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Tweaks to lod example.

alteredq il y a 14 ans
Parent
commit
0e450db259
1 fichiers modifiés avec 6 ajouts et 6 suppressions
  1. 6 6
      examples/webgl_lod.html

+ 6 - 6
examples/webgl_lod.html

@@ -66,8 +66,8 @@
 				container = document.createElement( 'div' );
 				document.body.appendChild( container );
 
-				camera = new THREE.Camera( 60, window.innerWidth / window.innerHeight, 1, 15000 );
-				camera.position.z = 300;
+				camera = new THREE.Camera( 45, window.innerWidth / window.innerHeight, 1, 15000 );
+				camera.position.z = 1000;												  
 
 				scene = new THREE.Scene();
 				scene.fog = new THREE.Fog( 0x000000, 1, 15000 );
@@ -104,9 +104,9 @@
 						
 					}
 
-					lod.position.x = 15000 * ( 0.5 - Math.random() );
+					lod.position.x = 10000 * ( 0.5 - Math.random() );
 					lod.position.y =  7500 * ( 0.5 - Math.random() );
-					lod.position.z = 15000 * ( 0.5 - Math.random() );
+					lod.position.z = 10000 * ( 0.5 - Math.random() );
 					
 					scene.addObject( lod );
 					
@@ -137,8 +137,8 @@
 
 			function render() {
 
-				camera.position.x += ( mouseX - camera.position.x ) * .05;
-				camera.position.y += ( - mouseY - camera.position.y ) * .05;
+				camera.position.x += ( mouseX - camera.position.x ) * .005;
+				camera.position.y += ( - mouseY - camera.position.y ) * .01;
 
 				renderer.render( scene, camera );