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@@ -134,6 +134,7 @@
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container.appendChild( renderer.domElement );
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container.appendChild( renderer.domElement );
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renderer.autoClear = false;
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renderer.autoClear = false;
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+ renderer.setScissorTest( true );
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//
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//
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@@ -243,21 +244,30 @@
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cameraRig.lookAt( mesh.position );
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cameraRig.lookAt( mesh.position );
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- renderer.clear();
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+ //
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activeHelper.visible = false;
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activeHelper.visible = false;
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+ renderer.setClearColor( 0x000000, 1 );
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+ renderer.setScissor( 0, 0, SCREEN_WIDTH / 2, SCREEN_HEIGHT );
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+ renderer.clear();
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+
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renderer.setViewport( 0, 0, SCREEN_WIDTH / 2, SCREEN_HEIGHT );
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renderer.setViewport( 0, 0, SCREEN_WIDTH / 2, SCREEN_HEIGHT );
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renderer.render( scene, activeCamera );
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renderer.render( scene, activeCamera );
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+ //
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+
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activeHelper.visible = true;
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activeHelper.visible = true;
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+ renderer.setClearColor( 0x111111, 1 );
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+ renderer.setScissor( SCREEN_WIDTH / 2, 0, SCREEN_WIDTH / 2, SCREEN_HEIGHT );
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+ renderer.clear();
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+
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renderer.setViewport( SCREEN_WIDTH / 2, 0, SCREEN_WIDTH / 2, SCREEN_HEIGHT );
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renderer.setViewport( SCREEN_WIDTH / 2, 0, SCREEN_WIDTH / 2, SCREEN_HEIGHT );
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renderer.render( scene, camera );
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renderer.render( scene, camera );
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}
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}
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-
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</script>
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</script>
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</body>
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</body>
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