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Docs: Improve formatting.

Mugen87 5 年之前
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共有 55 个文件被更改,包括 164 次插入78 次删除
  1. 1 1
      docs/api/en/core/InstancedBufferGeometry.html
  2. 2 2
      docs/api/en/core/Uniform.html
  3. 3 1
      docs/api/en/geometries/BoxBufferGeometry.html
  4. 3 1
      docs/api/en/geometries/CircleBufferGeometry.html
  5. 3 1
      docs/api/en/geometries/ConeBufferGeometry.html
  6. 3 1
      docs/api/en/geometries/CylinderBufferGeometry.html
  7. 3 1
      docs/api/en/geometries/DodecahedronBufferGeometry.html
  8. 3 1
      docs/api/en/geometries/ExtrudeBufferGeometry.html
  9. 3 1
      docs/api/en/geometries/IcosahedronBufferGeometry.html
  10. 3 1
      docs/api/en/geometries/LatheBufferGeometry.html
  11. 3 1
      docs/api/en/geometries/OctahedronBufferGeometry.html
  12. 3 1
      docs/api/en/geometries/ParametricBufferGeometry.html
  13. 3 1
      docs/api/en/geometries/PlaneBufferGeometry.html
  14. 3 1
      docs/api/en/geometries/PolyhedronBufferGeometry.html
  15. 3 1
      docs/api/en/geometries/RingBufferGeometry.html
  16. 3 1
      docs/api/en/geometries/ShapeBufferGeometry.html
  17. 3 1
      docs/api/en/geometries/SphereBufferGeometry.html
  18. 3 1
      docs/api/en/geometries/TetrahedronBufferGeometry.html
  19. 3 1
      docs/api/en/geometries/TextBufferGeometry.html
  20. 3 1
      docs/api/en/geometries/TorusBufferGeometry.html
  21. 3 1
      docs/api/en/geometries/TorusKnotBufferGeometry.html
  22. 3 1
      docs/api/en/geometries/TubeBufferGeometry.html
  23. 2 2
      docs/api/en/lights/DirectionalLight.html
  24. 1 1
      docs/api/en/lights/HemisphereLight.html
  25. 2 2
      docs/api/en/lights/SpotLight.html
  26. 1 0
      docs/api/en/materials/SpriteMaterial.html
  27. 10 7
      docs/api/en/textures/CubeTexture.html
  28. 7 0
      docs/api/en/textures/DataTexture.html
  29. 15 15
      docs/api/en/textures/VideoTexture.html
  30. 1 1
      docs/api/zh/core/InstancedBufferGeometry.html
  31. 2 2
      docs/api/zh/core/Uniform.html
  32. 3 1
      docs/api/zh/geometries/BoxBufferGeometry.html
  33. 3 1
      docs/api/zh/geometries/CircleBufferGeometry.html
  34. 3 1
      docs/api/zh/geometries/ConeBufferGeometry.html
  35. 3 1
      docs/api/zh/geometries/CylinderBufferGeometry.html
  36. 3 1
      docs/api/zh/geometries/DodecahedronBufferGeometry.html
  37. 3 1
      docs/api/zh/geometries/ExtrudeBufferGeometry.html
  38. 3 1
      docs/api/zh/geometries/IcosahedronBufferGeometry.html
  39. 3 1
      docs/api/zh/geometries/LatheBufferGeometry.html
  40. 3 1
      docs/api/zh/geometries/OctahedronBufferGeometry.html
  41. 3 1
      docs/api/zh/geometries/ParametricBufferGeometry.html
  42. 3 1
      docs/api/zh/geometries/PlaneBufferGeometry.html
  43. 1 1
      docs/api/zh/geometries/PolyhedronBufferGeometry.html
  44. 3 1
      docs/api/zh/geometries/RingBufferGeometry.html
  45. 3 1
      docs/api/zh/geometries/ShapeBufferGeometry.html
  46. 3 1
      docs/api/zh/geometries/SphereBufferGeometry.html
  47. 3 1
      docs/api/zh/geometries/TetrahedronBufferGeometry.html
  48. 1 1
      docs/api/zh/geometries/TextBufferGeometry.html
  49. 3 1
      docs/api/zh/geometries/TorusBufferGeometry.html
  50. 3 1
      docs/api/zh/geometries/TorusKnotBufferGeometry.html
  51. 1 1
      docs/api/zh/geometries/TubeBufferGeometry.html
  52. 2 2
      docs/api/zh/lights/DirectionalLight.html
  53. 1 1
      docs/api/zh/lights/HemisphereLight.html
  54. 2 2
      docs/api/zh/lights/SpotLight.html
  55. 1 0
      docs/api/zh/materials/SpriteMaterial.html

+ 1 - 1
docs/api/en/core/InstancedBufferGeometry.html

@@ -22,7 +22,7 @@
 		</p>
 
 		<h2>Properties</h2>
-		See [page:BufferGeometry] for inherited properties.
+		<p>See [page:BufferGeometry] for inherited properties.</p>
 
 		<h3>[property:Number maxInstancedCount]</h3>
 		<p>

+ 2 - 2
docs/api/en/core/Uniform.html

@@ -13,7 +13,7 @@
 		<p class="desc">Uniforms are global [link:https://www.opengl.org/documentation/glsl/ GLSL] variables. They are passed to shader programs.
 		</p>
 
-		<h3>Example</h3>
+		<h2>Example</h2>
 		<p>
 		When declaring a uniform of a [page:ShaderMaterial], it is declared by value or by object.
 		</p>
@@ -24,7 +24,7 @@
 		}
 		</code>
 
-		<h3>Uniform types</h3>
+		<h2>Uniform types</h2>
 
 		<p>
 		Each uniform must have a *value* property. The type of the value must correspond to the

+ 3 - 1
docs/api/en/geometries/BoxBufferGeometry.html

@@ -74,6 +74,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/BoxGeometry.js src/geometries/BoxGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/BoxGeometry.js src/geometries/BoxGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/CircleBufferGeometry.html

@@ -64,6 +64,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/CircleGeometry.js src/geometries/CircleGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/CircleGeometry.js src/geometries/CircleGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/ConeBufferGeometry.html

@@ -66,6 +66,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ConeGeometry.js src/geometries/ConeGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ConeGeometry.js src/geometries/ConeGeometry.js]
+		</p>	
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/CylinderBufferGeometry.html

@@ -67,6 +67,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/CylinderGeometry.js src/geometries/CylinderGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/CylinderGeometry.js src/geometries/CylinderGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/DodecahedronBufferGeometry.html

@@ -53,6 +53,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/DodecahedronGeometry.js src/geometries/DodecahedronGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/DodecahedronGeometry.js src/geometries/DodecahedronGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/ExtrudeBufferGeometry.html

@@ -107,6 +107,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ExtrudeGeometry.js src/geometries/ExtrudeGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ExtrudeGeometry.js src/geometries/ExtrudeGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/IcosahedronBufferGeometry.html

@@ -52,6 +52,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/IcosahedronGeometry.js src/geometries/IcosahedronGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/IcosahedronGeometry.js src/geometries/IcosahedronGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/LatheBufferGeometry.html

@@ -71,6 +71,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/LatheGeometry.js src/geometries/LatheGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/LatheGeometry.js src/geometries/LatheGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/OctahedronBufferGeometry.html

@@ -52,6 +52,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/OctahedronGeometry.js src/geometries/OctahedronGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/OctahedronGeometry.js src/geometries/OctahedronGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/ParametricBufferGeometry.html

@@ -65,6 +65,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ParametricGeometry.js src/geometries/ParametricGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ParametricGeometry.js src/geometries/ParametricGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/PlaneBufferGeometry.html

@@ -63,6 +63,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/PlaneGeometry.js src/geometries/PlaneGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/PlaneGeometry.js src/geometries/PlaneGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/PolyhedronBufferGeometry.html

@@ -62,6 +62,8 @@ var geometry = new THREE.PolyhedronBufferGeometry( verticesOfCube, indicesOfFace
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/PolyhedronGeometry.js src/geometries/PolyhedronGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/PolyhedronGeometry.js src/geometries/PolyhedronGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/RingBufferGeometry.html

@@ -66,6 +66,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/RingGeometry.js src/geometries/RingGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/RingGeometry.js src/geometries/RingGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/ShapeBufferGeometry.html

@@ -77,6 +77,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ShapeGeometry.js src/geometries/ShapeGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ShapeGeometry.js src/geometries/ShapeGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/SphereBufferGeometry.html

@@ -71,6 +71,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/SphereGeometry.js src/geometries/SphereGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/SphereGeometry.js src/geometries/SphereGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/TetrahedronBufferGeometry.html

@@ -53,6 +53,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TetrahedronGeometry.js src/geometries/TetrahedronGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TetrahedronGeometry.js src/geometries/TetrahedronGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/TextBufferGeometry.html

@@ -168,6 +168,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TextGeometry.js src/geometries/TextGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TextGeometry.js src/geometries/TextGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/TorusBufferGeometry.html

@@ -64,6 +64,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TorusGeometry.js src/geometries/TorusGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TorusGeometry.js src/geometries/TorusGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/TorusKnotBufferGeometry.html

@@ -67,6 +67,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TorusKnotGeometry.js src/geometries/TorusKnotGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TorusKnotGeometry.js src/geometries/TorusKnotGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/en/geometries/TubeBufferGeometry.html

@@ -104,6 +104,8 @@
 
 		<h2>Source</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TubeGeometry.js src/geometries/TubeGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TubeGeometry.js src/geometries/TubeGeometry.js]
+		</p>
 	</body>
 </html>

+ 2 - 2
docs/api/en/lights/DirectionalLight.html

@@ -67,7 +67,7 @@
 
 		<h2>Properties</h2>
 
-		See the base [page:Light Light] class for common properties.
+		<p>See the base [page:Light Light] class for common properties.</p>
 
 		<h3>[property:Boolean castShadow]</h3>
 		<p>
@@ -117,7 +117,7 @@
 
 		<h2>Methods</h2>
 
-		See the base [page:Light Light] class for common methods.
+		<p>See the base [page:Light Light] class for common methods.</p>
 
 		<h3>[method:DirectionalLight copy]( [param:DirectionalLight source] )</h3>
 		<p>

+ 1 - 1
docs/api/en/lights/HemisphereLight.html

@@ -77,7 +77,7 @@ scene.add( light );
 
 		<h2>Methods</h2>
 
-		See the base [page:Light Light] class for common methods.
+		<p>See the base [page:Light Light] class for common methods.</p>
 
 		<h3>[method:HemisphereLight copy]( [param:HemisphereLight source] )</h3>
 		<p>

+ 2 - 2
docs/api/en/lights/SpotLight.html

@@ -64,7 +64,7 @@
 
 		<h2>Properties</h2>
 
-		See the base [page:Light Light] class for common properties.
+		<p>See the base [page:Light Light] class for common properties.</p>
 
 		<h3>[property:Float angle]</h3>
 		<p>
@@ -162,7 +162,7 @@ light.target = targetObject;
 
 		<h2>Methods</h2>
 
-		See the base [page:Light Light] class for common methods.
+		<p>See the base [page:Light Light] class for common methods.</p>
 
 		<h3>[method:SpotLight copy]( [param:SpotLight source] )</h3>
 		<p>

+ 1 - 0
docs/api/en/materials/SpriteMaterial.html

@@ -34,6 +34,7 @@ scene.add( sprite );
 
 		</code>
 
+		<h2>Constructor</h2>
 
 		<h3>[name]( [param:Object parameters] )</h3>
 		<p>

+ 10 - 7
docs/api/en/textures/CubeTexture.html

@@ -9,7 +9,7 @@
 	</head>
 	<body>
 		[page:Texture] &rarr;
-		
+
 		<h1>[name]</h1>
 
 		<p class="desc">Creates a cube texture made up of six images.</p>
@@ -19,7 +19,7 @@
 		<code>
 		var loader = new THREE.CubeTextureLoader();
 		loader.setPath( 'textures/cube/pisa/' );
-		
+
 		var textureCube = loader.load( [
 			'px.png', 'nx.png',
 			'py.png', 'ny.png',
@@ -33,7 +33,7 @@
 
 
 		<h3>[name]( images, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy )</h3>
-		
+
 		<p>
 		CubeTexture is almost equivalent in functionality and usage to [page:Texture]. The only differences are that the
 		images are an array of 6 images as opposed to a single image, and the mapping options are
@@ -43,13 +43,16 @@
 
 		<h2>Properties</h2>
 
-		<h3>See [page:Texture]</h3>
+		<p>
+		See the base [page:Texture Texture] class for common properties.
+		</p>
 
 		<h2>Methods</h2>
-		
 
-		<h3>See [page:Texture]</h3>
-		
+		<p>
+		See the base [page:Texture Texture] class for common methods.
+		</p>
+
 		<h2>Source</h2>
 
 		<p>

+ 7 - 0
docs/api/en/textures/DataTexture.html

@@ -61,6 +61,10 @@
 
 		<h2>Properties</h2>
 
+		<p>
+		See the base [page:Texture Texture] class for common properties.
+		</p>
+
 		<h3>[property:Image image]</h3>
 		<p>
 		Overridden with a record type holding data, width and height.
@@ -68,6 +72,9 @@
 
 		<h2>Methods</h2>
 
+		<p>
+		See the base [page:Texture Texture] class for common methods.
+		</p>
 
 		<h2>Source</h2>
 

+ 15 - 15
docs/api/en/textures/VideoTexture.html

@@ -18,7 +18,7 @@
 		This is almost the same as the base [page:Texture Texture] class, except that it continuosly sets [page:Texture.needsUpdate needsUpdate] to *true* so that the texture is updated as the video plays. Automatic creation of [page:Texture.mipmaps mipmaps] is also disabled.
 		</p>
 
-    <h2>Example</h2>
+		<h2>Example</h2>
 
 		<p>[example:webgl_materials_video materials / video ]</p>
 
@@ -30,7 +30,7 @@ var texture = new THREE.VideoTexture( video );
 texture.minFilter = THREE.LinearFilter;
 texture.magFilter = THREE.LinearFilter;
 texture.format = THREE.RGBFormat;
-    </code>
+		</code>
 
 
 		<h2>Constructor</h2>
@@ -38,7 +38,7 @@ texture.format = THREE.RGBFormat;
 		<p>
 		[page:Video video] -- The video element to use as the texture. <br />
 
-		[page:Constant mapping] --  How the image is applied to the object. An object type of [page:Textures THREE.UVMapping].
+		[page:Constant mapping] --	How the image is applied to the object. An object type of [page:Textures THREE.UVMapping].
 		See [page:Textures mapping constants] for other choices.<br />
 
 		[page:Constant wrapS] -- The default is [page:Textures THREE.ClampToEdgeWrapping].
@@ -51,13 +51,13 @@ texture.format = THREE.RGBFormat;
 		The default is [page:Textures THREE.LinearFilter]. See [page:Textures magnification filter constants] for other choices.<br />
 
 		[page:Constant minFilter] -- How the texture is sampled when a texel covers less than one pixel.
-		 The default is [page:Textures THREE.LinearMipmapLinearFilter]. See [page:Textures minification filter constants] for other choices.<br />
+		The default is [page:Textures THREE.LinearMipmapLinearFilter]. See [page:Textures minification filter constants] for other choices.<br />
 
-    [page:Constant format] -- The format used in the texture.
-     See [page:Textures format constants] for other choices.<br />
+		[page:Constant format] -- The format used in the texture.
+		See [page:Textures format constants] for other choices.<br />
 
-    [page:Constant type] -- Default is [page:Textures THREE.UnsignedByteType].
-     See [page:Textures type constants] for other choices.<br />
+		[page:Constant type] -- Default is [page:Textures THREE.UnsignedByteType].
+		See [page:Textures type constants] for other choices.<br />
 
 		[page:Number anisotropy] -- The number of samples taken along the axis through the pixel that has the highest density of texels.
 		By default, this value is 1. A higher value gives a less blurry result than a basic mipmap, at the cost of more texture samples being used.
@@ -68,8 +68,8 @@ texture.format = THREE.RGBFormat;
 		<h2>Properties</h2>
 
 		<p>
-    See the base [page:Texture Texture] class for common properties.
-    </p>
+		See the base [page:Texture Texture] class for common properties.
+		</p>
 
 		<h3>[property:boolean needsUpdate]</h3>
 		<p>
@@ -78,14 +78,14 @@ texture.format = THREE.RGBFormat;
 
 		<h2>Methods</h2>
 
-    <p>
-    See the base [page:Texture Texture] class for common methods.
-    </p>
+		<p>
+		See the base [page:Texture Texture] class for common methods.
+		</p>
 
-    <h3>[method:null update]()</h3>
+		<h3>[method:null update]()</h3>
 		<p>
 		This is called automatically and sets [property:boolean needsUpdate] to *true* every time
-    a new frame is available.
+		a new frame is available.
 		</p>
 
 

+ 1 - 1
docs/api/zh/core/InstancedBufferGeometry.html

@@ -22,7 +22,7 @@
 		</p>
 
 		<h2>属性</h2>
-		继承属性详见 [page:BufferGeometry]。
+		<p>继承属性详见 [page:BufferGeometry]。</p>
 
 		<h3>[property:Number maxInstancedCount]</h3>
 		<p>

+ 2 - 2
docs/api/zh/core/Uniform.html

@@ -13,7 +13,7 @@
 		<p class="desc">Uniforms 是 [link:https://www.opengl.org/documentation/glsl/ GLSL] 着色器中的全局变量。
 		</p>
 
-		<h3>示例</h3>
+		<h2>示例</h2>
 		<p>
 			在声明一个 [page:ShaderMaterial] 的 Uniform 变量时,该变量被值或对象声明。
 		When declaring a uniform of a [page:ShaderMaterial], it is declared by value or by object.
@@ -25,7 +25,7 @@
 		}
 		</code>
 
-		<h3>Uniform 种类</h3>
+		<h2>Uniform 种类</h2>
 
 		<p>
 			每个 Uniform 必须包括一个 *value* 属性。value 的类型必须和下表中 GLSL 的基本类型相对应。同样,Uniform 的结构体和队列

+ 3 - 1
docs/api/zh/geometries/BoxBufferGeometry.html

@@ -75,6 +75,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/BoxGeometry.js src/geometries/BoxGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/BoxGeometry.js src/geometries/BoxGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/CircleBufferGeometry.html

@@ -64,6 +64,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/CircleGeometry.js src/geometries/CircleGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/CircleGeometry.js src/geometries/CircleGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/ConeBufferGeometry.html

@@ -66,6 +66,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ConeGeometry.js src/geometries/ConeGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ConeGeometry.js src/geometries/ConeGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/CylinderBufferGeometry.html

@@ -67,6 +67,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/CylinderGeometry.js src/geometries/CylinderGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/CylinderGeometry.js src/geometries/CylinderGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/DodecahedronBufferGeometry.html

@@ -53,6 +53,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/DodecahedronGeometry.js src/geometries/DodecahedronGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/DodecahedronGeometry.js src/geometries/DodecahedronGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/ExtrudeBufferGeometry.html

@@ -106,6 +106,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ExtrudeGeometry.js src/geometries/ExtrudeGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ExtrudeGeometry.js src/geometries/ExtrudeGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/IcosahedronBufferGeometry.html

@@ -52,6 +52,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/IcosahedronGeometry.js src/geometries/IcosahedronGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/IcosahedronGeometry.js src/geometries/IcosahedronGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/LatheBufferGeometry.html

@@ -71,6 +71,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/LatheGeometry.js src/geometries/LatheGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/LatheGeometry.js src/geometries/LatheGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/OctahedronBufferGeometry.html

@@ -53,6 +53,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/OctahedronGeometry.js src/geometries/OctahedronGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/OctahedronGeometry.js src/geometries/OctahedronGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/ParametricBufferGeometry.html

@@ -65,6 +65,8 @@
 
 		<h2>方法</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ParametricGeometry.js src/geometries/ParametricGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ParametricGeometry.js src/geometries/ParametricGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/PlaneBufferGeometry.html

@@ -63,6 +63,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/PlaneGeometry.js src/geometries/PlaneGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/PlaneGeometry.js src/geometries/PlaneGeometry.js]
+		</p>
 	</body>
 </html>

+ 1 - 1
docs/api/zh/geometries/PolyhedronBufferGeometry.html

@@ -62,7 +62,7 @@ var geometry = new THREE.PolyhedronBufferGeometry( verticesOfCube, indicesOfFace
 		<h2>源代码</h2>
 
 		<p>
-			[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/PolyhedronGeometry.js src/geometries/PolyhedronGeometry.js]
 		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/RingBufferGeometry.html

@@ -66,6 +66,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/RingGeometry.js src/geometries/RingGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/RingGeometry.js src/geometries/RingGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/ShapeBufferGeometry.html

@@ -77,6 +77,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ShapeGeometry.js src/geometries/ShapeGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/ShapeGeometry.js src/geometries/ShapeGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/SphereBufferGeometry.html

@@ -73,6 +73,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/SphereGeometry.js src/geometries/SphereGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/SphereGeometry.js src/geometries/SphereGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/TetrahedronBufferGeometry.html

@@ -53,6 +53,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TetrahedronGeometry.js src/geometries/TetrahedronGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TetrahedronGeometry.js src/geometries/TetrahedronGeometry.js]
+		</p>
 	</body>
 </html>

+ 1 - 1
docs/api/zh/geometries/TextBufferGeometry.html

@@ -167,7 +167,7 @@
 		<h2>源代码</h2>
 
 		<p>
-			[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TextGeometry.js src/geometries/TextGeometry.js]
 		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/TorusBufferGeometry.html

@@ -64,6 +64,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TorusGeometry.js src/geometries/TorusGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TorusGeometry.js src/geometries/TorusGeometry.js]
+		</p>
 	</body>
 </html>

+ 3 - 1
docs/api/zh/geometries/TorusKnotBufferGeometry.html

@@ -67,6 +67,8 @@
 
 		<h2>源代码</h2>
 
-		[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TorusKnotGeometry.js src/geometries/TorusKnotGeometry.js]
+		<p>
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TorusKnotGeometry.js src/geometries/TorusKnotGeometry.js]
+		</p>
 	</body>
 </html>

+ 1 - 1
docs/api/zh/geometries/TubeBufferGeometry.html

@@ -105,7 +105,7 @@
 		<h2>源代码</h2>
 
 		<p>
-			[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]
+			[link:https://github.com/mrdoob/three.js/blob/master/src/geometries/TubeGeometry.js src/geometries/TubeGeometry.js]
 		</p>
 	</body>
 </html>

+ 2 - 2
docs/api/zh/lights/DirectionalLight.html

@@ -63,7 +63,7 @@
 
 		<h2>属性</h2>
 
-		公共属性请查看基类 [page:Light Light]。
+		<p>公共属性请查看基类 [page:Light Light]。</p>
 
 		<h3>[property:Boolean castShadow]</h3>
 		<p>
@@ -110,7 +110,7 @@
 
 		<h2>方法</h2>
 
-		公共方法请查看基类 [page:Light Light]。
+		<p>公共方法请查看基类 [page:Light Light]。</p>
 
 		<h3>[method:DirectionalLight copy]( [param:DirectionalLight source] )</h3>
 		<p>

+ 1 - 1
docs/api/zh/lights/HemisphereLight.html

@@ -77,7 +77,7 @@ scene.add( light );
 
 		<h2>方法(Methods)</h2>
 
-		公共方法请查看基类 [page:Light Light]。
+		<p>公共方法请查看基类 [page:Light Light]。</p>
 
 		<h3>[method:HemisphereLight copy]( [param:HemisphereLight source] )</h3>
 		<p>

+ 2 - 2
docs/api/zh/lights/SpotLight.html

@@ -61,7 +61,7 @@
 
 		<h2>属性(Properties)</h2>
 
-		公共属性请查看基类[page:Light Light]。
+		<p>公共属性请查看基类[page:Light Light]。</p>
 
 		<h3>[property:Float angle]</h3>
 		<p>
@@ -143,7 +143,7 @@ light.target = targetObject;
 
 		<h2>方法(Methods)</h2>
 
-		公共方法请查看基类 [page:Light Light]。
+		<p>公共方法请查看基类 [page:Light Light]。</p>
 
 		<h3>[method:SpotLight copy]( [param:SpotLight source] )</h3>
 		<p>

+ 1 - 0
docs/api/zh/materials/SpriteMaterial.html

@@ -34,6 +34,7 @@ scene.add( sprite );
 
 		</code>
 
+		<h2>Constructor</h2>
 
 		<h3>[name]( [param:Object parameters] )</h3>
 		<p>