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@@ -103,6 +103,13 @@ var armSkeleton = new THREE.Skeleton( bones );
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This is called automatically by the [page:WebGLRenderer] if the skeleton is used with a [page:SkinnedMesh].
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</div>
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+ <h3>[method:Bone getBoneByName]( [param:String name] )</h3>
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+ <div>
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+ name -- String to match to the Bone's .name property. <br /><br />
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+
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+ Searches through the skeleton's bone array and returns the first with a matching name.<br />
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+ </div>
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+
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<h2>Source</h2>
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[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
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