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@@ -12,7 +12,7 @@
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* map: new THREE.Texture( <Image> ),
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*
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* lightMap: new THREE.Texture( <Image> ),
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- * lightMapScale: <float>
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+ * lightMapIntensity: <float>
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*
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* aoMap: new THREE.Texture( <Image> ),
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* oaMapScale: <float>
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@@ -69,7 +69,7 @@ THREE.MeshPhongMaterial = function ( parameters ) {
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this.map = null;
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this.lightMap = null;
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- this.lightMapScale = null;
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+ this.lightMapIntensity = null;
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this.aoMap = null;
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this.oaMapScale = 1.0;
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@@ -130,7 +130,7 @@ THREE.MeshPhongMaterial.prototype.clone = function () {
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material.map = this.map;
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material.lightMap = this.lightMap;
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- material.lightMapScale = this.lightMapScale;
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+ material.lightMapIntensity = this.lightMapIntensity;
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material.aoMap = this.aoMap;
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material.oaMapScale = this.oaMapScale;
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