Fixed #20768.
@@ -2,7 +2,8 @@ import {
Scene,
Camera,
Color,
- ShaderMaterial
+ ShaderMaterial,
+ WebGLRenderTarget
} from '../../../src/Three';
import { Pass } from './Pass';
@@ -19,5 +20,6 @@ export class SSAARenderPass extends Pass {
copyUniforms: object;
copyMaterial: ShaderMaterial;
fsQuad: object;
+ sampleRenderTarget: undefined | WebGLRenderTarget;
}