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Fix greek characters

yomboprime 4 gadi atpakaļ
vecāks
revīzija
0d67dea6b1
1 mainītis faili ar 2 papildinājumiem un 2 dzēšanām
  1. 2 2
      examples/js/loaders/SVGLoader.js

+ 2 - 2
examples/js/loaders/SVGLoader.js

@@ -698,11 +698,11 @@ THREE.SVGLoader.prototype = Object.assign( Object.create( THREE.Loader.prototype
 			var cxp = q * rx * y1p / ry;
 			var cxp = q * rx * y1p / ry;
 			var cyp = - q * ry * x1p / rx;
 			var cyp = - q * ry * x1p / rx;
 
 
-			// Step 3: Compute (cx, cy) from (cx′, cy′)
+			// Step 3: Compute (cx, cy) from (cx', cy')
 			var cx = Math.cos( x_axis_rotation ) * cxp - Math.sin( x_axis_rotation ) * cyp + ( start.x + end.x ) / 2;
 			var cx = Math.cos( x_axis_rotation ) * cxp - Math.sin( x_axis_rotation ) * cyp + ( start.x + end.x ) / 2;
 			var cy = Math.sin( x_axis_rotation ) * cxp + Math.cos( x_axis_rotation ) * cyp + ( start.y + end.y ) / 2;
 			var cy = Math.sin( x_axis_rotation ) * cxp + Math.cos( x_axis_rotation ) * cyp + ( start.y + end.y ) / 2;
 
 
-			// Step 4: Compute θ1 and Δθ
+			// Step 4: Compute θ1 and Δθ
 			var theta = svgAngle( 1, 0, ( x1p - cxp ) / rx, ( y1p - cyp ) / ry );
 			var theta = svgAngle( 1, 0, ( x1p - cxp ) / rx, ( y1p - cyp ) / ry );
 			var delta = svgAngle( ( x1p - cxp ) / rx, ( y1p - cyp ) / ry, ( - x1p - cxp ) / rx, ( - y1p - cyp ) / ry ) % ( Math.PI * 2 );
 			var delta = svgAngle( ( x1p - cxp ) / rx, ( y1p - cyp ) / ry, ( - x1p - cxp ) / rx, ( - y1p - cyp ) / ry ) % ( Math.PI * 2 );