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@@ -76,10 +76,10 @@
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scene = new THREE.Scene();
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- var ambient = new THREE.AmbientLight( 0x444444 );
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+ var ambient = new THREE.AmbientLight( 0x666666 );
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scene.add( ambient );
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- var directionalLight = new THREE.DirectionalLight( 0x888888 );
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+ var directionalLight = new THREE.DirectionalLight( 0x887766 );
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directionalLight.position.set( -1, 1, 1 ).normalize();
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scene.add( directionalLight );
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