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@@ -502,10 +502,10 @@ class Vector4 {
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roundToZero() {
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- this.x = ( this.x < 0 ) ? Math.ceil( this.x ) : Math.floor( this.x );
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- this.y = ( this.y < 0 ) ? Math.ceil( this.y ) : Math.floor( this.y );
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- this.z = ( this.z < 0 ) ? Math.ceil( this.z ) : Math.floor( this.z );
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- this.w = ( this.w < 0 ) ? Math.ceil( this.w ) : Math.floor( this.w );
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+ this.x = Math.trunc( this.x );
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+ this.y = Math.trunc( this.y );
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+ this.z = Math.trunc( this.z );
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+ this.w = Math.trunc( this.w );
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return this;
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