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@@ -1613,10 +1613,9 @@ THREE.FBXLoader = ( function () {
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if ( buffers.normal.length > 0 ) {
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- var normalAttribute = new THREE.Float32BufferAttribute( buffers.normal, 3 );
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-
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var normalMatrix = new THREE.Matrix3().getNormalMatrix( preTransform );
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+ var normalAttribute = new THREE.Float32BufferAttribute( buffers.normal, 3 );
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normalAttribute.applyNormalMatrix( normalMatrix );
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geo.setAttribute( 'normal', normalAttribute );
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