0,Va=void 0;if(mb instanceof THREE.Mesh)if(da instanceof THREE.BufferGeometry){if(da.verticesNeedUpdate||da.elementsNeedUpdate||da.uvsNeedUpdate||da.normalsNeedUpdate||da.colorsNeedUpdate){var Da=da,hb=k.DYNAMIC_DRAW,bc=!da.dynamic;if(Da.elementsNeedUpdate&&Da.vertexIndexArray!==void 0){k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,Da.vertexIndexBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,
|
|
|
+Da.vertexIndexArray,hb)}if(Da.verticesNeedUpdate&&Da.vertexPositionArray!==void 0){k.bindBuffer(k.ARRAY_BUFFER,Da.vertexPositionBuffer);k.bufferData(k.ARRAY_BUFFER,Da.vertexPositionArray,hb)}if(Da.normalsNeedUpdate&&Da.vertexNormalArray!==void 0){k.bindBuffer(k.ARRAY_BUFFER,Da.vertexNormalBuffer);k.bufferData(k.ARRAY_BUFFER,Da.vertexNormalArray,hb)}if(Da.uvsNeedUpdate&&Da.vertexUvArray!==void 0){k.bindBuffer(k.ARRAY_BUFFER,Da.vertexUvBuffer);k.bufferData(k.ARRAY_BUFFER,Da.vertexUvArray,hb)}if(Da.colorsNeedUpdate&&
|
|
|
+Da.vertexColorArray!==void 0){k.bindBuffer(k.ARRAY_BUFFER,Da.vertexColorBuffer);k.bufferData(k.ARRAY_BUFFER,Da.vertexColorArray,hb)}if(bc){delete Da.vertexIndexArray;delete Da.vertexPositionArray;delete Da.vertexNormalArray;delete Da.vertexUvArray;delete Da.vertexColorArray}}da.verticesNeedUpdate=false;da.elementsNeedUpdate=false;da.uvsNeedUpdate=false;da.normalsNeedUpdate=false;da.colorsNeedUpdate=false}else{for(var Tc=0,od=da.geometryGroupsList.length;Tc<od;Tc++){ab=da.geometryGroupsList[Tc];Va=
|
|
|
+c(mb,ab);gb=Va.attributes&&m(Va);if(da.verticesNeedUpdate||da.morphTargetsNeedUpdate||da.elementsNeedUpdate||da.uvsNeedUpdate||da.normalsNeedUpdate||da.colorsNeedUpdate||da.tangetsNeedUpdate||gb){var ea=ab,pd=mb,Xa=k.DYNAMIC_DRAW,qd=!da.dynamic,dc=Va;if(ea.__inittedArrays){var dd=d(dc),Uc=dc.vertexColors?dc.vertexColors:false,ed=e(dc),Fc=dd===THREE.SmoothShading,E=void 0,T=void 0,jb=void 0,M=void 0,kc=void 0,Pb=void 0,nb=void 0,Gc=void 0,Ib=void 0,lc=void 0,mc=void 0,U=void 0,V=void 0,W=void 0,na=
|
|
|
+void 0,rb=void 0,sb=void 0,tb=void 0,rc=void 0,ub=void 0,vb=void 0,wb=void 0,sc=void 0,xb=void 0,yb=void 0,zb=void 0,tc=void 0,Ab=void 0,Bb=void 0,Cb=void 0,uc=void 0,Db=void 0,Eb=void 0,Fb=void 0,vc=void 0,Qb=void 0,Rb=void 0,Sb=void 0,Hc=void 0,Tb=void 0,Ub=void 0,Vb=void 0,Ic=void 0,ka=void 0,fd=void 0,Wb=void 0,nc=void 0,oc=void 0,Ja=void 0,gd=void 0,Ga=void 0,Ha=void 0,Xb=void 0,Jb=void 0,xa=0,Ea=0,Kb=0,Lb=0,db=0,Oa=0,oa=0,Sa=0,Aa=0,J=0,ba=0,A=0,Ya=void 0,Ka=ea.__vertexArray,wc=ea.__uvArray,
|
|
|
+xc=ea.__uv2Array,eb=ea.__normalArray,qa=ea.__tangentArray,La=ea.__colorArray,ra=ea.__skinVertexAArray,sa=ea.__skinVertexBArray,ta=ea.__skinIndexArray,ua=ea.__skinWeightArray,Vc=ea.__morphTargetsArrays,Wc=ea.__morphNormalsArrays,Xc=ea.__webglCustomAttributesList,y=void 0,Gb=ea.__faceArray,Za=ea.__lineArray,Ta=pd.geometry,rd=Ta.elementsNeedUpdate,hd=Ta.uvsNeedUpdate,sd=Ta.normalsNeedUpdate,td=Ta.tangetsNeedUpdate,ud=Ta.colorsNeedUpdate,vd=Ta.morphTargetsNeedUpdate,ec=Ta.vertices,la=ea.faces3,ma=ea.faces4,
|
|
|
+Ba=Ta.faces,Yc=Ta.faceVertexUvs[0],Zc=Ta.faceVertexUvs[1],fc=Ta.skinVerticesA,gc=Ta.skinVerticesB,hc=Ta.skinIndices,Yb=Ta.skinWeights,Zb=Ta.morphTargets,Jc=Ta.morphNormals;if(Ta.verticesNeedUpdate){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];U=ec[M.a];V=ec[M.b];W=ec[M.c];Ka[Ea]=U.x;Ka[Ea+1]=U.y;Ka[Ea+2]=U.z;Ka[Ea+3]=V.x;Ka[Ea+4]=V.y;Ka[Ea+5]=V.z;Ka[Ea+6]=W.x;Ka[Ea+7]=W.y;Ka[Ea+8]=W.z;Ea=Ea+9}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];U=ec[M.a];V=ec[M.b];W=ec[M.c];na=ec[M.d];Ka[Ea]=U.x;Ka[Ea+1]=U.y;Ka[Ea+
|
|
|
+2]=U.z;Ka[Ea+3]=V.x;Ka[Ea+4]=V.y;Ka[Ea+5]=V.z;Ka[Ea+6]=W.x;Ka[Ea+7]=W.y;Ka[Ea+8]=W.z;Ka[Ea+9]=na.x;Ka[Ea+10]=na.y;Ka[Ea+11]=na.z;Ea=Ea+12}k.bindBuffer(k.ARRAY_BUFFER,ea.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Ka,Xa)}if(vd){Ja=0;for(gd=Zb.length;Ja<gd;Ja++){E=ba=0;for(T=la.length;E<T;E++){Xb=la[E];M=Ba[Xb];U=Zb[Ja].vertices[M.a];V=Zb[Ja].vertices[M.b];W=Zb[Ja].vertices[M.c];Ga=Vc[Ja];Ga[ba]=U.x;Ga[ba+1]=U.y;Ga[ba+2]=U.z;Ga[ba+3]=V.x;Ga[ba+4]=V.y;Ga[ba+5]=V.z;Ga[ba+6]=W.x;Ga[ba+7]=W.y;Ga[ba+
|
|
|
+8]=W.z;if(dc.morphNormals){if(Fc){Jb=Jc[Ja].vertexNormals[Xb];ub=Jb.a;vb=Jb.b;wb=Jb.c}else wb=vb=ub=Jc[Ja].faceNormals[Xb];Ha=Wc[Ja];Ha[ba]=ub.x;Ha[ba+1]=ub.y;Ha[ba+2]=ub.z;Ha[ba+3]=vb.x;Ha[ba+4]=vb.y;Ha[ba+5]=vb.z;Ha[ba+6]=wb.x;Ha[ba+7]=wb.y;Ha[ba+8]=wb.z}ba=ba+9}E=0;for(T=ma.length;E<T;E++){Xb=ma[E];M=Ba[Xb];U=Zb[Ja].vertices[M.a];V=Zb[Ja].vertices[M.b];W=Zb[Ja].vertices[M.c];na=Zb[Ja].vertices[M.d];Ga=Vc[Ja];Ga[ba]=U.x;Ga[ba+1]=U.y;Ga[ba+2]=U.z;Ga[ba+3]=V.x;Ga[ba+4]=V.y;Ga[ba+5]=V.z;Ga[ba+6]=W.x;
|
|
|
+Ga[ba+7]=W.y;Ga[ba+8]=W.z;Ga[ba+9]=na.x;Ga[ba+10]=na.y;Ga[ba+11]=na.z;if(dc.morphNormals){if(Fc){Jb=Jc[Ja].vertexNormals[Xb];ub=Jb.a;vb=Jb.b;wb=Jb.c;sc=Jb.d}else sc=wb=vb=ub=Jc[Ja].faceNormals[Xb];Ha=Wc[Ja];Ha[ba]=ub.x;Ha[ba+1]=ub.y;Ha[ba+2]=ub.z;Ha[ba+3]=vb.x;Ha[ba+4]=vb.y;Ha[ba+5]=vb.z;Ha[ba+6]=wb.x;Ha[ba+7]=wb.y;Ha[ba+8]=wb.z;Ha[ba+9]=sc.x;Ha[ba+10]=sc.y;Ha[ba+11]=sc.z}ba=ba+12}k.bindBuffer(k.ARRAY_BUFFER,ea.__webglMorphTargetsBuffers[Ja]);k.bufferData(k.ARRAY_BUFFER,Vc[Ja],Xa);if(dc.morphNormals){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
+ea.__webglMorphNormalsBuffers[Ja]);k.bufferData(k.ARRAY_BUFFER,Wc[Ja],Xa)}}}if(Yb.length){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];Ab=Yb[M.a];Bb=Yb[M.b];Cb=Yb[M.c];ua[J]=Ab.x;ua[J+1]=Ab.y;ua[J+2]=Ab.z;ua[J+3]=Ab.w;ua[J+4]=Bb.x;ua[J+5]=Bb.y;ua[J+6]=Bb.z;ua[J+7]=Bb.w;ua[J+8]=Cb.x;ua[J+9]=Cb.y;ua[J+10]=Cb.z;ua[J+11]=Cb.w;Db=hc[M.a];Eb=hc[M.b];Fb=hc[M.c];ta[J]=Db.x;ta[J+1]=Db.y;ta[J+2]=Db.z;ta[J+3]=Db.w;ta[J+4]=Eb.x;ta[J+5]=Eb.y;ta[J+6]=Eb.z;ta[J+7]=Eb.w;ta[J+8]=Fb.x;ta[J+9]=Fb.y;ta[J+10]=Fb.z;ta[J+11]=
|
|
|
+Fb.w;Qb=fc[M.a];Rb=fc[M.b];Sb=fc[M.c];ra[J]=Qb.x;ra[J+1]=Qb.y;ra[J+2]=Qb.z;ra[J+3]=1;ra[J+4]=Rb.x;ra[J+5]=Rb.y;ra[J+6]=Rb.z;ra[J+7]=1;ra[J+8]=Sb.x;ra[J+9]=Sb.y;ra[J+10]=Sb.z;ra[J+11]=1;Tb=gc[M.a];Ub=gc[M.b];Vb=gc[M.c];sa[J]=Tb.x;sa[J+1]=Tb.y;sa[J+2]=Tb.z;sa[J+3]=1;sa[J+4]=Ub.x;sa[J+5]=Ub.y;sa[J+6]=Ub.z;sa[J+7]=1;sa[J+8]=Vb.x;sa[J+9]=Vb.y;sa[J+10]=Vb.z;sa[J+11]=1;J=J+12}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];Ab=Yb[M.a];Bb=Yb[M.b];Cb=Yb[M.c];uc=Yb[M.d];ua[J]=Ab.x;ua[J+1]=Ab.y;ua[J+2]=Ab.z;ua[J+3]=
|
|
|
+Ab.w;ua[J+4]=Bb.x;ua[J+5]=Bb.y;ua[J+6]=Bb.z;ua[J+7]=Bb.w;ua[J+8]=Cb.x;ua[J+9]=Cb.y;ua[J+10]=Cb.z;ua[J+11]=Cb.w;ua[J+12]=uc.x;ua[J+13]=uc.y;ua[J+14]=uc.z;ua[J+15]=uc.w;Db=hc[M.a];Eb=hc[M.b];Fb=hc[M.c];vc=hc[M.d];ta[J]=Db.x;ta[J+1]=Db.y;ta[J+2]=Db.z;ta[J+3]=Db.w;ta[J+4]=Eb.x;ta[J+5]=Eb.y;ta[J+6]=Eb.z;ta[J+7]=Eb.w;ta[J+8]=Fb.x;ta[J+9]=Fb.y;ta[J+10]=Fb.z;ta[J+11]=Fb.w;ta[J+12]=vc.x;ta[J+13]=vc.y;ta[J+14]=vc.z;ta[J+15]=vc.w;Qb=fc[M.a];Rb=fc[M.b];Sb=fc[M.c];Hc=fc[M.d];ra[J]=Qb.x;ra[J+1]=Qb.y;ra[J+2]=Qb.z;
|
|
|
+ra[J+3]=1;ra[J+4]=Rb.x;ra[J+5]=Rb.y;ra[J+6]=Rb.z;ra[J+7]=1;ra[J+8]=Sb.x;ra[J+9]=Sb.y;ra[J+10]=Sb.z;ra[J+11]=1;ra[J+12]=Hc.x;ra[J+13]=Hc.y;ra[J+14]=Hc.z;ra[J+15]=1;Tb=gc[M.a];Ub=gc[M.b];Vb=gc[M.c];Ic=gc[M.d];sa[J]=Tb.x;sa[J+1]=Tb.y;sa[J+2]=Tb.z;sa[J+3]=1;sa[J+4]=Ub.x;sa[J+5]=Ub.y;sa[J+6]=Ub.z;sa[J+7]=1;sa[J+8]=Vb.x;sa[J+9]=Vb.y;sa[J+10]=Vb.z;sa[J+11]=1;sa[J+12]=Ic.x;sa[J+13]=Ic.y;sa[J+14]=Ic.z;sa[J+15]=1;J=J+16}if(J>0){k.bindBuffer(k.ARRAY_BUFFER,ea.__webglSkinVertexABuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
+ra,Xa);k.bindBuffer(k.ARRAY_BUFFER,ea.__webglSkinVertexBBuffer);k.bufferData(k.ARRAY_BUFFER,sa,Xa);k.bindBuffer(k.ARRAY_BUFFER,ea.__webglSkinIndicesBuffer);k.bufferData(k.ARRAY_BUFFER,ta,Xa);k.bindBuffer(k.ARRAY_BUFFER,ea.__webglSkinWeightsBuffer);k.bufferData(k.ARRAY_BUFFER,ua,Xa)}}if(ud&&Uc){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];nb=M.vertexColors;Gc=M.color;if(nb.length===3&&Uc===THREE.VertexColors){xb=nb[0];yb=nb[1];zb=nb[2]}else zb=yb=xb=Gc;La[Aa]=xb.r;La[Aa+1]=xb.g;La[Aa+2]=xb.b;La[Aa+3]=
|
|
|
+yb.r;La[Aa+4]=yb.g;La[Aa+5]=yb.b;La[Aa+6]=zb.r;La[Aa+7]=zb.g;La[Aa+8]=zb.b;Aa=Aa+9}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];nb=M.vertexColors;Gc=M.color;if(nb.length===4&&Uc===THREE.VertexColors){xb=nb[0];yb=nb[1];zb=nb[2];tc=nb[3]}else tc=zb=yb=xb=Gc;La[Aa]=xb.r;La[Aa+1]=xb.g;La[Aa+2]=xb.b;La[Aa+3]=yb.r;La[Aa+4]=yb.g;La[Aa+5]=yb.b;La[Aa+6]=zb.r;La[Aa+7]=zb.g;La[Aa+8]=zb.b;La[Aa+9]=tc.r;La[Aa+10]=tc.g;La[Aa+11]=tc.b;Aa=Aa+12}if(Aa>0){k.bindBuffer(k.ARRAY_BUFFER,ea.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
+La,Xa)}}if(td&&Ta.hasTangents){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];Ib=M.vertexTangents;rb=Ib[0];sb=Ib[1];tb=Ib[2];qa[oa]=rb.x;qa[oa+1]=rb.y;qa[oa+2]=rb.z;qa[oa+3]=rb.w;qa[oa+4]=sb.x;qa[oa+5]=sb.y;qa[oa+6]=sb.z;qa[oa+7]=sb.w;qa[oa+8]=tb.x;qa[oa+9]=tb.y;qa[oa+10]=tb.z;qa[oa+11]=tb.w;oa=oa+12}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];Ib=M.vertexTangents;rb=Ib[0];sb=Ib[1];tb=Ib[2];rc=Ib[3];qa[oa]=rb.x;qa[oa+1]=rb.y;qa[oa+2]=rb.z;qa[oa+3]=rb.w;qa[oa+4]=sb.x;qa[oa+5]=sb.y;qa[oa+6]=sb.z;qa[oa+7]=sb.w;
|
|
|
+qa[oa+8]=tb.x;qa[oa+9]=tb.y;qa[oa+10]=tb.z;qa[oa+11]=tb.w;qa[oa+12]=rc.x;qa[oa+13]=rc.y;qa[oa+14]=rc.z;qa[oa+15]=rc.w;oa=oa+16}k.bindBuffer(k.ARRAY_BUFFER,ea.__webglTangentBuffer);k.bufferData(k.ARRAY_BUFFER,qa,Xa)}if(sd&&dd){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];kc=M.vertexNormals;Pb=M.normal;if(kc.length===3&&Fc)for(ka=0;ka<3;ka++){Wb=kc[ka];eb[Oa]=Wb.x;eb[Oa+1]=Wb.y;eb[Oa+2]=Wb.z;Oa=Oa+3}else for(ka=0;ka<3;ka++){eb[Oa]=Pb.x;eb[Oa+1]=Pb.y;eb[Oa+2]=Pb.z;Oa=Oa+3}}E=0;for(T=ma.length;E<T;E++){M=
|
|
|
+Ba[ma[E]];kc=M.vertexNormals;Pb=M.normal;if(kc.length===4&&Fc)for(ka=0;ka<4;ka++){Wb=kc[ka];eb[Oa]=Wb.x;eb[Oa+1]=Wb.y;eb[Oa+2]=Wb.z;Oa=Oa+3}else for(ka=0;ka<4;ka++){eb[Oa]=Pb.x;eb[Oa+1]=Pb.y;eb[Oa+2]=Pb.z;Oa=Oa+3}}k.bindBuffer(k.ARRAY_BUFFER,ea.__webglNormalBuffer);k.bufferData(k.ARRAY_BUFFER,eb,Xa)}if(hd&&Yc&&ed){E=0;for(T=la.length;E<T;E++){jb=la[E];M=Ba[jb];lc=Yc[jb];if(lc!==void 0)for(ka=0;ka<3;ka++){nc=lc[ka];wc[Kb]=nc.u;wc[Kb+1]=nc.v;Kb=Kb+2}}E=0;for(T=ma.length;E<T;E++){jb=ma[E];M=Ba[jb];lc=
|
|
|
+Yc[jb];if(lc!==void 0)for(ka=0;ka<4;ka++){nc=lc[ka];wc[Kb]=nc.u;wc[Kb+1]=nc.v;Kb=Kb+2}}if(Kb>0){k.bindBuffer(k.ARRAY_BUFFER,ea.__webglUVBuffer);k.bufferData(k.ARRAY_BUFFER,wc,Xa)}}if(hd&&Zc&&ed){E=0;for(T=la.length;E<T;E++){jb=la[E];M=Ba[jb];mc=Zc[jb];if(mc!==void 0)for(ka=0;ka<3;ka++){oc=mc[ka];xc[Lb]=oc.u;xc[Lb+1]=oc.v;Lb=Lb+2}}E=0;for(T=ma.length;E<T;E++){jb=ma[E];M=Ba[jb];mc=Zc[jb];if(mc!==void 0)for(ka=0;ka<4;ka++){oc=mc[ka];xc[Lb]=oc.u;xc[Lb+1]=oc.v;Lb=Lb+2}}if(Lb>0){k.bindBuffer(k.ARRAY_BUFFER,
|
|
|
+ea.__webglUV2Buffer);k.bufferData(k.ARRAY_BUFFER,xc,Xa)}}if(rd){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];Gb[db]=xa;Gb[db+1]=xa+1;Gb[db+2]=xa+2;db=db+3;Za[Sa]=xa;Za[Sa+1]=xa+1;Za[Sa+2]=xa;Za[Sa+3]=xa+2;Za[Sa+4]=xa+1;Za[Sa+5]=xa+2;Sa=Sa+6;xa=xa+3}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];Gb[db]=xa;Gb[db+1]=xa+1;Gb[db+2]=xa+3;Gb[db+3]=xa+1;Gb[db+4]=xa+2;Gb[db+5]=xa+3;db=db+6;Za[Sa]=xa;Za[Sa+1]=xa+1;Za[Sa+2]=xa;Za[Sa+3]=xa+3;Za[Sa+4]=xa+1;Za[Sa+5]=xa+2;Za[Sa+6]=xa+2;Za[Sa+7]=xa+3;Sa=Sa+8;xa=xa+4}k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,
|
|
|
+ea.__webglFaceBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Gb,Xa);k.bindBuffer(k.ELEMENT_ARRAY_BUFFER,ea.__webglLineBuffer);k.bufferData(k.ELEMENT_ARRAY_BUFFER,Za,Xa)}if(Xc){ka=0;for(fd=Xc.length;ka<fd;ka++){y=Xc[ka];if(y.__original.needsUpdate){A=0;if(y.size===1)if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];y.array[A]=y.value[M.a];y.array[A+1]=y.value[M.b];y.array[A+2]=y.value[M.c];A=A+3}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];y.array[A]=y.value[M.a];y.array[A+
|
|
|
+1]=y.value[M.b];y.array[A+2]=y.value[M.c];y.array[A+3]=y.value[M.d];A=A+4}}else{if(y.boundTo==="faces"){E=0;for(T=la.length;E<T;E++){Ya=y.value[la[E]];y.array[A]=Ya;y.array[A+1]=Ya;y.array[A+2]=Ya;A=A+3}E=0;for(T=ma.length;E<T;E++){Ya=y.value[ma[E]];y.array[A]=Ya;y.array[A+1]=Ya;y.array[A+2]=Ya;y.array[A+3]=Ya;A=A+4}}}else if(y.size===2)if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];U=y.value[M.a];V=y.value[M.b];W=y.value[M.c];y.array[A]=U.x;y.array[A+1]=U.y;
|
|
|
+y.array[A+2]=V.x;y.array[A+3]=V.y;y.array[A+4]=W.x;y.array[A+5]=W.y;A=A+6}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];U=y.value[M.a];V=y.value[M.b];W=y.value[M.c];na=y.value[M.d];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=V.x;y.array[A+3]=V.y;y.array[A+4]=W.x;y.array[A+5]=W.y;y.array[A+6]=na.x;y.array[A+7]=na.y;A=A+8}}else{if(y.boundTo==="faces"){E=0;for(T=la.length;E<T;E++){W=V=U=Ya=y.value[la[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=V.x;y.array[A+3]=V.y;y.array[A+4]=W.x;y.array[A+5]=W.y;
|
|
|
+A=A+6}E=0;for(T=ma.length;E<T;E++){na=W=V=U=Ya=y.value[ma[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=V.x;y.array[A+3]=V.y;y.array[A+4]=W.x;y.array[A+5]=W.y;y.array[A+6]=na.x;y.array[A+7]=na.y;A=A+8}}}else if(y.size===3){var fa;fa=y.type==="c"?["r","g","b"]:["x","y","z"];if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];U=y.value[M.a];V=y.value[M.b];W=y.value[M.c];y.array[A]=U[fa[0]];y.array[A+1]=U[fa[1]];y.array[A+2]=U[fa[2]];y.array[A+3]=V[fa[0]];y.array[A+
|
|
|
+4]=V[fa[1]];y.array[A+5]=V[fa[2]];y.array[A+6]=W[fa[0]];y.array[A+7]=W[fa[1]];y.array[A+8]=W[fa[2]];A=A+9}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];U=y.value[M.a];V=y.value[M.b];W=y.value[M.c];na=y.value[M.d];y.array[A]=U[fa[0]];y.array[A+1]=U[fa[1]];y.array[A+2]=U[fa[2]];y.array[A+3]=V[fa[0]];y.array[A+4]=V[fa[1]];y.array[A+5]=V[fa[2]];y.array[A+6]=W[fa[0]];y.array[A+7]=W[fa[1]];y.array[A+8]=W[fa[2]];y.array[A+9]=na[fa[0]];y.array[A+10]=na[fa[1]];y.array[A+11]=na[fa[2]];A=A+12}}else if(y.boundTo===
|
|
|
+"faces"){E=0;for(T=la.length;E<T;E++){W=V=U=Ya=y.value[la[E]];y.array[A]=U[fa[0]];y.array[A+1]=U[fa[1]];y.array[A+2]=U[fa[2]];y.array[A+3]=V[fa[0]];y.array[A+4]=V[fa[1]];y.array[A+5]=V[fa[2]];y.array[A+6]=W[fa[0]];y.array[A+7]=W[fa[1]];y.array[A+8]=W[fa[2]];A=A+9}E=0;for(T=ma.length;E<T;E++){na=W=V=U=Ya=y.value[ma[E]];y.array[A]=U[fa[0]];y.array[A+1]=U[fa[1]];y.array[A+2]=U[fa[2]];y.array[A+3]=V[fa[0]];y.array[A+4]=V[fa[1]];y.array[A+5]=V[fa[2]];y.array[A+6]=W[fa[0]];y.array[A+7]=W[fa[1]];y.array[A+
|
|
|
+8]=W[fa[2]];y.array[A+9]=na[fa[0]];y.array[A+10]=na[fa[1]];y.array[A+11]=na[fa[2]];A=A+12}}}else if(y.size===4)if(y.boundTo===void 0||y.boundTo==="vertices"){E=0;for(T=la.length;E<T;E++){M=Ba[la[E]];U=y.value[M.a];V=y.value[M.b];W=y.value[M.c];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;A=A+12}E=0;for(T=ma.length;E<T;E++){M=Ba[ma[E]];U=y.value[M.a];
|
|
|
+V=y.value[M.b];W=y.value[M.c];na=y.value[M.d];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;y.array[A+12]=na.x;y.array[A+13]=na.y;y.array[A+14]=na.z;y.array[A+15]=na.w;A=A+16}}else if(y.boundTo==="faces"){E=0;for(T=la.length;E<T;E++){W=V=U=Ya=y.value[la[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+
|
|
|
+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;A=A+12}E=0;for(T=ma.length;E<T;E++){na=W=V=U=Ya=y.value[ma[E]];y.array[A]=U.x;y.array[A+1]=U.y;y.array[A+2]=U.z;y.array[A+3]=U.w;y.array[A+4]=V.x;y.array[A+5]=V.y;y.array[A+6]=V.z;y.array[A+7]=V.w;y.array[A+8]=W.x;y.array[A+9]=W.y;y.array[A+10]=W.z;y.array[A+11]=W.w;y.array[A+12]=na.x;y.array[A+13]=na.y;y.array[A+14]=na.z;y.array[A+15]=na.w;A=A+16}}k.bindBuffer(k.ARRAY_BUFFER,y.buffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
+y.array,Xa)}}}if(qd){delete ea.__inittedArrays;delete ea.__colorArray;delete ea.__normalArray;delete ea.__tangentArray;delete ea.__uvArray;delete ea.__uv2Array;delete ea.__faceArray;delete ea.__vertexArray;delete ea.__lineArray;delete ea.__skinVertexAArray;delete ea.__skinVertexBArray;delete ea.__skinIndexArray;delete ea.__skinWeightArray}}}}da.verticesNeedUpdate=false;da.morphTargetsNeedUpdate=false;da.elementsNeedUpdate=false;da.uvsNeedUpdate=false;da.normalsNeedUpdate=false;da.colorsNeedUpdate=
|
|
|
+false;da.tangetsNeedUpdate=false;Va.attributes&&p(Va)}else if(mb instanceof THREE.Ribbon){if(da.verticesNeedUpdate||da.colorsNeedUpdate){var $b=da,id=k.DYNAMIC_DRAW,yc=void 0,zc=void 0,Kc=void 0,ac=void 0,Lc=void 0,jd=$b.vertices,kd=$b.colors,wd=jd.length,xd=kd.length,Mc=$b.__vertexArray,Nc=$b.__colorArray,yd=$b.colorsNeedUpdate;if($b.verticesNeedUpdate){for(yc=0;yc<wd;yc++){Kc=jd[yc];ac=yc*3;Mc[ac]=Kc.x;Mc[ac+1]=Kc.y;Mc[ac+2]=Kc.z}k.bindBuffer(k.ARRAY_BUFFER,$b.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,
|
|
|
+Mc,id)}if(yd){for(zc=0;zc<xd;zc++){Lc=kd[zc];ac=zc*3;Nc[ac]=Lc.r;Nc[ac+1]=Lc.g;Nc[ac+2]=Lc.b}k.bindBuffer(k.ARRAY_BUFFER,$b.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Nc,id)}}da.verticesNeedUpdate=false;da.colorsNeedUpdate=false}else if(mb instanceof THREE.Line){Va=c(mb,ab);gb=Va.attributes&&m(Va);if(da.verticesNeedUpdate||da.colorsNeedUpdate||gb){var Mb=da,$c=k.DYNAMIC_DRAW,Ac=void 0,Bc=void 0,Oc=void 0,va=void 0,Pc=void 0,ld=Mb.vertices,md=Mb.colors,zd=ld.length,Ad=md.length,Qc=Mb.__vertexArray,
|
|
|
+Rc=Mb.__colorArray,Bd=Mb.colorsNeedUpdate,ad=Mb.__webglCustomAttributesList,Sc=void 0,nd=void 0,Na=void 0,pc=void 0,Wa=void 0,pa=void 0;if(Mb.verticesNeedUpdate){for(Ac=0;Ac<zd;Ac++){Oc=ld[Ac];va=Ac*3;Qc[va]=Oc.x;Qc[va+1]=Oc.y;Qc[va+2]=Oc.z}k.bindBuffer(k.ARRAY_BUFFER,Mb.__webglVertexBuffer);k.bufferData(k.ARRAY_BUFFER,Qc,$c)}if(Bd){for(Bc=0;Bc<Ad;Bc++){Pc=md[Bc];va=Bc*3;Rc[va]=Pc.r;Rc[va+1]=Pc.g;Rc[va+2]=Pc.b}k.bindBuffer(k.ARRAY_BUFFER,Mb.__webglColorBuffer);k.bufferData(k.ARRAY_BUFFER,Rc,$c)}if(ad){Sc=
|
|
|
+0;for(nd=ad.length;Sc<nd;Sc++){pa=ad[Sc];if(pa.needsUpdate&&(pa.boundTo===void 0||pa.boundTo==="vertices")){va=0;pc=pa.value.length;if(pa.size===1)for(Na=0;Na<pc;Na++)pa.array[Na]=pa.value[Na];else if(pa.size===2)for(Na=0;Na<pc;Na++){Wa=pa.value[Na];pa.array[va]=Wa.x;pa.array[va+1]=Wa.y;va=va+2}else if(pa.size===3)if(pa.type==="c")for(Na=0;Na<pc;Na++){Wa=pa.value[Na];pa.array[va]=Wa.r;pa.array[va+1]=Wa.g;pa.array[va+2]=Wa.b;va=va+3}else for(Na=0;Na<pc;Na++){Wa=pa.value[Na];pa.array[va]=Wa.x;pa.array[va+
|
|
|
+1]=Wa.y;pa.array[va+2]=Wa.z;va=va+3}else if(pa.size===4)for(Na=0;Na<pc;Na++){Wa=pa.value[Na];pa.array[va]=Wa.x;pa.array[va+1]=Wa.y;pa.array[va+2]=Wa.z;pa.array[va+3]=Wa.w;va=va+4}k.bindBuffer(k.ARRAY_BUFFER,pa.buffer);k.bufferData(k.ARRAY_BUFFER,pa.array,$c)}}}}da.verticesNeedUpdate=false;da.colorsNeedUpdate=false;Va.attributes&&p(Va)}else if(mb instanceof THREE.ParticleSystem){Va=c(mb,ab);gb=Va.attributes&&m(Va);(da.verticesNeedUpdate||da.colorsNeedUpdate||mb.sortParticles||gb)&&f(da,k.DYNAMIC_DRAW,
|
|
|
+mb);da.verticesNeedUpdate=false;da.colorsNeedUpdate=false;Va.attributes&&p(Va)}}};this.initMaterial=function(a,b,c,d){var e,f,g;a instanceof THREE.MeshDepthMaterial?g="depth":a instanceof THREE.MeshNormalMaterial?g="normal":a instanceof THREE.MeshBasicMaterial?g="basic":a instanceof THREE.MeshLambertMaterial?g="lambert":a instanceof THREE.MeshPhongMaterial?g="phong":a instanceof THREE.LineBasicMaterial?g="basic":a instanceof THREE.ParticleBasicMaterial&&(g="particle_basic");if(g){var h=THREE.ShaderLib[g];
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|
|
+a.uniforms=THREE.UniformsUtils.clone(h.uniforms);a.vertexShader=h.vertexShader;a.fragmentShader=h.fragmentShader}var i,j,l,m,n;i=m=n=h=0;for(j=b.length;i<j;i++){l=b[i];if(!l.onlyShadow){l instanceof THREE.DirectionalLight&&m++;l instanceof THREE.PointLight&&n++;l instanceof THREE.SpotLight&&h++}}if(n+h+m<=Q){j=m;l=n;m=h}else{j=Math.ceil(Q*m/(n+m));m=l=Q-j}var o=0,h=0;for(n=b.length;h<n;h++){i=b[h];if(i.castShadow){i instanceof THREE.SpotLight&&o++;i instanceof THREE.DirectionalLight&&!i.shadowCascade&&
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+o++}}var r=50;if(d!==void 0&&d instanceof THREE.SkinnedMesh)r=d.bones.length;var p;a:{i=a.fragmentShader;n=a.vertexShader;var h=a.uniforms,b=a.attributes,c={map:!!a.map,envMap:!!a.envMap,lightMap:!!a.lightMap,vertexColors:a.vertexColors,fog:c,useFog:a.fog,sizeAttenuation:a.sizeAttenuation,skinning:a.skinning,maxBones:r,morphTargets:a.morphTargets,morphNormals:a.morphNormals,maxMorphTargets:this.maxMorphTargets,maxMorphNormals:this.maxMorphNormals,maxDirLights:j,maxPointLights:l,maxSpotLights:m,maxShadows:o,
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+shadowMapEnabled:this.shadowMapEnabled&&d.receiveShadow,shadowMapSoft:this.shadowMapSoft,shadowMapDebug:this.shadowMapDebug,shadowMapCascade:this.shadowMapCascade,alphaTest:a.alphaTest,metal:a.metal,perPixel:a.perPixel,wrapAround:a.wrapAround,doubleSided:d&&d.doubleSided},q,d=[];if(g)d.push(g);else{d.push(i);d.push(n)}for(q in c){d.push(q);d.push(c[q])}g=d.join();q=0;for(d=P.length;q<d;q++){j=P[q];if(j.code===g){j.usedTimes++;p=j.program;break a}}q=k.createProgram();d=["precision "+v+" float;",ab>
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+0?"#define VERTEX_TEXTURES":"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,"#define MAX_BONES "+c.maxBones,c.map?"#define USE_MAP":"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":
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+"",c.skinning?"#define USE_SKINNING":"",c.morphTargets?"#define USE_MORPHTARGETS":"",c.morphNormals?"#define USE_MORPHNORMALS":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"",c.sizeAttenuation?"#define USE_SIZEATTENUATION":"","uniform mat4 objectMatrix;\nuniform mat4 modelViewMatrix;\nuniform mat4 projectionMatrix;\nuniform mat4 viewMatrix;\nuniform mat3 normalMatrix;\nuniform vec3 cameraPosition;\nattribute vec3 position;\nattribute vec3 normal;\nattribute vec2 uv;\nattribute vec2 uv2;\n#ifdef USE_COLOR\nattribute vec3 color;\n#endif\n#ifdef USE_MORPHTARGETS\nattribute vec3 morphTarget0;\nattribute vec3 morphTarget1;\nattribute vec3 morphTarget2;\nattribute vec3 morphTarget3;\n#ifdef USE_MORPHNORMALS\nattribute vec3 morphNormal0;\nattribute vec3 morphNormal1;\nattribute vec3 morphNormal2;\nattribute vec3 morphNormal3;\n#else\nattribute vec3 morphTarget4;\nattribute vec3 morphTarget5;\nattribute vec3 morphTarget6;\nattribute vec3 morphTarget7;\n#endif\n#endif\n#ifdef USE_SKINNING\nattribute vec4 skinVertexA;\nattribute vec4 skinVertexB;\nattribute vec4 skinIndex;\nattribute vec4 skinWeight;\n#endif\n"].join("\n");
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j=["precision "+v+" float;","#define MAX_DIR_LIGHTS "+c.maxDirLights,"#define MAX_POINT_LIGHTS "+c.maxPointLights,"#define MAX_SPOT_LIGHTS "+c.maxSpotLights,"#define MAX_SHADOWS "+c.maxShadows,c.alphaTest?"#define ALPHATEST "+c.alphaTest:"",D.gammaInput?"#define GAMMA_INPUT":"",D.gammaOutput?"#define GAMMA_OUTPUT":"",D.physicallyBasedShading?"#define PHYSICALLY_BASED_SHADING":"",c.useFog&&c.fog?"#define USE_FOG":"",c.useFog&&c.fog instanceof THREE.FogExp2?"#define FOG_EXP2":"",c.map?"#define USE_MAP":
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"",c.envMap?"#define USE_ENVMAP":"",c.lightMap?"#define USE_LIGHTMAP":"",c.vertexColors?"#define USE_COLOR":"",c.metal?"#define METAL":"",c.perPixel?"#define PHONG_PER_PIXEL":"",c.wrapAround?"#define WRAP_AROUND":"",c.doubleSided?"#define DOUBLE_SIDED":"",c.shadowMapEnabled?"#define USE_SHADOWMAP":"",c.shadowMapSoft?"#define SHADOWMAP_SOFT":"",c.shadowMapDebug?"#define SHADOWMAP_DEBUG":"",c.shadowMapCascade?"#define SHADOWMAP_CASCADE":"","uniform mat4 viewMatrix;\nuniform vec3 cameraPosition;\n"].join("\n");
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i=w("fragment",j+i);d=w("vertex",d+n);k.attachShader(q,d);k.attachShader(q,i);k.linkProgram(q);k.getProgramParameter(q,k.LINK_STATUS)||console.error("Could not initialise shader\nVALIDATE_STATUS: "+k.getProgramParameter(q,k.VALIDATE_STATUS)+", gl error ["+k.getError()+"]");k.deleteShader(i);k.deleteShader(d);q.uniforms={};q.attributes={};var s,d=["viewMatrix","modelViewMatrix","projectionMatrix","normalMatrix","objectMatrix","cameraPosition","boneGlobalMatrices","morphTargetInfluences"];for(s in h)d.push(s);
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s=d;d=0;for(h=s.length;d<h;d++){n=s[d];q.uniforms[n]=k.getUniformLocation(q,n)}d=["position","normal","uv","uv2","tangent","color","skinVertexA","skinVertexB","skinIndex","skinWeight"];for(s=0;s<c.maxMorphTargets;s++)d.push("morphTarget"+s);for(s=0;s<c.maxMorphNormals;s++)d.push("morphNormal"+s);for(p in b)d.push(p);p=d;s=0;for(b=p.length;s<b;s++){c=p[s];q.attributes[c]=k.getAttribLocation(q,c)}q.id=L++;P.push({program:q,code:g,usedTimes:1});D.info.memory.programs=P.length;p=q}a.program=p;p=a.program.attributes;
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p.position>=0&&k.enableVertexAttribArray(p.position);p.color>=0&&k.enableVertexAttribArray(p.color);p.normal>=0&&k.enableVertexAttribArray(p.normal);p.tangent>=0&&k.enableVertexAttribArray(p.tangent);if(a.skinning&&p.skinVertexA>=0&&p.skinVertexB>=0&&p.skinIndex>=0&&p.skinWeight>=0){k.enableVertexAttribArray(p.skinVertexA);k.enableVertexAttribArray(p.skinVertexB);k.enableVertexAttribArray(p.skinIndex);k.enableVertexAttribArray(p.skinWeight)}if(a.attributes)for(f in a.attributes)p[f]!==void 0&&p[f]>=
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0&&k.enableVertexAttribArray(p[f]);if(a.morphTargets){a.numSupportedMorphTargets=0;b="morphTarget";for(f=0;f<this.maxMorphTargets;f++){s=b+f;if(p[s]>=0){k.enableVertexAttribArray(p[s]);a.numSupportedMorphTargets++}}}if(a.morphNormals){a.numSupportedMorphNormals=0;b="morphNormal";for(f=0;f<this.maxMorphNormals;f++){s=b+f;if(p[s]>=0){k.enableVertexAttribArray(p[s]);a.numSupportedMorphNormals++}}}a.uniformsList=[];for(e in a.uniforms)a.uniformsList.push([a.uniforms[e],e])};this.setFaceCulling=function(a,
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-b){if(a){!b||b==="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW);a==="back"?k.cullFace(k.BACK):a==="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK);k.enable(k.CULL_FACE)}else k.disable(k.CULL_FACE)};this.setObjectFaces=function(a){if(Z!==a.doubleSided){a.doubleSided?k.disable(k.CULL_FACE):k.enable(k.CULL_FACE);Z=a.doubleSided}if($!==a.flipSided){a.flipSided?k.frontFace(k.CW):k.frontFace(k.CCW);$=a.flipSided}};this.setDepthTest=function(a){if(Oa!==a){a?k.enable(k.DEPTH_TEST):k.disable(k.DEPTH_TEST);
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-Oa=a}};this.setDepthWrite=function(a){if(Pa!==a){k.depthMask(a);Pa=a}};this.setBlending=function(a,b,c,d){if(a!==X){if(a===THREE.NoBlending)k.disable(k.BLEND);else if(a===THREE.AdditiveBlending){k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE)}else if(a===THREE.SubtractiveBlending){k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR)}else if(a===THREE.MultiplyBlending){k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.SRC_COLOR)}else if(a===
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-THREE.CustomBlending)k.enable(k.BLEND);else{k.enable(k.BLEND);k.blendEquationSeparate(k.FUNC_ADD,k.FUNC_ADD);k.blendFuncSeparate(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA,k.ONE,k.ONE_MINUS_SRC_ALPHA)}X=a}if(a===THREE.CustomBlending){if(b!==ia){k.blendEquation(C(b));ia=b}if(c!==ya||d!==Ha){k.blendFunc(C(c),C(d));ya=c;Ha=d}}else Ha=ya=ia=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=k.createTexture();D.info.memory.textures++}k.activeTexture(k.TEXTURE0+
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+b){if(a){!b||b==="ccw"?k.frontFace(k.CCW):k.frontFace(k.CW);a==="back"?k.cullFace(k.BACK):a==="front"?k.cullFace(k.FRONT):k.cullFace(k.FRONT_AND_BACK);k.enable(k.CULL_FACE)}else k.disable(k.CULL_FACE)};this.setObjectFaces=function(a){if(Z!==a.doubleSided){a.doubleSided?k.disable(k.CULL_FACE):k.enable(k.CULL_FACE);Z=a.doubleSided}if($!==a.flipSided){a.flipSided?k.frontFace(k.CW):k.frontFace(k.CCW);$=a.flipSided}};this.setDepthTest=function(a){if(Pa!==a){a?k.enable(k.DEPTH_TEST):k.disable(k.DEPTH_TEST);
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+Pa=a}};this.setDepthWrite=function(a){if(Qa!==a){k.depthMask(a);Qa=a}};this.setBlending=function(a,b,c,d){if(a!==X){if(a===THREE.NoBlending)k.disable(k.BLEND);else if(a===THREE.AdditiveBlending){k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.SRC_ALPHA,k.ONE)}else if(a===THREE.SubtractiveBlending){k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.ONE_MINUS_SRC_COLOR)}else if(a===THREE.MultiplyBlending){k.enable(k.BLEND);k.blendEquation(k.FUNC_ADD);k.blendFunc(k.ZERO,k.SRC_COLOR)}else if(a===
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+THREE.CustomBlending)k.enable(k.BLEND);else{k.enable(k.BLEND);k.blendEquationSeparate(k.FUNC_ADD,k.FUNC_ADD);k.blendFuncSeparate(k.SRC_ALPHA,k.ONE_MINUS_SRC_ALPHA,k.ONE,k.ONE_MINUS_SRC_ALPHA)}X=a}if(a===THREE.CustomBlending){if(b!==ia){k.blendEquation(C(b));ia=b}if(c!==ya||d!==Ia){k.blendFunc(C(c),C(d));ya=c;Ia=d}}else Ia=ya=ia=null};this.setTexture=function(a,b){if(a.needsUpdate){if(!a.__webglInit){a.__webglInit=true;a.__webglTexture=k.createTexture();D.info.memory.textures++}k.activeTexture(k.TEXTURE0+
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b);k.bindTexture(k.TEXTURE_2D,a.__webglTexture);k.pixelStorei(k.UNPACK_PREMULTIPLY_ALPHA_WEBGL,a.premultiplyAlpha);var c=a.image,d=(c.width&c.width-1)===0&&(c.height&c.height-1)===0,e=C(a.format),f=C(a.type);s(k.TEXTURE_2D,a,d);a instanceof THREE.DataTexture?k.texImage2D(k.TEXTURE_2D,0,e,c.width,c.height,0,e,f,c.data):k.texImage2D(k.TEXTURE_2D,0,e,e,f,a.image);a.generateMipmaps&&d&&k.generateMipmap(k.TEXTURE_2D);a.needsUpdate=false;if(a.onUpdate)a.onUpdate()}else{k.activeTexture(k.TEXTURE0+b);k.bindTexture(k.TEXTURE_2D,
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a.__webglTexture)}};this.setRenderTarget=function(a){var b=a instanceof THREE.WebGLRenderTargetCube;if(a&&!a.__webglFramebuffer){if(a.depthBuffer===void 0)a.depthBuffer=true;if(a.stencilBuffer===void 0)a.stencilBuffer=true;a.__webglTexture=k.createTexture();var c=(a.width&a.width-1)===0&&(a.height&a.height-1)===0,d=C(a.format),e=C(a.type);if(b){a.__webglFramebuffer=[];a.__webglRenderbuffer=[];k.bindTexture(k.TEXTURE_CUBE_MAP,a.__webglTexture);s(k.TEXTURE_CUBE_MAP,a,c);for(var f=0;f<6;f++){a.__webglFramebuffer[f]=
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k.createFramebuffer();a.__webglRenderbuffer[f]=k.createRenderbuffer();k.texImage2D(k.TEXTURE_CUBE_MAP_POSITIVE_X+f,0,d,a.width,a.height,0,d,e,null);var g=a,h=k.TEXTURE_CUBE_MAP_POSITIVE_X+f;k.bindFramebuffer(k.FRAMEBUFFER,a.__webglFramebuffer[f]);k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,h,g.__webglTexture,0);x(a.__webglRenderbuffer[f],a)}c&&k.generateMipmap(k.TEXTURE_CUBE_MAP)}else{a.__webglFramebuffer=k.createFramebuffer();a.__webglRenderbuffer=k.createRenderbuffer();k.bindTexture(k.TEXTURE_2D,
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a.__webglTexture);s(k.TEXTURE_2D,a,c);k.texImage2D(k.TEXTURE_2D,0,d,a.width,a.height,0,d,e,null);d=k.TEXTURE_2D;k.bindFramebuffer(k.FRAMEBUFFER,a.__webglFramebuffer);k.framebufferTexture2D(k.FRAMEBUFFER,k.COLOR_ATTACHMENT0,d,a.__webglTexture,0);x(a.__webglRenderbuffer,a);c&&k.generateMipmap(k.TEXTURE_2D)}b?k.bindTexture(k.TEXTURE_CUBE_MAP,null):k.bindTexture(k.TEXTURE_2D,null);k.bindRenderbuffer(k.RENDERBUFFER,null);k.bindFramebuffer(k.FRAMEBUFFER,null)}if(a){b=b?a.__webglFramebuffer[a.activeCubeFace]:
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-a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;c=nb;a=ob;d=mb;e=ib}if(b!==aa){k.bindFramebuffer(k.FRAMEBUFFER,b);k.viewport(d,e,c,a);aa=b}ab=c;Ca=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
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+a.__webglFramebuffer;c=a.width;a=a.height;e=d=0}else{b=null;c=pb;a=hb;d=ob;e=kb}if(b!==aa){k.bindFramebuffer(k.FRAMEBUFFER,b);k.viewport(d,e,c,a);aa=b}bb=c;Ca=a};this.shadowMapPlugin=new THREE.ShadowMapPlugin;this.addPrePlugin(this.shadowMapPlugin);this.addPostPlugin(new THREE.SpritePlugin);this.addPostPlugin(new THREE.LensFlarePlugin)};
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THREE.WebGLRenderTarget=function(a,b,c){this.width=a;this.height=b;c=c||{};this.wrapS=c.wrapS!==void 0?c.wrapS:THREE.ClampToEdgeWrapping;this.wrapT=c.wrapT!==void 0?c.wrapT:THREE.ClampToEdgeWrapping;this.magFilter=c.magFilter!==void 0?c.magFilter:THREE.LinearFilter;this.minFilter=c.minFilter!==void 0?c.minFilter:THREE.LinearMipMapLinearFilter;this.offset=new THREE.Vector2(0,0);this.repeat=new THREE.Vector2(1,1);this.format=c.format!==void 0?c.format:THREE.RGBAFormat;this.type=c.type!==void 0?c.type:
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THREE.UnsignedByteType;this.depthBuffer=c.depthBuffer!==void 0?c.depthBuffer:true;this.stencilBuffer=c.stencilBuffer!==void 0?c.stencilBuffer:true;this.generateMipmaps=true};
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THREE.WebGLRenderTarget.prototype.clone=function(){var a=new THREE.WebGLRenderTarget(this.width,this.height);a.wrapS=this.wrapS;a.wrapT=this.wrapT;a.magFilter=this.magFilter;a.minFilter=this.minFilter;a.offset.copy(this.offset);a.repeat.copy(this.repeat);a.format=this.format;a.type=this.type;a.depthBuffer=this.depthBuffer;a.stencilBuffer=this.stencilBuffer;return a};THREE.WebGLRenderTargetCube=function(a,b,c){THREE.WebGLRenderTarget.call(this,a,b,c);this.activeCubeFace=0};
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@@ -492,8 +494,9 @@ THREE.FontUtils.generateShapes=function(a,b){var b=b||{},c=b.curveSegments!==voi
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(function(a){var b=function(a){for(var b=a.length,e=0,f=b-1,g=0;g<b;f=g++)e=e+(a[f].x*a[g].y-a[g].x*a[f].y);return e*0.5};a.Triangulate=function(a,d){var e=a.length;if(e<3)return null;var f=[],g=[],h=[],i,j,l;if(b(a)>0)for(j=0;j<e;j++)g[j]=j;else for(j=0;j<e;j++)g[j]=e-1-j;var o=2*e;for(j=e-1;e>2;){if(o--<=0){console.log("Warning, unable to triangulate polygon!");break}i=j;e<=i&&(i=0);j=i+1;e<=j&&(j=0);l=j+1;e<=l&&(l=0);var m;a:{m=a;var p=i,r=j,n=l,q=e,t=g,u=void 0,w=void 0,s=void 0,x=void 0,F=void 0,
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C=void 0,z=void 0,v=void 0,H=void 0,w=m[t[p]].x,s=m[t[p]].y,x=m[t[r]].x,F=m[t[r]].y,C=m[t[n]].x,z=m[t[n]].y;if(1.0E-10>(x-w)*(z-s)-(F-s)*(C-w))m=false;else{for(u=0;u<q;u++)if(!(u==p||u==r||u==n)){var v=m[t[u]].x,H=m[t[u]].y,I=void 0,N=void 0,R=void 0,Y=void 0,B=void 0,G=void 0,Q=void 0,D=void 0,k=void 0,P=void 0,L=void 0,S=void 0,I=R=B=void 0,I=C-x,N=z-F,R=w-C,Y=s-z,B=x-w,G=F-s,Q=v-w,D=H-s,k=v-x,P=H-F,L=v-C,S=H-z,I=I*P-N*k,B=B*D-G*Q,R=R*S-Y*L;if(I>=0&&R>=0&&B>=0){m=false;break a}}m=true}}if(m){f.push([a[g[i]],
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a[g[j]],a[g[l]]]);h.push([g[i],g[j],g[l]]);i=j;for(l=j+1;l<e;i++,l++)g[i]=g[l];e--;o=2*e}}return d?h:f};a.Triangulate.area=b;return a})(THREE.FontUtils);self._typeface_js={faces:THREE.FontUtils.faces,loadFace:THREE.FontUtils.loadFace};
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-THREE.BufferGeometry=function(){this.id=THREE.GeometryCount++;this.vertexColorArray=this.vertexUvArray=this.vertexNormalArray=this.vertexPositionArray=this.vertexIndexArray=this.vertexColorBuffer=this.vertexUvBuffer=this.vertexNormalBuffer=this.vertexPositionBuffer=this.vertexIndexBuffer=null;this.dynamic=false;this.boundingSphere=this.boundingBox=null;this.morphTargets=[]};THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,computeBoundingBox:function(){},computeBoundingSphere:function(){}};
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-THREE.Curve=function(){};THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){return this.getPoint(this.getUtoTmapping(a))};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};
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+THREE.BufferGeometry=function(){this.id=THREE.GeometryCount++;this.vertexColorArray=this.vertexUvArray=this.vertexNormalArray=this.vertexPositionArray=this.vertexIndexArray=this.vertexColorBuffer=this.vertexUvBuffer=this.vertexNormalBuffer=this.vertexPositionBuffer=this.vertexIndexBuffer=null;this.dynamic=false;this.boundingSphere=this.boundingBox=null;this.morphTargets=[]};
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+THREE.BufferGeometry.prototype={constructor:THREE.BufferGeometry,applyMatrix:function(a){if(this.vertexPositionArray!==void 0){a.multiplyVector3Array(this.vertexPositionArray);this.verticesNeedUpdate=true}if(this.vertexNormalArray!==void 0){var b=new THREE.Matrix4;b.extractRotation(a);b.multiplyVector3Array(this.vertexNormalArray);this.normalsNeedUpdate=true}},computeBoundingBox:function(){},computeBoundingSphere:function(){}};THREE.Curve=function(){};
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+THREE.Curve.prototype.getPoint=function(){console.log("Warning, getPoint() not implemented!");return null};THREE.Curve.prototype.getPointAt=function(a){return this.getPoint(this.getUtoTmapping(a))};THREE.Curve.prototype.getPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPoint(b/a));return c};THREE.Curve.prototype.getSpacedPoints=function(a){a||(a=5);var b,c=[];for(b=0;b<=a;b++)c.push(this.getPointAt(b/a));return c};
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THREE.Curve.prototype.getLength=function(){var a=this.getLengths();return a[a.length-1]};THREE.Curve.prototype.getLengths=function(a){a||(a=this.__arcLengthDivisions?this.__arcLengthDivisions:200);if(this.cacheArcLengths&&this.cacheArcLengths.length==a+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=false;var b=[],c,d=this.getPoint(0),e,f=0;b.push(0);for(e=1;e<=a;e++){c=this.getPoint(e/a);f=f+c.distanceTo(d);b.push(f);d=c}return this.cacheArcLengths=b};
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THREE.Curve.prototype.updateArcLengths=function(){this.needsUpdate=true;this.getLengths()};THREE.Curve.prototype.getUtoTmapping=function(a,b){var c=this.getLengths(),d=0,e=c.length,f;f=b?b:a*c[e-1];for(var g=0,h=e-1,i;g<=h;){d=Math.floor(g+(h-g)/2);i=c[d]-f;if(i<0)g=d+1;else if(i>0)h=d-1;else{h=d;break}}d=h;if(c[d]==f)return d/(e-1);g=c[d];return c=(d+(f-g)/(c[d+1]-g))/(e-1)};THREE.Curve.prototype.getNormalVector=function(a){a=this.getTangent(a);return new THREE.Vector2(-a.y,a.x)};
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THREE.Curve.prototype.getTangent=function(a){var b=a-1.0E-4,a=a+1.0E-4;b<0&&(b=0);a>1&&(a=1);b=this.getPoint(b);return this.getPoint(a).clone().subSelf(b).normalize()};THREE.Curve.prototype.getTangentAt=function(a){return this.getTangent(this.getUtoTmapping(a))};THREE.LineCurve=function(a,b){this.v1=a;this.v2=b};THREE.LineCurve.prototype=Object.create(THREE.Curve.prototype);THREE.LineCurve.prototype.getPoint=function(a){var b=this.v2.clone().subSelf(this.v1);b.multiplyScalar(a).addSelf(this.v1);return b};
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@@ -556,7 +559,7 @@ this.target.z);a.rotation.set(0,d,0)}}}else if(c==="rot")THREE.Quaternion.slerp(
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THREE.Animation.prototype.interpolateCatmullRom=function(a,b){var c=[],d=[],e,f,g,h,i,j;e=(a.length-1)*b;f=Math.floor(e);e=e-f;c[0]=f===0?f:f-1;c[1]=f;c[2]=f>a.length-2?f:f+1;c[3]=f>a.length-3?f:f+2;f=a[c[0]];h=a[c[1]];i=a[c[2]];j=a[c[3]];c=e*e;g=e*c;d[0]=this.interpolate(f[0],h[0],i[0],j[0],e,c,g);d[1]=this.interpolate(f[1],h[1],i[1],j[1],e,c,g);d[2]=this.interpolate(f[2],h[2],i[2],j[2],e,c,g);return d};
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THREE.Animation.prototype.interpolate=function(a,b,c,d,e,f,g){a=(c-a)*0.5;d=(d-b)*0.5;return(2*(b-c)+a+d)*g+(-3*(b-c)-2*a-d)*f+a*e+b};THREE.Animation.prototype.getNextKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c<d.length-1?c:d.length-1:c%d.length;c<d.length;c++)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[0]};
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THREE.Animation.prototype.getPrevKeyWith=function(a,b,c){for(var d=this.data.hierarchy[b].keys,c=this.interpolationType===THREE.AnimationHandler.CATMULLROM||this.interpolationType===THREE.AnimationHandler.CATMULLROM_FORWARD?c>0?c:0:c>=0?c:c+d.length;c>=0;c--)if(d[c][a]!==void 0)return d[c];return this.data.hierarchy[b].keys[d.length-1]};
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-THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.001;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
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+THREE.KeyFrameAnimation=function(a,b,c){this.root=a;this.data=THREE.AnimationHandler.get(b);this.hierarchy=THREE.AnimationHandler.parse(a);this.currentTime=0;this.timeScale=0.0010;this.isPlaying=false;this.loop=this.isPaused=true;this.JITCompile=c!==void 0?c:true;a=0;for(b=this.hierarchy.length;a<b;a++){var c=this.data.hierarchy[a].sids,d=this.hierarchy[a];if(this.data.hierarchy[a].keys.length&&c){for(var e=0;e<c.length;e++){var f=c[e],g=this.getNextKeyWith(f,a,0);g&&g.apply(f)}d.matrixAutoUpdate=
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false;this.data.hierarchy[a].node.updateMatrix();d.matrixWorldNeedsUpdate=true}}};
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THREE.KeyFrameAnimation.prototype.play=function(a,b){if(!this.isPlaying){this.isPlaying=true;this.loop=a!==void 0?a:true;this.currentTime=b!==void 0?b:0;this.startTimeMs=b;this.startTime=1E7;this.endTime=-this.startTime;var c,d=this.hierarchy.length,e,f;for(c=0;c<d;c++){e=this.hierarchy[c];f=this.data.hierarchy[c];e.useQuaternion=true;if(f.animationCache===void 0){f.animationCache={};f.animationCache.prevKey=null;f.animationCache.nextKey=null;f.animationCache.originalMatrix=e instanceof THREE.Bone?
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e.skinMatrix:e.matrix}e=this.data.hierarchy[c].keys;if(e.length){f.animationCache.prevKey=e[0];f.animationCache.nextKey=e[1];this.startTime=Math.min(e[0].time,this.startTime);this.endTime=Math.max(e[e.length-1].time,this.endTime)}}this.update(0)}this.isPaused=false;THREE.AnimationHandler.addToUpdate(this)};THREE.KeyFrameAnimation.prototype.pause=function(){this.isPaused?THREE.AnimationHandler.addToUpdate(this):THREE.AnimationHandler.removeFromUpdate(this);this.isPaused=!this.isPaused};
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@@ -575,7 +578,7 @@ THREE.CombinedCamera.prototype.setSize=function(a,b){this.cameraP.aspect=a/b;thi
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THREE.CombinedCamera.prototype.setLens=function(a,b){var c=2*Math.atan((b!==void 0?b:24)/(a*2))*(180/Math.PI);this.setFov(c);return c};THREE.CombinedCamera.prototype.setZoom=function(a){this.zoom=a;this.inPerspectiveMode?this.toPerspective():this.toOrthographic()};THREE.CombinedCamera.prototype.toFrontView=function(){this.rotation.x=0;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
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THREE.CombinedCamera.prototype.toBackView=function(){this.rotation.x=0;this.rotation.y=Math.PI;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toLeftView=function(){this.rotation.x=0;this.rotation.y=-Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toRightView=function(){this.rotation.x=0;this.rotation.y=Math.PI/2;this.rotation.z=0;this.rotationAutoUpdate=false};
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THREE.CombinedCamera.prototype.toTopView=function(){this.rotation.x=-Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};THREE.CombinedCamera.prototype.toBottomView=function(){this.rotation.x=Math.PI/2;this.rotation.y=0;this.rotation.z=0;this.rotationAutoUpdate=false};
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-THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.005;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
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+THREE.FirstPersonControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.target=new THREE.Vector3(0,0,0);this.domElement=b!==void 0?b:document;this.movementSpeed=1;this.lookSpeed=0.0050;this.noFly=false;this.lookVertical=true;this.autoForward=false;this.activeLook=true;this.heightSpeed=false;this.heightCoef=1;this.heightMin=0;this.constrainVertical=false;this.verticalMin=0;this.verticalMax=Math.PI;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=
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this.autoSpeedFactor=0;this.mouseDragOn=this.freeze=this.moveRight=this.moveLeft=this.moveBackward=this.moveForward=false;this.viewHalfY=this.viewHalfX=0;this.domElement!==document&&this.domElement.setAttribute("tabindex",-1);this.handleResize=function(){if(this.domElement===document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=this.domElement.offsetHeight/2}};this.onMouseDown=function(a){this.domElement!==
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document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=true;break;case 2:this.moveBackward=true}this.mouseDragOn=true};this.onMouseUp=function(a){a.preventDefault();a.stopPropagation();if(this.activeLook)switch(a.button){case 0:this.moveForward=false;break;case 2:this.moveBackward=false}this.mouseDragOn=false};this.onMouseMove=function(a){if(this.domElement===document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-
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this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};this.onKeyDown=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=true;break;case 37:case 65:this.moveLeft=true;break;case 40:case 83:this.moveBackward=true;break;case 39:case 68:this.moveRight=true;break;case 82:this.moveUp=true;break;case 70:this.moveDown=true;break;case 81:this.freeze=!this.freeze}};this.onKeyUp=function(a){switch(a.keyCode){case 38:case 87:this.moveForward=
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@@ -586,14 +589,14 @@ this.target,c=this.object.position;b.x=c.x+100*Math.sin(this.phi)*Math.cos(this.
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c(this,this.onMouseUp),false);this.domElement.addEventListener("keydown",c(this,this.onKeyDown),false);this.domElement.addEventListener("keyup",c(this,this.onKeyUp),false);this.handleResize()};
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THREE.PathControls=function(a,b){function c(a){return(a=a*2)<1?0.5*a*a:-0.5*(--a*(a-2)-1)}function d(a,b){return function(){b.apply(a,arguments)}}function e(a,b,c,d){var e={name:c,fps:0.6,length:d,hierarchy:[]},f,g=b.getControlPointsArray(),h=b.getLength(),q=g.length,t=0;f=q-1;b={parent:-1,keys:[]};b.keys[0]={time:0,pos:g[0],rot:[0,0,0,1],scl:[1,1,1]};b.keys[f]={time:d,pos:g[f],rot:[0,0,0,1],scl:[1,1,1]};for(f=1;f<q-1;f++){t=d*h.chunks[f]/h.total;b.keys[f]={time:t,pos:g[f]}}e.hierarchy[0]=b;THREE.AnimationHandler.add(e);
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return new THREE.Animation(a,c,THREE.AnimationHandler.CATMULLROM_FORWARD,false)}function f(a,b){var c,d,e=new THREE.Geometry;for(c=0;c<a.points.length*b;c++){d=c/(a.points.length*b);d=a.getPoint(d);e.vertices[c]=new THREE.Vector3(d.x,d.y,d.z)}return e}this.object=a;this.domElement=b!==void 0?b:document;this.id="PathControls"+THREE.PathControlsIdCounter++;this.duration=1E4;this.waypoints=[];this.useConstantSpeed=true;this.resamplingCoef=50;this.debugPath=new THREE.Object3D;this.debugDummy=new THREE.Object3D;
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-this.animationParent=new THREE.Object3D;this.lookSpeed=0.005;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;var g=Math.PI*2,h=Math.PI/180;this.viewHalfY=this.viewHalfX=0;this.domElement!==document&&this.domElement.setAttribute("tabindex",-1);this.handleResize=function(){if(this.domElement===
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+this.animationParent=new THREE.Object3D;this.lookSpeed=0.0050;this.lookHorizontal=this.lookVertical=true;this.verticalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.horizontalAngleMap={srcRange:[0,2*Math.PI],dstRange:[0,2*Math.PI]};this.target=new THREE.Object3D;this.theta=this.phi=this.lon=this.lat=this.mouseY=this.mouseX=0;var g=Math.PI*2,h=Math.PI/180;this.viewHalfY=this.viewHalfX=0;this.domElement!==document&&this.domElement.setAttribute("tabindex",-1);this.handleResize=function(){if(this.domElement===
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document){this.viewHalfX=window.innerWidth/2;this.viewHalfY=window.innerHeight/2}else{this.viewHalfX=this.domElement.offsetWidth/2;this.viewHalfY=this.domElement.offsetHeight/2}};this.update=function(a){var b;if(this.lookHorizontal)this.lon=this.lon+this.mouseX*this.lookSpeed*a;if(this.lookVertical)this.lat=this.lat-this.mouseY*this.lookSpeed*a;this.lon=Math.max(0,Math.min(360,this.lon));this.lat=Math.max(-85,Math.min(85,this.lat));this.phi=(90-this.lat)*h;this.theta=this.lon*h;a=this.phi%g;this.phi=
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a>=0?a:a+g;b=this.verticalAngleMap.srcRange;a=this.verticalAngleMap.dstRange;b=THREE.Math.mapLinear(this.phi,b[0],b[1],a[0],a[1]);var d=a[1]-a[0];this.phi=c((b-a[0])/d)*d+a[0];b=this.horizontalAngleMap.srcRange;a=this.horizontalAngleMap.dstRange;b=THREE.Math.mapLinear(this.theta,b[0],b[1],a[0],a[1]);d=a[1]-a[0];this.theta=c((b-a[0])/d)*d+a[0];a=this.target.position;a.x=100*Math.sin(this.phi)*Math.cos(this.theta);a.y=100*Math.cos(this.phi);a.z=100*Math.sin(this.phi)*Math.sin(this.theta);this.object.lookAt(this.target.position)};
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this.onMouseMove=function(a){if(this.domElement===document){this.mouseX=a.pageX-this.viewHalfX;this.mouseY=a.pageY-this.viewHalfY}else{this.mouseX=a.pageX-this.domElement.offsetLeft-this.viewHalfX;this.mouseY=a.pageY-this.domElement.offsetTop-this.viewHalfY}};this.init=function(){this.spline=new THREE.Spline;this.spline.initFromArray(this.waypoints);this.useConstantSpeed&&this.spline.reparametrizeByArcLength(this.resamplingCoef);if(this.createDebugDummy){var a=new THREE.MeshLambertMaterial({color:30719}),
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b=new THREE.MeshLambertMaterial({color:65280}),c=new THREE.CubeGeometry(10,10,20),g=new THREE.CubeGeometry(2,2,10);this.animationParent=new THREE.Mesh(c,a);a=new THREE.Mesh(g,b);a.position.set(0,10,0);this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.object);this.animationParent.add(this.target);this.animationParent.add(a)}else{this.animation=e(this.animationParent,this.spline,this.id,this.duration);this.animationParent.add(this.target);this.animationParent.add(this.object)}if(this.createDebugPath){var a=
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this.debugPath,b=this.spline,g=f(b,10),c=f(b,10),h=new THREE.LineBasicMaterial({color:16711680,linewidth:3}),g=new THREE.Line(g,h),c=new THREE.ParticleSystem(c,new THREE.ParticleBasicMaterial({color:16755200,size:3}));g.scale.set(1,1,1);a.add(g);c.scale.set(1,1,1);a.add(c);for(var g=new THREE.SphereGeometry(1,16,8),h=new THREE.MeshBasicMaterial({color:65280}),p=0;p<b.points.length;p++){c=new THREE.Mesh(g,h);c.position.copy(b.points[p]);a.add(c)}}this.domElement.addEventListener("mousemove",d(this,
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this.onMouseMove),false)};this.handleResize()};THREE.PathControlsIdCounter=0;
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-THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.005;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
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+THREE.FlyControls=function(a,b){function c(a,b){return function(){b.apply(a,arguments)}}this.object=a;this.domElement=b!==void 0?b:document;b&&this.domElement.setAttribute("tabindex",-1);this.movementSpeed=1;this.rollSpeed=0.0050;this.autoForward=this.dragToLook=false;this.object.useQuaternion=true;this.tmpQuaternion=new THREE.Quaternion;this.mouseStatus=0;this.moveState={up:0,down:0,left:0,right:0,forward:0,back:0,pitchUp:0,pitchDown:0,yawLeft:0,yawRight:0,rollLeft:0,rollRight:0};this.moveVector=
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new THREE.Vector3(0,0,0);this.rotationVector=new THREE.Vector3(0,0,0);this.handleEvent=function(a){if(typeof this[a.type]=="function")this[a.type](a)};this.keydown=function(a){if(!a.altKey){switch(a.keyCode){case 16:this.movementSpeedMultiplier=0.1;break;case 87:this.moveState.forward=1;break;case 83:this.moveState.back=1;break;case 65:this.moveState.left=1;break;case 68:this.moveState.right=1;break;case 82:this.moveState.up=1;break;case 70:this.moveState.down=1;break;case 38:this.moveState.pitchUp=
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1;break;case 40:this.moveState.pitchDown=1;break;case 37:this.moveState.yawLeft=1;break;case 39:this.moveState.yawRight=1;break;case 81:this.moveState.rollLeft=1;break;case 69:this.moveState.rollRight=1}this.updateMovementVector();this.updateRotationVector()}};this.keyup=function(a){switch(a.keyCode){case 16:this.movementSpeedMultiplier=1;break;case 87:this.moveState.forward=0;break;case 83:this.moveState.back=0;break;case 65:this.moveState.left=0;break;case 68:this.moveState.right=0;break;case 82:this.moveState.up=
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0;break;case 70:this.moveState.down=0;break;case 38:this.moveState.pitchUp=0;break;case 40:this.moveState.pitchDown=0;break;case 37:this.moveState.yawLeft=0;break;case 39:this.moveState.yawRight=0;break;case 81:this.moveState.rollLeft=0;break;case 69:this.moveState.rollRight=0}this.updateMovementVector();this.updateRotationVector()};this.mousedown=function(a){this.domElement!==document&&this.domElement.focus();a.preventDefault();a.stopPropagation();if(this.dragToLook)this.mouseStatus++;else switch(a.button){case 0:this.object.moveForward=
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@@ -634,12 +637,12 @@ x=l[i][h+1].clone();F=l[i][h].clone();C=new THREE.UV(F.u,1);this.faces.push(new
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THREE.ExtrudeGeometry.prototype=Object.create(THREE.Geometry.prototype);THREE.ExtrudeGeometry.prototype.addShapeList=function(a,b){for(var c=a.length,d=0;d<c;d++)this.addShape(a[d],b)};
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THREE.ExtrudeGeometry.prototype.addShape=function(a,b){function c(a,b,c){b||console.log("die");return b.clone().multiplyScalar(c).addSelf(a)}function d(a,b,c){var d=THREE.ExtrudeGeometry.__v1,e=THREE.ExtrudeGeometry.__v2,f=THREE.ExtrudeGeometry.__v3,g=THREE.ExtrudeGeometry.__v4,h=THREE.ExtrudeGeometry.__v5,i=THREE.ExtrudeGeometry.__v6;d.set(a.x-b.x,a.y-b.y);e.set(a.x-c.x,a.y-c.y);d=d.normalize();e=e.normalize();f.set(-d.y,d.x);g.set(e.y,-e.x);h.copy(a).addSelf(f);i.copy(a).addSelf(g);if(h.equals(i))return g.clone();
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h.copy(b).addSelf(f);i.copy(c).addSelf(g);f=d.dot(g);g=i.subSelf(h).dot(g);if(f===0){console.log("Either infinite or no solutions!");g===0?console.log("Its finite solutions."):console.log("Too bad, no solutions.")}g=g/f;if(g<0){b=Math.atan2(b.y-a.y,b.x-a.x);a=Math.atan2(c.y-a.y,c.x-a.x);b>a&&(a=a+Math.PI*2);c=(b+a)/2;a=-Math.cos(c);c=-Math.sin(c);return new THREE.Vector2(a,c)}return d.multiplyScalar(g).addSelf(h).subSelf(a).clone()}function e(c,d){var e,f;for(K=c.length;--K>=0;){e=K;f=K-1;f<0&&(f=
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-c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=L*g,j=L*(g+1),k=d+e+i,i=d+f+i,n=d+f+j,j=d+e+j,o=c,p=g,r=h,q=e,s=f,k=k+N,i=i+N,n=n+N,j=j+N;I.faces.push(new THREE.Face4(k,i,n,j,null,null,u));k=w.generateSideWallUV(I,a,o,b,k,i,n,j,p,r,q,s);I.faceVertexUvs[0].push(k)}}}function f(a,b,c){I.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+N;d=d+N;e=e+N;I.faces.push(new THREE.Face3(c,d,e,null,null,t));c=f?w.generateBottomUV(I,a,b,c,d,e):w.generateTopUV(I,a,b,c,d,e);I.faceVertexUvs[0].push(c)}
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+c.length-1);for(var g=0,h=m+l*2,g=0;g<h;g++){var i=L*g,k=L*(g+1),j=d+e+i,i=d+f+i,n=d+f+k,k=d+e+k,o=c,p=g,r=h,q=e,s=f,j=j+N,i=i+N,n=n+N,k=k+N;I.faces.push(new THREE.Face4(j,i,n,k,null,null,u));j=w.generateSideWallUV(I,a,o,b,j,i,n,k,p,r,q,s);I.faceVertexUvs[0].push(j)}}}function f(a,b,c){I.vertices.push(new THREE.Vector3(a,b,c))}function g(c,d,e,f){c=c+N;d=d+N;e=e+N;I.faces.push(new THREE.Face3(c,d,e,null,null,t));c=f?w.generateBottomUV(I,a,b,c,d,e):w.generateTopUV(I,a,b,c,d,e);I.faceVertexUvs[0].push(c)}
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var h=b.amount!==void 0?b.amount:100,i=b.bevelThickness!==void 0?b.bevelThickness:6,j=b.bevelSize!==void 0?b.bevelSize:i-2,l=b.bevelSegments!==void 0?b.bevelSegments:3,o=b.bevelEnabled!==void 0?b.bevelEnabled:true,m=b.steps!==void 0?b.steps:1,p=b.bendPath,r=b.extrudePath,n,q=false,t=b.material,u=b.extrudeMaterial,w=b.UVGenerator!==void 0?b.UVGenerator:THREE.ExtrudeGeometry.WorldUVGenerator,s,x,F,C;if(r){n=r.getSpacedPoints(m);q=true;o=false;s=b.frames!==void 0?b.frames:new THREE.TubeGeometry.FrenetFrames(r,
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m,false);x=new THREE.Vector3;F=new THREE.Vector3;C=new THREE.Vector3}if(!o)j=i=l=0;var z,v,H,I=this,N=this.vertices.length;p&&a.addWrapPath(p);var r=a.extractPoints(),p=r.shape,R=r.holes;if(r=!THREE.Shape.Utils.isClockWise(p)){p=p.reverse();v=0;for(H=R.length;v<H;v++){z=R[v];THREE.Shape.Utils.isClockWise(z)&&(R[v]=z.reverse())}r=false}var Y=THREE.Shape.Utils.triangulateShape(p,R),B=p;v=0;for(H=R.length;v<H;v++){z=R[v];p=p.concat(z)}var G,Q,D,k,P,L=p.length,S,aa=Y.length,r=[],K=0;D=B.length;G=D-1;
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-for(Q=K+1;K<D;K++,G++,Q++){G===D&&(G=0);Q===D&&(Q=0);r[K]=d(B[K],B[G],B[Q])}var ca=[],ga,O=r.concat();v=0;for(H=R.length;v<H;v++){z=R[v];ga=[];K=0;D=z.length;G=D-1;for(Q=K+1;K<D;K++,G++,Q++){G===D&&(G=0);Q===D&&(Q=0);ga[K]=d(z[K],z[G],z[Q])}ca.push(ga);O=O.concat(ga)}for(G=0;G<l;G++){D=G/l;k=i*(1-D);Q=j*Math.sin(D*Math.PI/2);K=0;for(D=B.length;K<D;K++){P=c(B[K],r[K],Q);f(P.x,P.y,-k)}v=0;for(H=R.length;v<H;v++){z=R[v];ga=ca[v];K=0;for(D=z.length;K<D;K++){P=c(z[K],ga[K],Q);f(P.x,P.y,-k)}}}Q=j;for(K=
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+for(Q=K+1;K<D;K++,G++,Q++){G===D&&(G=0);Q===D&&(Q=0);r[K]=d(B[K],B[G],B[Q])}var ca=[],ha,O=r.concat();v=0;for(H=R.length;v<H;v++){z=R[v];ha=[];K=0;D=z.length;G=D-1;for(Q=K+1;K<D;K++,G++,Q++){G===D&&(G=0);Q===D&&(Q=0);ha[K]=d(z[K],z[G],z[Q])}ca.push(ha);O=O.concat(ha)}for(G=0;G<l;G++){D=G/l;k=i*(1-D);Q=j*Math.sin(D*Math.PI/2);K=0;for(D=B.length;K<D;K++){P=c(B[K],r[K],Q);f(P.x,P.y,-k)}v=0;for(H=R.length;v<H;v++){z=R[v];ha=ca[v];K=0;for(D=z.length;K<D;K++){P=c(z[K],ha[K],Q);f(P.x,P.y,-k)}}}Q=j;for(K=
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0;K<L;K++){P=o?c(p[K],O[K],Q):p[K];if(q){F.copy(s.normals[0]).multiplyScalar(P.x);x.copy(s.binormals[0]).multiplyScalar(P.y);C.copy(n[0]).addSelf(F).addSelf(x);f(C.x,C.y,C.z)}else f(P.x,P.y,0)}for(D=1;D<=m;D++)for(K=0;K<L;K++){P=o?c(p[K],O[K],Q):p[K];if(q){F.copy(s.normals[D]).multiplyScalar(P.x);x.copy(s.binormals[D]).multiplyScalar(P.y);C.copy(n[D]).addSelf(F).addSelf(x);f(C.x,C.y,C.z)}else f(P.x,P.y,h/m*D)}for(G=l-1;G>=0;G--){D=G/l;k=i*(1-D);Q=j*Math.sin(D*Math.PI/2);K=0;for(D=B.length;K<D;K++){P=
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-c(B[K],r[K],Q);f(P.x,P.y,h+k)}v=0;for(H=R.length;v<H;v++){z=R[v];ga=ca[v];K=0;for(D=z.length;K<D;K++){P=c(z[K],ga[K],Q);q?f(P.x,P.y+n[m-1].y,n[m-1].x+k):f(P.x,P.y,h+k)}}}(function(){if(o){var a;a=L*0;for(K=0;K<aa;K++){S=Y[K];g(S[2]+a,S[1]+a,S[0]+a,true)}a=m+l*2;a=L*a;for(K=0;K<aa;K++){S=Y[K];g(S[0]+a,S[1]+a,S[2]+a,false)}}else{for(K=0;K<aa;K++){S=Y[K];g(S[2],S[1],S[0],true)}for(K=0;K<aa;K++){S=Y[K];g(S[0]+L*m,S[1]+L*m,S[2]+L*m,false)}}})();(function(){var a=0;e(B,a);a=a+B.length;v=0;for(H=R.length;v<
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+c(B[K],r[K],Q);f(P.x,P.y,h+k)}v=0;for(H=R.length;v<H;v++){z=R[v];ha=ca[v];K=0;for(D=z.length;K<D;K++){P=c(z[K],ha[K],Q);q?f(P.x,P.y+n[m-1].y,n[m-1].x+k):f(P.x,P.y,h+k)}}}(function(){if(o){var a;a=L*0;for(K=0;K<aa;K++){S=Y[K];g(S[2]+a,S[1]+a,S[0]+a,true)}a=m+l*2;a=L*a;for(K=0;K<aa;K++){S=Y[K];g(S[0]+a,S[1]+a,S[2]+a,false)}}else{for(K=0;K<aa;K++){S=Y[K];g(S[2],S[1],S[0],true)}for(K=0;K<aa;K++){S=Y[K];g(S[0]+L*m,S[1]+L*m,S[2]+L*m,false)}}})();(function(){var a=0;e(B,a);a=a+B.length;v=0;for(H=R.length;v<
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H;v++){z=R[v];e(z,a);a=a+z.length}})()};
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THREE.ExtrudeGeometry.WorldUVGenerator={generateTopUV:function(a,b,c,d,e,f){b=a.vertices[e].x;e=a.vertices[e].y;c=a.vertices[f].x;f=a.vertices[f].y;return[new THREE.UV(a.vertices[d].x,1-a.vertices[d].y),new THREE.UV(b,1-e),new THREE.UV(c,1-f)]},generateBottomUV:function(a,b,c,d,e,f){return this.generateTopUV(a,b,c,d,e,f)},generateSideWallUV:function(a,b,c,d,e,f,g,h){var b=a.vertices[e].x,c=a.vertices[e].y,e=a.vertices[e].z,d=a.vertices[f].x,i=a.vertices[f].y,f=a.vertices[f].z,j=a.vertices[g].x,l=
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a.vertices[g].y,g=a.vertices[g].z,o=a.vertices[h].x,m=a.vertices[h].y,a=a.vertices[h].z;return Math.abs(c-i)<0.01?[new THREE.UV(b,e),new THREE.UV(d,f),new THREE.UV(j,g),new THREE.UV(o,a)]:[new THREE.UV(c,e),new THREE.UV(i,f),new THREE.UV(l,g),new THREE.UV(m,a)]}};THREE.ExtrudeGeometry.__v1=new THREE.Vector2;THREE.ExtrudeGeometry.__v2=new THREE.Vector2;THREE.ExtrudeGeometry.__v3=new THREE.Vector2;THREE.ExtrudeGeometry.__v4=new THREE.Vector2;THREE.ExtrudeGeometry.__v5=new THREE.Vector2;
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@@ -685,8 +688,8 @@ this.lines=new THREE.Line(this.lineGeometry,this.lineMaterial,THREE.LinePieces);
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THREE.CameraHelper.prototype.update=function(){function a(a,d,e,f){THREE.CameraHelper.__v.set(d,e,f);THREE.CameraHelper.__projector.unprojectVector(THREE.CameraHelper.__v,THREE.CameraHelper.__c);a=b.pointMap[a];if(a!==void 0){d=0;for(e=a.length;d<e;d++)b.lineGeometry.vertices[a[d]].copy(THREE.CameraHelper.__v)}}var b=this;THREE.CameraHelper.__c.projectionMatrix.copy(this.camera.projectionMatrix);a("c",0,0,-1);a("t",0,0,1);a("n1",-1,-1,-1);a("n2",1,-1,-1);a("n3",-1,1,-1);a("n4",1,1,-1);a("f1",-1,-1,
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1);a("f2",1,-1,1);a("f3",-1,1,1);a("f4",1,1,1);a("u1",0.7,1.1,-1);a("u2",-0.7,1.1,-1);a("u3",0,2,-1);a("cf1",-1,0,1);a("cf2",1,0,1);a("cf3",0,-1,1);a("cf4",0,1,1);a("cn1",-1,0,-1);a("cn2",1,0,-1);a("cn3",0,-1,-1);a("cn4",0,1,-1);this.lineGeometry.verticesNeedUpdate=true};THREE.CameraHelper.__projector=new THREE.Projector;THREE.CameraHelper.__v=new THREE.Vector3;THREE.CameraHelper.__c=new THREE.Camera;
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THREE.SubdivisionModifier=function(a){this.subdivisions=a===void 0?1:a;this.useOldVertexColors=false;this.supportUVs=true;this.debug=false};THREE.SubdivisionModifier.prototype.modify=function(a){for(var b=this.subdivisions;b-- >0;)this.smooth(a)};
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-THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(a,c,d,e,g,h,i){var j=new THREE.Face4(a,c,d,e,null,g.color,g.materialIndex);if(m.useOldVertexColors){j.vertexColors=[];for(var k,n,p,q=0;q<4;q++){p=h[q];k=new THREE.Color;k.setRGB(0,0,0);for(var r=0;r<p.length;r++){n=g.vertexColors[p[r]-1];k.r=k.r+n.r;k.g=k.g+n.g;k.b=k.b+n.b}k.r=k.r/p.length;k.g=k.g/p.length;k.b=k.b/
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-p.length;j.vertexColors[q]=k}}l.push(j);if(m.supportUVs){g=[f(a,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?o.push(g):b("d :( ",e+":"+i):b("c :( ",d+":"+i):b("b :( ",c+":"+i):b("a :( ",a+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=u[e];if(!f){a>=w&&a<w+r.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in u?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,u[e]):u[e]=d}function h(a,
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+THREE.SubdivisionModifier.prototype.smooth=function(a){function b(){m.debug&&console.log.apply(console,arguments)}function c(){console&&console.log.apply(console,arguments)}function d(a,c,d,e,g,h,i){var k=new THREE.Face4(a,c,d,e,null,g.color,g.materialIndex);if(m.useOldVertexColors){k.vertexColors=[];for(var j,n,p,q=0;q<4;q++){p=h[q];j=new THREE.Color;j.setRGB(0,0,0);for(var r=0;r<p.length;r++){n=g.vertexColors[p[r]-1];j.r=j.r+n.r;j.g=j.g+n.g;j.b=j.b+n.b}j.r=j.r/p.length;j.g=j.g/p.length;j.b=j.b/
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+p.length;k.vertexColors[q]=j}}l.push(k);if(m.supportUVs){g=[f(a,""),f(c,i),f(d,i),f(e,i)];g[0]?g[1]?g[2]?g[3]?o.push(g):b("d :( ",e+":"+i):b("c :( ",d+":"+i):b("b :( ",c+":"+i):b("a :( ",a+":"+i)}}function e(a,b){return Math.min(a,b)+"_"+Math.max(a,b)}function f(a,d){var e=a+":"+d,f=u[e];if(!f){a>=w&&a<w+r.length?b("face pt"):b("edge pt");c("warning, UV not found for",e);return null}return f}function g(a,b,d){var e=a+":"+b;e in u?c("dup vertexNo",a,"oldFaceNo",b,"value",d,"key",e,u[e]):u[e]=d}function h(a,
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b){R[a]===void 0&&(R[a]=[]);R[a].push(b)}function i(a,b,c){Y[a]===void 0&&(Y[a]={});Y[a][b]=c}var j=[],l=[],o=[],m=this,p=a.vertices,r=a.faces,j=p.concat(),n=[],q={},t={},u={},w=p.length,s,x,F,C,z,v=a.faceVertexUvs[0],H;b("originalFaces, uvs, originalVerticesLength",r.length,v.length,w);if(m.supportUVs){s=0;for(x=v.length;s<x;s++){F=0;for(C=v[s].length;F<C;F++){H=r[s]["abcd".charAt(F)];g(H,s,v[s][F])}}}if(v.length==0)m.supportUVs=false;s=0;for(z in u)s++;if(!s){m.supportUVs=false;b("no uvs")}b("-- Original Faces + Vertices UVs completed",
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u,"vs",v.length);s=0;for(x=r.length;s<x;s++){z=r[s];n.push(z.centroid);j.push(z.centroid);if(m.supportUVs){v=new THREE.UV;if(z instanceof THREE.Face3){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v;v.u=v.u/3;v.v=v.v/3}else if(z instanceof THREE.Face4){v.u=f(z.a,s).u+f(z.b,s).u+f(z.c,s).u+f(z.d,s).u;v.v=f(z.a,s).v+f(z.b,s).v+f(z.c,s).v+f(z.d,s).v;v.u=v.u/4;v.v=v.v/4}g(w+s,"",v)}}b("-- added UVs for new Faces",u);x=function(a){function b(a,c){h[a]===void 0&&(h[a]=[]);h[a].push(c)}
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var c,d,f,g,h={};c=0;for(d=a.faces.length;c<d;c++){f=a.faces[c];if(f instanceof THREE.Face3){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.a);b(g,c)}else if(f instanceof THREE.Face4){g=e(f.a,f.b);b(g,c);g=e(f.b,f.c);b(g,c);g=e(f.c,f.d);b(g,c);g=e(f.d,f.a);b(g,c)}}return h}(a);H=0;var I,N,R={},Y={};for(s in x){v=x[s];I=s.split("_");N=I[0];I=I[1];h(N,[N,I]);h(I,[N,I]);F=0;for(C=v.length;F<C;F++){z=v[F];i(N,z,s);i(I,z,s)}v.length<2&&(t[s]=true)}b("vertexEdgeMap",R,"vertexFaceMap",Y);for(s in x){v=
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@@ -712,7 +715,7 @@ b.texParameteri(b.TEXTURE_2D,b.TEXTURE_MIN_FILTER,b.NEAREST);if(b.getParameter(b
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"color");m.scale=b.getUniformLocation(l,"scale");m.rotation=b.getUniformLocation(l,"rotation");m.screenPosition=b.getUniformLocation(l,"screenPosition");p=false};this.render=function(a,d,e,t){var a=a.__webglFlares,u=a.length;if(u){var w=new THREE.Vector3,s=t/e,x=e*0.5,F=t*0.5,C=16/t,z=new THREE.Vector2(C*s,C),v=new THREE.Vector3(1,1,0),H=new THREE.Vector2(1,1),I=m,C=o;b.useProgram(l);if(!p){b.enableVertexAttribArray(o.vertex);b.enableVertexAttribArray(o.uv);p=true}b.uniform1i(I.occlusionMap,0);b.uniform1i(I.map,
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1);b.bindBuffer(b.ARRAY_BUFFER,f);b.vertexAttribPointer(C.vertex,2,b.FLOAT,false,16,0);b.vertexAttribPointer(C.uv,2,b.FLOAT,false,16,8);b.bindBuffer(b.ELEMENT_ARRAY_BUFFER,g);b.disable(b.CULL_FACE);b.depthMask(false);var N,R,Y,B,G;for(N=0;N<u;N++){C=16/t;z.set(C*s,C);B=a[N];w.set(B.matrixWorld.elements[12],B.matrixWorld.elements[13],B.matrixWorld.elements[14]);d.matrixWorldInverse.multiplyVector3(w);d.projectionMatrix.multiplyVector3(w);v.copy(w);H.x=v.x*x+x;H.y=v.y*F+F;if(j||H.x>0&&H.x<e&&H.y>0&&
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H.y<t){b.activeTexture(b.TEXTURE1);b.bindTexture(b.TEXTURE_2D,h);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGB,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,0);b.uniform2f(I.scale,z.x,z.y);b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.disable(b.BLEND);b.enable(b.DEPTH_TEST);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);b.activeTexture(b.TEXTURE0);b.bindTexture(b.TEXTURE_2D,i);b.copyTexImage2D(b.TEXTURE_2D,0,b.RGBA,H.x-8,H.y-8,16,16,0);b.uniform1i(I.renderType,1);b.disable(b.DEPTH_TEST);b.activeTexture(b.TEXTURE1);
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-b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(v);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);R=0;for(Y=B.lensFlares.length;R<Y;R++){G=B.lensFlares[R];if(G.opacity>0.001&&G.scale>0.001){v.x=G.x;v.y=G.y;v.z=G.z;C=G.size*G.scale/t;z.x=C*s;z.y=C;b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.uniform2f(I.scale,z.x,z.y);b.uniform1f(I.rotation,G.rotation);b.uniform1f(I.opacity,G.opacity);
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+b.bindTexture(b.TEXTURE_2D,h);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0);B.positionScreen.copy(v);B.customUpdateCallback?B.customUpdateCallback(B):B.updateLensFlares();b.uniform1i(I.renderType,2);b.enable(b.BLEND);R=0;for(Y=B.lensFlares.length;R<Y;R++){G=B.lensFlares[R];if(G.opacity>0.0010&&G.scale>0.0010){v.x=G.x;v.y=G.y;v.z=G.z;C=G.size*G.scale/t;z.x=C*s;z.y=C;b.uniform3f(I.screenPosition,v.x,v.y,v.z);b.uniform2f(I.scale,z.x,z.y);b.uniform1f(I.rotation,G.rotation);b.uniform1f(I.opacity,G.opacity);
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b.uniform3f(I.color,G.color.r,G.color.g,G.color.b);c.setBlending(G.blending,G.blendEquation,G.blendSrc,G.blendDst);c.setTexture(G.texture,1);b.drawElements(b.TRIANGLES,6,b.UNSIGNED_SHORT,0)}}}}b.enable(b.CULL_FACE);b.enable(b.DEPTH_TEST);b.depthMask(true)}}};
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THREE.ShadowMapPlugin=function(){var a,b,c,d,e=new THREE.Frustum,f=new THREE.Matrix4,g=new THREE.Vector3,h=new THREE.Vector3;this.init=function(e){a=e.context;b=e;var e=THREE.ShaderLib.depthRGBA,f=THREE.UniformsUtils.clone(e.uniforms);c=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f});d=new THREE.ShaderMaterial({fragmentShader:e.fragmentShader,vertexShader:e.vertexShader,uniforms:f,morphTargets:true});c._shadowPass=true;d._shadowPass=true};this.render=
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function(a,c){b.shadowMapEnabled&&b.shadowMapAutoUpdate&&this.update(a,c)};this.update=function(i,j){var l,o,m,p,r,n,q,t,u,w=[];p=0;a.clearColor(1,1,1,1);a.disable(a.BLEND);a.enable(a.CULL_FACE);b.shadowMapCullFrontFaces?a.cullFace(a.FRONT):a.cullFace(a.BACK);b.setDepthTest(true);l=0;for(o=i.__lights.length;l<o;l++){m=i.__lights[l];if(m.castShadow)if(m instanceof THREE.DirectionalLight&&m.shadowCascade)for(r=0;r<m.shadowCascadeCount;r++){var s;if(m.shadowCascadeArray[r])s=m.shadowCascadeArray[r];
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