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improve quality of RGBE HDR image interpolation in PMREM.

Ben Houston 8 年之前
父节点
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0bdb709d3e
共有 1 个文件被更改,包括 2 次插入2 次删除
  1. 2 2
      examples/js/pmrem/PMREMCubeUVPacker.js

+ 2 - 2
examples/js/pmrem/PMREMCubeUVPacker.js

@@ -28,10 +28,10 @@ THREE.PMREMCubeUVPacker = function( cubeTextureLods, numLods ) {
 		type: sourceTexture.type,
 		generateMipmaps: sourceTexture.generateMipmaps,
 		anisotropy: sourceTexture.anisotropy,
-		encoding: sourceTexture.encoding
+		encoding: ( sourceTexture.encoding === THREE.RGBEEncoding ) ? THREE.RGBM16Encoding : sourceTexture.encoding
 	};
 
-	if( sourceTexture.encoding === THREE.RGBM16Encoding ) {
+	if( params.encoding === THREE.RGBM16Encoding ) {
 		params.magFilter = THREE.LinearFilter;
 		params.minFilter = THREE.LinearFilter;
 	}