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Updated builds.

Mr.doob 2 년 전
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0c92bdbdb1
4개의 변경된 파일3개의 추가작업 그리고 3개의 파일을 삭제
  1. 1 1
      build/three.cjs
  2. 1 1
      build/three.js
  3. 0 0
      build/three.min.js
  4. 1 1
      build/three.module.js

+ 1 - 1
build/three.cjs

@@ -14685,7 +14685,7 @@ function WebGLTextures(_gl, extensions, state, properties, capabilities, utils,
 	const maxTextureSize = capabilities.maxTextureSize;
 	const maxSamples = capabilities.maxSamples;
 	const multisampledRTTExt = extensions.has('WEBGL_multisampled_render_to_texture') ? extensions.get('WEBGL_multisampled_render_to_texture') : null;
-	const supportsInvalidateFramebuffer = /OculusBrowser/g.test(typeof navigator === 'undefined' ? '' : navigator.userAgent);
+	const supportsInvalidateFramebuffer = typeof navigator === 'undefined' ? false : /OculusBrowser/g.test(navigator.userAgent);
 	const _videoTextures = new WeakMap();
 	let _canvas;
 	const _sources = new WeakMap(); // maps WebglTexture objects to instances of Source

+ 1 - 1
build/three.js

@@ -14687,7 +14687,7 @@
 		const maxTextureSize = capabilities.maxTextureSize;
 		const maxSamples = capabilities.maxSamples;
 		const multisampledRTTExt = extensions.has('WEBGL_multisampled_render_to_texture') ? extensions.get('WEBGL_multisampled_render_to_texture') : null;
-		const supportsInvalidateFramebuffer = /OculusBrowser/g.test(typeof navigator === 'undefined' ? '' : navigator.userAgent);
+		const supportsInvalidateFramebuffer = typeof navigator === 'undefined' ? false : /OculusBrowser/g.test(navigator.userAgent);
 		const _videoTextures = new WeakMap();
 		let _canvas;
 		const _sources = new WeakMap(); // maps WebglTexture objects to instances of Source

파일 크기가 너무 크기때문에 변경 상태를 표시하지 않습니다.
+ 0 - 0
build/three.min.js


+ 1 - 1
build/three.module.js

@@ -22402,7 +22402,7 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
 	const maxTextureSize = capabilities.maxTextureSize;
 	const maxSamples = capabilities.maxSamples;
 	const multisampledRTTExt = extensions.has( 'WEBGL_multisampled_render_to_texture' ) ? extensions.get( 'WEBGL_multisampled_render_to_texture' ) : null;
-	const supportsInvalidateFramebuffer = /OculusBrowser/g.test( typeof navigator === 'undefined' ? '' : navigator.userAgent );
+	const supportsInvalidateFramebuffer = typeof navigator === 'undefined' ? false : /OculusBrowser/g.test( navigator.userAgent );
 
 	const _videoTextures = new WeakMap();
 	let _canvas;

이 변경점에서 너무 많은 파일들이 변경되어 몇몇 파일들은 표시되지 않았습니다.