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Эх сурвалжийг харах

Examples: Fixed typo and improved lighting in MeshToonMaterial example.

Mr.doob 5 жил өмнө
parent
commit
0d79f2c81c

+ 4 - 4
examples/webgl_materials_variations_toon.html

@@ -115,8 +115,8 @@
 
 				}
 
-				addLabel( "-gradentMap", new THREE.Vector3( - 350, 0, 0 ) );
-				addLabel( "+gradentMap", new THREE.Vector3( 350, 0, 0 ) );
+				addLabel( "-gradientMap", new THREE.Vector3( - 350, 0, 0 ) );
+				addLabel( "+gradientMap", new THREE.Vector3( 350, 0, 0 ) );
 
 				addLabel( "-diffuse", new THREE.Vector3( 0, 0, - 300 ) );
 				addLabel( "+diffuse", new THREE.Vector3( 0, 0, 300 ) );
@@ -131,11 +131,11 @@
 
 				scene.add( new THREE.AmbientLight( 0x111111 ) );
 
-				var directionalLight = new THREE.DirectionalLight( 0xffffff, 0.5 );
+				var directionalLight = new THREE.DirectionalLight( 0xffffff, 1 );
 				directionalLight.position.set( 1, 1, 1 ).normalize();
 				scene.add( directionalLight );
 
-				var pointLight = new THREE.PointLight( 0xffffff, 1.25, 800 );
+				var pointLight = new THREE.PointLight( 0xffffff, 1.75, 800 );
 				particleLight.add( pointLight );
 
 				//