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@@ -53,38 +53,38 @@ this.uvsNeedUpdate=this.verticesNeedUpdate=this.elementsNeedUpdate=!1}function F
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"z","y",1,1,a,c,b,d,f,2);g("x","z","y",1,-1,a,c,-b,d,f,3);g("x","y","z",1,-1,a,b,c,d,e,4);g("x","y","z",-1,-1,a,b,-c,d,e,5);this.setIndex(k);this.addAttribute("position",new B(m,3));this.addAttribute("normal",new B(q,3));this.addAttribute("uv",new B(u,2))}function wc(a,b,c,d){I.call(this);this.type="PlaneGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};this.fromBufferGeometry(new kb(a,b,c,d));this.mergeVertices()}function kb(a,b,c,d){F.call(this);this.type="PlaneBufferGeometry";
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"z","y",1,1,a,c,b,d,f,2);g("x","z","y",1,-1,a,c,-b,d,f,3);g("x","y","z",1,-1,a,b,c,d,e,4);g("x","y","z",-1,-1,a,b,-c,d,e,5);this.setIndex(k);this.addAttribute("position",new B(m,3));this.addAttribute("normal",new B(q,3));this.addAttribute("uv",new B(u,2))}function wc(a,b,c,d){I.call(this);this.type="PlaneGeometry";this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};this.fromBufferGeometry(new kb(a,b,c,d));this.mergeVertices()}function kb(a,b,c,d){F.call(this);this.type="PlaneBufferGeometry";
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this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};var e=a/2,f=b/2;c=Math.floor(c)||1;d=Math.floor(d)||1;var g=c+1,h=d+1,k=a/c,m=b/d,q=[],u=[],p=[],r=[];for(a=0;a<h;a++){var l=a*m-f;for(b=0;b<g;b++)u.push(b*k-e,-l,0),p.push(0,0,1),r.push(b/c),r.push(1-a/d)}for(a=0;a<d;a++)for(b=0;b<c;b++)e=b+g*(a+1),f=b+1+g*(a+1),h=b+1+g*a,q.push(b+g*a,e,h),q.push(e,f,h);this.setIndex(q);this.addAttribute("position",new B(u,3));this.addAttribute("normal",new B(p,3));this.addAttribute("uv",new B(r,
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this.parameters={width:a,height:b,widthSegments:c,heightSegments:d};var e=a/2,f=b/2;c=Math.floor(c)||1;d=Math.floor(d)||1;var g=c+1,h=d+1,k=a/c,m=b/d,q=[],u=[],p=[],r=[];for(a=0;a<h;a++){var l=a*m-f;for(b=0;b<g;b++)u.push(b*k-e,-l,0),p.push(0,0,1),r.push(b/c),r.push(1-a/d)}for(a=0;a<d;a++)for(b=0;b<c;b++)e=b+g*(a+1),f=b+1+g*(a+1),h=b+1+g*a,q.push(b+g*a,e,h),q.push(e,f,h);this.setIndex(q);this.addAttribute("position",new B(u,3));this.addAttribute("normal",new B(p,3));this.addAttribute("uv",new B(r,
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2))}function Na(){z.call(this);this.type="Camera";this.matrixWorldInverse=new R;this.projectionMatrix=new R}function wa(a,b,c,d){Na.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Ib(a,b,c,d,e,f){Na.call(this);this.type="OrthographicCamera";this.zoom=1;this.view=null;this.left=a;this.right=
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2))}function Na(){z.call(this);this.type="Camera";this.matrixWorldInverse=new R;this.projectionMatrix=new R}function wa(a,b,c,d){Na.call(this);this.type="PerspectiveCamera";this.fov=void 0!==a?a:50;this.zoom=1;this.near=void 0!==c?c:.1;this.far=void 0!==d?d:2E3;this.focus=10;this.aspect=void 0!==b?b:1;this.view=null;this.filmGauge=35;this.filmOffset=0;this.updateProjectionMatrix()}function Ib(a,b,c,d,e,f){Na.call(this);this.type="OrthographicCamera";this.zoom=1;this.view=null;this.left=a;this.right=
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-b;this.top=c;this.bottom=d;this.near=void 0!==e?e:.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()}function Mf(a){var b={};return{get:function(a){a.isInterleavedBufferAttribute&&(a=a.data);return b[a.uuid]},remove:function(c){var d=b[c.uuid];d&&(a.deleteBuffer(d.buffer),delete b[c.uuid])},update:function(c,d){c.isInterleavedBufferAttribute&&(c=c.data);var e=b[c.uuid];if(void 0===e){var e=c.uuid,f=c,g=f.array,h=f.dynamic?a.DYNAMIC_DRAW:a.STATIC_DRAW,k=a.createBuffer();a.bindBuffer(d,k);a.bufferData(d,
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-g,h);f.onUploadCallback();h=a.FLOAT;g instanceof Float32Array?h=a.FLOAT:g instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):g instanceof Uint16Array?h=a.UNSIGNED_SHORT:g instanceof Int16Array?h=a.SHORT:g instanceof Uint32Array?h=a.UNSIGNED_INT:g instanceof Int32Array?h=a.INT:g instanceof Int8Array?h=a.BYTE:g instanceof Uint8Array&&(h=a.UNSIGNED_BYTE);b[e]={buffer:k,type:h,bytesPerElement:g.BYTES_PER_ELEMENT,version:f.version}}else e.version<
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-c.version&&(f=c,g=f.array,k=f.updateRange,a.bindBuffer(d,e.buffer),!1===f.dynamic?a.bufferData(d,g,a.STATIC_DRAW):-1===k.count?a.bufferSubData(d,0,g):0===k.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):(a.bufferSubData(d,k.offset*g.BYTES_PER_ELEMENT,g.subarray(k.offset,k.offset+k.count)),k.count=0),e.version=c.version)}}}function Nf(a,b){return a.renderOrder!==
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-b.renderOrder?a.renderOrder-b.renderOrder:a.program&&b.program&&a.program!==b.program?a.program.id-b.program.id:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function Of(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function Pf(){var a=[],b=-1,c=[],d=-1;return{opaque:a,transparent:c,init:function(){d=b=-1},push:function(e,f,g,h,k){var m,q;g.transparent?(m=c,q=++d):(m=a,q=++b);(q=m[q])?(q.id=e.id,q.object=e,
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-q.geometry=f,q.material=g,q.program=g.program,q.renderOrder=e.renderOrder,q.z=h,q.group=k):(q={id:e.id,object:e,geometry:f,material:g,program:g.program,renderOrder:e.renderOrder,z:h,group:k},m.push(q))},finish:function(){a.length=b+1;c.length=d+1},sort:function(){a.sort(Nf);c.sort(Of)}}}function Qf(){var a={};return{get:function(b,c){var d=b.id+","+c.id,e=a[d];void 0===e&&(e=new Pf,a[d]=e);return e},dispose:function(){a={}}}}function Rf(a,b,c){var d,e,f;this.setMode=function(a){d=a};this.setIndex=
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-function(a){e=a.type;f=a.bytesPerElement};this.render=function(b,h){a.drawElements(d,h,e,b*f);c.calls++;c.vertices+=h;d===a.TRIANGLES&&(c.faces+=h/3)};this.renderInstances=function(g,h,k){var m=b.get("ANGLE_instanced_arrays");null===m?console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."):(m.drawElementsInstancedANGLE(d,k,e,h*f,g.maxInstancedCount),c.calls++,c.vertices+=k*g.maxInstancedCount,d===a.TRIANGLES&&
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-(c.faces+=g.maxInstancedCount*k/3))}}function Sf(a,b,c){var d;this.setMode=function(a){d=a};this.render=function(b,f){a.drawArrays(d,b,f);c.calls++;c.vertices+=f;d===a.TRIANGLES&&(c.faces+=f/3)};this.renderInstances=function(e,f,g){var h=b.get("ANGLE_instanced_arrays");if(null===h)console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");else{var k=e.attributes.position;k.isInterleavedBufferAttribute?(g=k.data.count,
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-h.drawArraysInstancedANGLE(d,0,g,e.maxInstancedCount)):h.drawArraysInstancedANGLE(d,f,g,e.maxInstancedCount);c.calls++;c.vertices+=g*e.maxInstancedCount;d===a.TRIANGLES&&(c.faces+=e.maxInstancedCount*g/3)}}}function Tf(a,b,c){function d(a){a=a.target;var h=e[a.id];null!==h.index&&b.remove(h.index);for(var k in h.attributes)b.remove(h.attributes[k]);a.removeEventListener("dispose",d);delete e[a.id];if(k=f[a.id])b.remove(k),delete f[a.id];if(k=f[h.id])b.remove(k),delete f[h.id];c.geometries--}var e=
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-{},f={};return{get:function(a,b){var f=e[b.id];if(f)return f;b.addEventListener("dispose",d);b.isBufferGeometry?f=b:b.isGeometry&&(void 0===b._bufferGeometry&&(b._bufferGeometry=(new F).setFromObject(a)),f=b._bufferGeometry);e[b.id]=f;c.geometries++;return f},update:function(c){var d=c.index,e=c.attributes;null!==d&&b.update(d,a.ELEMENT_ARRAY_BUFFER);for(var f in e)b.update(e[f],a.ARRAY_BUFFER);c=c.morphAttributes;for(f in c)for(var d=c[f],e=0,q=d.length;e<q;e++)b.update(d[e],a.ARRAY_BUFFER)},getWireframeAttribute:function(c){var d=
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-f[c.id];if(d)return d;var d=[],e=c.index,m=c.attributes;if(null!==e)for(var e=e.array,m=0,q=e.length;m<q;m+=3){var u=e[m+0],p=e[m+1],r=e[m+2];d.push(u,p,p,r,r,u)}else for(e=m.position.array,m=0,q=e.length/3-1;m<q;m+=3)u=m+0,p=m+1,r=m+2,d.push(u,p,p,r,r,u);d=new (65535<Rd(d)?ib:hb)(d,1);b.update(d,a.ELEMENT_ARRAY_BUFFER);return f[c.id]=d}}}function Uf(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];var c;switch(b.type){case "DirectionalLight":c={direction:new n,color:new G,shadow:!1,
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-shadowBias:0,shadowRadius:1,shadowMapSize:new D};break;case "SpotLight":c={position:new n,direction:new n,color:new G,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new D};break;case "PointLight":c={position:new n,color:new G,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new D};break;case "HemisphereLight":c={direction:new n,skyColor:new G,groundColor:new G};break;case "RectAreaLight":c={color:new G,position:new n,halfWidth:new n,
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-halfHeight:new n}}return a[b.id]=c}}}function Vf(a,b,c){var d={};return{update:function(a){var f=c.frame,g=a.geometry,h=b.get(a,g);d[h.id]!==f&&(g.isGeometry&&h.updateFromObject(a),b.update(h),d[h.id]=f);return h},clear:function(){d={}}}}function Wf(a){a=a.split("\n");for(var b=0;b<a.length;b++)a[b]=b+1+": "+a[b];return a.join("\n")}function Ke(a,b,c){var d=a.createShader(b);a.shaderSource(d,c);a.compileShader(d);!1===a.getShaderParameter(d,a.COMPILE_STATUS)&&console.error("THREE.WebGLShader: Shader couldn't compile.");
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-""!==a.getShaderInfoLog(d)&&console.warn("THREE.WebGLShader: gl.getShaderInfoLog()",b===a.VERTEX_SHADER?"vertex":"fragment",a.getShaderInfoLog(d),Wf(c));return d}function Le(a){switch(a){case 3E3:return["Linear","( value )"];case 3001:return["sRGB","( value )"];case 3002:return["RGBE","( value )"];case 3004:return["RGBM","( value, 7.0 )"];case 3005:return["RGBM","( value, 16.0 )"];case 3006:return["RGBD","( value, 256.0 )"];case 3007:return["Gamma","( value, float( GAMMA_FACTOR ) )"];default:throw Error("unsupported encoding: "+
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-a);}}function Td(a,b){var c=Le(b);return"vec4 "+a+"( vec4 value ) { return "+c[0]+"ToLinear"+c[1]+"; }"}function Xf(a,b){var c=Le(b);return"vec4 "+a+"( vec4 value ) { return LinearTo"+c[0]+c[1]+"; }"}function Yf(a,b){var c;switch(b){case 1:c="Linear";break;case 2:c="Reinhard";break;case 3:c="Uncharted2";break;case 4:c="OptimizedCineon";break;default:throw Error("unsupported toneMapping: "+b);}return"vec3 "+a+"( vec3 color ) { return "+c+"ToneMapping( color ); }"}function Zf(a,b,c){a=a||{};return[a.derivatives||
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-b.envMapCubeUV||b.bumpMap||b.normalMap||b.flatShading?"#extension GL_OES_standard_derivatives : enable":"",(a.fragDepth||b.logarithmicDepthBuffer)&&c.get("EXT_frag_depth")?"#extension GL_EXT_frag_depth : enable":"",a.drawBuffers&&c.get("WEBGL_draw_buffers")?"#extension GL_EXT_draw_buffers : require":"",(a.shaderTextureLOD||b.envMap)&&c.get("EXT_shader_texture_lod")?"#extension GL_EXT_shader_texture_lod : enable":""].filter(xc).join("\n")}function $f(a){var b=[],c;for(c in a){var d=a[c];!1!==d&&b.push("#define "+
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-c+" "+d)}return b.join("\n")}function xc(a){return""!==a}function Me(a,b){return a.replace(/NUM_DIR_LIGHTS/g,b.numDirLights).replace(/NUM_SPOT_LIGHTS/g,b.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,b.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,b.numPointLights).replace(/NUM_HEMI_LIGHTS/g,b.numHemiLights)}function Ud(a){return a.replace(/^[ \t]*#include +<([\w\d.]+)>/gm,function(a,c){var d=aa[c];if(void 0===d)throw Error("Can not resolve #include <"+c+">");return Ud(d)})}function Ne(a){return a.replace(/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g,
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-function(a,c,d,e){a="";for(c=parseInt(c);c<parseInt(d);c++)a+=e.replace(/\[ i \]/g,"[ "+c+" ]");return a})}function ag(a,b,c,d,e){var f=a.context,g=c.extensions,h=c.defines,k=d.vertexShader,m=d.fragmentShader,q="SHADOWMAP_TYPE_BASIC";1===e.shadowMapType?q="SHADOWMAP_TYPE_PCF":2===e.shadowMapType&&(q="SHADOWMAP_TYPE_PCF_SOFT");var u="ENVMAP_TYPE_CUBE",p="ENVMAP_MODE_REFLECTION",r="ENVMAP_BLENDING_MULTIPLY";if(e.envMap){switch(c.envMap.mapping){case 301:case 302:u="ENVMAP_TYPE_CUBE";break;case 306:case 307:u=
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-"ENVMAP_TYPE_CUBE_UV";break;case 303:case 304:u="ENVMAP_TYPE_EQUIREC";break;case 305:u="ENVMAP_TYPE_SPHERE"}switch(c.envMap.mapping){case 302:case 304:p="ENVMAP_MODE_REFRACTION"}switch(c.combine){case 0:r="ENVMAP_BLENDING_MULTIPLY";break;case 1:r="ENVMAP_BLENDING_MIX";break;case 2:r="ENVMAP_BLENDING_ADD"}}var l=0<a.gammaFactor?a.gammaFactor:1,g=Zf(g,e,a.extensions),t=$f(h),n=f.createProgram();c.isRawShaderMaterial?(h=[t,"\n"].filter(xc).join("\n"),d=[g,t,"\n"].filter(xc).join("\n")):(h=["precision "+
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-e.precision+" float;","precision "+e.precision+" int;","#define SHADER_NAME "+d.name,t,e.supportsVertexTextures?"#define VERTEX_TEXTURES":"","#define GAMMA_FACTOR "+l,"#define MAX_BONES "+e.maxBones,e.useFog&&e.fog?"#define USE_FOG":"",e.useFog&&e.fogExp?"#define FOG_EXP2":"",e.map?"#define USE_MAP":"",e.envMap?"#define USE_ENVMAP":"",e.envMap?"#define "+p:"",e.lightMap?"#define USE_LIGHTMAP":"",e.aoMap?"#define USE_AOMAP":"",e.emissiveMap?"#define USE_EMISSIVEMAP":"",e.bumpMap?"#define USE_BUMPMAP":
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-"",e.normalMap?"#define USE_NORMALMAP":"",e.displacementMap&&e.supportsVertexTextures?"#define USE_DISPLACEMENTMAP":"",e.specularMap?"#define USE_SPECULARMAP":"",e.roughnessMap?"#define USE_ROUGHNESSMAP":"",e.metalnessMap?"#define USE_METALNESSMAP":"",e.alphaMap?"#define USE_ALPHAMAP":"",e.vertexColors?"#define USE_COLOR":"",e.flatShading?"#define FLAT_SHADED":"",e.skinning?"#define USE_SKINNING":"",e.useVertexTexture?"#define BONE_TEXTURE":"",e.morphTargets?"#define USE_MORPHTARGETS":"",e.morphNormals&&
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-!1===e.flatShading?"#define USE_MORPHNORMALS":"",e.doubleSided?"#define DOUBLE_SIDED":"",e.flipSided?"#define FLIP_SIDED":"","#define NUM_CLIPPING_PLANES "+e.numClippingPlanes,e.shadowMapEnabled?"#define USE_SHADOWMAP":"",e.shadowMapEnabled?"#define "+q:"",e.sizeAttenuation?"#define USE_SIZEATTENUATION":"",e.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",e.logarithmicDepthBuffer&&a.extensions.get("EXT_frag_depth")?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;",
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-"uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_COLOR","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;","\tattribute vec3 morphTarget3;","\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;","\t\tattribute vec3 morphNormal1;",
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-"\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;","\t\tattribute vec3 morphTarget5;","\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(xc).join("\n"),d=[g,"precision "+e.precision+" float;","precision "+e.precision+" int;","#define SHADER_NAME "+d.name,t,e.alphaTest?"#define ALPHATEST "+e.alphaTest:
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-"","#define GAMMA_FACTOR "+l,e.useFog&&e.fog?"#define USE_FOG":"",e.useFog&&e.fogExp?"#define FOG_EXP2":"",e.map?"#define USE_MAP":"",e.envMap?"#define USE_ENVMAP":"",e.envMap?"#define "+u:"",e.envMap?"#define "+p:"",e.envMap?"#define "+r:"",e.lightMap?"#define USE_LIGHTMAP":"",e.aoMap?"#define USE_AOMAP":"",e.emissiveMap?"#define USE_EMISSIVEMAP":"",e.bumpMap?"#define USE_BUMPMAP":"",e.normalMap?"#define USE_NORMALMAP":"",e.specularMap?"#define USE_SPECULARMAP":"",e.roughnessMap?"#define USE_ROUGHNESSMAP":
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-"",e.metalnessMap?"#define USE_METALNESSMAP":"",e.alphaMap?"#define USE_ALPHAMAP":"",e.vertexColors?"#define USE_COLOR":"",e.gradientMap?"#define USE_GRADIENTMAP":"",e.flatShading?"#define FLAT_SHADED":"",e.doubleSided?"#define DOUBLE_SIDED":"",e.flipSided?"#define FLIP_SIDED":"","#define NUM_CLIPPING_PLANES "+e.numClippingPlanes,"#define UNION_CLIPPING_PLANES "+(e.numClippingPlanes-e.numClipIntersection),e.shadowMapEnabled?"#define USE_SHADOWMAP":"",e.shadowMapEnabled?"#define "+q:"",e.premultipliedAlpha?
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-"#define PREMULTIPLIED_ALPHA":"",e.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",e.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",e.logarithmicDepthBuffer&&a.extensions.get("EXT_frag_depth")?"#define USE_LOGDEPTHBUF_EXT":"",e.envMap&&a.extensions.get("EXT_shader_texture_lod")?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;",0!==e.toneMapping?"#define TONE_MAPPING":"",0!==e.toneMapping?aa.tonemapping_pars_fragment:"",0!==e.toneMapping?Yf("toneMapping",
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-e.toneMapping):"",e.dithering?"#define DITHERING":"",e.outputEncoding||e.mapEncoding||e.envMapEncoding||e.emissiveMapEncoding?aa.encodings_pars_fragment:"",e.mapEncoding?Td("mapTexelToLinear",e.mapEncoding):"",e.envMapEncoding?Td("envMapTexelToLinear",e.envMapEncoding):"",e.emissiveMapEncoding?Td("emissiveMapTexelToLinear",e.emissiveMapEncoding):"",e.outputEncoding?Xf("linearToOutputTexel",e.outputEncoding):"",e.depthPacking?"#define DEPTH_PACKING "+c.depthPacking:"","\n"].filter(xc).join("\n"));
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-k=Ud(k);k=Me(k,e);m=Ud(m);m=Me(m,e);c.isShaderMaterial||(k=Ne(k),m=Ne(m));m=d+m;k=Ke(f,f.VERTEX_SHADER,h+k);m=Ke(f,f.FRAGMENT_SHADER,m);f.attachShader(n,k);f.attachShader(n,m);void 0!==c.index0AttributeName?f.bindAttribLocation(n,0,c.index0AttributeName):!0===e.morphTargets&&f.bindAttribLocation(n,0,"position");f.linkProgram(n);e=f.getProgramInfoLog(n);q=f.getShaderInfoLog(k);u=f.getShaderInfoLog(m);r=p=!0;if(!1===f.getProgramParameter(n,f.LINK_STATUS))p=!1,console.error("THREE.WebGLProgram: shader error: ",
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-f.getError(),"gl.VALIDATE_STATUS",f.getProgramParameter(n,f.VALIDATE_STATUS),"gl.getProgramInfoLog",e,q,u);else if(""!==e)console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",e);else if(""===q||""===u)r=!1;r&&(this.diagnostics={runnable:p,material:c,programLog:e,vertexShader:{log:q,prefix:h},fragmentShader:{log:u,prefix:d}});f.deleteShader(k);f.deleteShader(m);var x;this.getUniforms=function(){void 0===x&&(x=new eb(f,n,a));return x};var v;this.getAttributes=function(){if(void 0===v){for(var a=
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-{},b=f.getProgramParameter(n,f.ACTIVE_ATTRIBUTES),c=0;c<b;c++){var d=f.getActiveAttrib(n,c).name;a[d]=f.getAttribLocation(n,d)}v=a}return v};this.destroy=function(){f.deleteProgram(n);this.program=void 0};Object.defineProperties(this,{uniforms:{get:function(){console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms().");return this.getUniforms()}},attributes:{get:function(){console.warn("THREE.WebGLProgram: .attributes is now .getAttributes().");return this.getAttributes()}}});this.id=bg++;
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-this.code=b;this.usedTimes=1;this.program=n;this.vertexShader=k;this.fragmentShader=m;return this}function cg(a,b){function c(a,b){var c;a?a.isTexture?c=a.encoding:a.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),c=a.texture.encoding):c=3E3;3E3===c&&b&&(c=3007);return c}var d=[],e={MeshDepthMaterial:"depth",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",
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-MeshPhongMaterial:"phong",MeshToonMaterial:"phong",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points"},f="precision supportsVertexTextures map mapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap displacementMap specularMap roughnessMap metalnessMap gradientMap alphaMap combine vertexColors fog useFog fogExp flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking dithering".split(" ");
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+b;this.top=c;this.bottom=d;this.near=void 0!==e?e:.1;this.far=void 0!==f?f:2E3;this.updateProjectionMatrix()}function Mf(a){var b={};return{get:function(a){a.isInterleavedBufferAttribute&&(a=a.data);return b[a.uuid]},remove:function(c){c.isInterleavedBufferAttribute&&(c=c.data);var d=b[c.uuid];d&&(a.deleteBuffer(d.buffer),delete b[c.uuid])},update:function(c,d){c.isInterleavedBufferAttribute&&(c=c.data);var e=b[c.uuid];if(void 0===e){var e=c.uuid,f=c,g=f.array,h=f.dynamic?a.DYNAMIC_DRAW:a.STATIC_DRAW,
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+k=a.createBuffer();a.bindBuffer(d,k);a.bufferData(d,g,h);f.onUploadCallback();h=a.FLOAT;g instanceof Float32Array?h=a.FLOAT:g instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):g instanceof Uint16Array?h=a.UNSIGNED_SHORT:g instanceof Int16Array?h=a.SHORT:g instanceof Uint32Array?h=a.UNSIGNED_INT:g instanceof Int32Array?h=a.INT:g instanceof Int8Array?h=a.BYTE:g instanceof Uint8Array&&(h=a.UNSIGNED_BYTE);b[e]={buffer:k,type:h,bytesPerElement:g.BYTES_PER_ELEMENT,
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+version:f.version}}else e.version<c.version&&(f=c,g=f.array,k=f.updateRange,a.bindBuffer(d,e.buffer),!1===f.dynamic?a.bufferData(d,g,a.STATIC_DRAW):-1===k.count?a.bufferSubData(d,0,g):0===k.count?console.error("THREE.WebGLObjects.updateBuffer: dynamic THREE.BufferAttribute marked as needsUpdate but updateRange.count is 0, ensure you are using set methods or updating manually."):(a.bufferSubData(d,k.offset*g.BYTES_PER_ELEMENT,g.subarray(k.offset,k.offset+k.count)),k.count=0),e.version=c.version)}}}
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+function Nf(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.program&&b.program&&a.program!==b.program?a.program.id-b.program.id:a.material.id!==b.material.id?a.material.id-b.material.id:a.z!==b.z?a.z-b.z:a.id-b.id}function Of(a,b){return a.renderOrder!==b.renderOrder?a.renderOrder-b.renderOrder:a.z!==b.z?b.z-a.z:a.id-b.id}function Pf(){var a=[],b=-1,c=[],d=-1;return{opaque:a,transparent:c,init:function(){d=b=-1},push:function(e,f,g,h,k){var m,q;g.transparent?(m=c,q=++d):(m=
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+a,q=++b);(q=m[q])?(q.id=e.id,q.object=e,q.geometry=f,q.material=g,q.program=g.program,q.renderOrder=e.renderOrder,q.z=h,q.group=k):(q={id:e.id,object:e,geometry:f,material:g,program:g.program,renderOrder:e.renderOrder,z:h,group:k},m.push(q))},finish:function(){a.length=b+1;c.length=d+1},sort:function(){a.sort(Nf);c.sort(Of)}}}function Qf(){var a={};return{get:function(b,c){var d=b.id+","+c.id,e=a[d];void 0===e&&(e=new Pf,a[d]=e);return e},dispose:function(){a={}}}}function Rf(a,b,c){var d,e,f;this.setMode=
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+function(a){d=a};this.setIndex=function(a){e=a.type;f=a.bytesPerElement};this.render=function(b,h){a.drawElements(d,h,e,b*f);c.calls++;c.vertices+=h;d===a.TRIANGLES&&(c.faces+=h/3)};this.renderInstances=function(g,h,k){var m=b.get("ANGLE_instanced_arrays");null===m?console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays."):(m.drawElementsInstancedANGLE(d,k,e,h*f,g.maxInstancedCount),c.calls++,c.vertices+=k*
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+g.maxInstancedCount,d===a.TRIANGLES&&(c.faces+=g.maxInstancedCount*k/3))}}function Sf(a,b,c){var d;this.setMode=function(a){d=a};this.render=function(b,f){a.drawArrays(d,b,f);c.calls++;c.vertices+=f;d===a.TRIANGLES&&(c.faces+=f/3)};this.renderInstances=function(e,f,g){var h=b.get("ANGLE_instanced_arrays");if(null===h)console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");else{var k=e.attributes.position;k.isInterleavedBufferAttribute?
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+(g=k.data.count,h.drawArraysInstancedANGLE(d,0,g,e.maxInstancedCount)):h.drawArraysInstancedANGLE(d,f,g,e.maxInstancedCount);c.calls++;c.vertices+=g*e.maxInstancedCount;d===a.TRIANGLES&&(c.faces+=e.maxInstancedCount*g/3)}}}function Tf(a,b,c){function d(a){a=a.target;var h=e[a.id];null!==h.index&&b.remove(h.index);for(var k in h.attributes)b.remove(h.attributes[k]);a.removeEventListener("dispose",d);delete e[a.id];if(k=f[a.id])b.remove(k),delete f[a.id];if(k=f[h.id])b.remove(k),delete f[h.id];c.geometries--}
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+var e={},f={};return{get:function(a,b){var f=e[b.id];if(f)return f;b.addEventListener("dispose",d);b.isBufferGeometry?f=b:b.isGeometry&&(void 0===b._bufferGeometry&&(b._bufferGeometry=(new F).setFromObject(a)),f=b._bufferGeometry);e[b.id]=f;c.geometries++;return f},update:function(c){var d=c.index,e=c.attributes;null!==d&&b.update(d,a.ELEMENT_ARRAY_BUFFER);for(var f in e)b.update(e[f],a.ARRAY_BUFFER);c=c.morphAttributes;for(f in c)for(var d=c[f],e=0,q=d.length;e<q;e++)b.update(d[e],a.ARRAY_BUFFER)},
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+getWireframeAttribute:function(c){var d=f[c.id];if(d)return d;var d=[],e=c.index,m=c.attributes;if(null!==e)for(var e=e.array,m=0,q=e.length;m<q;m+=3){var u=e[m+0],p=e[m+1],r=e[m+2];d.push(u,p,p,r,r,u)}else for(e=m.position.array,m=0,q=e.length/3-1;m<q;m+=3)u=m+0,p=m+1,r=m+2,d.push(u,p,p,r,r,u);d=new (65535<Rd(d)?ib:hb)(d,1);b.update(d,a.ELEMENT_ARRAY_BUFFER);return f[c.id]=d}}}function Uf(){var a={};return{get:function(b){if(void 0!==a[b.id])return a[b.id];var c;switch(b.type){case "DirectionalLight":c=
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+{direction:new n,color:new G,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new D};break;case "SpotLight":c={position:new n,direction:new n,color:new G,distance:0,coneCos:0,penumbraCos:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new D};break;case "PointLight":c={position:new n,color:new G,distance:0,decay:0,shadow:!1,shadowBias:0,shadowRadius:1,shadowMapSize:new D};break;case "HemisphereLight":c={direction:new n,skyColor:new G,groundColor:new G};break;case "RectAreaLight":c=
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+{color:new G,position:new n,halfWidth:new n,halfHeight:new n}}return a[b.id]=c}}}function Vf(a,b,c){var d={};return{update:function(a){var f=c.frame,g=a.geometry,h=b.get(a,g);d[h.id]!==f&&(g.isGeometry&&h.updateFromObject(a),b.update(h),d[h.id]=f);return h},clear:function(){d={}}}}function Wf(a){a=a.split("\n");for(var b=0;b<a.length;b++)a[b]=b+1+": "+a[b];return a.join("\n")}function Ke(a,b,c){var d=a.createShader(b);a.shaderSource(d,c);a.compileShader(d);!1===a.getShaderParameter(d,a.COMPILE_STATUS)&&
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+console.error("THREE.WebGLShader: Shader couldn't compile.");""!==a.getShaderInfoLog(d)&&console.warn("THREE.WebGLShader: gl.getShaderInfoLog()",b===a.VERTEX_SHADER?"vertex":"fragment",a.getShaderInfoLog(d),Wf(c));return d}function Le(a){switch(a){case 3E3:return["Linear","( value )"];case 3001:return["sRGB","( value )"];case 3002:return["RGBE","( value )"];case 3004:return["RGBM","( value, 7.0 )"];case 3005:return["RGBM","( value, 16.0 )"];case 3006:return["RGBD","( value, 256.0 )"];case 3007:return["Gamma",
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+"( value, float( GAMMA_FACTOR ) )"];default:throw Error("unsupported encoding: "+a);}}function Td(a,b){var c=Le(b);return"vec4 "+a+"( vec4 value ) { return "+c[0]+"ToLinear"+c[1]+"; }"}function Xf(a,b){var c=Le(b);return"vec4 "+a+"( vec4 value ) { return LinearTo"+c[0]+c[1]+"; }"}function Yf(a,b){var c;switch(b){case 1:c="Linear";break;case 2:c="Reinhard";break;case 3:c="Uncharted2";break;case 4:c="OptimizedCineon";break;default:throw Error("unsupported toneMapping: "+b);}return"vec3 "+a+"( vec3 color ) { return "+
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+c+"ToneMapping( color ); }"}function Zf(a,b,c){a=a||{};return[a.derivatives||b.envMapCubeUV||b.bumpMap||b.normalMap||b.flatShading?"#extension GL_OES_standard_derivatives : enable":"",(a.fragDepth||b.logarithmicDepthBuffer)&&c.get("EXT_frag_depth")?"#extension GL_EXT_frag_depth : enable":"",a.drawBuffers&&c.get("WEBGL_draw_buffers")?"#extension GL_EXT_draw_buffers : require":"",(a.shaderTextureLOD||b.envMap)&&c.get("EXT_shader_texture_lod")?"#extension GL_EXT_shader_texture_lod : enable":""].filter(xc).join("\n")}
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+function $f(a){var b=[],c;for(c in a){var d=a[c];!1!==d&&b.push("#define "+c+" "+d)}return b.join("\n")}function xc(a){return""!==a}function Me(a,b){return a.replace(/NUM_DIR_LIGHTS/g,b.numDirLights).replace(/NUM_SPOT_LIGHTS/g,b.numSpotLights).replace(/NUM_RECT_AREA_LIGHTS/g,b.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,b.numPointLights).replace(/NUM_HEMI_LIGHTS/g,b.numHemiLights)}function Ud(a){return a.replace(/^[ \t]*#include +<([\w\d.]+)>/gm,function(a,c){var d=aa[c];if(void 0===d)throw Error("Can not resolve #include <"+
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+c+">");return Ud(d)})}function Ne(a){return a.replace(/for \( int i \= (\d+)\; i < (\d+)\; i \+\+ \) \{([\s\S]+?)(?=\})\}/g,function(a,c,d,e){a="";for(c=parseInt(c);c<parseInt(d);c++)a+=e.replace(/\[ i \]/g,"[ "+c+" ]");return a})}function ag(a,b,c,d,e){var f=a.context,g=c.extensions,h=c.defines,k=d.vertexShader,m=d.fragmentShader,q="SHADOWMAP_TYPE_BASIC";1===e.shadowMapType?q="SHADOWMAP_TYPE_PCF":2===e.shadowMapType&&(q="SHADOWMAP_TYPE_PCF_SOFT");var u="ENVMAP_TYPE_CUBE",p="ENVMAP_MODE_REFLECTION",
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+r="ENVMAP_BLENDING_MULTIPLY";if(e.envMap){switch(c.envMap.mapping){case 301:case 302:u="ENVMAP_TYPE_CUBE";break;case 306:case 307:u="ENVMAP_TYPE_CUBE_UV";break;case 303:case 304:u="ENVMAP_TYPE_EQUIREC";break;case 305:u="ENVMAP_TYPE_SPHERE"}switch(c.envMap.mapping){case 302:case 304:p="ENVMAP_MODE_REFRACTION"}switch(c.combine){case 0:r="ENVMAP_BLENDING_MULTIPLY";break;case 1:r="ENVMAP_BLENDING_MIX";break;case 2:r="ENVMAP_BLENDING_ADD"}}var l=0<a.gammaFactor?a.gammaFactor:1,g=Zf(g,e,a.extensions),t=
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+"#define USE_LIGHTMAP":"",e.aoMap?"#define USE_AOMAP":"",e.emissiveMap?"#define USE_EMISSIVEMAP":"",e.bumpMap?"#define USE_BUMPMAP":"",e.normalMap?"#define USE_NORMALMAP":"",e.displacementMap&&e.supportsVertexTextures?"#define USE_DISPLACEMENTMAP":"",e.specularMap?"#define USE_SPECULARMAP":"",e.roughnessMap?"#define USE_ROUGHNESSMAP":"",e.metalnessMap?"#define USE_METALNESSMAP":"",e.alphaMap?"#define USE_ALPHAMAP":"",e.vertexColors?"#define USE_COLOR":"",e.flatShading?"#define FLAT_SHADED":"",e.skinning?
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+a.extensions.get("EXT_frag_depth")?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_COLOR","\tattribute vec3 color;","#endif","#ifdef USE_MORPHTARGETS","\tattribute vec3 morphTarget0;","\tattribute vec3 morphTarget1;","\tattribute vec3 morphTarget2;","\tattribute vec3 morphTarget3;",
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+"\t#ifdef USE_MORPHNORMALS","\t\tattribute vec3 morphNormal0;","\t\tattribute vec3 morphNormal1;","\t\tattribute vec3 morphNormal2;","\t\tattribute vec3 morphNormal3;","\t#else","\t\tattribute vec3 morphTarget4;","\t\tattribute vec3 morphTarget5;","\t\tattribute vec3 morphTarget6;","\t\tattribute vec3 morphTarget7;","\t#endif","#endif","#ifdef USE_SKINNING","\tattribute vec4 skinIndex;","\tattribute vec4 skinWeight;","#endif","\n"].filter(xc).join("\n"),d=[g,"precision "+e.precision+" float;","precision "+
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+e.precision+" int;","#define SHADER_NAME "+d.name,t,e.alphaTest?"#define ALPHATEST "+e.alphaTest:"","#define GAMMA_FACTOR "+l,e.useFog&&e.fog?"#define USE_FOG":"",e.useFog&&e.fogExp?"#define FOG_EXP2":"",e.map?"#define USE_MAP":"",e.envMap?"#define USE_ENVMAP":"",e.envMap?"#define "+u:"",e.envMap?"#define "+p:"",e.envMap?"#define "+r:"",e.lightMap?"#define USE_LIGHTMAP":"",e.aoMap?"#define USE_AOMAP":"",e.emissiveMap?"#define USE_EMISSIVEMAP":"",e.bumpMap?"#define USE_BUMPMAP":"",e.normalMap?"#define USE_NORMALMAP":
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+"",e.specularMap?"#define USE_SPECULARMAP":"",e.roughnessMap?"#define USE_ROUGHNESSMAP":"",e.metalnessMap?"#define USE_METALNESSMAP":"",e.alphaMap?"#define USE_ALPHAMAP":"",e.vertexColors?"#define USE_COLOR":"",e.gradientMap?"#define USE_GRADIENTMAP":"",e.flatShading?"#define FLAT_SHADED":"",e.doubleSided?"#define DOUBLE_SIDED":"",e.flipSided?"#define FLIP_SIDED":"","#define NUM_CLIPPING_PLANES "+e.numClippingPlanes,"#define UNION_CLIPPING_PLANES "+(e.numClippingPlanes-e.numClipIntersection),e.shadowMapEnabled?
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+"#define USE_SHADOWMAP":"",e.shadowMapEnabled?"#define "+q:"",e.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",e.physicallyCorrectLights?"#define PHYSICALLY_CORRECT_LIGHTS":"",e.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",e.logarithmicDepthBuffer&&a.extensions.get("EXT_frag_depth")?"#define USE_LOGDEPTHBUF_EXT":"",e.envMap&&a.extensions.get("EXT_shader_texture_lod")?"#define TEXTURE_LOD_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;",0!==e.toneMapping?"#define TONE_MAPPING":
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+"",0!==e.toneMapping?aa.tonemapping_pars_fragment:"",0!==e.toneMapping?Yf("toneMapping",e.toneMapping):"",e.dithering?"#define DITHERING":"",e.outputEncoding||e.mapEncoding||e.envMapEncoding||e.emissiveMapEncoding?aa.encodings_pars_fragment:"",e.mapEncoding?Td("mapTexelToLinear",e.mapEncoding):"",e.envMapEncoding?Td("envMapTexelToLinear",e.envMapEncoding):"",e.emissiveMapEncoding?Td("emissiveMapTexelToLinear",e.emissiveMapEncoding):"",e.outputEncoding?Xf("linearToOutputTexel",e.outputEncoding):"",
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+e.depthPacking?"#define DEPTH_PACKING "+c.depthPacking:"","\n"].filter(xc).join("\n"));k=Ud(k);k=Me(k,e);m=Ud(m);m=Me(m,e);c.isShaderMaterial||(k=Ne(k),m=Ne(m));m=d+m;k=Ke(f,f.VERTEX_SHADER,h+k);m=Ke(f,f.FRAGMENT_SHADER,m);f.attachShader(n,k);f.attachShader(n,m);void 0!==c.index0AttributeName?f.bindAttribLocation(n,0,c.index0AttributeName):!0===e.morphTargets&&f.bindAttribLocation(n,0,"position");f.linkProgram(n);e=f.getProgramInfoLog(n);q=f.getShaderInfoLog(k);u=f.getShaderInfoLog(m);r=p=!0;if(!1===
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+f.getProgramParameter(n,f.LINK_STATUS))p=!1,console.error("THREE.WebGLProgram: shader error: ",f.getError(),"gl.VALIDATE_STATUS",f.getProgramParameter(n,f.VALIDATE_STATUS),"gl.getProgramInfoLog",e,q,u);else if(""!==e)console.warn("THREE.WebGLProgram: gl.getProgramInfoLog()",e);else if(""===q||""===u)r=!1;r&&(this.diagnostics={runnable:p,material:c,programLog:e,vertexShader:{log:q,prefix:h},fragmentShader:{log:u,prefix:d}});f.deleteShader(k);f.deleteShader(m);var x;this.getUniforms=function(){void 0===
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+x&&(x=new eb(f,n,a));return x};var v;this.getAttributes=function(){if(void 0===v){for(var a={},b=f.getProgramParameter(n,f.ACTIVE_ATTRIBUTES),c=0;c<b;c++){var d=f.getActiveAttrib(n,c).name;a[d]=f.getAttribLocation(n,d)}v=a}return v};this.destroy=function(){f.deleteProgram(n);this.program=void 0};Object.defineProperties(this,{uniforms:{get:function(){console.warn("THREE.WebGLProgram: .uniforms is now .getUniforms().");return this.getUniforms()}},attributes:{get:function(){console.warn("THREE.WebGLProgram: .attributes is now .getAttributes().");
|
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|
+return this.getAttributes()}}});this.id=bg++;this.code=b;this.usedTimes=1;this.program=n;this.vertexShader=k;this.fragmentShader=m;return this}function cg(a,b){function c(a,b){var c;a?a.isTexture?c=a.encoding:a.isWebGLRenderTarget&&(console.warn("THREE.WebGLPrograms.getTextureEncodingFromMap: don't use render targets as textures. Use their .texture property instead."),c=a.texture.encoding):c=3E3;3E3===c&&b&&(c=3007);return c}var d=[],e={MeshDepthMaterial:"depth",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",
|
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+MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"phong",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points"},f="precision supportsVertexTextures map mapEncoding envMap envMapMode envMapEncoding lightMap aoMap emissiveMap emissiveMapEncoding bumpMap normalMap displacementMap specularMap roughnessMap metalnessMap gradientMap alphaMap combine vertexColors fog useFog fogExp flatShading sizeAttenuation logarithmicDepthBuffer skinning maxBones useVertexTexture morphTargets morphNormals maxMorphTargets maxMorphNormals premultipliedAlpha numDirLights numPointLights numSpotLights numHemiLights numRectAreaLights shadowMapEnabled shadowMapType toneMapping physicallyCorrectLights alphaTest doubleSided flipSided numClippingPlanes numClipIntersection depthPacking dithering".split(" ");
|
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this.getParameters=function(d,f,k,m,q,u){var p=e[d.type],r;if(u.isSkinnedMesh)if(r=u.skeleton.bones,b.floatVertexTextures)r=1024;else{var l=Math.min(Math.floor((b.maxVertexUniforms-20)/4),r.length);l<r.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+r.length+" bones. This GPU supports "+l+"."),r=0):r=l}else r=0;l=a.getPrecision();null!==d.precision&&(l=b.getMaxPrecision(d.precision),l!==d.precision&&console.warn("THREE.WebGLProgram.getParameters:",d.precision,"not supported, using",l,"instead."));
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this.getParameters=function(d,f,k,m,q,u){var p=e[d.type],r;if(u.isSkinnedMesh)if(r=u.skeleton.bones,b.floatVertexTextures)r=1024;else{var l=Math.min(Math.floor((b.maxVertexUniforms-20)/4),r.length);l<r.length?(console.warn("THREE.WebGLRenderer: Skeleton has "+r.length+" bones. This GPU supports "+l+"."),r=0):r=l}else r=0;l=a.getPrecision();null!==d.precision&&(l=b.getMaxPrecision(d.precision),l!==d.precision&&console.warn("THREE.WebGLProgram.getParameters:",d.precision,"not supported, using",l,"instead."));
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|
var t=a.getRenderTarget();return{shaderID:p,precision:l,supportsVertexTextures:b.vertexTextures,outputEncoding:c(t?t.texture:null,a.gammaOutput),map:!!d.map,mapEncoding:c(d.map,a.gammaInput),envMap:!!d.envMap,envMapMode:d.envMap&&d.envMap.mapping,envMapEncoding:c(d.envMap,a.gammaInput),envMapCubeUV:!!d.envMap&&(306===d.envMap.mapping||307===d.envMap.mapping),lightMap:!!d.lightMap,aoMap:!!d.aoMap,emissiveMap:!!d.emissiveMap,emissiveMapEncoding:c(d.emissiveMap,a.gammaInput),bumpMap:!!d.bumpMap,normalMap:!!d.normalMap,
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var t=a.getRenderTarget();return{shaderID:p,precision:l,supportsVertexTextures:b.vertexTextures,outputEncoding:c(t?t.texture:null,a.gammaOutput),map:!!d.map,mapEncoding:c(d.map,a.gammaInput),envMap:!!d.envMap,envMapMode:d.envMap&&d.envMap.mapping,envMapEncoding:c(d.envMap,a.gammaInput),envMapCubeUV:!!d.envMap&&(306===d.envMap.mapping||307===d.envMap.mapping),lightMap:!!d.lightMap,aoMap:!!d.aoMap,emissiveMap:!!d.emissiveMap,emissiveMapEncoding:c(d.emissiveMap,a.gammaInput),bumpMap:!!d.bumpMap,normalMap:!!d.normalMap,
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displacementMap:!!d.displacementMap,roughnessMap:!!d.roughnessMap,metalnessMap:!!d.metalnessMap,specularMap:!!d.specularMap,alphaMap:!!d.alphaMap,gradientMap:!!d.gradientMap,combine:d.combine,vertexColors:d.vertexColors,fog:!!k,useFog:d.fog,fogExp:k&&k.isFogExp2,flatShading:1===d.shading,sizeAttenuation:d.sizeAttenuation,logarithmicDepthBuffer:b.logarithmicDepthBuffer,skinning:d.skinning&&0<r,maxBones:r,useVertexTexture:b.floatVertexTextures,morphTargets:d.morphTargets,morphNormals:d.morphNormals,
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displacementMap:!!d.displacementMap,roughnessMap:!!d.roughnessMap,metalnessMap:!!d.metalnessMap,specularMap:!!d.specularMap,alphaMap:!!d.alphaMap,gradientMap:!!d.gradientMap,combine:d.combine,vertexColors:d.vertexColors,fog:!!k,useFog:d.fog,fogExp:k&&k.isFogExp2,flatShading:1===d.shading,sizeAttenuation:d.sizeAttenuation,logarithmicDepthBuffer:b.logarithmicDepthBuffer,skinning:d.skinning&&0<r,maxBones:r,useVertexTexture:b.floatVertexTextures,morphTargets:d.morphTargets,morphNormals:d.morphNormals,
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@@ -271,25 +271,25 @@ this.line.matrixAutoUpdate=!1;this.add(this.line);this.cone=new Ba(qe,new Ma({co
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c;this.v3=d}function dd(a,b,c){this.arcLengthDivisions=200;this.v0=a;this.v1=b;this.v2=c}function ed(a,b){this.arcLengthDivisions=200;this.v1=a;this.v2=b}function Md(a,b,c,d,e,f){Wa.call(this,a,b,c,c,d,e,f)}function df(a){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");Ia.call(this,a);this.type="catmullrom";this.closed=!0}function ef(a){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");Ia.call(this,a);this.type=
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c;this.v3=d}function dd(a,b,c){this.arcLengthDivisions=200;this.v0=a;this.v1=b;this.v2=c}function ed(a,b){this.arcLengthDivisions=200;this.v1=a;this.v2=b}function Md(a,b,c,d,e,f){Wa.call(this,a,b,c,c,d,e,f)}function df(a){console.warn("THREE.ClosedSplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");Ia.call(this,a);this.type="catmullrom";this.closed=!0}function ef(a){console.warn("THREE.SplineCurve3 has been deprecated. Use THREE.CatmullRomCurve3 instead.");Ia.call(this,a);this.type=
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"catmullrom"}function se(a){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.");Ia.call(this,a);this.type="catmullrom"}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52));void 0===Number.isInteger&&(Number.isInteger=function(a){return"number"===typeof a&&isFinite(a)&&Math.floor(a)===a});void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});void 0===Function.prototype.name&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}});
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"catmullrom"}function se(a){console.warn("THREE.Spline has been removed. Use THREE.CatmullRomCurve3 instead.");Ia.call(this,a);this.type="catmullrom"}void 0===Number.EPSILON&&(Number.EPSILON=Math.pow(2,-52));void 0===Number.isInteger&&(Number.isInteger=function(a){return"number"===typeof a&&isFinite(a)&&Math.floor(a)===a});void 0===Math.sign&&(Math.sign=function(a){return 0>a?-1:0<a?1:+a});void 0===Function.prototype.name&&Object.defineProperty(Function.prototype,"name",{get:function(){return this.toString().match(/^\s*function\s*([^\(\s]*)/)[1]}});
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void 0===Object.assign&&function(){Object.assign=function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert undefined or null to object");for(var b=Object(a),c=1;c<arguments.length;c++){var d=arguments[c];if(void 0!==d&&null!==d)for(var e in d)Object.prototype.hasOwnProperty.call(d,e)&&(b[e]=d[e])}return b}}();Object.assign(ra.prototype,{addEventListener:function(a,b){void 0===this._listeners&&(this._listeners={});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&c[a].push(b)},
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void 0===Object.assign&&function(){Object.assign=function(a){if(void 0===a||null===a)throw new TypeError("Cannot convert undefined or null to object");for(var b=Object(a),c=1;c<arguments.length;c++){var d=arguments[c];if(void 0!==d&&null!==d)for(var e in d)Object.prototype.hasOwnProperty.call(d,e)&&(b[e]=d[e])}return b}}();Object.assign(ra.prototype,{addEventListener:function(a,b){void 0===this._listeners&&(this._listeners={});var c=this._listeners;void 0===c[a]&&(c[a]=[]);-1===c[a].indexOf(b)&&c[a].push(b)},
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-hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)},removeEventListener:function(a,b){if(void 0!==this._listeners){var c=this._listeners[a];if(void 0!==c){var d=c.indexOf(b);-1!==d&&c.splice(d,1)}}},dispatchEvent:function(a){if(void 0!==this._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;var c=[],d,e=b.length;for(d=0;d<e;d++)c[d]=b[d];for(d=0;d<e;d++)c[d].call(this,a)}}}});var Y={DEG2RAD:Math.PI/
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-180,RAD2DEG:180/Math.PI,generateUUID:function(){var a="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),b=Array(36),c=0,d;return function(){for(var e=0;36>e;e++)8===e||13===e||18===e||23===e?b[e]="-":14===e?b[e]="4":(2>=c&&(c=33554432+16777216*Math.random()|0),d=c&15,c>>=4,b[e]=a[19===e?d&3|8:d]);return b.join("")}}(),clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-
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-b)},lerp:function(a,b,c){return(1-c)*a+c*b},smoothstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(.5-Math.random())},degToRad:function(a){return a*Y.DEG2RAD},radToDeg:function(a){return a*Y.RAD2DEG},
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-isPowerOfTwo:function(a){return 0===(a&a-1)&&0!==a},nearestPowerOfTwo:function(a){return Math.pow(2,Math.round(Math.log(a)/Math.LN2))},nextPowerOfTwo:function(a){a--;a|=a>>1;a|=a>>2;a|=a>>4;a|=a>>8;a|=a>>16;a++;return a}};Object.defineProperties(D.prototype,{width:{get:function(){return this.x},set:function(a){this.x=a}},height:{get:function(){return this.y},set:function(a){this.y=a}}});Object.assign(D.prototype,{isVector2:!0,set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=
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-this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,
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-b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),
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-this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},max:function(a){this.x=
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-Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,b){this.x=Math.max(a.x,Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(){var a=new D,b=new D;return function(c,d){a.set(c,c);b.set(d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.multiplyScalar(Math.max(a,Math.min(b,c))/c)},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this},ceil:function(){this.x=Math.ceil(this.x);
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-this.y=Math.ceil(this.y);return this},round:function(){this.x=Math.round(this.x);this.y=Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},lengthManhattan:function(){return Math.abs(this.x)+
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-Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length())},angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},distanceToManhattan:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.multiplyScalar(a/this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=
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-(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);
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-return this},rotateAround:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=this.x-a.x,f=this.y-a.y;this.x=e*c-f*d+a.x;this.y=e*d+f*c+a.y;return this}});var jf=0;ca.DEFAULT_IMAGE=void 0;ca.DEFAULT_MAPPING=300;Object.defineProperty(ca.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(ca.prototype,ra.prototype,{constructor:ca,isTexture:!0,clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.image=a.image;this.mipmaps=a.mipmaps.slice(0);
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-this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment;this.encoding=a.encoding;return this},toJSON:function(a){if(void 0!==a.textures[this.uuid])return a.textures[this.uuid];var b={metadata:{version:4.5,
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-type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var c=this.image;void 0===c.uuid&&(c.uuid=Y.generateUUID());if(void 0===a.images[c.uuid]){var d=a.images,e=c.uuid,f=c.uuid,g;void 0!==c.toDataURL?g=c:(g=document.createElementNS("http://www.w3.org/1999/xhtml",
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-"canvas"),g.width=c.width,g.height=c.height,g.getContext("2d").drawImage(c,0,0,c.width,c.height));g=2048<g.width||2048<g.height?g.toDataURL("image/jpeg",.6):g.toDataURL("image/png");d[e]={uuid:f,url:g}}b.image=c.uuid}return a.textures[this.uuid]=b},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(a){if(300===this.mapping){a.multiply(this.repeat);a.add(this.offset);if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=
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-1===Math.abs(Math.floor(a.x)%2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y)}}});Object.assign(ja.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},
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-setY:function(a){this.y=a;return this},setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,
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-this.y,this.z,this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},
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-addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*=
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+hasEventListener:function(a,b){if(void 0===this._listeners)return!1;var c=this._listeners;return void 0!==c[a]&&-1!==c[a].indexOf(b)},removeEventListener:function(a,b){if(void 0!==this._listeners){var c=this._listeners[a];if(void 0!==c){var d=c.indexOf(b);-1!==d&&c.splice(d,1)}}},dispatchEvent:function(a){if(void 0!==this._listeners){var b=this._listeners[a.type];if(void 0!==b){a.target=this;for(var b=b.slice(0),c=0,d=b.length;c<d;c++)b[c].call(this,a)}}}});var Y={DEG2RAD:Math.PI/180,RAD2DEG:180/
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+Math.PI,generateUUID:function(){var a="0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz".split(""),b=Array(36),c=0,d;return function(){for(var e=0;36>e;e++)8===e||13===e||18===e||23===e?b[e]="-":14===e?b[e]="4":(2>=c&&(c=33554432+16777216*Math.random()|0),d=c&15,c>>=4,b[e]=a[19===e?d&3|8:d]);return b.join("")}}(),clamp:function(a,b,c){return Math.max(b,Math.min(c,a))},euclideanModulo:function(a,b){return(a%b+b)%b},mapLinear:function(a,b,c,d,e){return d+(a-b)*(e-d)/(c-b)},lerp:function(a,
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+b,c){return(1-c)*a+c*b},smoothstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*(3-2*a)},smootherstep:function(a,b,c){if(a<=b)return 0;if(a>=c)return 1;a=(a-b)/(c-b);return a*a*a*(a*(6*a-15)+10)},randInt:function(a,b){return a+Math.floor(Math.random()*(b-a+1))},randFloat:function(a,b){return a+Math.random()*(b-a)},randFloatSpread:function(a){return a*(.5-Math.random())},degToRad:function(a){return a*Y.DEG2RAD},radToDeg:function(a){return a*Y.RAD2DEG},isPowerOfTwo:function(a){return 0===
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+(a&a-1)&&0!==a},nearestPowerOfTwo:function(a){return Math.pow(2,Math.round(Math.log(a)/Math.LN2))},nextPowerOfTwo:function(a){a--;a|=a>>1;a|=a>>2;a|=a>>4;a|=a>>8;a|=a>>16;a++;return a}};Object.defineProperties(D.prototype,{width:{get:function(){return this.x},set:function(a){this.x=a}},height:{get:function(){return this.y},set:function(a){this.y=a}}});Object.assign(D.prototype,{isVector2:!0,set:function(a,b){this.x=a;this.y=b;return this},setScalar:function(a){this.y=this.x=a;return this},setX:function(a){this.x=
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+a;return this},setY:function(a){this.y=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y)},copy:function(a){this.x=a.x;this.y=a.y;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),
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+this.addVectors(a,b);this.x+=a.x;this.y+=a.y;return this},addScalar:function(a){this.x+=a;this.y+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;return this},addScaledVector:function(a,b){this.x+=a.x*b;this.y+=a.y*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector2: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;return this},subScalar:function(a){this.x-=a;this.y-=a;return this},
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+subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;return this},multiply:function(a){this.x*=a.x;this.y*=a.y;return this},multiplyScalar:function(a){this.x*=a;this.y*=a;return this},divide:function(a){this.x/=a.x;this.y/=a.y;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);return this},clamp:function(a,b){this.x=Math.max(a.x,
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+Math.min(b.x,this.x));this.y=Math.max(a.y,Math.min(b.y,this.y));return this},clampScalar:function(){var a=new D,b=new D;return function(c,d){a.set(c,c);b.set(d,d);return this.clamp(a,b)}}(),clampLength:function(a,b){var c=this.length();return this.multiplyScalar(Math.max(a,Math.min(b,c))/c)},floor:function(){this.x=Math.floor(this.x);this.y=Math.floor(this.y);return this},ceil:function(){this.x=Math.ceil(this.x);this.y=Math.ceil(this.y);return this},round:function(){this.x=Math.round(this.x);this.y=
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+Math.round(this.y);return this},roundToZero:function(){this.x=0>this.x?Math.ceil(this.x):Math.floor(this.x);this.y=0>this.y?Math.ceil(this.y):Math.floor(this.y);return this},negate:function(){this.x=-this.x;this.y=-this.y;return this},dot:function(a){return this.x*a.x+this.y*a.y},lengthSq:function(){return this.x*this.x+this.y*this.y},length:function(){return Math.sqrt(this.x*this.x+this.y*this.y)},lengthManhattan:function(){return Math.abs(this.x)+Math.abs(this.y)},normalize:function(){return this.divideScalar(this.length())},
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+angle:function(){var a=Math.atan2(this.y,this.x);0>a&&(a+=2*Math.PI);return a},distanceTo:function(a){return Math.sqrt(this.distanceToSquared(a))},distanceToSquared:function(a){var b=this.x-a.x;a=this.y-a.y;return b*b+a*a},distanceToManhattan:function(a){return Math.abs(this.x-a.x)+Math.abs(this.y-a.y)},setLength:function(a){return this.multiplyScalar(a/this.length())},lerp:function(a,b){this.x+=(a.x-this.x)*b;this.y+=(a.y-this.y)*b;return this},lerpVectors:function(a,b,c){return this.subVectors(b,
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+a).multiplyScalar(c).add(a)},equals:function(a){return a.x===this.x&&a.y===this.y},fromArray:function(a,b){void 0===b&&(b=0);this.x=a[b];this.y=a[b+1];return this},toArray:function(a,b){void 0===a&&(a=[]);void 0===b&&(b=0);a[b]=this.x;a[b+1]=this.y;return a},fromBufferAttribute:function(a,b,c){void 0!==c&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute().");this.x=a.getX(b);this.y=a.getY(b);return this},rotateAround:function(a,b){var c=Math.cos(b),d=Math.sin(b),e=this.x-
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+a.x,f=this.y-a.y;this.x=e*c-f*d+a.x;this.y=e*d+f*c+a.y;return this}});var jf=0;ca.DEFAULT_IMAGE=void 0;ca.DEFAULT_MAPPING=300;Object.defineProperty(ca.prototype,"needsUpdate",{set:function(a){!0===a&&this.version++}});Object.assign(ca.prototype,ra.prototype,{constructor:ca,isTexture:!0,clone:function(){return(new this.constructor).copy(this)},copy:function(a){this.name=a.name;this.image=a.image;this.mipmaps=a.mipmaps.slice(0);this.mapping=a.mapping;this.wrapS=a.wrapS;this.wrapT=a.wrapT;this.magFilter=
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+a.magFilter;this.minFilter=a.minFilter;this.anisotropy=a.anisotropy;this.format=a.format;this.type=a.type;this.offset.copy(a.offset);this.repeat.copy(a.repeat);this.generateMipmaps=a.generateMipmaps;this.premultiplyAlpha=a.premultiplyAlpha;this.flipY=a.flipY;this.unpackAlignment=a.unpackAlignment;this.encoding=a.encoding;return this},toJSON:function(a){if(void 0!==a.textures[this.uuid])return a.textures[this.uuid];var b={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,
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+name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],wrap:[this.wrapS,this.wrapT],minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY};if(void 0!==this.image){var c=this.image;void 0===c.uuid&&(c.uuid=Y.generateUUID());if(void 0===a.images[c.uuid]){var d=a.images,e=c.uuid,f=c.uuid,g;void 0!==c.toDataURL?g=c:(g=document.createElementNS("http://www.w3.org/1999/xhtml","canvas"),g.width=c.width,g.height=
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+c.height,g.getContext("2d").drawImage(c,0,0,c.width,c.height));g=2048<g.width||2048<g.height?g.toDataURL("image/jpeg",.6):g.toDataURL("image/png");d[e]={uuid:f,url:g}}b.image=c.uuid}return a.textures[this.uuid]=b},dispose:function(){this.dispatchEvent({type:"dispose"})},transformUv:function(a){if(300===this.mapping){a.multiply(this.repeat);a.add(this.offset);if(0>a.x||1<a.x)switch(this.wrapS){case 1E3:a.x-=Math.floor(a.x);break;case 1001:a.x=0>a.x?0:1;break;case 1002:a.x=1===Math.abs(Math.floor(a.x)%
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+2)?Math.ceil(a.x)-a.x:a.x-Math.floor(a.x)}if(0>a.y||1<a.y)switch(this.wrapT){case 1E3:a.y-=Math.floor(a.y);break;case 1001:a.y=0>a.y?0:1;break;case 1002:a.y=1===Math.abs(Math.floor(a.y)%2)?Math.ceil(a.y)-a.y:a.y-Math.floor(a.y)}this.flipY&&(a.y=1-a.y)}}});Object.assign(ja.prototype,{isVector4:!0,set:function(a,b,c,d){this.x=a;this.y=b;this.z=c;this.w=d;return this},setScalar:function(a){this.w=this.z=this.y=this.x=a;return this},setX:function(a){this.x=a;return this},setY:function(a){this.y=a;return this},
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+setZ:function(a){this.z=a;return this},setW:function(a){this.w=a;return this},setComponent:function(a,b){switch(a){case 0:this.x=b;break;case 1:this.y=b;break;case 2:this.z=b;break;case 3:this.w=b;break;default:throw Error("index is out of range: "+a);}return this},getComponent:function(a){switch(a){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw Error("index is out of range: "+a);}},clone:function(){return new this.constructor(this.x,this.y,this.z,
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+this.w)},copy:function(a){this.x=a.x;this.y=a.y;this.z=a.z;this.w=void 0!==a.w?a.w:1;return this},add:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(a,b);this.x+=a.x;this.y+=a.y;this.z+=a.z;this.w+=a.w;return this},addScalar:function(a){this.x+=a;this.y+=a;this.z+=a;this.w+=a;return this},addVectors:function(a,b){this.x=a.x+b.x;this.y=a.y+b.y;this.z=a.z+b.z;this.w=a.w+b.w;return this},addScaledVector:function(a,
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+b){this.x+=a.x*b;this.y+=a.y*b;this.z+=a.z*b;this.w+=a.w*b;return this},sub:function(a,b){if(void 0!==b)return console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(a,b);this.x-=a.x;this.y-=a.y;this.z-=a.z;this.w-=a.w;return this},subScalar:function(a){this.x-=a;this.y-=a;this.z-=a;this.w-=a;return this},subVectors:function(a,b){this.x=a.x-b.x;this.y=a.y-b.y;this.z=a.z-b.z;this.w=a.w-b.w;return this},multiplyScalar:function(a){this.x*=
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a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/
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a;this.y*=a;this.z*=a;this.w*=a;return this},applyMatrix4:function(a){var b=this.x,c=this.y,d=this.z,e=this.w;a=a.elements;this.x=a[0]*b+a[4]*c+a[8]*d+a[12]*e;this.y=a[1]*b+a[5]*c+a[9]*d+a[13]*e;this.z=a[2]*b+a[6]*c+a[10]*d+a[14]*e;this.w=a[3]*b+a[7]*c+a[11]*d+a[15]*e;return this},divideScalar:function(a){return this.multiplyScalar(1/a)},setAxisAngleFromQuaternion:function(a){this.w=2*Math.acos(a.w);var b=Math.sqrt(1-a.w*a.w);1E-4>b?(this.x=1,this.z=this.y=0):(this.x=a.x/b,this.y=a.y/b,this.z=a.z/
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b);return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d;a=a.elements;var e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],k=a[9];c=a[2];b=a[6];var m=a[10];if(.01>Math.abs(d-g)&&.01>Math.abs(f-c)&&.01>Math.abs(k-b)){if(.1>Math.abs(d+g)&&.1>Math.abs(f+c)&&.1>Math.abs(k+b)&&.1>Math.abs(e+h+m-3))return this.set(1,0,0,0),this;a=Math.PI;e=(e+1)/2;h=(h+1)/2;m=(m+1)/2;d=(d+g)/4;f=(f+c)/4;k=(k+b)/4;e>h&&e>m?.01>e?(b=0,d=c=.707106781):(b=Math.sqrt(e),c=d/b,d=f/b):h>m?.01>h?(b=.707106781,c=0,d=.707106781):
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b);return this},setAxisAngleFromRotationMatrix:function(a){var b,c,d;a=a.elements;var e=a[0];d=a[4];var f=a[8],g=a[1],h=a[5],k=a[9];c=a[2];b=a[6];var m=a[10];if(.01>Math.abs(d-g)&&.01>Math.abs(f-c)&&.01>Math.abs(k-b)){if(.1>Math.abs(d+g)&&.1>Math.abs(f+c)&&.1>Math.abs(k+b)&&.1>Math.abs(e+h+m-3))return this.set(1,0,0,0),this;a=Math.PI;e=(e+1)/2;h=(h+1)/2;m=(m+1)/2;d=(d+g)/4;f=(f+c)/4;k=(k+b)/4;e>h&&e>m?.01>e?(b=0,d=c=.707106781):(b=Math.sqrt(e),c=d/b,d=f/b):h>m?.01>h?(b=.707106781,c=0,d=.707106781):
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(c=Math.sqrt(h),b=d/c,d=k/c):.01>m?(c=b=.707106781,d=0):(d=Math.sqrt(m),b=f/d,c=k/d);this.set(b,c,d,a);return this}a=Math.sqrt((b-k)*(b-k)+(f-c)*(f-c)+(g-d)*(g-d));.001>Math.abs(a)&&(a=1);this.x=(b-k)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,
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(c=Math.sqrt(h),b=d/c,d=k/c):.01>m?(c=b=.707106781,d=0):(d=Math.sqrt(m),b=f/d,c=k/d);this.set(b,c,d,a);return this}a=Math.sqrt((b-k)*(b-k)+(f-c)*(f-c)+(g-d)*(g-d));.001>Math.abs(a)&&(a=1);this.x=(b-k)/a;this.y=(f-c)/a;this.z=(g-d)/a;this.w=Math.acos((e+h+m-1)/2);return this},min:function(a){this.x=Math.min(this.x,a.x);this.y=Math.min(this.y,a.y);this.z=Math.min(this.z,a.z);this.w=Math.min(this.w,a.w);return this},max:function(a){this.x=Math.max(this.x,a.x);this.y=Math.max(this.y,a.y);this.z=Math.max(this.z,
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