|
@@ -0,0 +1,270 @@
|
|
|
+<!DOCTYPE HTML>
|
|
|
+<html lang="en">
|
|
|
+ <head>
|
|
|
+ <title>three.js webgl - multiple canvases - grid</title>
|
|
|
+ <meta charset="utf-8">
|
|
|
+ <style type="text/css">
|
|
|
+ html, body {
|
|
|
+ color: #808080;
|
|
|
+ font-family:Monospace;
|
|
|
+ font-size:13px;
|
|
|
+ text-align:center;
|
|
|
+
|
|
|
+ background-color: #fff;
|
|
|
+ margin: 0px;
|
|
|
+ overflow: hidden;
|
|
|
+ width: 100%;
|
|
|
+ height: 100%;
|
|
|
+ }
|
|
|
+
|
|
|
+ #info {
|
|
|
+ position: absolute;
|
|
|
+ top: 0px; width: 100%;
|
|
|
+ padding: 5px;
|
|
|
+ }
|
|
|
+
|
|
|
+ #centerer {
|
|
|
+ display: table;
|
|
|
+ width: 100%;
|
|
|
+ height: 100%;
|
|
|
+ }
|
|
|
+
|
|
|
+ #centerer-cell {
|
|
|
+ display: table-cell;
|
|
|
+ vertical-align: middle;
|
|
|
+ }
|
|
|
+
|
|
|
+ #container {
|
|
|
+ margin-left: auto;
|
|
|
+ margin-right: auto;
|
|
|
+ width: 604px; // 300*2 + border;
|
|
|
+ }
|
|
|
+
|
|
|
+ #container div {
|
|
|
+ float: left;
|
|
|
+ }
|
|
|
+ #container1, #container2, #container3, #container4 {
|
|
|
+ width: 300px;
|
|
|
+ height: 200px;
|
|
|
+ position: relative;
|
|
|
+ border: 1px solid red;
|
|
|
+ float:left;
|
|
|
+ }
|
|
|
+
|
|
|
+ a {
|
|
|
+
|
|
|
+ color: #0080ff;
|
|
|
+ }
|
|
|
+
|
|
|
+ </style>
|
|
|
+ </head>
|
|
|
+ <body>
|
|
|
+ <div id="centerer">
|
|
|
+ <div id="centerer-cell">
|
|
|
+ <div id="container">
|
|
|
+ <div class="container-row">
|
|
|
+ <div id="container1"></div>
|
|
|
+ <div id="container2"></div>
|
|
|
+ </div>
|
|
|
+ <div class="container-row">
|
|
|
+ <div id="container3"></div>
|
|
|
+ <div id="container4"></div>
|
|
|
+ </div>
|
|
|
+ </div>
|
|
|
+ </div>
|
|
|
+ </div>
|
|
|
+ <div id="info"><a href="http://github.com/mrdoob/three.js" target="_blank">three.js</a> - vertex colors - webgl</div>
|
|
|
+
|
|
|
+ <script type="text/javascript" src="../build/Three.js"></script>
|
|
|
+
|
|
|
+ <script type="text/javascript" src="js/Detector.js"></script>
|
|
|
+ <script type="text/javascript" src="js/RequestAnimationFrame.js"></script>
|
|
|
+ <script type="text/javascript" src="js/Stats.js"></script>
|
|
|
+
|
|
|
+ <script type="text/javascript">
|
|
|
+
|
|
|
+ if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
|
|
|
+
|
|
|
+ var apps = [];
|
|
|
+
|
|
|
+ init();
|
|
|
+ animate();
|
|
|
+
|
|
|
+ function init() {
|
|
|
+ var w = 300;
|
|
|
+ var h = 200;
|
|
|
+ var fullWidth = w * 2;
|
|
|
+ var fullHeight = h * 2;
|
|
|
+ apps.push(new App('container1', fullWidth, fullHeight, w * 0, h * 0, w, h));
|
|
|
+ apps.push(new App('container2', fullWidth, fullHeight, w * 1, h * 0, w, h));
|
|
|
+ apps.push(new App('container3', fullWidth, fullHeight, w * 0, h * 1, w, h));
|
|
|
+ apps.push(new App('container4', fullWidth, fullHeight, w * 1, h * 1, w, h));
|
|
|
+ }
|
|
|
+
|
|
|
+ function animate() {
|
|
|
+ for ( var i = 0; i < apps.length; ++i ) {
|
|
|
+ apps[i].animate();
|
|
|
+ }
|
|
|
+ requestAnimationFrame(animate);
|
|
|
+ }
|
|
|
+
|
|
|
+ function App(containerId, fullWidth, fullHeight, viewX, viewY, viewWidth, viewHeight) {
|
|
|
+ var container, stats;
|
|
|
+
|
|
|
+ var camera, scene, renderer;
|
|
|
+
|
|
|
+ var mesh, mesh2, mesh3, light;
|
|
|
+
|
|
|
+ var mouseX = 0, mouseY = 0;
|
|
|
+
|
|
|
+ var windowHalfX = window.innerWidth / 2;
|
|
|
+ var windowHalfY = window.innerHeight / 2;
|
|
|
+
|
|
|
+ init();
|
|
|
+
|
|
|
+ function init() {
|
|
|
+
|
|
|
+ container = document.getElementById( containerId );
|
|
|
+
|
|
|
+ camera = new THREE.Camera( 20, container.clientWidth / container.clientHeight, 1, 10000 );
|
|
|
+ camera.setViewOffset(fullWidth, fullHeight, viewX, viewY, viewWidth, viewHeight);
|
|
|
+ camera.position.z = 1800;
|
|
|
+
|
|
|
+ scene = new THREE.Scene();
|
|
|
+
|
|
|
+ light = new THREE.DirectionalLight( 0xffffff );
|
|
|
+ light.position.set( 0, 0, 1 );
|
|
|
+ light.position.normalize();
|
|
|
+ scene.addLight( light );
|
|
|
+
|
|
|
+ var shadowMaterial = new THREE.MeshBasicMaterial( { map: THREE.ImageUtils.loadTexture( 'textures/shadow.png' ) } );
|
|
|
+ var shadowGeo = new THREE.Plane( 300, 300, 1, 1 );
|
|
|
+
|
|
|
+ mesh = new THREE.Mesh( shadowGeo, shadowMaterial );
|
|
|
+ mesh.position.y = - 250;
|
|
|
+ mesh.rotation.x = - 90 * Math.PI / 180;
|
|
|
+ scene.addObject( mesh );
|
|
|
+
|
|
|
+ mesh = new THREE.Mesh( shadowGeo, shadowMaterial );
|
|
|
+ mesh.position.y = - 250;
|
|
|
+ mesh.position.x = - 400;
|
|
|
+ mesh.rotation.x = - 90 * Math.PI / 180;
|
|
|
+ scene.addObject( mesh );
|
|
|
+
|
|
|
+ mesh = new THREE.Mesh( shadowGeo, shadowMaterial );
|
|
|
+ mesh.position.y = - 250;
|
|
|
+ mesh.position.x = 400;
|
|
|
+ mesh.rotation.x = - 90 * Math.PI / 180;
|
|
|
+ scene.addObject( mesh );
|
|
|
+
|
|
|
+ var faceIndices = [ 'a', 'b', 'c', 'd' ];
|
|
|
+
|
|
|
+ var color, f, f2, f3, p, n, vertexIndex,
|
|
|
+
|
|
|
+ geometry = new THREE.Icosahedron( 1 ),
|
|
|
+ geometry2 = new THREE.Icosahedron( 1 ),
|
|
|
+ geometry3 = new THREE.Icosahedron( 1 );
|
|
|
+
|
|
|
+ for ( var i = 0; i < geometry.faces.length; i++ ) {
|
|
|
+
|
|
|
+ f = geometry.faces[ i ];
|
|
|
+ f2 = geometry2.faces[ i ];
|
|
|
+ f3 = geometry3.faces[ i ];
|
|
|
+
|
|
|
+ n = ( f instanceof THREE.Face3 ) ? 3 : 4;
|
|
|
+
|
|
|
+ for( var j = 0; j < n; j++ ) {
|
|
|
+
|
|
|
+ vertexIndex = f[ faceIndices[ j ] ];
|
|
|
+
|
|
|
+ p = geometry.vertices[ vertexIndex ].position;
|
|
|
+
|
|
|
+ color = new THREE.Color( 0xffffff );
|
|
|
+ color.setHSV( ( p.y + 1 ) / 2, 1.0, 1.0 );
|
|
|
+
|
|
|
+ f.vertexColors[ j ] = color;
|
|
|
+
|
|
|
+ color = new THREE.Color( 0xffffff );
|
|
|
+ color.setHSV( 0.0, ( p.y + 1 ) / 2, 1.0 );
|
|
|
+
|
|
|
+ f2.vertexColors[ j ] = color;
|
|
|
+
|
|
|
+ color = new THREE.Color( 0xffffff );
|
|
|
+ color.setHSV( 0.125 * vertexIndex/geometry.vertices.length, 1.0, 1.0 );
|
|
|
+
|
|
|
+ f3.vertexColors[ j ] = color;
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+
|
|
|
+ var materials = [
|
|
|
+
|
|
|
+ new THREE.MeshLambertMaterial( { color: 0xffffff, shading: THREE.FlatShading, vertexColors: THREE.VertexColors } ),
|
|
|
+ new THREE.MeshBasicMaterial( { color: 0x000000, shading: THREE.FlatShading, wireframe: true } )
|
|
|
+
|
|
|
+ ];
|
|
|
+
|
|
|
+ mesh = new THREE.Mesh( geometry, materials );
|
|
|
+ mesh.position.x = -400;
|
|
|
+ mesh.scale.x = mesh.scale.y = mesh.scale.z = 200;
|
|
|
+ mesh.rotation.x = -1.87;
|
|
|
+ scene.addObject( mesh );
|
|
|
+
|
|
|
+ mesh2 = new THREE.Mesh( geometry2, materials );
|
|
|
+ mesh2.position.x = 400;
|
|
|
+ mesh2.rotation.x = 0;
|
|
|
+ mesh2.scale = mesh.scale;
|
|
|
+ scene.addObject( mesh2 );
|
|
|
+
|
|
|
+ mesh3 = new THREE.Mesh( geometry3, materials );
|
|
|
+ mesh3.position.x = 0;
|
|
|
+ mesh3.rotation.x = 0;
|
|
|
+ mesh3.scale = mesh.scale;
|
|
|
+ scene.addObject( mesh3 );
|
|
|
+
|
|
|
+ renderer = new THREE.WebGLRenderer( { antialias: true } );
|
|
|
+ renderer.setSize( container.clientWidth, container.clientHeight );
|
|
|
+
|
|
|
+ container.appendChild( renderer.domElement );
|
|
|
+
|
|
|
+ stats = new Stats();
|
|
|
+ stats.domElement.style.position = 'absolute';
|
|
|
+ stats.domElement.style.top = '0px';
|
|
|
+ container.appendChild( stats.domElement );
|
|
|
+
|
|
|
+ document.addEventListener( 'mousemove', onDocumentMouseMove, false );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ function onDocumentMouseMove( event ) {
|
|
|
+
|
|
|
+ mouseX = ( event.clientX - windowHalfX );
|
|
|
+ mouseY = ( event.clientY - windowHalfY );
|
|
|
+
|
|
|
+ }
|
|
|
+
|
|
|
+ //
|
|
|
+
|
|
|
+ this.animate = function() {
|
|
|
+
|
|
|
+ render();
|
|
|
+ stats.update();
|
|
|
+
|
|
|
+ };
|
|
|
+
|
|
|
+ function render() {
|
|
|
+
|
|
|
+ camera.position.x += ( mouseX - camera.position.x ) * 0.05;
|
|
|
+ camera.position.y += ( - mouseY - camera.position.y ) * 0.05;
|
|
|
+
|
|
|
+ renderer.render( scene, camera );
|
|
|
+
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ </script>
|
|
|
+
|
|
|
+ </body>
|
|
|
+</html>
|