@@ -134,14 +134,6 @@
scene.add( gltf.scene );
-
- setTimeout( () => {
- gltf.scene.children[0].material.dispose();
- gltf.scene.children[0].geometry.dispose();
- }, 2000 )
} );
const sphereGeometry = new THREE.SphereGeometry( .5, 64, 32 );