Browse Source

VREffect: Using context.drawingBuffer*.
Not sure how this was even working...

Mr.doob 10 years ago
parent
commit
0998bc42fd
1 changed files with 2 additions and 2 deletions
  1. 2 2
      examples/js/effects/VREffect.js

+ 2 - 2
examples/js/effects/VREffect.js

@@ -82,8 +82,8 @@ THREE.VREffect = function ( renderer, done ) {
 		var leftEyeTranslation = this.leftEyeTranslation;
 		var rightEyeTranslation = this.rightEyeTranslation;
 		var renderer = this._renderer;
-		var rendererWidth = renderer.domElement.clientWidth;
-		var rendererHeight = renderer.domElement.clientHeight;
+		var rendererWidth = renderer.context.drawingBufferWidth;
+		var rendererHeight = renderer.context.drawingBufferHeight;
 		var eyeDivisionLine = rendererWidth / 2;
 
 		renderer.enableScissorTest( true );