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@@ -1052,14 +1052,14 @@ function WebGLRenderer( parameters = {} ) {
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if ( _currentRenderTarget !== null ) {
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- // Generate mipmap if we're using any kind of mipmap filtering
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-
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- textures.updateRenderTargetMipmap( _currentRenderTarget );
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-
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// resolve multisample renderbuffers to a single-sample texture if necessary
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textures.updateMultisampleRenderTarget( _currentRenderTarget );
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+ // Generate mipmap if we're using any kind of mipmap filtering
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+
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+ textures.updateRenderTargetMipmap( _currentRenderTarget );
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+
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}
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//
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